## [Beta 90] - 2019-7-15
### Added
- frame details to error 80.
### Fixed
- Morphs not re-applying at the beginning of each loop as configured.
- Potential ...
2019-07-17 17:37:23 +0000 UTC
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## [Beta 89] - 2019-7-14
### Fixed
- animations sometimes not starting when called via changePosition. This was occurring because the game engine apparently ignores animation requests w...
2019-07-14 23:01:53 +0000 UTC
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## [Beta 88] - 2019-7-12
### Added
- calculation_frame_delay to AAF_settings.ini. Advanced performance tuning variable. This allows changing the frequency of stat calculations AAF makes...
2019-07-13 22:11:21 +0000 UTC
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## [Beta 87] - 2019-7-8
### Added
- Support for blank XML files (for over-writing unneeded XML files)
- startEquipmentSet and stopEquipmentSet attributes to actor nodes in animati...
2019-07-09 05:32:56 +0000 UTC
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## [Beta 86] - 2019-7-1
### Fixed
- setTo reaction miscalculated the value to go to.
- reactions to work with relationship stats.
2019-07-02 09:34:37 +0000 UTC
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## [Beta 85] - 2019-6-30
### Fixed
- cases where loadPriority would sometimes fail to choose files with priority.
### Changed
- Finalized transition to using rele...
2019-06-30 09:30:33 +0000 UTC
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## [Beta 83] - 2019-6-26
### Changed
- stat decay so that it is no longer applied to stats during animations. Decay should now start on game-load and when actors leave animations.
2019-06-26 21:27:51 +0000 UTC
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## [Beta 82] - 2019-6-22
### Changed
- actorType keyword handling. AAF now includes all actorType keywords by default. Then the engine disables any keywords for actor types that there a...
2019-06-23 06:09:13 +0000 UTC
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## [Beta 81] - 2019-6-14
### Added
- comboStat actorStat node type. Allows stats calculated from other stats with very basic math.
### Changed
- default walk time...
2019-06-17 07:42:25 +0000 UTC
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## [Beta 80] - 2019-6-9
### Fixed
- actions entered through animationMeta not working.
### Changed
- lists in wizard to sort actors and locations by distance rath...
2019-06-10 17:00:12 +0000 UTC
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## [Beta 79] - 2019-6-3
### Fixed
- applyEquipmentSet API function.
- various small XML processing issues.
2019-06-05 03:34:10 +0000 UTC
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## [Beta 78] - 2019-5-18
### Added
- Routine to fix action value times when they are invalid (ie. longer than the animation time)
### Fixed
- Crash when action ti...
2019-05-19 19:56:29 +0000 UTC
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## [Beta 76] - 2019-4-29
### Added
- A key to switch to a random animation (instead of navigating the list up/down). By default the key is Right-CTRL.
- setTo attribute to action ...
2019-04-30 23:43:14 +0000 UTC
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## [Beta 75] - 2019-4-28
### Added
- ChangeRelationshipStat to API. Allows changing stats for relationships between Actors via Papyrus.
- More sturdy topic XML parsing.
- re...
2019-04-28 09:43:54 +0000 UTC
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## [Beta 74] - 2019-4-11
### Added
- Improvement to Facelight code. (thanks to Stobor)
- Ability to add tags to sendEvent nodes (that go out with OnStatEvent data)
- Built i...
2019-04-12 16:16:43 +0000 UTC
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## [Beta 73] - 2019-3-30
### Added
- Companion browser window. For viewing companion AAF stats and dismissing companions.
- Companion stats listed in stats mode.
- Add compa...
2019-03-31 06:43:00 +0000 UTC
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## [Beta 72] - 2019-3-27
### Added
- Beginnings of companion features. You can now add companions through a scan/wizard menu (Unlimited Companion Framework by Expired must be installed)...
2019-03-28 22:54:05 +0000 UTC
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## [Beta 71] - 2019-3-24
### Added
- skipWalk to SceneSettings. Allows skipping the walking action while still using packages.
### Fixed
- maleValue/femaleValue f...
2019-03-25 05:43:04 +0000 UTC
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## [Beta 70] - 2019-3-22
### Added
- Improved equipment process. Thanks to EgoBallistic (and an F4SE update).
### Fixed
- levels parameter in StopScene.
- m...
2019-03-23 17:26:07 +0000 UTC
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## [Beta 69] - 2019-3-21
### Fixed
- Meter positioning.
- OnSceneEnd event firing twice.
### Added
- combinedTags to PositionSettings.
- levels parame...
2019-03-22 04:39:54 +0000 UTC
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## [Beta 68] - 2019-3-19
### Fixed
- conditions breaking on multi-actor animations.
- actors getting out of order in position hierarchies. May not be a complete fix. Best practice...
2019-03-19 23:12:47 +0000 UTC
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## [Beta 67] - 2019-3-18
### Added
- Optimizations to live stat calculations. The speed values may be somewhat different than before. But, they should be more consistent along with a pe...
2019-03-18 09:08:03 +0000 UTC
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## [Beta 66] - 2019-3-15
### Added
- Non-Sequential animationGroup capability. sequential="true" can now be left out of attributes.
- maleValue and femaleValue attribute option in...
2019-03-16 04:15:35 +0000 UTC
View Post
## [Beta 65] - 2019-3-11
### Added
- List of installed actions to admin section.
- List of installed animationMeta to admin section.
### Fixed
- animationMe...
2019-03-12 04:32:09 +0000 UTC
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## [Beta 64] - 2019-3-8
### Added
- Improvement to new game detection. Should prevent "stuck on white screen" bug.
- Efforts to help AAF work on a broken save and give an error me...
2019-03-08 19:03:50 +0000 UTC
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## [Beta 63] - 2019-2-25
### Fixed
- Combat interfering with walk packages. Thanks to EgoBallistic.
- positionTree widget text sizing.
### Added
- Capabilit...
2019-02-26 00:47:15 +0000 UTC
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## [Beta 62] - 2019-2-23
### Fixed
- Issue with equipment system sometimes unequipping unexpected items.
- Formatting of AAF_settings.ini to make it easier to re...
2019-02-24 02:26:25 +0000 UTC
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## [Beta 61] - 2019-2-17
### Fixed
- Issue with scaling not being correct between PC and doppelganger.
### Added
- AAF_ActorBlocked keyword. For other mods to blo...
2019-02-17 08:37:06 +0000 UTC
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## [Beta 60] - 2019-2-11
### Fixed
- OnSceneEnd event not firing.
- Missing meta string from OnSceneInit errors.
### Added
- scanLocation to SceneSettings. ...
2019-02-11 11:35:08 +0000 UTC
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## [Beta 59] - 2019-2-9
### Added
- Block to requests sent to AAF before it has finished booting up.
### Changed
- sayTopic XML to use "voiceTypeFormID" and "voic...
2019-02-10 07:40:15 +0000 UTC
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