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digiB

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Artemis DevLog - CH5

Good morning!

Popping in for a quick check-in. Informed that beta team they'll be receiving the next build tonight. I had hoped to find a composer for CH5 that I could build a long-term relat...

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Artemis DevLog - CH5

Happy new week everyone!

Things continue to stay busy. I unfortunately wasn't able to get the next build for testing to the testers like planned over the weekend. The last build didn't have t...

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Artemis DevLog - CH5

Hey everyone!

Sorry for the late update last week for those visiting the Discord. One of the things beta testers mentioned was how many dynamic images were used in this chapter. Dynamic image...

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Artemis DevLog - CH5

Good M-...Afternoon!

Last week was a helluva week. Processing the renders was a grueling process. Processing means I drag them into Photoshop into a template that automatically downscales the...

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Artemis DevLog - CH5

Good morning!

Posting this one a bit earlier than usual. I mentioned passing on an early alpha/beta last week and after looking at the script. I felt if I just kept focus and pushed, I'd get ...

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Artemis DevLog - CH5

Terrible Monday! Just kidding, I wanted to switch things up this week :)

Things continue to go great. The scene I'm working on is still going, I had hoped to have it wrapped this past weekend...

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Artemis DevLog - CH5

Happy Monday!

Feels like these weeks are just zipping past me. But I take that as a good sign of staying busy. While working on this final scene, I was going through the script. Some of the c...

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Artemis DevLog - CH5

Happy Monday!

Busy week going through my list of things to review. There were more renders to be fixed than I thought, but the majority of them were easy fixes. A little trick I picked up wor...

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Artemis DevLog - CH5

Happy Monday!

More steady progress last week. I got kind of concerned about render times for the outdoor shots since the scene takes place at twilight and the set had very few light sources (...

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Artemis DevLog - CH5

Happy Monday!

Another productive week. For the scene being worked on I brought in a number of custom props to help better stage the scene. I've also been doing a lot of zbrush work lately. Th...

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Artemis DevLog - CH5

Happy Monday!

Thought I'd change the main image up a little just for this week's post. Sort of a preview render and I liked how the weight of Kindra's parent's legacy looms over her as she co...

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Artemis DevLog - CH5

Happy Monday!

Wrapped up another scene with just three more to complete! Busy week as I stayed focused on organizing everything. Being this far into development, things just become a bit chao...

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Artemis DevLog - CH5

Happy Monday!

Uneventful post this week. Created a handful of reporters for a conference that'll take place at Kapp Ind. How CH5 closes kind of reminded me of how CH1 closed, so did a slight ...

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Artemis DevLog - CH5

Good Monday to you all!

Another scene down 4 more remain. This week I'll be working on setting up the lobby area for Kapuletti Industries, as well as getting all the background characters rea...

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Artemis DevLog - CH5

Happy Monday!

I feel pretty good about the scans I did on Tuesday. My current contacts do the job and are better than not having them. But it's been about a year and half of adjustments and s...

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Artemis DevLog - CH5

Hey everyone!

Sending this DevLog a day early. A few weeks ago, I mentioned seeing a keratoconus specialist. This Tuesday I'll be taking a day trip with a buddy of mine to see them and to do ...

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CH5 Preview Render

"The power of the sun, in the palm of my hand."

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Artemis DevLog - CH5

Happy Monday!

Weekly check-in. There are six scenes left to pose and render for this chapter. I also wanted to expand more on the "Artemis mechanic" I mentioned last week. There will be a bri...

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Artemis DevLog - CH5

Happy Monday!

Short post. Focusing on the remaining scenes. Slight concern with that outdoors cafe I mentioned last week. But render times were unaffected and rendered out pretty quickly. Set...

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Artemis DevLog - CH5

Happy Monday!

This week was a bit of a fun one. I was able to knock out four of the six custom set pieces planned. But the two remaining custom sets can be done later, just glad to finally ge...

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Artemis DevLog - CH5

Mornin' everyone!

Spent the weekend wrapping up a few Artemis' tasks and re-writing part of a scene. As well as taking a step back and seeing where things are with this chapter. CH5 is about ...

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Artemis DevLog - CH5

Happy Monday!

Progress continues to be steady with CH5. Another large queue completed and did more prep work on up coming scenes. This required a couple of new set pieces. I needed a dealersh...

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Artemis DevLog - CH5

Happy Monday!

What a rush of a week. Just to get it out of the way, I'm personally happy with Artemis' performance over the weekend with Steam. Hiring a composer is priority now, but more on ...

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Artemis DevLog - CH5

Happy Monday everyone!

Last week was a nice balance of rendering and coding. Something that always wears me out is the mind numbing tasking of reviewing the 4000+ renders, fixing minor clippi...

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Artemis DevLog - CH5

Happy Monday!

To avoid sounding like a broken record, I wanted to share some behind the scenes  from some of last week's work. One of the scenes I'll be working on this week takes place ...

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Preview - CH5

Have a great weekend!

- digi.B

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Artemis DevLog - CH5

Happy Monday!

Apologies for no Easter render this year. Just a reminder for those who want to preserve the original music from Chapters 1-3, you'll want to back these files up somewhere. Then...

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Artemis DevLog - CH5

Happy Monday!

Last week I spent about a day reviewing the music from Artlist and finally getting them removed. Testing things out, I noticed there's a bug when accessing the DataLeaks from th...

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Kindra Bathwater - coming soon! (NSFW)

(made from real digi)

:)

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Artemis DevLog - CH5

Happy Monday everyone!

Progress remains steady with this cycle. Some of you may have noticed I'm not as active on my socials and it's sort of my MO at this stage of the cycle. Where I sort of...

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