We successfully implemented dynamic body injury system in the past a couple of days. The texture sampler limit no longer poses a challenge.
That being said, the whip marks left by body sm...
2017-12-16 03:48:13 +0000 UTC
View Post
The attached image above is the real-time in-game preview of the first new sex scene: VIP lounge. While we are still refining the ceiling and adding decorative elements, it's mostly completed.
<...
2017-12-12 19:06:49 +0000 UTC
View Post
Greetings! In 1.19 we optimized the body textures to get rid of color seam on neck and unnatural shades in crotch area. As a side effect the ambient occlusion map inside mouth was broken, we will fix ...
2017-12-12 18:58:36 +0000 UTC
View Post
Through some tedious trail and error we felt it not to be the best choice to put off build shipping further for VR environment optimization. We are doing some final debugging and you shall have the bu...
2017-12-11 18:29:44 +0000 UTC
View Post
We are back! Hope you all had a wonderful Thanksgiving.
In the past two weeks we decided to show some love to Occulus Touch users by creating a VR focused intermediate build to provide an uni...
2017-11-27 19:58:32 +0000 UTC
View Post
In version 1.19, we take a dive directly into various hardcore kinks: whipping, pillory and shackled sex. It took some effort to create believable physics effect for the chain, but no great obstacle s...
2017-11-10 19:23:21 +0000 UTC
View Post
After some play test it was clear that the VR build of 1.18 should work with Occulus Touch controller. The default key mapping is listed in the above image.
2017-11-10 11:55:20 +0000 UTC
View Post
Most of the gameplay and UX design has been completed in the past week, it should take no more than two builds to flesh it out.
Note that the text in the preview is merely placeholder and...
2017-11-09 18:21:04 +0000 UTC
View Post
New Interactions:
4 Opening Tease Animations
Bed: Vaginal cowgirl
Bed: Footjob
Side chair: Kissing
Side chair: Vaginal rever...
2017-11-09 18:10:24 +0000 UTC
View Post
This week we are focusing on preliminary UX design of the story mode and two special actor types: Child-like and overweight males. Unlike ordinary actors who lack distinguishable features, they are un...
2017-10-30 13:54:59 +0000 UTC
View Post
Note: This is a HTC Vive optimized early test build. Occulus Rift controller is currently not supported.
Switch control mode by pressing menu button on Vive controller.
2017-10-29 00:44:51 +0000 UTC
View Post
Note: You can safely ignore this post if you don't have background knowledge in programming and/or are not interested in back end development.
When we go silent for an abnormally long whi...
2017-10-25 02:15:39 +0000 UTC
View Post
A special model catering to users with a taste for younger flesh.
2017-10-10 05:37:44 +0000 UTC
View Post
Monthly poll for September is hereby closed. If you miss out the chance to vote, do make sure to check up your message box at the beginning of a new month!
1.16 - 1.17 Change List...
2017-10-09 02:12:03 +0000 UTC
View Post
Hello everyone! Yet another busy week.
After some research into illumination model for glass rendering, we revamped the original design of Kabejiri (壁尻, i.e. buttock stuck in a wall). Inste...
2017-10-01 21:38:09 +0000 UTC
View Post
We have put a few days work into the first new performance location, and it's time to post a quick preview of our progress.
Current poll result for new scenes is as follows:
...
2017-09-23 16:30:16 +0000 UTC
View Post
With Erika MK-III performing steadily, we have picked up some old stuff we ditched in version 1.12 for low animation quality. Currently we are working on some old school instruments, meanwhile incorpo...
2017-09-22 17:28:22 +0000 UTC
View Post
We have done some work around to further our support for VR devices in the past week. We will add more interactive features for controller after the new upgrade mechanism is implemented, likely by end...
2017-09-16 00:51:37 +0000 UTC
View Post
Phew, finally catched up with the original schedule. It's unlikely future updates will be delayed as much as the previous two.
Change List 1.15 - 1.16
2017-09-03 21:33:22 +0000 UTC
View Post
From 1.16, you will be able to determine how ripped Erika's body is.
2017-08-30 07:06:00 +0000 UTC
View Post
The handcuff footjob animation lacks passion and her head rotates like a turrent. We are taking measures to improve them at the moment.
2017-08-26 00:39:20 +0000 UTC
View Post
We always try to answer every question you bring, but incoming messages pile up really fast. If you did not get feedback in a couple of weeks, shoot another one.
2017-08-25 19:34:39 +0000 UTC
View Post
64-bit only. 1.15.5 serves as a bonus build for July supporters.
1.16 will be out for August patrons exclusively next week, with more contents and new breast jiggle solver implemented.
2017-08-25 19:00:31 +0000 UTC
View Post
Concept design for the update scene. The upgrade process will be showed once a perk is selected.
2017-08-23 15:34:00 +0000 UTC
View Post
Instead of marking on a whiteboard, we think there should be a more interactive way to refill Erika's energy and update her sexual techniques.
Presenting our state of art fuck machine wit...
2017-08-22 18:25:55 +0000 UTC
View Post
With voting power requirement for police officer uniform fulfilled, we hereby present you with the brilliant costume designs brought by CiteMer.
More about CiteMer:
2017-08-11 19:14:00 +0000 UTC
View Post
Time difference is dragging our efficiency down. It's no easy task to maintain contact in real time among a team consisted of developers living in three different time zones, usually if one of us dete...
2017-08-09 13:32:54 +0000 UTC
View Post
We have just reached the "Self-sufficient " milestone this month, meaning that we will continue supporting the game and develop update packs after the game has been finished.
A big thank you is appa...
2017-07-31 23:14:12 +0000 UTC
View Post
BUG FIXES:
Fixed AMD card fatal error problem.
VR devices no longer activate in non-VR mode.
IMPROVEMENTS:
Added VR controller support....
2017-07-16 21:38:52 +0000 UTC
View Post
Received positive feedback from Epic.
It shall no longer be an issue in 1.15.
2017-07-13 15:18:56 +0000 UTC
View Post