SakeTami
MegaBlueBall

MegaBlueBall

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MegaBlueBall posts

Throwing weapons, internal shots and beach boss

Throwing Weapons: https://i.imgur.com/EBz1U68.mp4 

I want to give lots of different tools for the player so that t...

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Poll #4: New Boss of Hill Stage

It's that time of the month again were we vote on the next custom enemy character. For a small recap: The winners of the 1st poll were the plant g...

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anim preview: Flower Blossom

The casual observer asks: "Maya, what are you doing inside that flower?"

She says: "Ah.. nothing..."

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Gathering entries for Poll #4

The new stage is called "Turquoise Hills" and it connects the forest stage to the rest of the game. The next stage after this one will most likely be the humanoid ...

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Animation Preview - Flower Blossom

Who needs the gym when you have some perfectly capable workout equipment in your garden?

The preview above shows the 2 variations of the grabbing animation that will be played at random. Whil...

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MKM alpha 0.1e - patreon release

Very late, but it's finally here!

The kitsune girl is fully implemented and you can find her on the new beach stage. To access it, you need to use the dash skill to jump across the gap to the...

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Date of January Release

Hey everyone!

Given some time constraints I think I won't be able to deliver the beach boss this month, not to mention that the kitsune release is already late.

That said, I'll definite...

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Poll #3 - Results

Congratulations to the winner! The flower blossom will be the next custom enemy to be added to the game!

The technical tie between 3 runner ups really shows how competitive t...

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Preview: Kitsune Girl

Finally got around to working on the kitsune! What do you think?

I've already confirmed some details of the design with the patron and I'm now animating her. In the beginning I thought about ...

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Vote: Forest Stage - New Enemy

The entry period is now over.

The kitsune girl who won the last poll will be coming next week, so It's time to vote again and decide on which will be the next character to ge...

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MKM alpha 0.1d - patreon release

Download Link: MEGA 

Just a small update containing mainly 2 new things: View Post

Poll #3 - Gathering entries

With the holidays now over, let's get back into action!

For starters, the forest stage is in need of a 3rd common enemy to help make it more lively, so this will be the goal ...

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Dev Log - goals for January 2020

I didn't get much time to work on the game during the past week, but since I couldn't resist the urge to do game development I've started fiddling on some new stuff here and there.

One thing ...

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Poll #2 - Results

Congratulations to the winner! The kitsune girl will be the next custom enemy to be added into the game! 

In the image above you can see the final result with the View Post

MKM alpha 0.1c - patreon release

The first custom character is now in the game!

The plant girl tied for 1st place the in last poll and since she fit better for the forest theme, I've decided to work on her first. Her erotic ...

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Vote: Beach Stage New Enemy Design

The patreon release got a bit delayed, but it's coming between the 20th and 21th!

Meanwhile, the entry period for the 2nd poll has ended and now you can vote to decide on the...

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Testing the forest boss spores

The forest boss can shoot her pheromones directly at Maya when she is fainted, and this will lead her towards the boss's position.

But for fun I began messing with this feature and let the bo...

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preview: Forest Boss battle animations, devlog

Work on the boss fight is moving along nicely, and I'm confident on a patreon release with this boss fight completed around the 16th of this month.

As this is the first boss fight in the game...

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Testing the boss fight, and setting up the next poll

In the video you can see the work in progress of the boss fight. I'm using placeholders to test different skills types and I'm trying to not make the first boss fight of the game too hard.

Wh...

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WIP: Forest Boss

When the patron suggested this character, an Alraune instantly came to mind.

https://monstergirlenc...

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Poll clarifications, and next development steps

Since the 1st poll ended in a tie and I'm still figuring out the best approach to them, I've decided that the best option would be to go ahead and make them both bosses in the game, because the hug...

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Patreon release: MKM alpha 0.1b

I know it's been only 24 days since the first prototype, but I want to release what I've been working on until now for a couple of reasons:

  • I want to make patreon version releases at le...

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Poll Results: Forest Boss

Wow this was a crazy one. I've watched the votes and they changed quite a lot across all tiers. Some entries that were highly voted at the beginning changed to not being voted at all, etc.

Wi...

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Regarding the poll, suggestions and my plans for implementing them

I'm currently creating the proper forest stage and work is going well. The chosen boss will be at the far end guarding the first special skill.

Speaking of the boss, I'll close up the poll on...

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Poll: Vote for the boss of the forest stage! (Happy Luffy)

Alright, it's time for the 1st poll!

I've gathered the suggestions from the Heroic Darling patrons and condensed them into these entries with their blessing. The entry format is more or less:...

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Poll: Vote for the boss of the forest stage! (Sassy Gourmet)

Alright, it's time for the 1st poll!

I've gathered the suggestions from the Heroic Darling patrons and condensed them into these entries with their blessing. The entry format is more or less:...

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Poll: Vote for the boss of the forest stage! (Heroic Darling)

Alright, it's time for the 1st poll!

I've gathered the suggestions from the Heroic Darling patrons and condensed them into these entries with their blessing. The entry format is more or less:...

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The poll goes live on the 21st!

The sound system is almost done and since I'll be finishing work on it today, I want to open up the poll tomorrow.

So if you haven't sent your entry to the poll yet, please do so before tomor...

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Preparing the poll

As mentioned previously, this poll will decide the design of the 1st boss of the game, meaning: the fetish category and by extension the creature and ero position.

If you're of Heroic Darling...

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Moving on with development

The animations are now properly implemented into the game. 

I've also managed to fix all the bugs that were reported and I also added some new stuff and improved on others.

So with...

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