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ShadowRx

ShadowRx

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ShadowRx posts

HardLife v0.26916-hotfix1 (supporter build)

 https://sta.sh/020io82nrio1 

Hotfix -- game breaking bug(s) found in new items! FIXED. All content shoul...

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HardLife v0.26902 (content preview)

 https://sta.sh/02ct4mah2sgw 


* DeviL abs still toxic to health stat-modifier, but now has infernal st...

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HL (branch integration) & Kendra: Phase 1

Still refactoring/cleaning up the old-UI branch. Have some new/updated features to post, but trying to split certain features out of the Twine passage system, to allow exercise & rest anywhere,...

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HardLife v0.26891 (content preview)

 https://sta.sh/012dyq1sf1tn 


* New Cheat: Wayfinder Mode (unlocks all locations)
* Enabled Venus...

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HardLife v0.26874 (content preview)

 https://sta.sh/01za2ijvuxxh 


* The Juice/Protein Bar is now open!
 - 2 new items:
 ...

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HardLife v0.26867 (public build)

https://sta.sh/0lw9t0q4hud


HardLife engine v0.26867 notes:
* difficulty now affects encounter rates
- mu...

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HardLife v0.26867 (supporter build)

https://sta.sh/0112edt9yzxe


HardLife v0.26867:
* difficulty now affects encounter rates
- multiplies rate...

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HardLife v0.26804 (content preview)

https://sta.sh/05khw4ygz5e


Been reworking a lot of interfaces and components, I cannot promise stability on this ...

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HardLife v0.26736 (content preview)

https://sta.sh/01vtj41kixw8


I don't want to start any rumors, but... I might have added a dozen or so items to A...

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HardLife v0.26682 (private beta)

https://sta.sh/013cgyp1u02s

Beta Notes:
* difficulty now affects encounter rates
- multiplies rates of enemies, stalk...

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HardLife - new leveling system in the works

I'm planning to work on the leveling system, specifically I want to move levels from a byproduct of base-stats into their own variable with modifiers, and an internal system of growth (similar to X...

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HardLife v0.26620 (public build)

https://sta.sh/0ux54x70r4l


HardLife engine v0.26620 notes:
* Difficulty Levels (default is namesake)
* New ...

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HardLife v0.26620 (supporter build)

https://sta.sh/02d7fgbh4y64


 (notes pending) 

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HL - Athletics and New Lift Formula

Working on new lift calculation... may not make it into this release, but it will finally reflect muscle-condition and muscle-mass properly in lifts.

The old method used power as a static wei...

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HardLife v0.26618-hf1 (private beta)

https://sta.sh/0wt8a4b8trm

* a  lot of balancing, adjustments, and formula changes to better incorporate difficulty sel...

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on Layers, Clothing, and Graphics...

The new clothing system should support manual layer ordering... the fact is automatic layering is a very complex algorithm, and there are many exceptions that might move layers around in some cases...

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A (not so) far-fetched idea for gameplay...

I have a feature idea for way down the road... but it might be possible to add a light-weight version of it sooner.

Obviously there's a lot to parsing and interpreting text, but it generally ...

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HardLife v0.26581 (private beta)

https://sta.sh/0ez6vvpv15p

* Difficulty Selection (default is self-titled option)
* Changes to formulas well in progress,...

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on Property in HardLife...

A quick note on current plans for adding property ownership to the HardLife engine and game:

Planned phases for eventual implementation:
1. Basic Ownership - buy/sell/rent
2. Management...

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Coming Soon to HL and the HL-engine...

I still have a lot to add body-wise before I'll be ready for a character creation system, but I'd like to get that together soon. (I'm not sure yet if it will be the old or new UI branch that gets ...

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HL new build in progress...

Cleaning up the encounter/combat preparation... some inconsistencies are blocking encounters from loading in new areas.

Once that is fixed, we will have non-NPC encounters using the species t...

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HardLife - new UI coming soon

 Okay, still need to work on the CMS multi-part field support for images and other files, but we have our very first graphic (manually converted) for testing in the new UI branch.

Th...

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Kendra 4th wall XP goals met for next 20 chapters...

Updating Kendra's 4th Wall XP, and it looks like she's got enough to last until Chapter 26 now... gaining a level each chapter (roughly 25k bonus XP each cycle, using the DnD5e XP table -- extended...

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HardLife v0.26536 (public build)

https://sta.sh/0dty0yjsc7t


HardLife engine v0.26536 notes:
* 4 new body-transformative items added.
 (...

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HardLife v0.26536 (supporter build)

https://sta.sh/010bcorbld2q


It's finally here!


The new encounter consists of 40 nodes... the la...

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HardLife v0.26516 (content preview)

https://sta.sh/01ob3vpm5nx9


Updated preview, includes several rebalancing adjustments and bug fixes... plus the ...

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Almost ready...

Just finished encoding a parser for compressed data fields, that will allow me to bring in content a lot easier, and tie both UI versions in with the new CMS.

(it will read and inflate/genera...

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HardLife - Creatures Table (WiP)

Let's try that again... if I can't FORMAT the post, we'll just show the spreadsheet ;p


This is what I have so far for species. As you can see, my succubi are a bit different than m...

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HardLife v0.26401 (content preview)

https://sta.sh/01oop5f7y4mr


2 New Transformative Items available in Parkhaven
* Oil of Engorgement (enlarges ...

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HardLife v0.26372 (content preview)

https://sta.sh/0trz7ojv1ue


There's still a lot of content missing/incomplete, especially the park encounters and ...

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