Working towards finalising more portraits for the game. This design isn't too different from the previous one, just a different palette that's more aligned to the current style and a bit more of a ...
2023-07-10 05:15:32 +0000 UTC
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This month was a very productive one, though not in many of the ways I intended at first. I've elected to share a video of the current build instead of releasing it for download for a couple reason...
2023-07-03 14:46:38 +0000 UTC
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some dota 2 fanart, just felt the urge for some reason
2023-06-10 10:50:34 +0000 UTC
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Finally feel like I have enough to upload a new update. It's still not much, I would've preferred to have more done but there's a decent amount.
2023-06-05 21:25:04 +0000 UTC
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The other part of the commission. This one was a doozy, there was a very specific pose in mind so making sure all the elements of the design were present and visible while keeping the pose's integr...
2023-05-14 12:58:11 +0000 UTC
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Part of a recent commission.
I don't usually use yellows or browns in a lot of my drawings but while experimenting with this one I've grown to like how yellow works with purples. I've tried i...
2023-05-14 12:52:08 +0000 UTC
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Bit of a luckluster month this one I'm afraid, I don't think I added enough content to warrant an updated download. Didn't end up having as much time as I'd like and probably won't for another coup...
2023-05-05 13:54:49 +0000 UTC
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New version released, simply replace the data.zip in the existing game folder and it should work just fine.
VERSION v0.1.1
2023-04-05 13:34:16 +0000 UTC
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First finalised portrait for the game.
This characters gone through so many iterations but I'm feeling great about this one. Actually looks like she's as aggressive as she plays as a player. ...
2023-03-13 05:41:16 +0000 UTC
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First alpha release lets goo.
This includes the entire engine so you can actually play it. Future versions will just be data zip file replacements unless I make any changes to the source code...
2023-03-12 19:33:13 +0000 UTC
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Another good month, managed to take it slower while still making some decent progress.
Firstly, you can see the current state of the game in the above video, it's really starting to look legi...
2023-03-03 11:25:25 +0000 UTC
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Huge progress this month I'm happy to say. Lot's to go through but I'll start with the most exciting.
The visuals are really starting to come along. I have some basic backgrounds from last mo...
2023-01-31 23:25:26 +0000 UTC
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likely won't be finishing stage 4'ers in a batch but I do have this for now
2023-01-14 05:25:39 +0000 UTC
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Happy New Year!
Surprisingly, heaps of stuff got done this last month, despite the celebrations.
First off, I have another working title screen and character select screen.
2023-01-04 07:25:48 +0000 UTC
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Another big ol illustration, hopefully the last one for a while. Got a few more smaller ones in line and I'm excited for that as a break for these bigger ones, they do kinda exhaust me. Very happy ...
2022-12-16 10:49:16 +0000 UTC
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another 2015 one, apparently 2015 was the year I went off, so many are from that year. I think i must've just gotten FL Studio either that year or the year before.
Sorry bout forgetting to po...
2022-12-15 20:24:40 +0000 UTC
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Finally made it to a state where the workflow is super clean, at least for developing the base game. Making new items and stages is super easy now and making the assets to go along with them is als...
2022-12-04 14:42:44 +0000 UTC
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Commission work.
Been a while since I've had art to post, went through the most horrid art block last month but finally managed to push through it semi-recently. Really happy with how this on...
2022-11-19 10:35:35 +0000 UTC
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Dug up something real spicy, had to get my old laptop running again which the battery is probably close to frying but I managed to salvage a bunch of old stuff. This in particular is something that...
2022-11-18 06:46:18 +0000 UTC
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Coulda done the much more popular metroid track Phendrana Drifts but I dunno. I always liked to focus on lesser known stuff, and while Metroid Prime 1 probably left a huge impression on me, Prime H...
2022-11-12 03:59:26 +0000 UTC
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So I tried to look for my old soundcloud account recently and couldn't find it, I can only assume it has been deleted at some point which is a bummer. I'm gonna try and dig around for some of my ol...
2022-11-10 23:58:11 +0000 UTC
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Some big fundamental changes happened this month. The main thing being that I am no longer making the engine from scratch. Instead I plan to use the luaSTG engine in future while migrating some of ...
2022-11-03 05:16:22 +0000 UTC
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Alright so I'm presented with the difficult task of detailing 2 months of work having done an awful job of documenting said work so I'll do my best but I might not remember everything.
I thin...
2022-10-03 14:52:32 +0000 UTC
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went through too many ideas for both of em and finally ended up with something nice
im a little disappointed with how unremarkable iyozane is but i didnt want to go full ghost cause chouki is...
2022-09-30 06:03:12 +0000 UTC
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Another commission of the Legion monster design and also the (semi) final sketch of another monster design which you might see illustrated soon.
2022-09-22 07:23:22 +0000 UTC
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was trying to wait until I finished the other two but im stuck on sese so imma just post what I have so far and hopefully the other two can join them soon.
2022-09-19 09:05:37 +0000 UTC
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Honestly, didn't do much this month, so not a whole lot to show this time.
Most of what I did was boring engine stuff, porting most of the remaining functions to LUA and fixing and changing h...
2022-09-01 09:36:56 +0000 UTC
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super happy with how these are turning out.
stage 3'ers are probably gonna take a while longer, i have commissions to work on and I haven't even sketched sese or iyozane yet.
2022-08-23 12:15:33 +0000 UTC
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all stage 2s incoming very soon too
2022-08-20 13:54:00 +0000 UTC
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i've actually finished the colours for all the other sketches i did so far i just need to make cool backgrounds and add some details to them so maybe I'll finish a batch of len'ens tomorrow who kno...
2022-08-19 15:06:53 +0000 UTC
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