SakeTami
VerK0

VerK0

patreon


VerK0 posts

Return to TranZit - Bus Depot Progress // 08 May 2021

Mostly been redoing the terrain work and geometry along with integrating Logical's Cold War weapons, TheSkyeLord's Modern Warfare 2019 weapons, testing overriding of stock weapons (getting around t...

View Post

In-Game Video | Return to TranZit - Bus Depot // 05 May 2021

An in-game look at the current progress of Return to TranZit's Bus Depot section.

View Post

Return to TranZit - Bus Depot // Progress

Getting back into working on the TranZit remake, starting with the Bus Depot and it's bunker. Here i've done mostly lighting adjustments, improvements as well as redoing a lot of the geometry and r...

View Post

"Scape" Backrooms Zombies Map Beta Details

Overview
Scape is a map based off the idea of the Backrooms. Players will find themselves in an endless series of empty office spaces stemming from an elevator which has seemed ...

View Post

Choose The Weapons In The Map

SCAPE | Weapon Selection
For this map i'm going to be leaving as much as possible ...

View Post

Secret Project Poll | Pick What You Want The Map To Have

SCAPE
For the map's gameplay design, currently it is just survive against increasi...

View Post

Secret Project | Teaser Video & Details

Zombies Map "SCAPE"
This new secret project is of my new map that i'm creating entitled "SCAPE", it is inspired by the backrooms idea.

The map will be a neverending series...

View Post

HACKERSPACE | Zombies Map Release

January 12th Release Date
The map is now completely ready for release! With Cold War's Mid-Season update coming out January 14th and Logical Edit's Kowloon coming out January 22...

View Post

"RURAL" Map & Return To TranZit / Die Rise | Plan Overview

Another New Map
Aight listen, do I have a problem? Yes. However, this'll be multi purpose. I've started working on a new multiplayer map designed for 1v1/2v2/3v3 gunfight / face...

View Post

Zombies Map | Christmas Defense

CHRISTMAS DEFENSE
Started working on this map yesterday after I came up with the concept, the idea was to take a small as possible idea on board to finish by Christmas. It's the...

View Post

Mod Tools Update

Just a quick video explaining what i've been working on the past 2 days, making my own mod tools template to streamline the workflow and save me from repeating the same steps for every single one o...

View Post

(Video) Behind The Scenes 2: I'm Remastering Tranzit for Black Ops 3

The video is currently sitting at roughly 25% finished, and I figured I'd show you the progress thus far.

View Post

TranZit // Poop of the Dead 2 // Patreon Updates & More

TranZit Video
After a 23 day delay in shipping, I have finally received the mixamp I ordered (thanks to yous!) for my mic which means now I can get back into making videos again...

View Post

Development Progress Images

Mount Seela
Brand new zombies experience "Mount Seela" has begun development, this is an idea i've have for a "climb" map. There are many tower maps on the Work...

View Post

Hackerspace Zombies

Hackerspace Project Premise
Originally this map was set out to be a simple recreation of somebodies apartment's lobby as a 1:1 recreation in Radiant.
However things changed, ...

View Post

Black Ops 3 Tranzit & Hackerspace Zombies Maps Updates

PROJECT VICTIS: TRANZIT
Here is the current progress with my Tranzit remake for Black Ops 3.
Progress wouldn't possibly be this quick if it wasn't for Clix, iSayPwn & Ze...

View Post

Tranzit / Die Rise (Project Victis) + Hackerspace & Map Slate Updates

Tranzit / Die Rise  
So I put out a tweet saying if it got 5K likes i'd do Tranzit & Die Rise for Black Ops 3. I was ...

View Post

Remote Operations | Progress Update

Remote Operations
The sub-map of 47 Berkerly Lane is a no-story survival map. It'll feature the weapon set from 47 Berkerly Lane and not have double pack-a-punch as such however...

View Post

Evkla | In-Game Progress Update (July 9th)

In-game look at the current progress of Evkla the first Dakraheim map.

View Post

EVKLA | Progress Update (Dakraheim)

Bertion Mudascape
Deserted landscape for the lost, wicked and hellish. Open space but don't let that fool you. This island will feature hellish enemies such as the meatballs fr...

View Post

Hackerspace | In-Game Progress Update (June 25th)

 In-game look at the current progress of Hackerspace the survival map. 

View Post

Hackerspace | Progress Update (Jun 22nd)

Hackerspace
The survival map set in an apartment with a basement dweller. It will feature 3 levels vertically with the basement, ground floor and 2nd level. The map is quite sma...

View Post

47 Berkerly Lane | Easter Egg Areas

Beyond the Doors
Accessible after completing some steps of the Easter Egg. I won't be covering how the steps work or progress of them so there's no spoilers, but I will be showi...

View Post

47 Berkerly Lane | The Finalization Update Progress (May 31st)

In-game look at some of the changes and additions I've made to 47 Berkerly Lane. This does not showcase anything Easter Egg related other than the physical mapped areas that you will eventually gai...

View Post

Ravine | In-Game Progress Update (May 25th)

 In-game look at the current progress of Ravine the simplistic survival map.

View Post

Remote Operations | In-Game Progress Update (May 24th)

In-game look at the current progress of Remote Operations the sub survival map of 47 Berkerly Lane. 

View Post

Evkla | In-Game Progress Update (May 23rd)

 In-game look at the current progress of Evkla the introduction to Dakraheim.

View Post

Remote Operations | In-Game Progress Update (May 21st)

In-game look at the current progress of Remote Operations the sub survival map of 47 Berkerly Lane.

View Post

47 Berkerly Lane, Remote Operations & Ravine | Progress Updates (May 18th)

RAVINE
Set in a ravine (shocking) that leads to something hidden.
Ravine is a very simplistic barebones style survival map designed for just loading up and playing without h...

View Post

Hackerspace Survival Map

Hackerspace
Surprise motherfuckers

Few months ago on twitter HackersinSpace said he wanted someone to make his apartment, so I contacted him and he commissioned me to crea...

View Post