So for this game, I've decided that there will only be one stage. It'll be like a running gag, since Marian never gets kidnapped/shot, there's never a reason to go to any other screen. Right now...
2017-03-28 17:40:38 +0000 UTC
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Nothing major, but you should like them anyway. The next alpha for Monster Beater Reki will be sent to everybody with at least $10 pledged in their lifetime. The release might not be this month, but i...
2017-03-25 00:17:34 +0000 UTC
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Well, that's a wrap for the polling. The game that will be released this month is Phoenix Vs. Pantera. You can of course, see what the current build of the game looks like in the January release...
2017-02-28 17:21:31 +0000 UTC
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$50+, be sure to somehow directly let me know what you want.
In case of a decision split, a poll can determine what we get for the month. So what's it to be?
Note that I do not hav...
2017-02-26 00:27:03 +0000 UTC
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Why not? I might also add stage traps at some point.
2017-02-21 11:06:12 +0000 UTC
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So, some good news and some news that may be good or bad, based on your interpretation of it. First, as shown in the video, I've made some revamps to Reki as far as the flow of the game is concerned. ...
2017-02-16 00:57:42 +0000 UTC
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This video essentially gives more insight into the intended nature of the game. I'm still working out the complexities of it. There's a chance I might move it to the tentative block...
2017-02-10 11:25:39 +0000 UTC
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Files have gone out a few minutes ago. I ended up releasing the Armored Arena build, due to the fact that more people seemed to want to try that than the new Pheonix Vs. Pantera. What I didn't realize...
2017-02-03 02:27:21 +0000 UTC
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Hello! This would be a preliminary/query post before this month's release. In response to several requests I've received about making the fondling animations easier to get to, I've added a whole...
2017-01-29 03:21:58 +0000 UTC
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Greeetings All!
Exactly as the title says, this is a chargeless holiday update for all my current patrons. Email has been sent out as usual. This year has been great as far as Patre...
2016-12-29 07:30:32 +0000 UTC
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Firstly to explain Mini Game B's delay...
The sprite style that I'm using for the game is a bit contrive animation-wise, simply put. As soon as I find a workflow that helps me push through it easily...
2016-12-04 07:36:43 +0000 UTC
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Evening all! This would be the preliminary post before the update of Phoenix Vs. Pantera. The aformentioned headlock has been implemented, along with some other requested goodies that you'll see when ...
2016-12-01 04:33:55 +0000 UTC
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I have high hopes for this one. I mean look, I've already come up with a title for it! ^.^'
Expect more details on the game soon, also stand by for this month's release.
2016-11-29 19:09:06 +0000 UTC
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This would be that preliminary post I spoke of. This month, patrons will be getting the Mini Game C update, as the votes would have it.
For newer patrons, the new Mini Game C build will be bund...
2016-11-01 03:50:13 +0000 UTC
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In this video, you see Phoenix get laid out by some well placed slaps. This comes, following a submission hold put in place by Pantera.
So I'm posing the question, what move should we have Phoenix u...
2016-10-18 00:30:41 +0000 UTC
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I've updated the main page. If you have any questions or concerns, feel free to e-mail me or post about them here.
2016-10-13 02:47:45 +0000 UTC
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Changed some pacing, and fixed some of the depth issues. Added a few sounds to boot. Will discuss some implementations after next update, which should be a little later this month.
2016-10-10 04:03:05 +0000 UTC
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Guys, I appreciate the support, I really, really do. But don't just pop in and immediately start asking for an e-mail. That's not the way it works. You'll get the same response as the last person who ...
2016-09-24 15:48:30 +0000 UTC
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Hello all! Hope everybody is well.
First thing I want to bring up in this post is a little thing called whitelisting, particularly pertaining to e-mails. When I sent out the last batch of e-mails to...
2016-09-16 10:21:40 +0000 UTC
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Well I went in optimistic, but I guess it would be silly not to expect it...To everybody who was declined, you have about a month to update your info. After that, I'll have no choice but to delete you...
2016-09-01 09:59:44 +0000 UTC
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Here it is!
So I've noted that during our wait, there have been quite a few rascals who seem to jump in, grab what they can, and jump out again. So to at least somewhat, protect my patrons inte...
2016-08-31 23:36:28 +0000 UTC
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Well, it was one hell of a stretch, but we've finally gotten here! I'd just like to thank all you patrons that stuck with me and waited patiently. I really appreciate it, and I hope you guys will stic...
2016-08-31 10:41:55 +0000 UTC
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Implementing cooperative play between CPU partners and the player. Thinking of adding character specific interactions to boot.
2016-08-07 04:24:48 +0000 UTC
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Well it's been over a month. I think that's more than enough time, so anybody who hasn't taken up the alpha offer by Wednesday, will simply have to wait until the game is released to experience it.
2016-06-12 04:30:47 +0000 UTC
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There's an update on the front page, explaining how any patron can get early alpha access for the featured game. Please keep in mind, that it's for a limited time.
2016-05-04 22:47:53 +0000 UTC
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Okay, so...I've been sitting on Queen for quite a while now. Perhaps it's time I faced facts and put the idea in storage for the time being. Presenting a new featured game:
Monster Beater ...
2016-05-01 11:19:31 +0000 UTC
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Dug up and put some old resources to use recently. Patrons can get easy access to this one. This game can be a little bit tricky, but I think its easy once you get the hang of it. It utili...
2016-04-16 04:15:14 +0000 UTC
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Apologies for the quiet spell. Been preoccupied lately, but please stand by.
2016-03-22 02:31:53 +0000 UTC
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Here's the previously seen prototype for you guys to try out. It's unrefined, so keep in mind that its going to be a bit clunky and is probably harder than it should be. The final version of this game...
2016-01-22 16:20:43 +0000 UTC
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This is a reworked sprite of the Amazon, for the third mini game. Not that the other one was bad, but I felt that I needed a pose and coloring style that was much more dynamic, as well as a better ana...
2016-01-22 16:13:30 +0000 UTC
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