Good morning!
Popping in for a quick check-in. Informed that beta team they'll be receiving the next build tonight. I had hoped to find a composer for CH5 that I could build a long-term relat...
2023-09-25 18:06:09 +0000 UTC
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Happy new week everyone!
Things continue to stay busy. I unfortunately wasn't able to get the next build for testing to the testers like planned over the weekend. The last build didn't have t...
2023-09-18 21:11:42 +0000 UTC
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Hey everyone!
Sorry for the late update last week for those visiting the Discord. One of the things beta testers mentioned was how many dynamic images were used in this chapter. Dynamic image...
2023-09-11 20:59:56 +0000 UTC
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Good M-...Afternoon!
Last week was a helluva week. Processing the renders was a grueling process. Processing means I drag them into Photoshop into a template that automatically downscales the...
2023-09-04 21:57:00 +0000 UTC
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Good morning!
Posting this one a bit earlier than usual. I mentioned passing on an early alpha/beta last week and after looking at the script. I felt if I just kept focus and pushed, I'd get ...
2023-08-28 14:10:14 +0000 UTC
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Terrible Monday! Just kidding, I wanted to switch things up this week :)
Things continue to go great. The scene I'm working on is still going, I had hoped to have it wrapped this past weekend...
2023-08-21 19:09:59 +0000 UTC
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Happy Monday!
Feels like these weeks are just zipping past me. But I take that as a good sign of staying busy. While working on this final scene, I was going through the script. Some of the c...
2023-08-14 18:09:43 +0000 UTC
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Happy Monday!
Busy week going through my list of things to review. There were more renders to be fixed than I thought, but the majority of them were easy fixes. A little trick I picked up wor...
2023-08-07 21:25:36 +0000 UTC
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Happy Monday!
More steady progress last week. I got kind of concerned about render times for the outdoor shots since the scene takes place at twilight and the set had very few light sources (...
2023-07-31 23:11:04 +0000 UTC
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Happy Monday!
Another productive week. For the scene being worked on I brought in a number of custom props to help better stage the scene. I've also been doing a lot of zbrush work lately. Th...
2023-07-24 22:16:43 +0000 UTC
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Happy Monday!
Thought I'd change the main image up a little just for this week's post. Sort of a preview render and I liked how the weight of Kindra's parent's legacy looms over her as she co...
2023-07-17 22:29:21 +0000 UTC
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Happy Monday!
Wrapped up another scene with just three more to complete! Busy week as I stayed focused on organizing everything. Being this far into development, things just become a bit chao...
2023-07-10 18:18:31 +0000 UTC
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Happy Monday!
Uneventful post this week. Created a handful of reporters for a conference that'll take place at Kapp Ind. How CH5 closes kind of reminded me of how CH1 closed, so did a slight ...
2023-07-03 20:33:14 +0000 UTC
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Good Monday to you all!
Another scene down 4 more remain. This week I'll be working on setting up the lobby area for Kapuletti Industries, as well as getting all the background characters rea...
2023-06-26 18:51:01 +0000 UTC
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Happy Monday!
I feel pretty good about the scans I did on Tuesday. My current contacts do the job and are better than not having them. But it's been about a year and half of adjustments and s...
2023-06-19 18:43:08 +0000 UTC
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Hey everyone!
Sending this DevLog a day early. A few weeks ago, I mentioned seeing a keratoconus specialist. This Tuesday I'll be taking a day trip with a buddy of mine to see them and to do ...
2023-06-11 09:51:43 +0000 UTC
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"The power of the sun, in the palm of my hand."
2023-06-11 09:04:18 +0000 UTC
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Happy Monday!
Weekly check-in. There are six scenes left to pose and render for this chapter. I also wanted to expand more on the "Artemis mechanic" I mentioned last week. There will be a bri...
2023-06-05 21:42:26 +0000 UTC
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Happy Monday!
Short post. Focusing on the remaining scenes. Slight concern with that outdoors cafe I mentioned last week. But render times were unaffected and rendered out pretty quickly. Set...
2023-05-30 00:26:57 +0000 UTC
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Happy Monday!
This week was a bit of a fun one. I was able to knock out four of the six custom set pieces planned. But the two remaining custom sets can be done later, just glad to finally ge...
2023-05-22 20:55:01 +0000 UTC
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Mornin' everyone!
Spent the weekend wrapping up a few Artemis' tasks and re-writing part of a scene. As well as taking a step back and seeing where things are with this chapter. CH5 is about ...
2023-05-15 18:59:46 +0000 UTC
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Happy Monday!
Progress continues to be steady with CH5. Another large queue completed and did more prep work on up coming scenes. This required a couple of new set pieces. I needed a dealersh...
2023-05-08 21:07:16 +0000 UTC
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Happy Monday!
What a rush of a week. Just to get it out of the way, I'm personally happy with Artemis' performance over the weekend with Steam. Hiring a composer is priority now, but more on ...
2023-05-01 20:18:57 +0000 UTC
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Happy Monday everyone!
Last week was a nice balance of rendering and coding. Something that always wears me out is the mind numbing tasking of reviewing the 4000+ renders, fixing minor clippi...
2023-04-24 22:07:23 +0000 UTC
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Happy Monday!
To avoid sounding like a broken record, I wanted to share some behind the scenes from some of last week's work. One of the scenes I'll be working on this week takes place ...
2023-04-17 23:02:21 +0000 UTC
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Have a great weekend!
- digi.B
2023-04-14 21:43:25 +0000 UTC
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Happy Monday!
Apologies for no Easter render this year. Just a reminder for those who want to preserve the original music from Chapters 1-3, you'll want to back these files up somewhere. Then...
2023-04-10 21:13:35 +0000 UTC
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Happy Monday!
Last week I spent about a day reviewing the music from Artlist and finally getting them removed. Testing things out, I noticed there's a bug when accessing the DataLeaks from th...
2023-04-03 22:27:35 +0000 UTC
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(made from real digi)
:)
2023-04-01 22:17:17 +0000 UTC
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Happy Monday everyone!
Progress remains steady with this cycle. Some of you may have noticed I'm not as active on my socials and it's sort of my MO at this stage of the cycle. Where I sort of...
2023-03-27 19:45:20 +0000 UTC
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