SakeTami
YotesGames

YotesGames

patreon


YotesGames posts

Battle Gem Ponies (May DevLog): Demo Drop Date!

Ohhh, it's coming... FINALLY after months of delays, the Combat Demo is nearly complete!

You'll be playing the new and improved #BattleGemPonies within a week!

View Post

Battle Gem Ponies Official Soundtrack (WIP Preview)

Here's a little something extra for ya'll! We put up all the songs we've been working on for the game up on Soundcloud so you can give it a listen and get hyped about the final version of this game...

View Post

May Progress Report (Conventions are BACK ON!)

First big piece of news is that the Yotes Games team is planning to attend Everfree Northwest in a few months as vendors to promote the BGP Kickstarter that will be going on throughout that entire ...

View Post

April DevLog: Animating Attacks

This is it! The home stretch! We're basically in like, the Beta of our Pre-Alpha if that inception makes sense. The biggest mysteries and implementation challenges are behind us as far as the scope...

View Post

April Progress Report (Growth & Prep)

This past week we've welcomed a new member to the scrappy Yotes Games team! 

Confiden...

View Post

A Major Change of Plans

After some heartbreak, debate, accounting, re-planning, and interviewing new potential team members, we have officially decided to delay Battle Gem Ponies one more time.

Stretching o...

View Post

March Progress Report (Almost There...)

We're in the final bug fixing and polishing stage of development of the Battle Gem Ponies Combat Demo! This little PvE  prototype shows off the basic mechanics of the game and...

View Post

February DevLog: Animating Attacks

We're in the final stages of development for the Combat Demo! We're implementing as many attack & effect animations as possible to make a good first impression, and we're balancing the more com...

View Post

February Progress Report (Don't Hold Back!)

We're chipping away at it still, one feature at a time. Goal is to get the updated combat build in your hands next month. Now, it may not be done in time for the beginning...

View Post

BGP (2021 DevLog): Headfirst Into a the New Year!

Battle Gem Ponies is gearing up for making a HUGE commotion all year long! We have some cleanup to do, but afterwards we're off to the races polishing things up.

Kickstarter ...

View Post

January Progress Report (Battle Code Revamp)

This month's main priority has been an overhaul of the battle system on the code architecture side of things as we come up with better ways to implement something that lets us have fine-tuned custo...

View Post

Battle Gem Ponies (December DevLog): Sayonara, 2020!

This year sure has been one big heck... But looking back, I'm proud of what we've managed to build since January. This game is miles further along than I ever could've reached on my own trying to s...

View Post

Battle Gem Ponies Christmas Demo! (Available Now!!)

Download the Battle Gem Ponies Christmas Demo on Itch.io using y...

View Post

Battle Gem Ponies (November DevLog): The New Order

You're looking at an all-new Yotes Games as of this month. A full-time indie team speeding ahead towards one milestone after the other!

Progress is super speedy compared to h...

View Post

November Progress Report (Architecture Construction)

We're still polishing up the VS menu as of this week, and it seems like we'll be diving back into the battle scene to work on those features more starting this Friday.


Biggest To-D...

View Post

Battle Gem Ponies (October DevLog): A New Frontier!

We're entering November with an all-new team setup, changed plans (for the better), a miles long checklist of finished tasks, a new potential source of funding, and cute little pony sprites you hav...

View Post

October Progress Report (Colossal Crunch)

Today marks the end of the two-week colossal crunchtime of three of us here at Yotes Games working around the clock on BGP! And great googly moogly did we get a LOT done. 

A more detaile...

View Post

September DevLog: Major Buildup

Wild leaps in progress and productivity as we're settling into the flow of being a team. All just in time for the biggest game dev session yet. Next month is going to feel like half a year's worth ...

View Post

September Progress Report (Look at Us Grow!)

Been a sorta quiet month so far as I'm diving into some repetitive placeholder animation tasks and file organization while once a week the programmers come together and bust out major progress on t...

View Post

August DevLog: Gettin' Stuff DONE!!

 


Been quite the busy month over here at Yotes Games. A whole feast of features t...

View Post

August Progress Report (VS Match Teams)

We're getting pretty good at this teamwork thing. Splitting up duties between 3 developers and focusing hard on implementing features. 

For example...

Chroma Ponies View Post

July DevLog: Yotes Games Team

Nice to have a crunchy month to work on this day after day. Things are really starting to shape up around here. Visions of running a full-fledged indie studio get clearer all the time now that I'm ...

View Post

July Progress Report (Create All Humans!)

Big month so far. Getting a new programmer up to speed, hosted the first in-person meeting since January to get the team acquainted and unravel the backend workings of the game. We'll be meeting li...

View Post

June Progress Report (Art Focus)

If you're curious about the header, that's us playing with the super saiyan style arua Ultra form ponies should have. We're thinkin' the top leftmost Vinerva has the look we're going for.<...

View Post

First New Build of BGP in Over 2 Years!

 2020-05-21 00:27:17 +0000 UTC View Post

May Progress Report (Anticipation)

Doing my very own EDM fueled crunch night after night over here to get things ready for initial launch JUST 3 DAYS FROM NOW

As an example, all yesterday (9am to 3am) w...

View Post

Yotes Games Merch Store!

Doing a soft launch of a merch store this weekend, opens for real on the 20th but if you really want some official BGP stuff ASAP you can order some RIGHT NOW! 

View Post

April DevLog: The World is on FIRE!!

We're mid-apocalypse as showtime approaches! I'm sure April 2020 has been rough for pretty much everyone. And the team here at Yotes Games is no exception. 

Spritework, cut budgets, maj...

View Post

April Progress Report (Recovery & Hope)

The T-Shirt design is complete! I commissioned the services of renowned brony & pokemon fandom artist Dawnfire (who I've been ...

View Post

March DevLog: Corona Con Cancellation Craze

Some crazy new decade we're having, huh? Should come as no surprise now that delays and scrapped plans are happening left and right, even here at little ol' Yotes Games, thanks to ...

View Post