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Towergirls

Towergirls

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Towergirls posts

Game Build: v0.6.13.0

Additions

  • The existing dialogue system has been augmented with the Ink dialogue parser. This will ease workflow by making dialogue creation and editing easier, as well as making it ea...

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No Update for October 2023

We're sorry to say that the update we hoped to push out, a dialogue system that was less buggy and more standardized by integrating Ink, has taken a bit more rejiggering than we had hopped. Ideally...

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Game Build v0.6.12.2 (QoL #4 - Dialogue Systems and UI)

Latest build involves us swapping to a new dialogue parser to hopefully speed things along and allow us to add more features! We've also nailed a few bugs and are experimenting with various methods...

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Game Build v0.6.11.0 (Human Princess Questline Complete!)

And with this the opening questline for human princess is fully implemented from beginning to finish! The art stuff still needs to be touched up, but the writing should all be in there!

Once ...

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Game Build v0.6.10.0 (North Woods Restoration)

New cheat code: “amessagefromtheking!” - After Human Princess is returned and you are given the Barony of the North Woods. There will eventually be a random overmap event that ...

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Game Build: Game Build v0.6.9.0 (Rescue the Human Princess!)

We've added the start of the Human Princess Rework to the Build! Soon we hope to add in her new sprites, and get the rest of her story functioning through kingdom unificiation!

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Game Build v0.6.8.1 (Quickfixes (Battles and UI))

Fixes

  • The Tooltip UI window was broken in army battles but is now fixed
  • The search system no longer conflicts with WASD and will function properly again
  • Territory UI...

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Game Build v0.6.8.0 (QoL #3 - Battles and UI)

Additions

  • Tooltips have been added to many of the UI elements to help clear up any ambiguity. Hover over it for ~3 seconds or you can change them to show up when you hold the ctrl but...

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Game Build v0.6.7.1 (QoL #2)

We're still steadily grinding along with a focus on getting the gameplay moving smoother and feeling nicer to play. Thank you so much for your patience so far everyone! We hope that at the end of t...

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Build v0.6.6.0

Some issues this month kept us from getting very much done but we're still narrowing down on fixing the issues and getting the core game loop as playable as possible.

Fixes

  • The ...

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Game Build v0.6.5.0 (Empire Update #3 - Map Update!)

The steady progress continues, now with an updated UI for territories, and a new background map that is steadily being improved and interated on! We're going to continue focusing on usability, UI, ...

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Game Build v0.6.4.0 (Empire Update #2 - Territory Galore)

Slow but steady progress guys, rough months and low funding keeping us from being able to push forward as fast as we want. Gonna keep focusing down on refining this process. We truly need feedback ...

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Textless Holiday Splash

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Finalized Holiday Image!

Poka got a colored version done! Hurray! This is to all of our supporters and patrons! We hope the holidays have treated you well, and that you'll continue to support us in the coming year!

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Finalized Holiday Image!

It took a bit but Poka got it done! Thanks again for all of your support and we hope that the holidays have treated you all well! Textless version available for patrons a week early!

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Public Build Repo

A place for us to store whatever the latest public build is since google drive isn't quite cutting it.

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Game Build v0.6.3.0 (Empire Update #1 - Freeplay Mode)

We're making headway with deeper system additions now! The Freemode is explained below, but in short should turn on the ability to start building stuff on existing nodes on the map. We're still wor...

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A Merry Holiday Sketch!

Sadly it's only a sketch for christmas due to computer troubles on the part of our artist Poka but we wanted to share it anyway!

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Game Build v0.6.2.2 (Army Fix)

We tried to get ambitious with this build but sadly the ambitious additions, but sadly we had to ramp back on those. Hopefully we'll get them unbugged and pushed soon and the demo can be finalized!...

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WIP: Towergirls Geography

A sample of how the finalized Geography is going to end up looking!

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Game Build. Beta v0.6.2.1

This one came a little later than we wanted, the save system reworks gave us more trouble than we liked. The original plan is still going on however, and our next focus  is on army interaction...

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WIP: Flat Colors Map of Corona

A mostly finished map of Corona, this is stage one of the changes we plan to make, as time goes one we'll add more customized sections and segments of the map for each kingdom.

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WIP: Corona Map 4

While we're about to start coloring, this one covers, more or less, the final line art of the world map base. As time goes on, we'll be replacing individual kingdom territories on the map with far ...

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WIP: New Corona Map 3

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WIP: The Mountains of Corona Map Update

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Game Build v0.6.2.0 (Bug fixes and QoL)

This month's build is mostly focused on Quality of Life changes and bug fixes, with next month going to be focus on a combination of writing improvements (as we've figured out how to get our writer...

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WIP: Insect Cavalry and Monster

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WIP: New Map of Corona

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WIP: Insect Veteran and Alchemist

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Game Build v0.6.1.0

Hey guys! Been a quite month and not a huge amount of changes to the build, but we've been ripping out and replacing the navigation system, which took way more time to get working than we thought i...

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