
Howdy! Here’s what’s up:
We’re conducting another poll right now, it will be the final one before the update. I also wanted to make a poll about Katya’s transformation path, but I want to think more about how it will all work, I mean all NPC transformations in general - not just Katya (More about this later).
Now, while the poll is the final one before the update, there will still be (hopefully one) progress report in which I’ll tease the second repeatable pole H-event and explain how it will work.
This turned out to be a rather big update and while there’s already enough content to upload it, I just don’t want to split it into parts (again), for two main reasons:
- We already said what will be in it and we want to stay true to our word;
- It’s supposed to be a “big” update.
You seemed to like our last couple of updates, which were on a smaller side and I don’t mind releasing them occasionally to show both the progress we’ve made and to make the wait more bearable. But there’s got to be “big” updates (like the upcoming one) too. because they're simply both more enjoyable to play and to upload for us as devs.
I mean, usually when we publish an update we feel this “rush”, like we accomplished something and I eagerly check your comments to see what you think about our work. And our last couple of updates didn’t do that for us, we uploaded them because we felt that we had to, not because we wanted to.
The upcoming version is already feeling like something we can proudly release, but I’d like to work on it more. In the future, however, we’d like to combine both strategies - have big and small updates, because they both have their own upsides and downsides.
That said, we’re still working - Moana is coding in the “red Kira” scene I teased in my last update and other interactions I’ve written (there’s over a 100 pages of varied text for Shwift/Polina alone). And I’m still drawing both minor things (new T-shirt for Kira that has to work with all breast sizes) and major ones (“mini-poses” for the repeatable pole H-event to make it more varied, randomized and interesting).
While I’d like to finish it all in peace, I can feel the pressure building up - so we may just crunch what’s left and rush the release a little bit.

In this report I’d like to cover “Npc transformations” on Katya’s example and the colossal work Moana did behind the scenes.
Let’s start with Moana and the next part is written by her.
Note: I’ve got no idea what the heck is happening in that dev room of hers, but it sure looks like the npcs are having a lot of fun!
Note: Note: The link below will take you to a short video preview Moana made, I couldn’t find an option to just make it play directly in the middle of the post, but you don’t have to download it in order to watch it.
Kira’s Dialogue art preview video (click me)
The video shows both the problem and the implementation of changes in the way Kira's bust is called. It might not seem drastic, but in practice it involved rearranging the way it works entirely.
There were a few reasons to do it:
First - is to get rid of that annoying occasional "glitching" that was driving me insane.
Second reason - is that as the game progressed it became apparent that Kira’s bust needed to be more flexible in terms of its positioning (right, mid-right, center,...). The change was required in order to portray the images properly - certain bust elements, like tails for example, or to assist storytelling ("carry" pose, "covered" pose, etc.).
Why did we do it in this update and not later? It’s because in this update we added a new bust feature ("carry" pose) and it only seemed logical to add it to the renewed bust system, to avoid hardcoding it now and later doing the same work all over again.
How it used to work:
Step1: Call Kira's bust
Step2: Call Kira's facial expression
- Dialogue text
Step3: Delete Kira's bust entirely
This type of coding was deeply flawed, but I didn't realize it in the beginning, because at first Kira's bust consisted of a humble ONE picture.
Since then it grew to the “not so humble” 44 layers with dozens of pictures on each one - calling it on screen seamlessly became a serious issue.
How it works now:
Step1: Check what pose Kira has (carry, cover, normal, etc.)
Step2: Call transparent Kira's bust
Step3: Check for positioning (side, center, etc.)
Step4: Position Kira's bust
Step5: Make bust visible in correct location
Step6: Call transparent Kira's facial expression
Step7: Check for positioning
Step8: Position facial expression
Step9: Make the facial expression visible in correct location
- Dialogue text
Step10: Delete Kira's bust entirely
With this change we will avoid loading issues that caused "glitching".
The only problem left (shown on video) is to recode dialogues to not delete Kira's bust whilst she is having consecutive dialogue boxes so it would not "double load".
This is a monstrous task considering the amount of dialogue we already have in game, so I'm planning to keep it as is for now, and I intend to gradually change all existing consecutive dialogues with each “technical” update.
Other changes:
- Added 3 new layers for a new “carry” pose
- Rearranged layers to allow facial expressions to change without reloading the whole bust
- Recoded all bust pics to appear transparent
- Added an appear/disappear logic for bust pics
- Integrated positioning logic in bust, expression and appear/disappear calls
Thank you for your time! I hope I've managed to explain what the issue was and what I did to resolve it!

That’s all Moana wanted to say and now we’re back to me, Mulan.
From what I understood, she fixed the dialogue art glitch, but it requires more work to be resolved completely - which is something she’ll do gradually.
As for me, above you can see my new versions of Katya’s dorm outfit and I want you to pick which one you prefer via a poll.
I wanted to make her dorm outfit seem “casual”, and I also want her to wear that precise top. Because the print on her t-shirt will change on one of the branches in the upcoming update, and we will add the exact same t-shirt to Kira (it’s important for the plot).
Apart from that, blue jeans just don’t look good with her black leotard and if the first option wins (the only one without that t-shirt) - she’ll change into the second one at a certain point (on a certain path).
Now I wanna talk about her overall “path” and my ideas in regards to the npc transformations
(Minor and vague spoilers ahead)
Regardless of what path Katya is on, there will be a threat of her losing her job. I mean, we plan to add an “AUG’s shop assistant” job for Kira and if Kira does a poor job (like bestowing fake breasts on all customers instead of doing what they want) - Katya’s position will be threatened.
And here’s where a little trivia about the USSR comes into play - getting fired is akin to being branded for life. You’d simply lose any prospects of acquiring any “good” job in the future. So, naturally, Soviet people did absolutely everything they could (based on their own personal morals) in order to avoid this.
As you can imagine, I want this “do anything to keep your job” part to be in our game, and Kira will have to either rectify her “mistakes” or let Katya resolve it by herself.
I’m bringing this up because this is a good example of how any transformation path can work perfectly fine with any character. If Katya becomes a Bimbo or a mindless Cow - she’ll get herself in this position all by herself and the same choice will be presented to you (help her or nah).
(Minor and vague spoilers end here)
Hopefully, this eases any worries some of you might have in regards to the plot. I absolutely can make every potential transformation path be consistent with the rest of the game, and I promise that I won’t just “half ass” it.
With that in mind, here’s the issue with my whole idea of community picked npc transformations - if Cow transformation wins once, it will most likely win every time.
That’s what happened in the past and that’s what might happen here as well, I imagine. It’s just that if the majority of players like the same thing, they’ll most likely always pick the same thing.
There’s nothing wrong with that, except for the fact that I don’t think I can write 5 different cow transformations, at least not as good as one.
Which is why I’d rather do one cow transformation that has a higher quality, instead of trying to write 5 slightly different cows and dividing all cow content between them.
This means that if Katya’s “transformation path” poll will result in the “cow” option winning - polls for other transformable npcs won’t have cow options in them. This fact changes things, because now that you know it, maybe you’d rather see Nadya or Liuda as a cow? There can only be one, after all.
So, here’s what I think we should do - before conducting any npc transformation polls, I should make a big and detailed post with all npcs that can be transformed, and with all potential transformation options. That way, you’ll be able to make a better decision and the whole voting process will be more fair, in my opinion.
What do you think about this all? Is it fair? Do you have any other ideas? I really want to know what you think and nothing is written in stone yet. At this point we’re just discussing how to make this idea work in the best way possible.

That’s all I wanted to say today! We’re busy at work and while this update definitely took more time than we’d like, it’s coming along together rather nicely.
After the update will be out, we’ll start working on Moana’s quest and the next female NPC overhaul polls will happen then as well (Olga is the next one, btw).
Here’s the current poll we’re running, in case you missed the notification:
Katya Dorm Outfit Poll (click me)
Thank you all for your patience and support! The end is near!
2024-02-29 17:48:40 +0000 UTC
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Salutation! These are my ideas for what Katya could wear while she’s at her dorm.
The first one is close to what she’s currently wearing (minus the jacket), and the other options just look relatively normal and yet they’re still rather lewd, especially the shorts.
But jeans were a rare luxury in the union, so it kind of makes sense that she could only afford the short version, so to speak.
I didn’t include the versions with black leotard and blue jeans, because no sane woman would ever combine those colors.
Apart from that, if the first version wins - it will be changed into a second one, but with a different print on a t-shirt on a certain path.
That said, please pick whatever options you fancy, there aren’t really any other limitations or plot points that these outfits might affect.
Note: A better resolution of this picture is attached to my progress report.
Note: Note: There used to be a bug with a patreon app where you couldn’t vote, I hope it’s already resolved, but if it isn’t - please vote from your pc.

2024-02-29 17:47:35 +0000 UTC
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Howdy! Here’s what’s up:
We can see the light at the end of a tunnel, it’s really alluring, but we still have a lot of work to do.
I want to give you a better idea of why it’s taking so long and what are we even doing, but I don’t want to ruin your experience by spoiling things. So, here’s a compromise - I’ve created an image that accurately conveys everything that will happen in the upcoming update.
I did my best to omit the details, but it still spoils pretty much everything that will happen. So, I ask you to just trust us and not look at it, not until you’ve played the upcoming version. Then, after you experience V0.5c as intended - feel free to check this picture out and see what other options and routes the update has to offer.
Unfortunately, there is no “Spoiler” option on patreon, so I can’t attach this picture directly to this post. Which is why it’s available via a separate download link:
Dev Plan / Spoiler picture (click me)
The vast majority of the things shown in the picture above have already been implemented, but we are not done with everything yet.
This turned out to be a rather big update, but I know not everyone likes what I write (At least not all of it), so there’s a lot of optional dialogue and “space out” options, which makes this update really dense in content - almost every interaction has an event attached to it (lewd or not).
That said, here’s something I can share and the details I consider to be spoiler-free:


Above is the newer face for “Red” Kira, whose name I’ve changed 4 times already and didn’t commit to a single one.
Crimson Queen, Killer Queen, Wrath, Her Majesty - I think she will be called all of that. I'll just pass on my indecisiveness to her character, but for convenience I’ll keep referring to her as “Red Kira”.
As for her new face, it isn’t really new - it’s the same frontal face Kira has in the game right now, just with a different lighting/shadow, it’s akin to make-up. I wanted her to look more threatening and soulless, and I hope with this I managed to do that.
Some of you may remember that over a year ago we started (and didn’t finish) the polls in regards to her “default” appearance. The only poll we conducted back then, was her hairstyle - so her hair is the only final thing about her current appearance.
Consider the rest of her body (face, body, ass, breasts, augs) to be a placeholder - there will be polls to determine all that at a later date.
Now, about the scene you see on the main picture of this post - it happens at the very end of “A Modest Proposal” Quest and it’s just a half of what I drew for it.
I initially just wrote the interaction between the Kira’s, which is just a prelude to the “Fetish Removal” system, with an intent of using regular dialogue art, but I thought since this is the end of an important main quest - it should have something visually interesting, which is how this “Red Kira” event was born.
It is already finished and it was relatively easy to make due to the Red Kira not having any layers, but still - it took some time to make this.
That’s how much I can tell you without going too far into the spoiler territory, but there is another thing I’d like to mention:

That’s an egg, wait, no - that’s the N9 prototype thingy you got from the “New You” quest.
I’m showing it because there will be some changes to how it works and what it is. Basically, it’s a MacGuffin - something Kira needed to advance the plot, but MacGuffins don’t have to be just that, they can be interesting.
So, I’m giving it more background, while simultaneously nerfing it.
Now, instead of just being a plot device, it will have a fucked up background and will have it’s own will - it won’t let you just use it on anyone, instead it will shake whenever it wants you to use it.
More details will be provided in the game itself, but that’s the gist of it. And while I’m at it, I want to make the choice of using it on the Chief Officer more obvious - it will clearly state that it wants you to do the [Redacted] to him and that [Redacted] might replace him.
In my opinion, replaying the entire game just to see this little alteration isn’t worth it, so I’ve decided to inform you about this here, in a post.
I’m not sure we will implement this change in this update, because any changes require Moana to test them and this is not our priority right now. But, the second part of “A Modest Proposal” references this thingy and without this information you might’ve wondered why.

Overall, we’re optimistic and it looks like this update will be one of the good ones. We just need more time to work on it and I wholeheartedly thank you all for giving us this time.
The third Katya’s “job” outfit (mechanic) won with an overwhelming majority and we’ll start her “dorm” outfit sometime next week (probably). I just have a lot of work to do and I’m trying to balance my patreon activity with the more burning things I need for the update to happen.
Once again, I’d like to thank you all for your patience and support! The end is near!
2024-02-09 16:55:04 +0000 UTC
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Howdy! Here’s what’s up:
I’m still drawing and Moana is still coding everything in. I’d wish to say that we’re almost done, but there’s still plenty of work ahead of us. While I did reuse some art, I still had to draw a lot of things from scratch, including Katya and her outfits - all of this unfortunately takes time.
Given how much time it’s taken, I think I’ll make a “map” of sorts that will show you what the update will have and how many options it has. I’ll try to keep it vague, but I will post it in a separate download link to keep things spoiler-free.
We’ve also decided not to layer the poll event in this update, to speed things up. The other two H-events will be layered tho (Katya’s event is layered, I’m working on the secret one).
Naturally we’ll post the update as soon as it's ready and we don’t really need to wait for poll results in order to do so (we’ll just use one of Katya’s versions as a placeholder).
That said, here’s a bit about Katya and the poll results:


“Option 2” won, but not by a large margin - with tier modifiers it got just 5 votes ahead of “option 3”.
The Katya you see here is the one you will see in the game, I already edited her H-events and now I’d like for you to pick her “work” outfit, as for her “dorm” outfit it will be in a separate poll (I’m not done with its various versions).
Bear in mind that once we’ll introduce the AUG’s shop job, Kira won’t wear the same uniform - Katya will dress Kira up in something she deems “appropriate” (we’ll have a separate poll for that).
However, this uniform will play a part in AUG’s shop’s H-events (for example, Katya will harass Kira behind the counter, etc.).

Above you can see the three designs I made for Katya’s uniform, all are valid in their own right. Here’s a bit about their design:
If Deus Ex taught me anything, it’s that if I ever want to join the revolution - I should track down JC Denton in Hong Kong, and that hexagons are the future of fashion. Not just hexagons, any types of “-gones” really (gooner shapes, I think that’s what they’re called in the industry).
So, in our “Augmented” ladie’s design I tried to incorporate those gooner shapes, to make them look more futuristic - Katya and her outfits are no exception. Apart from that, I thought her “work” outfit design should reflect the work she does and Katya runs the store alone, so she kinda has multiple jobs at once.
That said, her work can be divided into three major things - hence, three versions of her outfits:
- Katya showcases and promotes the Augmentations (Model)
- Katya sells augmentations to people in need (Seller)
- Katya installs augmentations into people (Mechanic)
All three of them are lewd, but the first one is basically a towel - it’s meant to cover as little as possible and Katya will be forced to wear it in order to showcase and promote the implants.
The second one has a more professional vibe to it, it’s something you’d expect a “manager” to wear and it kind of looks more “dominant” in my opinion.
And the third one is a stereotypical denim overalls you might see on a mechanic (at least that’s how mechanics look in my head) and Katya does work with tech.
As you can see, all of them are indeed “valid” and regardless of what option wins, we will reference Katya’s uniform in text - she’ll either hate it or love it, but she will wear it at work.
Oh, and it’s worth mentioning that ideally all outfits you see on our female (and some male) NPCs will be available to Kira, at least that’s how I envisioned it, but that won’t happen soon.

Overall there’s no complications with the upcoming update, it’s just bigger than I thought and it requires more art than I hoped - we’re doing our best to finish it as soon and make it as good as we can.
Katya’s design isn’t my top priority, but since I can’t show you a teaser of our second “secret” H-event or a T-Shirt that comes with it (I don’t want to ruin the joke), I thought I should put in more effort into Katya’s outfit to hopefully make the wait more tolerable.
The second Katya’s outfit poll (Dorm outfit) and her transformation path polls are planned for next month and I’m hoping we’ll finally finish this update by then. Here’s the link to the current poll in case you missed the notification:
Katya “Work” Outfit Poll (Click me)
That’s pretty much it, all I wanted to say for today. Thank you all for your patience and support! The end is near!
2024-01-31 19:15:53 +0000 UTC
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Howdy! This is the poll that will decide what outfit Katya will wear when she works, her “uniform”.
I’ll probably use all three of her outfits to spice things up, but the one that will win this poll will be the one she’ll wear for the majority of her screen time in her shop.
You can read more about her outfits in my latest progress report, but basically Katya does three major things:
- Showcases and promotes the Augmentations - She has to wear as little as possible (Model)
- Sells augmentations to people in need and - She has to look professional (Seller)
- Installs augmentations into people and - She has to dress accordingly (Mechanic)
Note: A bigger resolution of the picture below is attached to my progress report.

2024-01-31 19:14:22 +0000 UTC
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Howdy! Here’s what’s up:
We’ve decided to start a new year with a “roadmap” of sorts which is a separate post that should be up right now as well. Basically it just lists all planned bodymods Kira will have, they all were picked and voted for by you or your fellow patrons via polls back in the day. I thought we should have a “tagged” section on our page that lists things like this for the new players and you, if you’d like to read about our plans again. I also tagged my older Kira’s face post to keep everyone up to date.
We’re busy at work on the new version and this week I finally managed to finish the “minor” art part of the upcoming release. Now I have to get the major one in order.
As for Moana, she’s coding everything in, while fighting with her kitchen sink (she says it's a losing battle).
All in all, there aren’t any complications, it's just a rather content heavy update and I did change a couple of things in the script (I talked about it in my last post), so it will still take us some time to finish this one.


I would prefer if you saw this in the game, but I’d like to show you that there is some progress, so - above is a new “holding people” pose for Kira.
The second part of “A Modest Proposal” will start with you delivering Shwift to the rebels and I thought we’d make this part more interesting by implementing this pose to Kira’s dialogue art.
This pose of sorts uses Kira’s character art, so it supports all outfits. It was a rather difficult part of the quest to make, because it takes into account whatever Kira is wearing or not wearing and the game has to remember what she looked like before Shwift decides to “help” Kira out while she’s carrying her.
There’s also some exhibitionism references involved and in general, all interactions with Shwift have a lot of choices and options that do something either visual or add/remove points from her relationship counter.
I also made sure to hide all “not that important” dialogues under separate choices like “tell me about yourself” and I added some choices that are purely for roleplaying (like Kira admitting that she’s a cumdump).
Oh, and this is not one of the three planned H-events for the upcoming version, this is just a part of the quest (I felt like I should mention this).
Now, let's talk about the polls:

“All bodymods” won the poll by a really large margin (the winner has 47% and the second place is just 23%). Nothing out of the ordinary happened with this one, the breast poll, however, is a different story:
Usually Tier 3 votes cancel eachother out, but on occasion they do decide the poll results, which is what happened here. So, here’s the results:
Unmodified:
First place - Option 3 (42 votes)
Second place - Option 6 (39 votes)
10$ Tier modifier:
First place - Option 6 (55 votes)
Second place - A tie between Option 2 and 3 (50 votes each)
Right-o, so in the poll description I stated that option 6 winning would mean that Katya will end up with Fake breasts on her transformation path (Whatever said path may be).
This means that we still have to pick her “default” breasts. I could just pick the second most popular option, but there’s a tie and even if there wasn’t a tie, I don’t think it would be fair.
Oh and all NPC transformations will work just like Kira’s - you will be able to pick each individual transformation option, so fake breasts won’t be enforced if that worries you.
However, this option winning does mean that “surgical augmentations” will be a part of her future path, that’s pretty much set in stone now. And while I’m on this subject - I’d like to thank you all for giving me your wonderful suggestions, I’ll make sure to include them all in her “transformation path” poll.
That said, there should now be a poll that’s meant to determine her “default” breasts. I think her default breasts play a rather big part in her outfit choice, so we’ll start her outfit poll after this one.

The holidays have ended and I hope you all had a pleasant time during this season. Now that we all are rejuvenated and have a “well rested” buff - we’re continuing our work on the upcoming version with newfound strength.
Moana fixes bugs, adjusts some pixel art and codes in the script I wrote. While I am busy drawing and layering our three upcoming H-events.
In case you missed the notification, the’re a “Katya Default Breasts poll”:
(Click me)
And a “Transformations Roadmap” post that I tagged for easier access:
(Click me)
Thank you all for your patience and support, the end is near!
2024-01-12 18:45:37 +0000 UTC
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Salutations! This is a “Transformation” Roadmap. It just lists all options the game has and will have in the future. The order of implementation is undecided yet, but everything here either is already or will be implemented in due time.
All options in here were voted for and picked by you or your fellow patrons, and there’s plenty of other options we all will have to vote for in due time.
As of v0.5 the game has:
5 breast sizes, 3 hip sizes, 3 tats (2 on crotch, 1 on lower back), 2 hair options (white and pink), 1 “styling” option for white hair, 2 piercings (nose ring and nipples) and 2 lip sizes (including default). Plus everything else, like clothes, milk, cum, writings, hands etc.
All other breast sizes, lip enlargements, hair and all that is being actively added into the game. All our new events and all our updated old events have everything - so that when the time comes to add something new, it will be done with a simple switch of a button. That is why our new events have hundreds of pictures and that is why it’s taking so long to do anything.
We will continue implementing all options you see in this post after I finish layering older H-events completely and I’m ~50% done.

Above is a gif that shows all available and planned breasts, hips and lips sizes, plus some other transformations. All of this is already in the game and is supported by newer events, it just sits there and waits for the right moment.
Once again, everything will be optional. But all customization options are “layered”, meaning that you can have any combination of them, most of them are shown in events and all of them work with all outfits. This will lead to drastically different Kira’s and different gameplay experiences.

We’re drawing, writing and coding everything in advance, but there are some things that are yet unknown. Like hair - we still have to pick the final fifth option and maybe change the black style to something else (it was added as a placeholder / wasn’t voted for).
Same with tattoos and piercings, we just don’t know which ones Kira will have yet, but we do leave placeholder layers on occasion for them to make future implementation slightly easier.
That said, here’s the full list of all body mods, which is written in stone (picked via polls):
Breast sizes: There’s 11 breast sizes, 9 “natural” ones and 2 “fake" ones. Every second breast size is shown in events. So, H-events will show - Sizes 1, 3, 5, 7, 9 (max “natural” option) and both Fake1 and Fake2.
Hip sizes: There’s three hip sizes for Character art, only the second hip size is shown in events. Though I do make Kira closer to size 3 on occasion.
Hands: They are on a separate layer, which gives us more room to pose Kira. A good example of that is new “self groping” art, which exists for every breast size.
Hair: 6 options that are shown in events, each hair will have extra “styles” that are just for Kira’s dialogue art.
Lips: 3 sizes (including a default one). All shown in H-events.
Expressions: Unlimited, we’ll add more when needed. Some expressions are event specific and vice versa.
Make up: At least 1 (“running down” mascara), but we don’t really have a limit here, it’s just not a priority.
Sex toys: Unlimited, we’ll add more when needed. They’re mainly for the character art, but will be shown where needed (like in sex-toy specific events).
Cum: Three options - Vagina/Ass, Breasts and Face. Character art has “layered cum”, with the amount of it increasing with each appropriate event - 3 stages for face, 1 for breasts and 3 for vagina/ass. Cum is shown in all H-events, but just one option per region (1 for face, 1 for breasts and 1 for vagina/ass).
Milk: One option for every breast size in Character art and two options for all H-events (squirt and drip).
Body writings (words): One option that is shown in all H-events, it covers Kira’s body completely, both front and back. It will remain on Kira’s body after some events, removable by showering.
Piercings: 8 options in total; Face - 1 option; Nipples - 1 option; Septum - 1 option; Vaginal - 2 options; Earrings- 3 options. Shown in H-events.
Tattoos: 22 options; Face, Chest, Hand, Back, Legs (backside) - 2 options; Lower body (front), Tramp stamp, Ass - 4 options. Shown in H-events.
Pregnancy: One belly option, by default Kira can’t get pregnant. Shown in all H-events, supports all outfits.
Kira from the back has the same layers and supports everything.

Kira can also transform in her alter egos and we will have polls that will determine her egos' individual appearances (Wrath and Lust forms).
Their default appearances and their potential (very limited) body modifications will be separate from the main Kira and will be decided via polls.

Using her egos too much will result in the regular Kira slowly changing her appearance, this feature will be limited to her dialogue art (at least for now).

I know this is not a real “roadmap” per se, but it should give you a good idea of what we’re trying and slowly are building here.
While this is extremely difficult, we’ve grown used to it already and now all we have to do is keep on going forward and keep on adding events with everything already built into them.
The game wasn’t like this at the beginning and none of this would’ve been possible without your feedback and ideas. So we’d like to thank you all again for your patience and support and we vow to continue getting better!
2024-01-12 18:45:24 +0000 UTC
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Greetings! Since the “fake” option won, it means that Katya can 100% end up with fake tits (based on your in-game choices). So, we’ve got to pick what breast size should be her default one (prior to her transformation).
The size of the fake ones she will eventually get will be decided via a separate poll, but it can’t be smaller than whatever option wins this one.
Note: You can read more about this in my current progress report.

2024-01-12 18:45:15 +0000 UTC
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Howdy Ho! Here’s what’s up:
I’m done with Katya’s art and I already edited the face in all her events. I’d edit her body too, but I don’t know what she will look like yet - that’s up for the polls to decide.
Editing her body after the polls shouldn’t take much time, because she doesn’t have any layers yet (unlike Kira), plus I edited her face rather fast and I don’t think the body edit would be that different.
On top of that, Moana went through an extremely tedious task of manually replacing every individual line of dialogue Katya says in the entire game to change her artwork from a single picture to multiple. Which means that Katya’s art now works just like Kira’s - she supports body mods and outfit changes (we can now make her breasts/lips bigger etc.)
While working on Katya, I had a couple of new ideas which led to the upcoming release having two more H-events that repurpose the art we already used:
- I already finished editing the art for a repeatable scissoring H-event with Katya, I just need to make a proper “dorm” background which is what I’m doing right now and it’s good to go.
- The second one will be a surprise. But it will be available on a specific route, have a bunch of possibilities, multiple partners and it will also potentially award you a new T-shirt. I will provide a short guide for it in a separate text file to keep it spoiler free and we will include a “cheat” to switch routes like we did in our past two releases.
I’d tell you more, but I don’t want to spoil the fun.
I already wrote the text changes to accommodate my new ideas. And while those H-events weren’t in our original plans, this is what usually happens when I start drawing.
The work on the main quest itself (Shwift dialogues, prison pole H-event) is also going smoothly - Moana is coding in the text and I started drawing the event, but had to switch to work on Katya more.

A bit of a context - I write and draw for the game, which sometimes gets kinda tiresome and is definitely more time consuming (especially switching between “writing” and “drawing” modes), but there are benefits to this. The art looks exactly like I imagine it and I can edit both text and pics whenever I have new ideas.
That’s exactly what happened here, and it’s times like this that make me appreciate being both the head writer and artist at the same time - Katya's new art inspired me to create two more H-events and a t-shirt, which is great in my opinion. The t-shirt is a part of a joke, so I can’t really show it, but I think you’ll like it.
Now, both new extra H-events reuse art, which is a necessary sacrifice to ensure that the release will come out faster and the game won’t stagnate. But I think we figure out how to make the “art reuse” both more fun and acceptable.
There’s basically two big problems with art reuse:
- It comes of as lazy
- It can make all important story content seem less significant.
Example: Imagine you have already seen some H-scene with a random hobo and then you witness the exact artwork with a different partner at the end of a significant main quest. That would ruin the scene, I imagine.
So, here’s our solution to both problems:
Kira will “learn” new scenes and poses in important quests, and that will unlock reusable H-scenes with other partners.
Now this isn’t just “art reuse”, it’s a full blown game mechanic that will encourage you to complete side quests and explore the city.

The upcoming version will have an H-event like that - scissorings with Katya. The conditions are simple:
You have to complete the first half of “A Modest Proposal” (talk to Gulag) and regardless of both your choices in the quest and the path you’re on, repeatable scissoring becomes unlocked and added to the roster of repeatable Katya events. Oh, and you have to be “dating” her of course.
If the conditions are met, Katya will approach you and the H-event will trigger, then she will either randomly harass you or you will be able to ask her to “scissor it out” yourself whenever you want.
This scissoring scene will have a different background and partner, but it will use the exact same Kira pose, which is why we’re able to make it so fast - there’s no need to layer Kira, which saves us 90% of time.
However this “learning” method of unlocking repeatable events is not universal, it just can’t be applied to every situation, and that’s where our second re-used H-event comes into play:
This H-event reuses one of repeatable random Vivarium artworks, and Vivarium events all have unique art. In terms of “plot”, this event is more important, so it should logically be the one that comes first and unlocks the Vivarium event.
But, that particular Vivarium event happens to be equally as important in its own way, because it sets up some Vivarium stuff. So, there really is no way to determine a “master” event in this case, both of them are needed and are valid.
Which is why there has to be something “extra” to make up for the re-used art - and we’ve decided to provide you with more customization options in cases like this (a t-shirt, for this particular event).
That’s pretty much it, from now on we’ll start reusing art either via the “learning” method or with extra customization options offered as a reward. Reused events will of course have different text, different background, different partners and different details to spice things up.
I also solemnly swear not to abuse this and continue to create original poses for Kira - I encourage you to tell me if I ever break this promise and I will go back to draw something new.

That’s all I had to report for today.
This is a creative process, so changes are bound to happen, all in all I think the extra content will result in a better game. I sincerely hope you all won’t mind that we’ll reuse art on occasion, especially now that we have a rather interesting way of doing so.
The work on the upcoming version is going smoothly, but I can’t yet see the end of a tunnel. There's still a lot of things to write, code and draw before this version will become playable. That said, two extra events are layered and if we decide not to layer the pole, we will be able to upload this version much faster, we’re just not yet sure whether or not we should do so or finish layering the entire thing before release.
Here’s the links to the current polls (in case you missed the notifications):
Katya breast size poll (click me)
Katya body-mods poll (click me)
As for which options won the previous polls - it’s “vibrant blue” hair and “normal” body type.
And now I’d like to wish you all a Jolly Christmas! I wish you all prosperity, stability, success and good health! I sincerely hope you all had a good year and I wish for the next one to be substantially better!
Thank you all for your patience and support, the end is near!
2023-12-24 15:30:20 +0000 UTC
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Salutations! This is a body-mods poll.
I want Katya to have some cybernetic augmentations, because she works in the AUG’s shop and I think it fits her character. Tattoos and nipple piercings are just there to make her stand out from the rest of our ladies more, there’s no lore attached to them. In other words - just pick whatever version you fancy :)
Note: A bigger version of this picture (“in-game” resolution) is attached to my progress report.

2023-12-24 15:30:10 +0000 UTC
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Howdy again! This is another “boobs” poll.
Once again, I used Kira’s boobs to make this, it’s meant to give you a rough idea and we’re picking just “the size” here (except for the last option, it also means that her breasts will be visibly fake). I will edit whatever option wins the poll
Note: A bigger version of this picture (“in-game” resolution) is attached to my new progress report.
Note: Note: My bad, I should’ve learned from my previous polls. But the same thing will happen here - vote for “fake tits” (option 6) if you want Katya to have fake breasts eventually (more info in the comments).

2023-12-24 15:30:01 +0000 UTC
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Howdy! Here’s what’s up:
This post is completely focused on Katya - her new appearance, her older content and her planned content. Some of it will be a part of the upcoming version, but more on that in my progress report.
I already made all versions of Katya for all the upcoming polls, because I want to focus on the text and H-event art for the upcoming release with no distractions.
Katya will have:
- Body type poll
- Hair color poll
- Breast size poll
- Details poll (Augs, tats, piercings)
- ”Work” outfit poll
- ”Dorm” outfit poll
- Transformation path poll
The first two polls are up and running right now.
Now I’ll give you more details and there may be some things that you already know (like her planned dorm and shop interactions)


Above you can see the upgraded version of Katya.
This version is close to the original, it just has more details, a better looking face and her tattoo actually looks like a tattoo now. The hair, body and lips colors are exactly the same, they all just have a different amount of shadows and light (lips are less glossy because I went for a “matte” style for example).
I can create more versions, with her sleeve tattoo covering just her forearms (like it used to) and with her lipstick being more glossy, but those are minor things and there’s already plenty of more important issues to vote for.
I mean, we can technically decide every minor aspect of her (like lip gloss), but that would take forever and I think I spent too much time on her as it is already.
That said, now that I showed you a version that is similar to the original, I wanna talk about the changes that I want to implement.
I want Katya to be more “buff”, with her abs showing and all that, I also wanted to make her hair more vibrant and add some augmentations to her. All for the sake of making our female NPCs more diverse and unique in their appearance.
Since most of you liked how Shwift/Polina looked with her Augs, I thought we should have more characters with cyberware and Katya, as a character, is perfect for that since she works at AUGS shop.

Above you can see one of the versions of Katya’s “work” uniform I created. I'll show you more when we get to her outfit polls in the future. But let's talk about this one and the idea behind it.
As an AUGs shop worker, Katya is required to have augmentations and to show them off to the customers - which is why her outfit covers so little. That of course, if we will go this route - different poll results will change the lore behind Katya’s appearance.
It’s also worth mentioning that we still fully intend to implement the AUG’s shop job and Kira will wear the exact same outfit Katya does on the job.
Speaking of the job itself, it’s one of the “three pillars of Katya” - three key places that will determine her character and will have a bunch of H-events.
On this planned job, I want Kira to be harassed by both Katya and the Customers. Kira will have to work behind the counter, so there will be plenty of H-event that you might expect from this kind of a job - Working while being discreetly stuffed full of sextoys. Allowing consumers to get more handsy or full blown fucking while “making a sale”
If Kira is dating Katya - Katya will harass her and scare off the customers
If Kira is NOT dating Katya - Katya won’t protect her
If Katya went through the “New You” - she will bypass all restrictions

The second “pillar” is the dorm, that’s where most of the “dating” action will happen.
As you can see I have upgraded the kissing scene to make it more “juicy” and also added Katya to the scissoring H-event as a potential partner.
I plan to make Katya more “active” - she will routinely check whether or not Kira is being a good girl and staying “edged up” (a buff that we want to implement).
To not make this “check” too annoying it will be done via cut-ins at the start of every conversation you’ll have with Katya. Same thing with “the kiss” - it will become a repeatable cut-in.
With some % chance Katya will “go on a hunt” and run after you every time you enter the dorm, sleep or have a shower. This will result in some repeatable H -event being triggered with the end goal of making Kira “edged up”.
Katya will also issue some punishments for disobedient Kira’s or obedient Kira’s that think they should be punished.
Obedient Kiras will also have an option to just ask Katya for sex and pick from available options.
Disobey Katya too often and she’ll threaten to break up with you, which will end your relationship (in case you’ll get tired of her or dislike her content)
In the dorm, the fact whether or not Katya went to the New You doesn’t matter that much, because she doesn’t have any power over you (unlike her job, where she is technically your boss).
Overall, I already have plenty of H-scenes that could be added to “Dorm” Katya right now, but in order for it all to work we need buffs, spanking events and shower masturbation event (at the very least).
I think we will start implementing this sometime next year, in between of “Vivarium” updates to spice things up.

The final “pillar” of Katya’s content is her New You route. And this is where things get a little bit murky - I originally planned to make Katya follow in Kira’s footsteps, get fake lips, intelligence reductions and all that.
But, not so long ago, I asked you all about NPC transformations and we all decided that Kira should always be the main focus of everything and that our transformable NPCs will only have one route.
Now, this “route” it’s mainly for art - it’s just really difficult to layer our H-events and it takes too much time to do so, adding NPC transformation on top of Kira’s will lead to me spending even more time on our events and we can’t afford that.
So, Katya’s transformation route will be decided via polls - it will determine how she will change visibly and what will be her main fetish (slut, bimbo, cow, pet, etc.).
I’m open for suggestions - please do write a comment on what transformation you’d like to see for Katya and I’ll include it in our polls.
Apart from that, her “changes” will work like an overlay - they will alter her behavior everywhere, at the dorm, at the shop and in the main quest. You will be able to control how much she changes on one of the routes via picking different individual options of her one planned transformation path.
On the other route, you won’t control her, but you’ll get to be transformed with her - Katya will insist on you going to therapy with her and you’ll pick how much you want Kira to change along with her.
Btw, in order to trigger the “Katya transformation” path - You have to sacrifice her during the prison escape (send her to the pole), but we will add an option to go to the pole together with her at some point (when we’ll get to layering the first pole event).
In any case, there will probably be a cheat that enables her transformations once we’ll get to this path, so you don’t have to replay the game yet.
It’s also worth mentioning that all our important NPCs are not just “playersexual”, they’re also “playerkinksexual” - for example, Katya will milk Kira if that fetish is enabled (not implemented yet).

I think that’s all, but I might have forgotten something.
If this sounds like too much work, it’s because it is a lot of work. But fear not! For this is nothing unusual for us. There’s plenty of other “shadow” choices that are already in the game and each line of dialogue has multiple options already. Some options aren’t even accessible yet, but they are already written and coded in where they are relevant (like pregnancy and petplay training, for example).
That said, please do write your suggestions for Katya’s “transformation path” in the comments, just remember that there can only be one path and we will poll you on which one.
Here’s currently running polls in case you missed the notifications:
Katya hair color poll (click me)
Katya body type poll (click me)
I’ll make a proper progress report sometime next week. This post ended up too big so I had to split it in half. That said, thank you all for your patience and support, the end is near!
2023-12-15 17:54:10 +0000 UTC
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Salutations! This is a “Katya hair color” poll.
Basically I made Katya’s hair more vibrant for no particular reason, just liked how it looked more. But there was a request for her original color to be brought back, so I’ve made this poll.
Do you like the more vibrant color or the old pale blue more?
The picture below is also available in a higher resolution attached to my Katya post. You can read it here in case you missed the notification:
Katya post (click me)

2023-12-15 17:54:03 +0000 UTC
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Howdy again! This is a “Katya body type” poll.
I made a new version of Katya more buff (with abs showing and all that), I like her buff version more because it makes her stand out amongst the other ladies of Defenestration, but just in case you disagree - I’m conducting a poll.
The picture below is also available in a higher resolution attached to my Katya post. You can read it here in case you missed the notification:
Katya post (click me)

2023-12-15 17:53:53 +0000 UTC
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Howdy! This is just a bugfix for 0.5b, nothing fancy but we did add an option to reset the “Modest Proposal” quest - It basically reverts everything to v0.4.9.9b.
The reset may cause some issues, so please save before using it. Access it via a cheat terminal in the Residential Area’s subway - Click “Risky”, the location of the cheat terminal is shown on a screenshot in the main changelog post.
Here’s the download link - 0.5b_0085 Kirisma edition (click me)
You can also read the main changelog here - 0.5b Changelog (click me)

- A cheat option to reset “A Modest Proposal” quest
- Scissoring event picture issue
- Olga wrong sprite issue
- Scissoring event occasional wrong lips size
- Basic instinct new you clothing locking issue
- Wrong imprisonment reference in jail (repeatable tattoo artist)
- Wrong teleports in dorm floor2-floor1
- Cowgirls have their tits messed up in boobjob event issue
- Shwift files having “Tailor” in them issue
- Barber not properly erasing “try-on” hair issue
- Crate2 missing png issue
- Boobjob event wrong hair issue
- I nagged Moana to change Charisma stat to Kirisma again, this time she actually verbally responded with an “ugh”! So, naturally, I think there’s a 75% chance this change was implemented!

As per usual, thank you all for your patience and support, the end is near!
2023-12-01 22:42:01 +0000 UTC
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Howdy! In this post I'll show you my current verion of Kira's upgrade (not final)
Howdy! In this post I'll show you my current verion of Kira's upgrade (not final)
I did my best to make it consistent and I think I’ve nailed it. I still have to draw it from other angles and then make different versions of it (based on your suggestions). Again, don’t be afraid - this is not the final version and I won’t just add it without your approval. I really want you all to like her.
That said, now I’m going to repeat everything we’ve already discussed about this topic over multiple progress reports and comments.
If you’re up to date, you can safely skip this part - I just want to refer to this particular post in the future when I’ll talk about Kira’s face again.
Fighting the shadow government:
Kira’s face is imperfect, I messed it up and you can kind of see how once I flip the image.
I’m not sure you can see what’s wrong with it, but I can and it bothers me - it’s her eyes, mainly.
I deliberately avoided flipping it in our game as much as possible, and on rare occasions where I needed to (like in the mirror), I always edited her peepers to somewhat hide this issue.
Occasionally some new players are saying that something is wrong with her face, but after a while they all get used to it, because that’s how our brains work - they get used to “imperfections” and trick us into ignoring them.
Another good example of this trickery is Benedict Cumberbatch, the shadow government used Hollywood to convince us all that he’s “hot”, but you and I - we know the truth. We can see right through their lies, we know that he’s actually a mushroom with eyes and it’s about time someone did something about this!.. But I digress.
The point is, her current face is kind of messed up and you should be able to see that when I flip the image.
Consistency:
I’m not able to properly mimic her older face (the current one) when I draw it in other angles (Profile, Anfas, etc.). I mean, she kind of looks the same, but it’s not the exact same face and it limits me.
I want her face to look exactly the same in all angles (or as close as possible), so that I can use and mix different angles when drawing new events.
Upgrade:
I can draw better now and I want Kira to be the hottest girl in the game. Our newest female NPCs all look better than her and I want to fix this injustice by updating Kira’s face.
Time:
Because I don’t really like Kira's current face I often edit it for events, especially when she’s shown from a different angle.
With this upgrade, I aim to create a single Photoshop file in which all her heads will be chilling. And whenever I’ll draw a new H-event - I’ll just get a fitting head from this masterfile.
This should save me a lot of time and speed up the development.
Time:
If you are concerned that this would take an enormous amount of time, you’re right, because it will. But, like I’ve said in my previous post about Kira’s face - I will limit the time I’ll spend on this.
However, this isn’t a lengthy rework like in the past, since I’m not redoing her body, outfits and other details at all. The only thing I want to do is draw her face and expressions from different angles and implement them all over the game.
I will not allow this to slow down the development and I’ll continue working on this face overhaul in my spare time.
Changes:
Usually when anything gets changed, some people get upset, because they liked the older version more.
I understand that, because I am like that as well - Imho, Windows 7 was peak windows and all other versions are unacceptable. I don’t know what Bill Gates was thinking and also, I’m 99% sure that his wife took half of my windows 10 when divorcing him and I’d like to get it back!
So, I assure you, I won’t repeat Bill's mistake of simply changing stuff without asking - I will make alternative versions of Kira's face, ask for your feedback, then I’ll edit them again and only then I’ll start a poll in which we all will vote which face Kira should have.
I remember what suggestions I’ve got the last time I brought up this face upgrade and I will try them out once I’ll finish the version I’ve shown you today.
I hope you can see that the face upgrade has to happen and I hope I managed to ease some of your concerns.
I will continue working on various different versions of Kira's face in my spare time, continue gathering your feedback and only then we will decide what face Kira will have via polls.
Since I’m not actively working on this issue, I think Kira’s face poll will roll out no earlier than March.
As an added bonus, here’s something I don’t think I mentioned before:
Above you can see the “vaginal” piercing I picked for Kira. it’s already implemented in all our newer events and in Kira’s character art.
At first I kind of just used it as a placeholder, but now I think we should just add this one without any polls, because it matches other Kira’s piercings and looks rather interesting.
Even though I like this one and I have an interesting cathedral-related H-event in mind for it, there will only be one vaginal piercing option in the entire game, so I don’t mind conducting some polls with more normal piercing options to determine which one we should add.
Please tell me what you think, should we just “commit” to this one? Or would you prefer to vote for some other options?
That’s all I wanted to share today.
Kira’s face upgrade is slowly moving forward, the version shown in this post is already outdated, since I've got an overwhelming amount of feedback.
Thank you all for your patience and support! The end is near!
2023-11-28 16:55:37 +0000 UTC
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Howdy! We finally finished layering and animating everything, this was a difficult task, but I hope it was worth it!
Download link:
V0.5b (Click Me)

-282 new pictures;
-16 pages of script;
- Layered the branching H-event from a previous update;
- Added text references to Kira’s appearance in a Modest Proposal quest (cum, pregnancy, some fetishes, whether or not her breasts are out and body writings);
- Added new and updated NPC artworks:
- Koba;
- Vice;
- Prison “Pole Girl”;
- Random male rebel;
- Misc things:
- Upgraded the ”Pole Girl” case file from the “New You” quest;
- Added visuals for a Guard note during “A Modest Proposal”;
- Added alternative character art for Razin (if you chose to fight him after the prison);
- Animated expression changes during “harassment” events;
- Fixed a bug with a “night” not triggering properly while in prison;
- Added more text that explains when and where to go during the prison quest;
- Deleted “hints” from prison (they are no longer needed);
- Made Liuda and Nayda slightly smaller (As requested);
- Retroactively changed the Pole Girl’s real name from Taylor to Polina;
- I asked Moana to rename Charisma to Kirisma, but she just gave me a really disappointed look. Still, I’m gonna be optimistic and say that there’s a 50% chance that this change was implemented!
Note: (In case you didn’t see the previous changelog)
To access the Modest Proposal - Just follow the main quest, if you completed everything prior to v0.5, just talk to the Rebel Leaders (Sewer, Boat, A building next to the one where stooges live)
The H-event is a branching one - it has two versions. If you want to see both versions of the new event without replaying the entire game - Once you have “A Modest Proposal” Quest, Save before talking to “Gulag” (the prison warden). View the first version, load, go to the subway and use our usual “cheat terminal” (mailbox) then click on the “Spoiler” option. Return to Gulag and that’s it.


I’m really curious to hear what those of you who played the previous version and this newer one think about the changes we’ve made - was it all worth the effort, or should we scale it down in favor of speed?
That said, we now resume our work on the second half of “A Modest Proposal” quest and l want to make another progress report along with some polls next week.
As per usual, Thank you all for your patience and support! The end is near!
2023-11-16 17:52:44 +0000 UTC
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Howdy! Here’s what’s up:
I’ve decided not to wait for the update release and post another progress report while we all wait, but it’s coming soon - very little is left to do/test for Moana.
This report is more or less focused on little things that didn’t fit into any other post but are still worth mentioning.

I like it when “things do stuff”.
I like it when H-events have consequences - Like Kira’s dialogue art showing cum after the action, breasts becoming bigger, tattoos being added. Or mental things, like Kira not being able to wear underwear because she was told to do so in an H-scene, fetishes, etc.
And now, I’d like to add things like “Buffs” - temporary effects that get applied after some H-scenes.

A good example of that is Katya and the whole relationship we have planned for her.
She wants Kira to “edge”, because it makes Kira more dumb, pliable and horny. Right now her words are just words, but why not make them a reality? I believe with “buffs” we can.
Future “edging” scenes with Katya will apply an “Edgerunner” buff (-5 temp int, +5 temp Lust). The buffs will go away after Kira will sleep and you can always disobey Katya to get “punished”.
Same goes for tattoos Kira might have - while she has them, they could increase her fame etc.
Returning to my initial brave statement (I like when things do stuff), I’d also like to add more “unlockable utility”. For example:
- Brains.
After the quest where you have to acquire a new brain for “Red”, I want you to be able to buy brains for Kira’s consumption. There will be 5 brains in total, each permanently adding +1 intelligence to Kira.
This is good for the economy, because there will be more things for you to spend your money on. Plus it will negate the “edgerunner” buff, for those of you who want to play as a “smart good girl” Kira.
- Squatboi skins.
Eventually we’ll get to the squatboi interface and its design and I want it to have “skins”. One such skin would be “the deck” Kira creates during her prison escape quest. I’ll show you some examples after I finish it.


In game, for the “face cum” picture I also added some ”running mascara” to make it look more interesting, and some people asked if we could add the “running mascara” as a stand alone thing for Kira.
Since the “running maskara” art is already in the game and in some H-events, I thought we should do it - no new art required. So, at some point we will let you apply it to Kira through the bathroom mirror at her dorm.
But, just applying it for no reason is kind of boring, so here’s how it will be applied:

The idea is for Katya to apply it to Kira (initially) and I also want to add an option for Kira to do this herself at some point.
The “makeup” event and the “running mascara” customization were supposed to be implemented last spring. I didn’t announce them, but we were working on them back then - just had to cut it all for time.
Now, I’m not sure when exactly we’ll return to this idea, but since we already have art - I thought we should share it.
My next post will be a “Katya” dedicated one, so I’ll talk more in detail about the “edgerunner” buff and this repeatable “makeup” event in it, along with the whole “relationship” concept we have in mind for her.

Overall, if I didn’t get distracted by NPC artworks, interface and various other things, I think we’d finish this one sooner. So, in the future, I’ll try to be less like a pigeon and focus on one thing.
However, the amount of art the upcoming update required is truly massive and no amount of “being less like a pigeon” would help me draw it faster, so I’m curious to hear your thoughts on it when it drops (Was it worth the effort?).
Thank you all for your patience and support, the end is coming super soon!
2023-11-10 18:27:02 +0000 UTC
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Howdy! Here’s what’s up:
I recently added more animations to the H-events that were introduced in our previous update and now I’m finally satisfied with how they turned out.
With this I’m done with my part of the update and I’ll start doing something else (like drawing more NPCs or finalizing the script for the second half of Modest proposal).
After we finish properly adding/timing animations and testing the H-events, we’ll immediately upload the new version. That said, this is a finish line, so expect the update relatively soon.
As for the reason why it took so long to layer everything - there’s two new “base” poses for Kira and we layered them with all bodymods (including the planned ones), these events are “end-game” ready (apart of some hairstyles and tats that are unknown yet). There’s 24 pictures of “cum” alone and it all was a lot of work.
I’d normally post a teaser of the upcoming events, especially now that I’ve finished layering them and they do look somewhat different. But, with the update just around the corner, I don’t want to spoil the fun for some of you. So, let’s talk a bit about the animations in general instead.

I’ve tried my hand at animating in the past, but can’t say that the results were worth the effort. I mean, each H-event consists of hundreds of pictures and every frame would multiply them.
A Gym squatting event has just 3 frames, but it took forever to draw them precisely because of the layers/bodymods Kira has. This is why Defenestration will never have any properly animated events - we would never finish anything if it did.
That said, there is a way for us to have some limited animation in our events:

Note: The cut-in’s shape will look a bit different in the game, I made it round purely for this post. Oh and for mobile users, the picture above is a gif - it may not work on your phones.
Animated cut-ins that are coded as separate H-events and are injected directly into the relevant places. The fact that they’re their own events means that I can edit them whenever the need arises (to add more frames and partners, smooth things over etc.) and they will work everywhere where they’re used.
I’ve tried this little strategic maneuver before, with the “Vivarium Pillory” random event (Technopriestess lady), but that particular animation has just 7 frames (if I remember correctly) and it took me forever to make as well.
Now, the problem with that approach was in the fact that the animation was made for the scene and was integrated into it - the time it took to make it was not worth the effort.
This time it’s different, because this newer animation will be used in other “scissoring” events (like with Katya for example) making this animation invaluable.
On top of that, I usually draw our H-events with the “action” (penetration, Kira’s private parts) being top and center, which is kinda limiting. Cut-ins like this one will free me from all those pesky earthly restrictions and allow me to transcend into an otherworldly all-consuming hentai being.
Now, for now we only have this cut-in animation for the “scissoring” H-events, but the list will grow in time.
I intend to use the same formula in a lot of places, but let me give you some examples:
Bar harassment - someone slapping or fondling Kira’s ass
Random street harassments - animation of breasts being fondled regardless of their size
Subway masturbation - Kira’s back turned to the screen and a cut-in that implies she’s doing the deed.
Or just in any sex event that doesn’t show penetration, there’s plenty of really awesome poses in our mortal world that don’t show any penetration. You get the idea.

That’s all I wanted to talk about today, we’re almost done with the update. The art is there, the text is there, all that's left is to finish making it all work as intended.
I’ll post another progress report after the next update drops and return to the polls then. For now I want to focus on writing and drawing more NPC artworks.
Thank you all for your patience and support, the end is almost here!
2023-10-31 17:43:55 +0000 UTC
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Howdy! Here’s what’s up:
We’re still layering and animating our latest events but I can see the light at the end of a tunnel.
We’ll release it as soon as it’s ready, just want to make it all look as good as it can - with changing background, words and all that visual flavor we’ve been adding in all our recent events.
We’re not just doing that of course, there’s more character art and we’ve been playing with the whole fetish system idea, making changes to it and testing how it all will work. Fetish system is scheduled to arrive rather soon, so I’ve already prepared some art for it and this is what I wanted to discuss today.
So, here’s what we came up with:


Above is my current design of “notifications” for when one of Kira’s fetishes is triggered.
I might still change it later, but the point is - you’ll know what exact thing led to Kira saying what she’s saying. We’ll go through the entire game and place them where appropriate.
The only real difficulty here is that sometimes more than one fetish can trigger a dialogue, so there’s a risk you’ll get bombarded with “fetish triggers” - we’re yet to figure out how to make it work, which is something we’ve been testing out along other things.
Now, there’s already plenty of fetishes implemented and references all over the game.
Primarily they remove a “refusal” option (if you’ll try to refuse, “Lust” will appear and make you change your mind), they also offer extra/alternative text in some cases and they allow you to view some events even if you don’t have high enough Lust.
I like how they work, but I want to improve them even further. First of all, I think they should offer you more benefits, both small and big and yea, of course there has to be a “fetish interface” where you’ll be able to view which ones you already acquired and more.

The pic above is just an example. It probably won’t have the same exact words and rewards in the game, but this is what the “fetish interface” will look like and yes - every Fetish Kira will look differently and have a unique name.
They all are a part of “Lust” but you do need to tell them apart somehow, especially when they’ll share a scene. Plus, it’s more interesting this way.
That said, you’ll be able to access the “Fetish interface” directly through Kira’s squatboi whenever you want and read a short description of what kinks she already has under her belt.
On top of that it will also show “locked” fetishes and tell you what you have to do in order to acquire them.

All fetishes will give you something different - Some will give you a temporary buff/debuff, and others will give you customization options, like a new hairstyle/bigger breast size.
The core theme with them will be “memory”, they’re a part of Kira, so they will all restore some of her former knowledge, like “how to tie hair in pigtails” for example.
And I deliberately chose to hide what rewards the fetishes will give to add an element of surprise.
Not all fetishes will be as “strong” as say “Public Use” which pretty much encapsulates the majority of lewd things (oral, anal, vaginal, etc.) and gets referenced constantly.
Some niche fetishes might be rarely referenced and I don’t want you to feel disappointed that you hunted for some specific kink only to find out that it changes very little - so they all will have some “reward”.
I also think that a “surprise reward” will serve as an extra incentive for Kira, as a character, to willingly lewd herself.

Coming up with rewards and various different appearances for Kira’s alter-egos is fun, but we’ve discovered that not all of them qualify to be “fetishes”.
Plus, this kind of limits us, so we came up with two more categories:
- Compulsions
This is something that gets “installed”into Kira. Like, her inability to wear underwear or the recently added compulsion to degrade herself every time she looks into the mirror (we don’t have a working mirror yet, but still)
- Habits
And this is just her own preference. Like the ability to wear lewd outfits or to walk without underwear when she feels like it.
With habits and compulsions we’ll be able to implement some interesting stuff in the future, “wake up, suck a dick and put on makeup” kind of stuff.
We just need more random and repeatable events for them to truly shine, but we definitely should plan in advance, which is what we’re doing.
Note: I’m not sure we’ll call them “compulsions and habits” and any suggestions are more than welcome.
This leads me to the last talking point - how to get rid of all this?

In case you didn’t know, we’re overhauling “charisma” stat in v0.5.1. Charisma will become spendable on “fetish removal” and other nice mental thingies.
“Fetish removal” will work through Polina/Shwift and will be unlocked at the end of the “Modest Proposal” quest.
This of course doesn’t mean that a fetish or compulsion will permanently disappear - they all can be acquired again.
Even right now, if your Kira sleeps 10 times without underwear - she’ll get “no panties” compulsion and won’t be able to wear underwear at all.
And if you’d change your mind and want to get a compulsion or fetish back - you’d be able to do so for free (second removal will still cost some charisma)
The only real condition is for the “fetish” to be “unlocked” - be acquired at least once. This fact opens some new possibilities, for example:
Chief Officer’s events give exhibitionism fetish, but if you use the “jammer” - Kira avoids being brainwashed. However, since she viewed the event - she “unlocked” the fetish, meaning that you can view it and decide whether or not it’s worth acquiring.

Above is a little preview of the acquisition/removal process, just wanted to show you that we already have the majority of art for everything I talked about today.
The only other thing I’d like to mention is that nothing is written in stone yet.
We’ll dedicate an entire update to this, so we still might change things up, but this is more or less our latest take on the “fetish system”.

With all of the above, I think our game would become more of a “game” - you’d have more options, more interesting things to discover and I really like this idea.
This is just the beginning of course, I fully expect our list of compulsions, habits and fetishes to grow and for our system to expand as time goes by. But this is a step in the right direction, in my opinion.
That’s all I wanted to talk about today, a new update is still in the oven along with some new polls, but I think you'll like what we’re cooking. Thank you all for your patience and support, the end is near!
2023-10-08 17:26:12 +0000 UTC
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Howdy! This post is primarily focused on “Shwift” character and her appearance. Let’s start with her name:
It looks like my idea of a community picked name for Shwift was not as interesting as I thought. Because, unless I missed some messages (and I’m sorry if I did), all I got was three name suggestions, and while they are rather funny - they’re not what I was looking for:
- “Ambatukam” (Submitted by Opis)
- “Polina” (Submitted by Bald Vegeta)
- “Polavna” as her last name (Submitted by Josh)
Yes, so, I wanted a lewd or degrading name suggestion, something like “Dum-Dum”. But, perhaps I should give you more context. I mean, you don’t know who Shwift is yet.

Here’s a bit of extra context (contains slight spoilers):
“Shwift” is a pseudonym of a lead rebel decker, a pseudonym that is now closely associated with Kira herself (so this name change will tots not backfire for Kira, swearsies). On top of that, Shwift has a cult following that will have to change their name as well - “Shwifty boys” will have to become “Dum-Dum boys”. At least, that was the idea.
(Slight spoilers end here)

One thing is for certain, I rushed this whole “name” thing, which is why I will remember our current name suggestions, but will postpone the name poll. It will happen at a later date when you’ll have more context and actually properly meet Shwift in game.
Meanwhile, I’m going to retroactively change Shwift's real name from “Taylor” to “Polina”, because I simply love this suggestion and it is more immersive (Thank you Bald Vegeta, very cool).

Now let’s talk about her appearance - Fake breasts won the poll, but with a little asterisk.
There was a suggestion that Shwift shouldn't have fake breasts initially and should instead get them later via her own story event and some people voted for fake breasts because they liked this idea and not necessarily because they like fake breasts.
So, in the picture above, I’m showing a “rough” version of where we can take this. The “Bimbo” Shwift. She doesn’t necessarily have to look this way, maybe we’ll make her a Gimbo (gothic bimbo) or something else. But the idea is for her to get fake breasts due to your choice, instead of having fake ones by default.
I like this idea more. I mean, encouraging her to get them and then seeing her get them is definitely a lot better than her just having them. But there is a catch:
I’m not sure when we will implement them and I don’t know how “in depth” this path will be. Maybe it will be just one “instant transformation” event, or maybe we’ll make it a full blown quest.
I mean, we all agreed that Kira is our main focus, so this won’t happen soon, at least not until we’ll implement the same transformation path for Kira, which is scheduled for our Movies storyline (at least after the Farm).
With all of that in mind, I’m currently conducting another poll on her breasts, to see whether or not you would prefer to wait and see her get fake breasts or for her to just have them by default.

And finally, let’s discuss what she’ll wear - I came up with two outfit designs for her.
The one on the left is not an outfit, it’s her underwear and then we have two outfit versions that will go on top of it, if the conditions are met. And yes, there are some “conditions” - she’ll mimic your Kira.
If your Kira is walking commando, Shwift will forgo her panties as well. If your Kira is walking with her titties out, Shwift will follow suit (that’s why both of her outfits have a jacket). You get the idea.
One of the outfits I’m proposing will become her “default”, in which she will spend the majority of the game. The other one will be used as well, but rarely, primary just to spice things up a bit.
I’m currently conducting a poll on which one (or which combination of the two) you prefer the most.

Thank you pic.
The reason why I’m devoting so much time to this particular character is rather simple - she’s “unavoidable”. A whole gameplay system of “fetish removal” is tied to her, so I’d like her to be interesting and fun, both visually and in terms of her personality.
In case you missed the notifications because I made three post at the same time, here’s the link to our current polls:
Shwift breasts poll (click me)
Shwift default outfit poll (click me)
That’s all I wanted to share today, thank you for your patience and support! The end is near!
2023-09-18 12:22:53 +0000 UTC
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Salutations! I have two outfit options and a mix of them for you to pick as a “default” Shwift outfit.
Shwift will mimic your Kira and I made her outfits with that in mind. I mean, if your Kira doesn’t wear underwear or has her “puppies” out - Shwift will follow suit.
I’ve included some of the potential combinations in the picture, to give you a better idea of how this will work for all options.
As for the lore aspect, Shwift is already fully “corrupt” decker ( imagine her Lust stat is 100), she’s a person that’s responsible for all the hacking and lewd jokes within the rebellion.
Which is why I tried to make her outfits look slutty, but “cybernetic” in their nature.
Note: You can read more about this in my latest “Shwift” post. And a better resolution of the picture you see below is attached to it as well.

2023-09-18 12:21:05 +0000 UTC
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Hello again! In two words, there was a suggestion that I liked and I wanted to run it by you.
Option one: Shwift will already have fake breasts when you meet her.
There won’t be any transformation events in this case, but I can add some unique dialogue interactions where she’ll encourage Kira to get fake breasts as well.
Option two: Shwift will have small-ish natural breasts, and there will be an event where she gets the fake ones.
We’ll commit to this “transformation” path for her character, the direction it will follow will be chosen via polls when we get to it. But I’m not sure when this will happen and how “in depth” it will be.
Note: You can read more about this in my latest “Shwift” post. And a better resolution of the picture you see below is attached to it as well.

2023-09-18 12:20:44 +0000 UTC
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Howdy! Here’s what’s up:
I’m done with the character artwork that I needed, and I’m currently layering our newly added events.
We’re also adding appearance references to Koba, Razin and Gulag. But only to the “Modest Proposal” Quest parts of their dialogue, we’ll add references to their older dialogues at a later date (along with other NPC’s).
So, the upcoming “bugfix” is not really a bugfix, it’s an update that polishes/finishes what we already implemented. It will have:
- “layers” (Kira’s breasts, hair etc.) for both versions of the latest H-event
- NPC character art (some are teased in this post)
- Minor artworks for the Quest (A note that you can bully out of the Guard, etc.)
- 16 pages of Kira’s “appearance references” text
- Various bugfixes
We’ll release it as soon as I finish drawing the layers, the rest of the update is good to go.

Today I wanted to talk about the “text” part of our game (without spoilers):

If you already played v0.5a, then you should’ve noticed that we’ve added some “flavor” choices. Dialogue options that let you pick how Kira behaves when she talks to someone. In that particular case it’s not just flavor, those choices affect your relationship with the characters you talk to.
Right now their disposition plays a minor part, it just determines for what Kira was imprisoned during her prison quest (the old one). And soon their disposition will affect the pole event and its potential resolution.
The reason I’m bringing this up is simple - I wanna know whether or not you want to see more “flavor” choices, even if they do absolutely nothing.
Do you think they make the game better or do you feel that since they don’t do anything, they’re not worth the effort?

Writing appearance references is a bit of a challenge, but it’s fun:
- References have to make sense within the rest of the conversation;
- Kira can have just one “lewd” thing about her or maybe she’s already looking like a cum covered school desk with her breasts just hanging around and the “reference” has to make sense in all cases;
- Kira can become “lewd” at any point, so the game has to remember whether or not an NPC has already seen her and in what state she was when she met said NPC.
So, in order to create references that satisfy all the above mentioned conditions, we’ve created separate “mini conversations” that have their own flow and are integrated into the regular conversations you can have with NPC’s.
Another benefit of this approach is in the fact that the references are separated from the general text. The text just “calls” for them and they appear if Kira is lewd - meaning, that we can easily add more text, more references or edit some parts without the need to go look through the entire game.
Currently we’re just implementing them in the Modest Proposal, and for now they reference a limited amount of things - cum on face, cum on breasts, body writings and whether or not Kira’s breasts are out.
In the future we plan to dedicate one entire update to just go through the entire game and place appearance references everywhere.
But I think we can all agree that appearance references are needed, I mean, Kira can enter the Kremlin looking like a walking condom and no one bats an eye, that’s a little bit weird in my opinion.

Above you can see already edited Shwift.
“all body mods” option and fake breasts won the polls, but I’ll talk more about her in a couple of days in a separate completely “Shwift” oriented post. I’ll also start another breasts poll and her outfit poll then.

Overall, the only real problem we have is the same one we always had - time.
I’m not fast enough, both the text and the art require an enormous amount of time, but I’ll do my best to become faster without sacrificing the quality.
I mean, I just passively become slightly faster with each new drawing I make and one day I’ll run out of the NPCs I have to draw. Plus, hopefully you’ll like Moana’s quest which would mean that I can focus on drawing more.
Meanwhile, we’ll do our best and focus more on communicating with you all, showing our progress through teasers and on conducting more polls.
The current planned release schedule is as follows:
V0.5b - the upcoming “polishing” update
V0.5c - Second part of the “Modest Proposal” Quest and Pole H-event (with layers this time)
V0.5d - “Food for thots” Quest with an H-event (Moana’s quest, with layers)
V0.5.1 - “Fetish removal” system with visuals, Vivarium “Briefing” event (story event, not erotic).
Fortunately, most of the things above are already written, but I still want to go through my script at least one more time. Then I’ll draw everything and after that we’ll return to the Farm.
That’s all I wanted to say today, thank you all for your patience and support! The end is near!
2023-09-13 14:29:43 +0000 UTC
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Howdy! Like I’ve said in my last “head’s up” post, This update has proven to be too big for us to finish in the previously set time, especially since I got carried away a bit and spent most of this month on writing.
This version is definitely undercooked, it needs another week or two to become what we imagined, but it is playable and we did promise to release it at the end of the month, so we’ve decided not to delay anything and upload it as it is.
It’s pretty much a “dev” version, so It has missing pictures, missing character art, unlayered events and probably a bunch of new and exciting bugs. So if you’d like to wait for a more complete version - rest assured, you won’t have to wait long, we will release a “bugfix” that will contain the missing art as soon as I finish drawing everything.
Now, with that out of the way, here’s what this monstrosity has to offer:

Download link:
V0.5A (click me)
- Finished the main story quest - “Enemy within”
- Started a new one - “A Modest Proposal”
- 112 pages of script (including the H text)
- ”Branching” event - two event’s in one based on your previous choice (has similar text, but different art.)
- Just the “base” art, unlayered, unanimated and with no expressions.
- A bunch of bug fixes.
Note:
To access the Modest Proposal - Just follow the main quest, if you completed everything prior to this version, just talk to the Rebel Leaders (Sewer, Boat, A building next to the one where stooges live)
Note: Note: If you want to see both versions of the new event without replaying the entire game - Once you have “A Modest Proposal” Quest, Save before talking to “Gulag” (the prison warden). View the first version, load, go to the subway and use our usual “cheat terminal” (mailbox) then click on “Spoiler” option. Return to Gulag and that’s it.


Thank you pic.
We were really excited to work on the main plot again and our excitement blinded us. In retrospect, given the fact that I’m known to draw a single nipple for three months, it was rather absurd of us to think we’d manage to add two complete quests in a single update.
Every quest and every update are different, I thought I learned to not announce any dates, unless I’m 100% sure that we’ll deliver in time. But apparently I didn’t and neither did Moana.
From now on we’ll just say what we’re working on in general, without making any definitive prommisses.
That’s all I wanted to say today, thank you all for your patience and support! Bugfix/Art version will arrive as soon as it’s ready!
2023-08-31 22:01:39 +0000 UTC
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Howdy! so there’s been some significant changes since the last time we talked. I’ll talk more about it all in my next progress report, but I wanted to give you a head’s up.
The release is still scheduled for the 31st, and unfortunately I was too busy working on it this month to make any polls/teasers.
And here’s a bit about the content it’s have:
Remember I mentioned that the upcoming “Modest Proposal” quest had a problem (it had too much plot and not enough “plot”)? Well, I believe I fixed that.
First of all, the quest itself has a lot of text (over a hundred of pages) and it previously had very few interactable moments. So, I added more places where you can pick how Kira will respond and trimmed some fat.
I honestly think that the addition of new dialogue choices made the entire quest more enjoyable, but this addition bloated the whole script to roughly 200 pages. I hope that now it won’t come off as just a “wall of text”, but the option to just “space out” will be available anyways.
While the new choices are there primarily for immersion and to give you more control over how your Kira feels/behaves, they do have some consequences - they determine whether or not the NPC’s Kira talks to like her or not (we’ll use it pretty soon).
Then, I reshuffled and altered some of my plans to add a new H-event. I previously struggled to come up with something that would feel organic in this quest, but I believe I’ve found it.
The new H-event has two different branching versions that have the same meaning, similar art, and yet they are drastically different. So, this is a “duplex” kind of event, two in one - which is something we have never done before.
The reason I did all of this is simple - we started implementing this quest, I didn’t like how it turned out, so I made it better. All these changes took time of course, so we had to make some alterations to our plans.
The v0.5 will be cut into pieces.
First part (v0.5a) will have the first half of the modest proposal (100+ pages of script) and will end with a surprise branching H-event.
Second part (v0.5b) will have a second part (100+ pages) and will end with the repeatable prison pole H-event.
And the final part (v0.5c) will have Moana’s quest. Her quest is in the last part, because it’s the shortest one (around 40 pages of script) and because we thought that for v0.5 we should focus on the main plot first.
There will be no “system” updates in between. We’ll release all of the content as soon as it’s ready and only then will we begin our work on v0.5.1 that will be more “system” focused. In v0.5.2 we will return to our work on Vivarium. That’s our updated plan.

Overall, I hope you don’t mind our change of plans and I hope you will like what v0.5a brings to the table. This is the work in progress and changes like this are bound to happen, but this unfortunately means that we had to alter our plans and I feel uneasy that we deviated.
However, I honestly think we’ve made both the quest and the game better. The upcoming H-event is also really cool, but I don’t want to spoil what happens.
Previous plan for v0.5 had 100 pages and a pole event, this plan has 100 pages and a different event. The only real sacrifice we had to make is to cut out Moana’s event from this version. But it’s all worth it, in my opinion.
I’ll give you more details and we’ll return to character art polls in my next progress report. Right now, in order to implement all of my changes, we’re kind of in a “headless chicken” mode, so I just wanted to give you a quick head’s up.
That’s all I wanted to say today. V0.5a will drop on 31st as announced, thank you for your patience and support, the end is near!
2023-08-28 14:06:16 +0000 UTC
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Howdy! Here’s what’s up:
This month I was primarily writing and drawing some characters that I need for 0.5. I intend to completely finish this “preparation” phase and start drawing H-events at the beginning of the next month.
As for the release date, I feel confident saying that it will drop at the end of August, it’s just too big for us.
We will do our best to release everything that we planned for this version before the end of next month, but in case we’ll fail I have a simple plan - we’ll still release it, but without layers/bodymods (breasts, hair, tats, etc), similarly to how we were releasing our shower events earlier this year.
We will of course do our best to release everything, but with this plan I can guarantee you that there won’t be a delay.
V0.5 will have:
- Two quests. “A Modest Proposal” and “Food for thots”.
- Two H-events that will become repeatable (maybe in 0.5, maybe a bit later)
- More NPC character art upgrades

Let’s start with the quests and why there’s two of them.

This is the direct continuation of the main plot. You will use the thingy you got from New You on Shwift (the prison pole girl) to make her a functional member of society again!
You’ll talk to Razin again, meet the rebellion leaders, negotiate with Gulag and at the end of it there will be a rather modest “Proposal” that will take some freedom away from you (if you’ll agree to it).
The quest will end when you’ll unlock the “fetish removal” feature and right before your next main plot mission (Vivarium). The “Vivarium briefing” and “fetish removal” will be implemented in another “system’ focused update, since both of them require more thought and some art (briefing event art and “fetish interface” art)
Right now I think we’ll implement both the briefing and the fetish removal in v0.5.1.
- The script for this quest is already above 100 pages, but I’m not done with it. I’m not happy with some parts and I’d like to do some additional restructuring before asking Moana to code it. My self-imposed deadline is the end of this month.
- Most of the needed NPCs are also almost complete and I plan on finishing them this month as well.
- Then I will spend an entire August on drawing H-events, which should be enough time for the two of them.
Now, this quest has one problem in my opinion. There’s too much plot and not enough “plot”. This issue won’t be a problem in the final version of the game, because with our planned random events Kira won’t be able to make one step without someone harassing her.
However, this is not the final version of the game, so I kind of needed another H-event and I really had no idea what it should be, every lewd idea just felt out of place.
Which is why we’ve decided to add an H-event at a different place and we picked the one that was already written - Food for thots.

This is a side quest that was completely written by Moana and it’s kind of a “test”. We want to see whether or not you’ll like her writing and shorter H-events.
Moana already did some limited writing for the game (like Vivarium “cat on a tree” interaction), but it’s her first time writing an entire quest. Hopefully you’ll like it, if not - I’ll just edit her work more. In any case, this is good news, because with her joining me in my writing endeavors, I’ll have more time to draw and the game will be developed faster.
I did some minor editing on it, just fixed a couple of places where I felt our actors were talking out of character, but overall, I really liked her writing.
The majority of this quest is a set-up for a repeatable H-event and another way for lewd Kira’s to earn money.
With the help of Katya, Kira will fix the mysterious machine in the park and discover the beauty of supply and demand with her own hands. The repeatable event will be added in another version and both me and Moana will write for it.
The text for this quest is 100% finished and it doesn’t need any extra Npc artworks, so all I have to do is draw the H-event.

“A Modest Proposal” will have a second “prison pole” event.
And “Food for Thots” will have a short gloryhole-like H-event that’s meant to be a set-up for a varied repeatable version.
Both events will lead to the repeatable versions, we’re just not sure we’ll have time to add them as well. Repeatable versions are easier when it comes to art, but they are harder when it comes to text and code, because we want to make them varied. So we’ll probably work on them in v0.5.1.
Another thing worth mentioning, is that I’ll replace the art in the first prison poll event, but it won’t be layered and it won’t have upgraded text yet. That kind of stuff still takes time and we’ll do this in another system update, maybe in v0.5.1 as well.

Now let's talk a bit about “Shwift”.

She is an “insane” kind of character. An already lewd former Technopriestess that started her own cult just because she could. While she is a prominent member of the rebellion, her end goal is drastically different from theirs and a lot more absurd.

She isn’t mean nor angry, in fact she will be rather friendly with Kira, she just happens to be a bit of a butterface and unintentionally comes off as creepy and frightening. The dynamic between Kira and her will resemble a student/teacher one and she will call Kira her “Senpai”, so the ahegao tattoo I made is really “on brand” for her character.
On top of that, her potential “transformation” path will revolve around making her more conventionally beautiful, so she kind of has to look “scary” at first.
From a mechanical point of view, she is a “hub” character (like Katya), in a sense that you will be able to get rid of whatever fetish Kira acquired through her. Which makes her invaluable to both Kira and you as a player. I’m hoping this would raise the stakes and make you care more about her fate in her overall storyline.
I plan to use her in a couple of places - in the Movies storyline, Heist mission, Legion quest, and in the confrontation between Vivarium and Technopriests (St. Basil's Cathedral storyline). So she is a rather important character to the main plot.
Now, as you may know, she’s currently overdosed with some “lewd juice” and is willingly strapped to the prison pole, but she was lewd even before her “incident”. And I’m telling you all this so that you could better decide what her appearance should be.
She can be tattooed with a bunch of ahegao faces, she can have body-mods, she can look like that because of her background. So, when picking her appearance in the polls - don’t worry about the setting, just pick an option that you like.

Overall, the work is going smoothly and I’m confident that we’ll make it till the end of August. Next month I’ll make another post with a teaser of one of our upcoming events and I’ll conduct two more polls on “Shwift”
First one on her “outfit” - I’ll draw it when I’ll know what breast size she will have.
And the second one will be on her “name” - As you remember, Kira really dislikes the name “Shwift”, which is why she will rename her in 0.5 and I want you to pick a fitting name. The name should be lewd or degrading (for plot reasons).
So, please write your name suggestions in the comments or dm me (here or on discord) and I’ll create a “name poll” for her next week.
Here’s our current polls in case you missed the notification:
Shwift Breast size poll (click me)
Shwift Body-Mods poll (click me)
That’s all I wanted to say today, thank you all for your patience and support! The end is near!
2023-07-25 22:08:32 +0000 UTC
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Salutation! This is another “boobs” poll.
Shwift really can have any kind of boobs, since she’s both insane and extremely lewd, so pick any options you fancy.
Once again, I used Kira’s boobs to make this, it’s meant to give you a rough idea and we’re picking just “the size” here (except for the last option, it also means that her breasts will be visibly fake). I will edit whatever option wins the poll
Note: A bigger version of this picture (“in-game” resolution) is attached to my progress report.

2023-07-25 22:06:23 +0000 UTC
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Howdy again! This is a body-mods poll.
A character like Shwift is the kind of person that would get ahegao tattoos all over her body, so don’t worry about the plot and just pick whatever version you fancy.
Note: A bigger version of this picture (“in-game” resolution) is attached to my progress report.

2023-07-25 22:06:12 +0000 UTC
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Howdy! As promised, here’s v0.4.9.9b.
Now that it’s out, we’ll finally begin our work on v0.5 which will advance the main plot, but I’ll talk more about it in my next progress report.
Note: Saves work, but you have to manually copy your save folder from the previous version into the newer one. Savefiles are located in Defenestration/www/saves
V0.4.9.9b (click me)

Changelog:
- Upgraded 7 NPC artworks:
Liuda (Nude, Geisha, Sporty; Only sporty is used atm)
Nadya (Nude, Lewd, Sporty; Only Nude and Sporty are used atm)
Lenn-Y
Random Doctor (Normal and with a mask)
Razin
Supreme Leader Joey
Gulag
- Expanded the “harassment system”:
Slightly altered fake boobs for pose3 to make them compatible with outfits
Slightly altered all boobs above size5 for pose4 to make them compatible with outfits
Added Gym male2 hands to pose3 and pose4
Added Gym male2 body to pose3 and pose4
Added Tolstoy outfit to pose3 and pose4
Re-drew pose1 and all its layers (changed it to look more like Kira’s dialogue art)
Added “Technopriestess” npc to pose1
- Some events that use “harassment system” got automatically updated because of the above:
(Vivarium) “Random harassment 1” event & Repeatable version
(Gym) “Bodywritings” event & Repeatable version
(Gym) “Initial harassment” event & Repeatable version
(Gym) “Random harassment 1” event & Repeatable version
(Gym) “Random Kira masturbation” event & Repeatable version
- Updated “Tunnel harassment” (Residential area / Shower quest) H-event
Replaced old static pictures with the “harassment system” (art is layered now)
Added more Lust and Intelligence text references (text should be finished now)
Completely changed the background
Added alternative “night” version of the new background
- Updated “Legion 1” (Subway “nun”) H-event
Replaced old pics with the “harassment system” (art is layered up to “size3”, for now)
Added Lust and Intelligence text references (text should be finished now)
Completely changed the background
Slightly animated it (background and expressions)
- Changed Vivarium “harassment” background
- Resaved Kira’s face and “hair1” to fix visual glitches
- Added “+1 Charisma” as a quest reward in all our quests
- Added three short random “flashing” dialogues to the waitress job
- Fixed waitress job FPS drop
- Fixed clipping issues with hip sizes (wrong “outfit_low” pictures were called)
- Fixed breasts issue with vivarium grope (wrong male hand)
- Fixed “dorm shower” pictures appearing in “prison shower”
- A bunch of other bug fixes
- Introduced “domination” fetish and started implementing it (waitress job random “random” dialogues)

Overall, we're happy with how this update turned out and we hope that you’ll like it too, as per usual - thank you for your patience and support, the end is the near!
2023-06-30 20:36:40 +0000 UTC
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