3D Canvas 4.9.6
- Refactored Drag and Drop to canvas logic to allow modules such as DFreds Droppables and Item Piles to easly add compatibility (hopefully coming soon)
- Refactored Drag and Drop to canvas logic to allow modules such as DFreds Droppables and Item Piles to easly add compatibility (hopefully coming soon)
- Tokens now default with "Auto Center" disabled
- Auto Merging will now take Occlusion IDs from Better Roofs into account
- Added Macro to unMerge all tiles
- Added Russian local...
2023-03-11 22:52:54 +0000 UTC View PostFixed issue where rolls were not processed correctly under certain circumstances when Dice so Nice was not enabled.
2023-03-11 12:34:31 +0000 UTC View Post- Added PF2E Support to template effects
- Added PF2E implementation of template placement when casting a spell\clicking place template in a chat message
- The new implementation tries ...
2023-03-10 12:02:13 +0000 UTC View Post- Added Class Feature Types to customizations
- Added initiative base dice formula to customizations
- Changed order of operations when applying customizations so you can replace core a...
2023-03-08 12:12:38 +0000 UTC View PostCustomize the D&D5e system to your liking.
Add\Remove Abilities, skills, spell schools, creature types and a lot more! Change the max level, add more spell levels and have fun!
2023-03-07 21:36:25 +0000 UTC View PostFixed shader issues that prevented some objects from rendering
2023-03-06 17:30:10 +0000 UTC View Post- Fixes and improvements to the new Height\Flying indicator to make it more performant and snappy
- Added new functionality to the overlay shader (offset, rotation, reverse coverage)
2023-03-04 15:12:44 +0000 UTC View Post- Added new Color Swap Shader, this shader will let you swap individual colors of a given model to create variations and more!
2023-03-03 14:41:57 +0000 UTC View PostPack including all the latest module versions
2023-03-02 17:05:32 +0000 UTC View PostAdded macro conditions. You can set a condition in the macro configuration and it will display with a different border in the macro wheel depending on how the condition evaluates.
2023-03-02 15:42:48 +0000 UTC View PostAdded option to show damage type text in addition to the number
2023-03-02 15:02:45 +0000 UTC View PostAdded Blind rolls
Added "hide contestant name"
2023-03-02 14:51:56 +0000 UTC View PostAdded customizable crafting sounds per book\recipe
Added Translations
2023-03-02 14:30:30 +0000 UTC View Post
- Added Range Bands option
You can now define range bands in the module settings and use those instead of measurements (or use both)
2023-03-02 14:10:23 +0000 UTC View PostAdded new Bounce and Orbit shaders! (see video)
2023-02-26 13:52:12 +0000 UTC View PostThis version adds a new VFX system to test out, this is additive and it doesn't touch pre-existing systems. Even though the new VFX is beta it's not gonna touch other aspects of 3D Canvas!
Th...
2023-02-22 14:41:50 +0000 UTC View Post- Fixed targeting for "flat" templates not working correctly
2023-02-20 12:50:54 +0000 UTC View Post- Fixed and cleaned up auto inactive on defeated
2023-02-03 20:00:29 +0000 UTC View Post- Fixed recipe manager not opening correctly for players if the item directory button was used
2023-02-03 19:59:31 +0000 UTC View Post- Fixed directional light issues
- Fixed wrong positioning on light copy\paste
- Changed some code around to allow for new Mapmaking Pack features
2023-02-03 18:21:02 +0000 UTC View Post
This is a simple desktop client where you or your players can connect to a game, has a simple interface where you can save bookmarks to games and supports Pop-outs
To use dow...
2023-02-01 16:50:23 +0000 UTC View PostPack including all the latest module versions
2023-02-01 15:58:34 +0000 UTC View PostIncreased by 3x render performance of billboard dynamesh
Fixed multithreading not working on remote hosting
Other minor fixes
2023-02-01 15:56:38 +0000 UTC View Post- Fixed permission issues on imported books\recipes
2023-01-29 15:20:50 +0000 UTC View Post- Fixed outlines triggering in wrong layer
- Fixed lights with less than 360 angle not beeing positioned correctly
- Lights now show the wireframe of the light range while in the lighti...
2023-01-29 12:58:23 +0000 UTC View Post- Recipe description now support html tags
- You can now create entity links (only manually) @mastercrafted[Book Name.Recipe Name]
2023-01-29 12:55:51 +0000 UTC View Post- Fixed Token lights tanking performance with Multithreading
- Fixed objects remaining outlined when switching layers
- Fixed animations getting mixed up when switching animations
2023-01-27 14:07:59 +0000 UTC View Post