SakeTami
ProjectH

ProjectH

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ProjectH posts

Damn the rules, you are getting it today

No matter your pledge goes through or not, you will be receiving the update in a minute.


And we will lower the pledge threshold later this month regardless of whether the milestone...

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Is it better to change to charge upfront?

It is sad to see people getting upset by how the update is distributed. Switching to charge upfront renders the upgrades instantly available to supporters, meanwhile makes you unable to quit at the mi...

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Monthly Upgrade Plan for 1.12

With the game framework rebuilt we can finally turn our eyes from back-end to front end, ensuring new contents being added at a much accelerated pace. From here on out, more sex contents will be imple...

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1.11 is out!

Damn it was so close. We are uploading the build and you shall receive the download link in an hour. Anyway it is already March in some time zones so we still failed to keep our promise to those who l...

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Weekly Progress Report: Preset Face Revamp

Release of 1.11 is around the corner! We will finish the packing and testing work this weekend and distribute the build in two or three days (If no major bug is detected, that is).


We mad...

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Off-topic announcement: ZNZ's adult-only project

ZNZ was always quite reluctant to dabble in kinky stuff and has turned down invitation from Studio-Fow (although I spared no effort encouraging him to join). However it seems that our working toget...

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Weekly Progress Report #3: Multi-character Sex Scene

Coming in 1.12.

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Weekly Progress Report #2: Male Actor

You'll be able to switch between penis only and male actor mode freely in 1.11 .

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Weekly Progress Report: Refined hand animation

Greetings! A major improvement of Erika MK-III is reworked hand geometry. Now her hands are more flexible and capable, which allow us to make a wilder range of hand gestures.

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Weekly Progress Report #2: Animation Reboot

Another thing we got on with in the past week was new animations. As I mentioned in previous progress report, with Erika's model upgraded from MK-II to MK-III all animations have to be remade to match...

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Weekly Progress Report: Soundtrack

Greetings! Today we will talk a bit about in-game soundtrack.

The disturbing clinking noise is no more! We composed a few melodies that better fit the story's grim and dystopian theme, meanwhile rep...

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Frequently Questioned Answers

Some people left comments under progress reports posted weeks ago so it is difficult to keep track of to whom I replied and whom not. Please ask via messages therefore I can help you better :D

<...

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Ero Chan and Ero-Zeta Chan

Some folks on Tumblr and Patreon have been asking about our avatar. They are Ero-Chan and Ero-Zeta Chan, mascots of our studio.


I hereby attached the download link of their emoji p...

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Resolved!

Well, that was rather fast.

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Still waiting...

For everyone concerned: Our page has been down for almost 2 days on our side due to some mysterious force. It's impossible to check up message and comments in this state and no idea how long it wil...

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Weekly Progress Report: M??? and Naked Apron

Hello friends! This week's progress report comes a bit late as ZNZ hasn't returned from Spring Festival holiday yet. Anyway, we still made some progress in the past few days.


Body ...

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Weekly Progress Update: Stomach deformation, and extra large derriere

In the past week we finalized the rig based on the feedback of 1.09 and 1.10. Some people were crying for pregnant scenes - although it is not really easily feasible since swelling abdomen can render ...

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Experiments on Stockings

 In the past weekend we took some time experimenting with approaches to depict stockings of higher Denier value.


Conventional method - base color map with tilable normal and roughnes...

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Upgrade plan for 1.11

1.09 and 1.10 were two experimental builds designed for VR compatibility test and might be horribly unfriendly to players without a VR headset.


With the test concluded 1.10 will be the la...

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Weekly progress report: UI Redone

Hello there!

In the past week we overhauled all UI elements in previous builds in preparation for 1.11, the first major update after Fallen Doll is announced.


I will be around to an...

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1.10 is out

Nvidia Apex still doesn't work well after the hotfix, so we decided to implement the schoolgirl uniform in 1.11 while trying to find another solution. In the worst case, we will have to resort to dyna...

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Facial expression rework

In the past week we revamped Erika's facial rig. With some tweaks to geometry and subjoint system she is more lively than ever - at least enough to spice up an otherwise boring blowjob.


U...

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Further improvement on Breast Physics

The dynamic boobs in 1.09 did not look soft enough therefore was not entirely convicing, so we took some effort in further finetuning their physics perimeters. They are, after all, the most imortant p...

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New recruit reporting in!

A senior tech artist who worked on ARK: Survival Evolved and XCOM series just joined us part-time. He will deliver his first work in 1.11.

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A Quick Update

Wish you have a great new year! Patreon is experiencing a message&email system issue so there is a chance that your message sent in the past few days might fail to reach me. I will respond to your...

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See you next year!

With 2016 approaching the end we sincerely thank you for the support and wish you a happy new year.


We have started working on the male actor this week, and soon you won't see the lonely ...

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Schoolgirl Uniform WIP

"With all due respect professor, I have well passed school age..."

"You are not even one year old yet, Erika."

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Upgrade plan for 1.10 & 1.11

1.09 and 1.10 are experimental builds on demands of VR users, and may not be very friendly to players without a VR headset. We understand that there are more patrons who do not possess VR gear and wou...

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The Waiting Ends

I wil get down to brass tacks first: No, this project won't be another Breeding Season. Abruptly terminating an unfinished project without delievering what was promised or refunding is no different fr...

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We are still alive and kicking...

We slept less than 4 hours per day this week after ZNZ addressed several issues with skin, so we could reprogram the custom shader nodes in Unreal Engine 4. Terribly sorry for the lack of updates -...

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