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3dcinetv

3dcinetv

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3dcinetv posts

Twin Lancer - animated preview

Have you wondered if it would be possible to create an animated version of your MidJourney (or any other ai art-gen site) character?

This android phone 2022-09-23 15:34:19 +0000 UTC View Post

AI is a tool to write your next story

I am not the only one thinking this has a solid future.

-Cheers

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Concept art using AI generation


Hi! If you're new to my Patreon, please know that I usually upload rewards between the 18th - 26th of the Month. This Patreon page charges per creation whenever you see the ✅ icon in t...

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Ghost (full modeling) videos.

Hello, awesome Patreon. The modeling videos for creating the "Ghost" character head have been uploaded. These series of videos are going to show the full process for the creation of the anime chara...

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✅ How to Edit Normals (GGXrd)

Hi, marvelous Patreon! Here's the video I mentioned earlier in the month, if you're interested to know how to edit the Normals from the Guilty Gear model Ramlethal.
Of course, you can watch this...

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✅Ghost (first phase) Face

Hello! This is the first phase for the Ghost face, before doing all normal tweaks and maps. The next month Ghost will be completed and you can see the final stage of the stylized shader on his face...

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August rewards will be uploaded in the next hours

Hello, since today's the 26th, I'll be uploading the GHOST head (primal phase) blender file (+ a video will be uploaded soon for Patreons only); and the second reward, in just a few more hours. I'v...

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Deck Pilot for Blender (first prototype)

Hello, marvelous Patreon. At the beginning of August, I posted about the development for a hardware device able to control Blender directly. Unlike different hardware decks like "El Gato" and other...

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EEVEE NEXT - Realtime masked objects (Cryptomatte)

Hello, awesome Patreon. If you're new in this community, please know that I generally upload rewards in the week of the 18th-26th of every month. This Patreon page charges "per creation". You can i...

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Animation basics: Arcs and Timing

Hello! Animation in 2D helps us a lot when we are working with a 3D character. I found this video explains how to break down a pose, create arcs and control timing in the best way possible. This is...

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Ghost (first preview)

Hello, amazing Patreon! In case you're new to my page, there are two characters that will be released solely for Patreons in the coming months:
Ghost(M) and Viper Sting (F).
These two cyber s...

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Hardware for Blender

Have you ever wanted to have more than the mouse to create things in Blender?
What about the complicated shortcuts on the sculpt mode? Or the interactions between keyboard + mouse + screen posit...

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Eevee Next - Shader to RGBA is supported

We're not out of the woods yet, but now that the implementation has been done, it basically means we'll get future Blender releases supporting our NPR shading method. 

In addition, faste...

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Interior comic page sizes

Hello, awesome Patreon! I'd like to share with you these format size pages since I know there are a lot of variances when it comes to publishing your own comicbook content.
I recently got to kno...

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Best example of Normal editing

Hi. I just found this reference by this artist. He's a Zbrush modeler, but the graphic clearly explains the relationship betwe...

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Fixy (Retro style)

Hello, wonderful Patreon! This is a sneak preview of how the Fixy model is turning out using the retro look (90's grain VHS). This completed model will be available for all WingFox students only. View Post

Arcane (official) Making of video.

Hello, wonderful Patreon. If you're new to my page, I generally post rewards after the 18th of each month until the 26th. In that period, I will post rewards with this ✅ icon. This p...

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✅Ramlethal TRUE NORMALS

Hello, amazing Patreon! Thanks to your support I can dedicate more time to explore, record, edit and bring you videos and files about the way different Toon shaded game models work...

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UNREAL ENGINE 5 - Toon shaders + Controller

Ok, it's finally happening. After 4 years that I have received and immense amount of questions about Unreal Engine , I'm finally going to "grab the bull by the horns" (which is to ...

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✅DNF - Dragon Knight file exploration

Hello, amazing Patreon. This month's (1 of 3) rewards, will be the Dragon Knight animated model. Please 2022-07-19 04:06:42 +0000 UTC View Post

NORMAL EDITING (Jack'O s' true normals)

Wow! New feature on Patreon! I can finally post IN-post images!

Hello, amazing Patreon! How are you doing?

I've been working really hard recording videos to bring you different appr...

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Blender 3.3 - Compositor Experimental Branch

For everyone else thinking about the SOBEL FILTER *outline by normal* technique (I presented here), I confirm: IT WORKS! View Post

Guilty Gear Official Technical development guides

Hello, amazing Patreon. Arc System Works' Past Guilty Gear Conferences are going to be fully available online. Besides the PDF guide, they are now publishing the accompanying videos explaining all ...

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DNF duel - Dragon Knight

This is a new case study for stylized shaders. Constructing this character shader took me around 3 hours. Even though I have a lot of experience with the previous Guilty Gear XRd, GG Strive, DBZ Fi...

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DNF Duel - Dragon Knight

DNF Duel was released globally and I finally had the chance to explore this year's new shading and texture maps from the game.
This is the result in a quick setup.
I still need to do the out...

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✅01 - Editing Normals (Forehead and Nose)

IMPORTANT NOTE: THE FINAL VIDEO IS STILL COMPRESSING. I WILL RELINK THE VIDEO ONCE IT FINISHES COMPRESSING. IT IS A NEW VIDEO. PLEASE BE PATIENT, I WILL D...

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✅Blender Facial tracking with iFacialMocap (PC-Android)

Hello, this video is the first reward of June.
-Setting up the connection between PC and Android for facial tracking has always been a nightmare for some of us Blender Artists.

So I took...

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Patreon rewards for June - Status

Dear Patreon, I appreciate your patience for June's rewards. If you're a new Patreon, I usually publish reward files and videos in the week of the 18th to the 26th of every month. I will try to pos...

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Normal Editing 101 for Anime Faces

Hello, marvelous Patreon!
I have been busy with the NORMAL EDITING videos. Yes, you read that right: I'm editing the videos you'll get this month as Patreon reward. 

For 3 long years,...

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Blender 3.2 and the VSE

Hello, amazing Patreon! Long time no write. 

I've been working with Davinci Resolve and Blender for short video editing. Here I want to share with you a quick update with this simple sub...

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