Sand 2.0
Decided to take a second crack at sand, going with a much more vanilla-like design.
What do you guys think?
2022-09-21 14:00:09 +0000 UTC View Post
Decided to take a second crack at sand, going with a much more vanilla-like design.
What do you guys think?
2022-09-21 14:00:09 +0000 UTC View PostBeta 0.22.1 Changelog:
Fixes:
Base pack:
Prime's HD Textures (64x) [Recommended for performance]
Prime's HD Textures (256x) [Recommended for quality]
Add-ons: (Place above main pack in pack list)
Lush Foliage Add-on [For PHDT Beta 0.22 or higher; Optifine required for some features]
3D Blocks Add-on [For PHDT Beta 0.22 or higher]
Block Overlays Add-on [For PHDT Beta 0.22 or higher; Optifine required]
2022-09-15 12:03:56 +0000 UTC View Post
"Off" state has also been textured although I totally forgot to include it in this screenshot, whoops
2022-09-05 14:00:10 +0000 UTC View Post
Gonna do a couple of the more simple redstone textures just to knock them out. A proper redstone update with some of the more advanced blocks will be coming eventually :)
2022-09-03 14:00:05 +0000 UTC View Post
Dirt is the newest addition to the Block Overlays add-on!
What do you think?
2022-09-01 14:00:09 +0000 UTC View PostBeta 0.22 Changelog:
Additions:
Other:
Lush Foliage Add-on:
3D Blocks Add-on:
Block Overlays Add-on:
Base pack:
Prime's HD Textures (64x) [Recommended for performance]
Prime's HD Textures (256x) [Recommended for quality]
Add-ons: (Place above main pack in pack list)
Lush Foliage Add-on [For PHDT Beta 0.22 or higher; Optifine required for some features]
3D Blocks Add-on [For PHDT Beta 0.22 or higher]
Block Overlays Add-on [For PHDT Beta 0.22 or higher; Optifine required]
2022-08-31 15:48:07 +0000 UTC View Post
Another feature of the Block Overlays add-on.
What other blocks would you like to see?
2022-08-18 14:00:06 +0000 UTC View Post
Hanging moss carpets are the first feature of the brand new "Block Overlays" add-on for the pack, exclusive for patrons. More coming soon 👀
2022-08-17 14:00:07 +0000 UTC View Post
Wrapping up the menu changes with a brand new background panorama!
Rather than continuing to have a unique one for the pack, I'm planning on making update-themed backgrounds like this one in the future, staying faithful to the vanilla game.
This panorama was actually taken at the exact same seed and location as the vanilla one. Although, the trees don't grow exactly the same between the version we got, and the version the devs used, so it appears slightly different.
Ended up having to make a custom model for this one, which was further complicated by the different growth stages which I didn't even know existed.
2022-08-14 14:00:05 +0000 UTC View Post
While working on this I was surprised to find muddy roots are orient-able, while normal roots aren't? What's up with that.
2022-08-13 14:00:05 +0000 UTC View Post
Took me two tries to get this one right. Patrons can check out the first attempt, as well as all sorts of other scrapped material in the exclusive #wip channel in our Discord!
2022-08-10 14:00:10 +0000 UTC View Post
Thinking I might eventually re-do all the logs top textures
2022-08-08 14:25:41 +0000 UTC View Post
Look at the top of the sugarcane if you can't see it!
Sugarcane now supports connected textures.
Any blocks you think I missed?
Optifine required for this feature.
2022-08-07 14:00:05 +0000 UTC View Post
Sandstone is the latest texture to get the connected textures treatment. (Red sandstone too!)
Sugar cane tomorrow 👀
Optifine required for this feature.
2022-08-06 14:00:06 +0000 UTC View Post
Bit of a break from connected textures, been working on a few menu changes!
The old-style title has now been replaced by the new one used in the Minecraft launcher and bedrock edition.
I've also taken a bit of creative freedom with the language and accessibility icons, and I think they look much more polished.
Then of course there's the newspaper icon for realms!
What do you think?
The connected vine textures have been completely redone, and are now much more dynamic.
Optifine required for this feature.
2022-08-04 14:00:08 +0000 UTC View Post
Now that glass finally has connected textures, figured I'd tackle a couple more blocks.
Optifine required for this feature.
Been taking a bit of a break from items, but it felt wrong to have all the other ingots textured. So, here's copper!
2022-08-02 14:00:05 +0000 UTC View PostChangelog:
Additions
Other
Base pack:
Prime's HD Textures (64x) [Recommended for performance]
Prime's HD Textures (256x) [Recommended for quality]
Add-ons:
Improved Foliage Add-on [For PHDT Beta 0.21 or higher]
2022-07-30 18:02:33 +0000 UTC View Post
Functionality added by GaboC0316
Optifine is required for this feature
2022-07-27 14:00:08 +0000 UTC View Post
Functionality added by GaboC0316
Optifine is required for this feature
2022-07-26 14:00:06 +0000 UTC View Post
Functionality added by GaboC0316
Optifine is required for this feature
2022-07-25 14:00:07 +0000 UTC View Post
Texture collaborated on with GaboC0316
2022-07-24 14:00:06 +0000 UTC View Post