SakeTami
Symbolsloth

Symbolsloth

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Symbolsloth posts

Customize your office!

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Oh worm!

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Live now!

https://picarto.tv/symbolsloth

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Limbo Realm

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The lion- Cat Sleeps Tonight!

More cutscene work!

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we're live! Get on in!

https://picarto.tv/symbolsloth

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Kat and Mark Cutscenes

More work on the intro for the game!

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Ui work!

A wavy border and unique text box/text confirmation button

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Live now!

https://picarto.tv/SymbolSloth

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Dentist Office Work

More 3D models and texture changes, and a nice outside space with window!

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New mechanics!

- Mouths now open and close, blocking your view

- Tounges now jiggle and undulate, jumping the player backwards, and if towards the very back of the maw, down the throat

- A graphic has...

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Mouse sprite!

Mouse sprites done! 

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Picarto Live!

https://picarto.tv/SymbolSloth

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Tongue Bounce

Found a way to make the tongue more fluid via eventing!

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Dentist Chair/Office Work

Going all out!

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A beak!

More dentist inspection! This time with a new mouth design and showing off the new throat section with animated events!

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Throat idea work

So this took a lot of doing but I think the effect looks good so far! The gif doesn't show it properly but it *does loop* nicely in game

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Main char Ideas!

Dentist mouse/ Stoat / Ferret guy? Ripper Roo vibes?

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Mouth Agape!

Working on a side game while I try and figure out what I'm doing with the other game!

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More and more Cutscene work!

Working hard to make my cutscenes more eyecatching and interesting with lots of angles and movements!

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Live now

https://picarto.tv/SymbolSloth

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Intro Cutscene Work

Some familiar faces!

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A familiar Church background!

Snackdown would like a word!

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Live now!

https://picarto.tv/SymbolSloth

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Work on the bar map starts!

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Live now!

https://picarto.tv/SymbolSloth

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Boss fight look!

Follows the general same system you do to catch normal ghosts but with the added challenge of having to dodge attacks in the middle!

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Update dump! again!

This is me setting up menus, along with getting the weapon system working. Along with how most ghosts will appear when you jump into first person, a green cloud of sorts!

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Game troubles (again)

The game I've been working on is at another roadblock as its proven too laggy in practice. Gonna be rethinking what game I'm gonna do.

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Big Dump of Updates!

I got a lot of updates! Showing off new UI, new enemy mechanics and more good stuff !

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