Development progress 05/08/23
Hey ( ˙▿˙ )/
Sorry for the late post, was stuck without access yesterday :3
Writing a lot of code, sometimes it work
almost finished level building/selection...
2023-05-08 15:37:25 +0000 UTC View Post
Hey ( ˙▿˙ )/
Sorry for the late post, was stuck without access yesterday :3
Writing a lot of code, sometimes it work
almost finished level building/selection...
2023-05-08 15:37:25 +0000 UTC View PostHey ( ˙▿˙ )/
Working heavily on a gameplay aspect
Just changing assets placeholders takes a bit more time than expected with adding lights, adjusting code etc. also improving mechan...
2023-05-01 02:29:25 +0000 UTC View PostHey ( ˙▿˙ )/
Had a busy week, so not a lot of changes, and not much to talk about, unfortunately.
Was mostly fiddling with code, trying to make it work as intended. Fixed broken ani...
2023-04-23 23:48:27 +0000 UTC View PostHey ( ˙▿˙ )/
Straight to the point, there is a lot to cover (i'll try to make it compact)
At the beginning of previous week i was trying to tackle lighting/shadows. It was painful a...
2023-04-16 03:26:02 +0000 UTC View PostHey ( ˙▿˙ )/
I got a little emergency, and had to leave my place for a few days, so i'll make this one short, and next week gonna be bigger one (since im a bit short on time, and all mate...
2023-04-10 02:59:13 +0000 UTC View PostHey ( ˙▿˙ )/
A short update, after dying for a bit i am finally fine, albeit a bit wonky
In last two days a threw together zooming for a game!
2023-04-03 03:51:19 +0000 UTC
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Hey ( ˙▿˙ )/
Sorry for late post, i was sleeping for last 20 hours
Unfortunately i got tested positive for covid last wednesday >~<
This is second time i got it, and it'...
Hey ( ˙▿˙ )/
Feels good not having to worry about uni anymore
Feels bad that I went back having more working hours
I did a lot of small sprite fixes, remade spritesheet layout...
2023-03-20 01:30:02 +0000 UTC View PostHey ( ˙▿˙ )/
My last uni push was much more stressful and time consuming, but I graduated now :^) so no more distractions from that side.
I only was able to work on a weekend...
2023-03-12 23:00:39 +0000 UTC View PostHey ( ˙▿˙ )/
So I've been spending whole week importing sprites and fixing problems that will pop up one after another. Unity pixel art implementations fucking with me, aseprite exporting...
2023-03-06 04:38:59 +0000 UTC View Post Hey ( ˙▿˙ )/
Bein importing stuff to unity, and realized that im doing the same mistake as before with drawing sprites, which will make me manually cut them.
What's different i...
Hey
So as I promised, I did barely anything this week :^)
final project taking much more time and power than I anticipated (and I also caught a cold again =\ ) I should be able to f...
Here's a quick poll for the lack of updates :p
As I've been asked few times about opening discord server, I want to hear your opinion on it
Yo ( ˙▿˙ )/
As I said last weak, I was busy with uni masters projects. I made "project" part in 2 days, and now struggling with shitload of boring text, contemplating my life choice...
2023-02-13 02:00:29 +0000 UTC View PostHey ( ˙▿˙ )/
Basic animations are kind of done ヽ(・∀・)ノ I can now start building the game, while simultaneously making countless assets I forgot to make, and then changing ...
2023-02-06 02:30:35 +0000 UTC View PostHey ( ˙▿˙ )/
It's hard to find something to talk about every weak, when not much happening, so here Is some animated boobs instead
2023-01-29 23:22:36 +0000 UTC
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Hey ( ˙▿˙ )/
No matter how much I try to speed up, animating still taking too much time
This little hair bob took 3+ hours to make (hour per frame, seems fair 0.0)
2023-01-22 23:57:51 +0000 UTC
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Yo ( ˙▿˙ )/
Trying new methods for focusing, and working more efficiently. Feels like I'm able to do more 0.0
Animations coming in, I would say I'm half way done for the 0.1 on th...
Hey! Hope everyone survived New Year holidays ( ˙▿˙ )
Sorry for late post, couldn't access patreon from where I've been.
Also I'm gonna move weekly updates on the weekends (late Satur...
Happy new year to everyone!
I Planned a lot for the next year (if I survive) so stay tuned ( ̄▽ ̄)
Here is little piece of movement (face is animated separately)
2022-12-31 21:24:12 +0000 UTC
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Hello fellas ( ˙▿˙ )/
Firstly, thanks for everyone, who joined recently. I'm very glad that people keep coming and community growing!
Development-wise, not much happening, animati...
I feel like showing everything I draw before I post first playable build might lead to spoiling all the content lol
Hey hey ( ˙▿˙ )/
Spend most time this week on being sick and doing uni stuff, but in return I got unsick and finish all uni stuff ヽ(・∀・)ノ
Should be able to work on...
Good day to ye ( ˙▿˙ )/
As I said last week I've been quite busy, and got sick on top of that (winter is great) so this is gonna be short one.
Aside from tweaking here and there I...
Heya ( ˙▿˙ )/
I was thinking a lot about how game will look in the end, and desided that im not satisfied about my current design
So I changed it to be more satisfying for ev...
2022-12-03 04:47:24 +0000 UTC View PostFirst of all, Big thanks to all of you. I did not expected as much support, and it keeps me motivated!
It was a busy week for me, so I haven't done as much as I wanted ...
2022-11-26 01:37:48 +0000 UTC View PostHey, here's first weekly development update (╯✧▽✧)╯
I will do them every Friday from now on
This one will be a bit chonky, to give more context about game (I will add some of it ...
2022-11-18 22:47:20 +0000 UTC View PostThis is my first Patreon post!
Here I want to share my goals with everyone who might decide to support me
As of now I just released my first crappy game (check it...
2022-11-11 18:37:15 +0000 UTC View Post