SakeTami
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Development progress 05/08/23

Hey ( ˙▿˙ )/

Sorry for the late post, was stuck without access yesterday :3 

Writing a lot of code, sometimes it work 

 almost finished level building/selection...

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Development progress 04/30/23

Hey ( ˙▿˙ )/

Working heavily on a gameplay aspect

Just changing assets placeholders takes a bit more time than expected with adding lights, adjusting code etc. also improving mechan...

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Development progress 04/23/23

Hey ( ˙▿˙ )/

Had a busy week, so not a lot of changes, and not much to talk about, unfortunately.

Was mostly fiddling with code, trying to make it work as intended. Fixed broken ani...

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Development progress 04/16/23

Hey ( ˙▿˙ )/

Straight to the point, there is a lot to cover (i'll try to make it compact)

At the beginning of previous week i was trying to tackle lighting/shadows. It was painful a...

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Development progress 04/09/23

Hey ( ˙▿˙ )/

I got a little emergency, and had to leave my place for a few days, so i'll make this one short, and next week gonna be bigger one (since im a bit short on time, and all mate...

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Health progress 04/02/23

Hey ( ˙▿˙ )/

A short update, after dying for a bit i am finally fine, albeit a bit wonky

In last two days a threw together zooming for a game! 

2023-04-03 03:51:19 +0000 UTC View Post

Development progress 03/26/23

Hey ( ˙▿˙ )/

Sorry for late post, i was sleeping for last 20 hours

Unfortunately i got tested positive for covid last wednesday >~<
This is second time i got it, and it'...

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Development progress 03/19/23

Hey ( ˙▿˙ )/
Feels good not having to worry about uni anymore
Feels bad that I went back having more working hours 

I did a lot of small sprite fixes, remade spritesheet layout...

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Development progress 03/12/23

Hey ( ˙▿˙ )/

My last uni push was much more stressful and time consuming, but I graduated now :^) so no more distractions from that side. 

I only was able to work on a weekend...

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Development progress 03/05/23

Hey ( ˙▿˙ )/

So I've been spending whole week importing sprites and fixing problems that will pop up one after another. Unity pixel art implementations fucking with me, aseprite exporting...

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Development progress 02/26/23

 Hey ( ˙▿˙ )/

Bein importing stuff to unity, and realized that im doing the same mistake as before with drawing sprites, which will make me manually cut them.
What's different i...

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No progress found 02/20/23

Hey

So as I promised, I did barely anything this week :^)

final project taking much more time and power than I anticipated (and I also caught a cold again =\ ) I should be able to f...

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Discord or something

Here's a quick poll for the lack of updates :p
As I've been asked  few times about opening discord server, I want to hear your opinion on it 

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Development not so much a progress 02/13/23

Yo ( ˙▿˙ )/ 

As I said last weak, I was busy with uni masters projects. I made "project" part in 2 days, and now struggling with shitload of boring text, contemplating my life choice...

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Development progress 02/5/23

 Hey ( ˙▿˙ )/

Basic animations are kind of done ヽ(・∀・)ノ I can now start building the game, while simultaneously making countless assets I forgot to make, and then changing ...

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Development progress 01/29/23

Hey ( ˙▿˙ )/

It's hard to find something to talk about every weak, when not much happening, so here Is some animated boobs instead 

2023-01-29 23:22:36 +0000 UTC View Post

Development progress 01/22/23

Hey ( ˙▿˙ )/

No matter how much I try to speed up, animating still taking too much time
This little hair bob took 3+ hours to make (hour per frame, seems fair 0.0)

2023-01-22 23:57:51 +0000 UTC View Post

Development progress 01/15/23

Yo ( ˙▿˙ )/

Trying new methods for focusing, and working more efficiently. Feels like I'm able to do more 0.0

Animations coming in, I would say I'm half way done for the 0.1 on th...

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Development progress 01/7/23

Hey! Hope everyone survived New Year holidays ( ˙▿˙ )

Sorry for late post, couldn't access patreon from where I've been.
Also I'm gonna move weekly updates on the weekends (late Satur...

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Happy New Year!

Happy new year to everyone!

I Planned a lot for the next year (if I survive) so stay tuned ( ̄▽ ̄)

Here is little piece of movement (face is animated separately)

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Development progress 12/23/22

Hello fellas ( ˙▿˙ )/

Firstly, thanks for everyone, who joined recently. I'm very glad that people keep coming and community growing!

Development-wise, not much happening, animati...

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How much visuals you want me to share

I feel like showing everything I draw before I post first playable build might lead to spoiling all the content lol

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Development progress 12/17/22

Hey hey ( ˙▿˙ )/

Spend most time this week  on being sick and doing uni stuff, but in return I got unsick and finish all uni stuff ヽ(・∀・)ノ

Should be able to work on...

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Development progress 12/10/22

Good day to ye ( ˙▿˙ )/

As I said last week I've been quite busy, and got sick on top of that (winter is great) so this is gonna be short one.

Aside from tweaking here and there I...

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Development progress 12/02/22

Heya ( ˙▿˙ )/

I was thinking a lot about how game will look in the end, and desided that im not satisfied about my current design 

So I changed it to be more satisfying for ev...

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Development progress 11/25/22

First of all, Big thanks to all of you. I did not expected as much support, and it keeps me motivated! 

It was a busy week for me, so I haven't done as much as I wanted ...

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Development progress 11/18/22

Hey, here's first weekly development update (╯✧▽✧)╯
I will do them every Friday from now on

This one will be a bit chonky, to give more context about game (I will add some of it ...

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Hello there!

This is my  first Patreon post!

Here I want to share my goals with everyone who might decide to support me

As of now I just released my first crappy game (check it...

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