Taskbar 2.5
- Added custom docking
example value for the new setting "Hotbar,TokenBar,TokenNotes"
2022-05-03 15:06:35 +0000 UTC View Post
- Added custom docking
example value for the new setting "Hotbar,TokenBar,TokenNotes"
2022-05-03 15:06:35 +0000 UTC View PostAdded initial 3D Tiles support
Added option to lock perspective
Added option to sync tiles with Levels!
2022-05-02 12:59:11 +0000 UTC View Post
Levels: Depth Blur - Live for Early Access Patreons
This module adds an automatic depth effect to your levels map, simply enable it in the scene settings!
Check the full tutorial\showca...
2022-05-02 11:57:00 +0000 UTC View Post- Fixed too aggressive optimization that prevented some tokens from beeeing targeted correctly
2022-04-17 12:43:56 +0000 UTC View Post- Fixed issue where the cover calculation fails if tokens with no actor are present
2022-04-15 13:03:19 +0000 UTC View Post- Vertical distance no longer requires Levels\Wall Height to work
2022-04-15 10:30:46 +0000 UTC View Post- Updated to the new wall height
- Bumped minimum version to v9
- Fixed minor bugs
2022-04-15 10:26:16 +0000 UTC View Post- Fixed manifest and bumped compat to v9
2022-04-11 11:45:14 +0000 UTC View PostAuto Targeting for templates based on Volume instead of Area
2022-04-11 11:41:23 +0000 UTC View PostAutomatically calculate cover in the 3D space
2022-04-11 11:40:11 +0000 UTC View Post- Fixed title
- Fixed description
- Bumped compat to v9
2022-04-11 11:38:15 +0000 UTC View Post- Bumped foundry compat to v9
- Fixed description
2022-04-11 11:35:34 +0000 UTC View PostDisplay multiple choices for the player to choose from in a Visual Novel Style.
2022-04-11 11:27:12 +0000 UTC View Post- Fixed Cone templates placed at wrong elevation
- Fixed defeated check only working in dnd5e (should now be system agnostic)
2022-04-07 11:04:05 +0000 UTC View PostA very minor update to make walls work again with the new Wall Height 4.0+
Another update should come later in the month more focused of features
2022-04-04 12:54:32 +0000 UTC View PostFixed issue with ui alignment when the player UI is docked. The scene navigation should no longer move and buttons should not be cut off anymore
2022-03-09 14:00:03 +0000 UTC View Post