March Full Release: Pre-Alpha v0.06

Ain't no April Fool's joke here - squeaking in at the beginning of April (with a few bug fixes and a content a...
2018-04-02 04:35:06 +0000 UTC View Post

Ain't no April Fool's joke here - squeaking in at the beginning of April (with a few bug fixes and a content a...
2018-04-02 04:35:06 +0000 UTC View Post
Hey folks! A little late this Friday, but we've been hard at work at getting things ready for this month's release.
In terms of content, there's a very specialized type of gloryhole that exists out ...
2018-03-31 09:50:55 +0000 UTC View Post
The place Lensman calls home is classified as a megalopolis, a region of dense urban living comprised of hundreds of smaller settlements. Here, they are known as districts.
...
2018-03-27 06:21:49 +0000 UTC View Post
Here's our Friday progress update for this week! Even if we don't get much done, we'll be doing our best to keep you up-to-date on where we're at.
This week, I've managed to complete the CGs for thi...
2018-03-23 23:25:31 +0000 UTC View Post
Lensman is an android designed by a major aesthetics company for erotic photography. He's an 'altermodern' model, placing him at the forefront of android design and technology. He's a very new andr...
2018-03-19 22:32:31 +0000 UTC View Post
Here's a commission of Daruma's incredible bartender, Prisha! Thanks to Haczey for this piece of art! Prisha's one of my favori...
2018-03-18 05:45:19 +0000 UTC View Post
Our third poll this month! Other than the updated CGs, we'll also be getting two new ones this month. We'd lik...
2018-03-17 16:13:16 +0000 UTC View Post
For our 'Friday Update', we have a new location we're working on - Adzuki street, a small portion of D10 sectioned off from the main hub. Now abandoned, it serves but one purpose - a meeting point ...
2018-03-16 11:53:26 +0000 UTC View Post
With helpful comments from our patrons, we've decided to switch back to the full-CG style, complete with a new camera UI to gawk at. Old CGs will be re-used - some de-lewded for progression's sake, an...
2018-03-13 10:26:05 +0000 UTC View Post
We've come with a new update! Here's Adzuki street, a small portion of D10 sectioned off from the main hub. No...
2018-03-09 09:54:37 +0000 UTC View Post
Here we go! Introducing MONOLIGHTER's first big content update. We've added our new areas, ne...
2018-03-05 08:21:48 +0000 UTC View PostThere's been a fair bit of back and forth in the team (and in comments) regarding the style of CGs, so I wanted to chalk it up to a poll for our patrons to decide.
2018-03-02 22:25:54 +0000 UTC
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Running in at the end of February, here's our latest release! It's a big one content-wise, but before we head ...
2018-03-01 08:16:18 +0000 UTC View Post
After delving into five separate documents of random NPC dialogue, I've now been given the task of overhauling the CGs - some re-interpretations of the old ones, some completely new, and some with bac...
2018-02-21 08:19:40 +0000 UTC View Post
Here's a commission of your faithful-yet-gloomy assistant, Morgan. She's a hard person to please, so do your best!
As an aside, I'll be posting more art for the Pusher tier and beyond soon! S...
2018-02-13 22:34:08 +0000 UTC View Post
Since our last post was the previous build, I wanted to post a quick update for those following along. There's not a lot to show on the visual end of things (or at least, not a lot I want to spoil)...
2018-02-12 17:30:05 +0000 UTC View Post
Hey folks, we're here with another updated release, just in time for us to roll over into the next month. This...
2018-02-01 12:29:19 +0000 UTC View Post
Hey folks! We're working hard on the next build - a lot of visual upgrades, cleanups, etc. Next month is going to be very busy - we'll be implementing the interiors, new NPCs, and working on the story...
2018-01-28 06:53:45 +0000 UTC View Post
It's been a while since our last update - we didn't want to show off too much of what we're working on, but in short, we're adding all the interiors and moving the NPCs around to their rightful places...
2018-01-21 07:33:23 +0000 UTC View Post
This month's $20+ Poll Results are in, and to coincide with Morgan's change in personality (the gloomy goth she was intended to be), Morgan's receiving a new haircut.
Designs are bound to change ove...
2018-01-15 18:34:37 +0000 UTC View Post
This month's poll involves our snarky companion, Morgan. While she has a fairly unique hairstyle (A), it might...
2018-01-14 02:32:10 +0000 UTC View Post
Just posting a little bit of art today - here's our favorite Trash-Chan, as seen in the realm of the Obscura. She's as short and diligent as always!
2018-01-10 17:25:49 +0000 UTC
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Here's a preview at another interior available in the Hub - The Underway/Under通り, a place where people pass through and experience otherworldly pleasures. The first two floors are...
2018-01-07 15:54:53 +0000 UTC View PostAlong with the new In-Game Gallery, we have a cheat code section as well. Though its at its infancy, we already have some cheats for the system.
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Cheats:
Skip Intro - Hold LCtr...
2017-12-31 08:53:07 +0000 UTC View Post
Hey folks, we're just in time for December's updated release, and the first patron-only release. We've fixed up a lot of things internally, with a few bits of new content here and there. Next month we...
2017-12-31 08:48:52 +0000 UTC View Post
Yup! I've already moved onto the other interiors, but for now, the bar has been fully completed. It's comprised of three floors - the restaurant/bar, the electronics store upstairs, and a basement. He...
2017-12-19 21:22:12 +0000 UTC View Post
The majestic boss of District D10 makes an appearance here! But not just to everyone. Here's a concept piece of the Obscura, the hackervision the protagonist will be able to unlock...
2017-12-17 12:27:11 +0000 UTC View Post
One thing we're very excited to implement is the Obscura - a type of 'hackervision' you'll be able to enter that gives a new perspective on how electronics are seen in the overworld.<...
2017-12-16 14:24:05 +0000 UTC View Post
It's been a busy month! This December we're dedicating ourselves to polish - better cutscenes, dialogue, UI, etc. overall, just so each subsequent release isn't based on unfinished work.
On one hand...
2017-12-14 12:18:36 +0000 UTC View Post
Hey everyone! Time for our first updated release, this one will also be the last public release as we'll actually be receiving your money at the end of this month, and that means producing the rewards...
2017-11-30 21:50:34 +0000 UTC View Post