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DJayJesse

DJayJesse

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DJayJesse posts

Art - Protogen Welders

They do be working, though

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WIP Art -- Protogen welders

Two work buddies

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Snuffles Art Trade -- color WIP

Getting somewhere with this. Not done yet.

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Snuffles Art Trade -- sketches and linework

WIP Art trade for @snuffles on Twitter ^^

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FixerFox Art Trade -- sketches and final

I recently did an art trade with @FFixerDraws on Twitter. ^^

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Team Fortress-styled Protogens -- "Grenadier"

I had to alter this character a bit because the design wasn't working so well initially `^^

For the second "assault" category class, I came up with grenadier-- who's pretty self explanatory. ...

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"Slug" - blue and refsheet, design updates

Originally I was going to debut Slug with a refsheet, but honestly, I think I'd just rather let the design shine on it's own with a brief bio of some kind. Either way, here's the ref (I made it bef...

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Team Fortress-styled Protogens -- "Slug"

I got inspired by Team Fortress 2 concept art recently, and wanted to take a whack at the style.

Here's the first rendition of a class from my hypothetical Protogen-Fortress game:

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"Ghosts" - pages 13 - 15 [end]

Yee-haw, it is done (ragdolls in a similar manner to the hit game Garry's Mod)

2022-08-31 19:17:10 +0000 UTC View Post

"Ghosts" - linework 13 - 15 [end]

Almost done..

2022-08-30 01:30:33 +0000 UTC View Post

"Ghosts" - clean rough pages 13 - 15 [end]

I actually accidentally merged the rough layer with one of these pages, lol

2022-08-28 15:25:12 +0000 UTC View Post

"Ghosts" - rough pages 13 - 15 [end]

Three pages left. My approach to the next comic is definitely going to be a lot different. Sorry for the previous rant.

2022-08-24 15:23:46 +0000 UTC View Post

"Ghosts" - page 9 - 12



2022-08-23 20:07:34 +0000 UTC View Post

"Ghosts" -- linework pages 9 - 12

Alright. Linework done. Color's next. [Edit: Forgot to fill a small portion of pg. 10, fixed.]

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"Ghosts" -- clean rough pages 9 - 12

I've decided to cut on a lot of the "preliminary shading" crap in order to be faster (other than a few select panels I was REALLY curious about). Linework is next.

2022-08-20 01:07:59 +0000 UTC View Post

"Ghosts" -- rough pages 9 - 12

Alright. So here's the next few pages I'm gonna be working on next,

2022-08-16 20:24:29 +0000 UTC View Post

"Ghosts" - Page 8

Alright. Pretty much finished. Just gotta touch up a few stuff from previous pages and I'll probably post these today `^^

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"Ghosts" - Page 7

I -think- I'm done with this one. I hope to be able to release the next four pages publicly tomorrow ^^ 

Note: If anything looks or seems off, please feel free to let me know!

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"Ghosts" - Page 7 (WIP 1)

Halfway there on this one. It'll get easier the more pages I finish-- as I can re-use the colors I've already established.

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"Ghosts" - Page 6

I'm going to be honest-- I think I colored this page too dark. Either way, I won't let the hard work go to waste by not showing you guys. 

[Edit: I've decided to go with it]

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Wesley color key

After a while of messing around, I landed on these colors. I feel like they imply a scavenger-lifestyle, which is pretty accurate for Wesley.

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Wesley color key ideas #1

I'm currently placing rail-road tracks in front of a moving train.. As in, I have no idea what Wesley's colors actually are. His moniker is "the green octopus," so I might go with the green / blue ...

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Friction

Sand (sand [sand])

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Art - "Friction" WIP

Decided to try a sketchy style for this old unfinished art. I'll prolly fill the characters tomorrow ^^

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"Ghosts" - Page 5

The ice of Aidaban advances..

[Edits: Small dialogue change, panel 4]

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"Ghosts" WIP - coloring page 5

Here's some progress on the color / lighting I'm trying. Feel free to let me know what you think, I'm curious^^

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"Ghosts" Page 8 Linework

4/4 -- Pretty much good to color now, I think. ^^

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"Ghosts" Page 7 Linework

3 / 4

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"Ghosts" Page 6 Linework

2 / 4

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Leno 2022 Reference

Look who it is!

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