SakeTami
TRY FOR FREE
roadtovostok

roadtovostok

patreon


roadtovostok posts

WIP Screenshot #7

Here's some of the assets that I made for the upcoming first demo. 

99% of assets were done with non-PBR approach using just a base map and simple low poly modelling.

- Antti (Deve...

View Post

WIP Screenshot #7

A few more additions and I believe that all the necessary mechanics are ready for this demo. No WIP-video this month, but I'll do a little introduction video related to the demo.

- Antti (Dev...

View Post

WIP Screenshot #6

Currently working on small trash and debris to give some post-apocalyptic vibes.

- Antti (Developer)

View Post

Public Demo 1 - Feature List

If all goes as planned, I'll be uploading the demo to Steam for review at the end of next week.

Here is a list of features that can be tested in the demo. I believe that these will give a fir...

View Post

Weekly Development Plan (12/09/2022)

Here's this week's development plan:

1. Village fences
2. Mosin–Nagant
3. Performance testing
4. Demo bugfixing
5. Demo feedback form

- Antti (Developer)...

View Post

WIP Screenshot #5

Finalizing the sandbox area for Public Demo 1. There will be a small introduction to the core mechanics, controls and playability.

- Antti (Developer)

View Post

Dev Stories #4 - The Decision Process

I don't plan to convert this Patreon to lifestyle or motivational outlet, but I think this topic is kind of important in multiple areas of our daily lives.

Crossroads
As ...

View Post

Weekly Development Plan (05/09/2022)

Here's this week's development plan:

1. Movement Inertia improvements
2. Light Cone/Beam shaders
3. Village Ground Caches
4. Village Hero Asset modelling
5. Publ...

View Post

WIP Screenshot #4

Today I'm working on a television model that is interactive and part of the demo release video.

Date: 01/09/2022

View Post

Weekly Development Plan (29/08/2022)

Here's this week's development plan:

1. WIP | Aug. 2022 (Youtube)
2. Public Demo 1 Sandbox (Finalization)
3. Audio options and volume mastering
4. Retro TV + Interf...

View Post

Dev Stories #3 - Easter Eggs

Intro
I think most of you have somekind of stories how you searched easter eggs and secrets in video games when you were younger. Back in the day, me and my cousin were huge Hal...

View Post

Updates & News (25/08/2022)

Hi!

Just wanted quickly to mention couple of things:  

1. Public Demo 1
The first demo is going according to plans and I will announce a date for its release ...

View Post

WIP Screenshot #3

Currently working on some Village areas that are linked to the lore.

Map: Village
Date: 25/08/2022

View Post

Weekly Development Plan (22/08/2022)

Here's this week's development plan:

1. New Village buildings
2. Demo Menu (Finalization)
3. New AI states (Flank & Evade)
4. AI Audio clips (Hurt & Damage)<...

View Post

Dev Stories #2- The Curated Feed

Intro
Improving your skillset and gaining more knowledge is an important topic whether you're a chef, doctor, artist, student or game developer. The ways we decide to consume ne...

View Post

WIP Screenshot #2

Today I tried to make improvised tarp shelters.

The shelter of the first demo will be something like this.

Shelter: Tarp
Date: 18/08/2022

View Post

Weekly Development Plan (16/08/2022)

Here's this week's development plan:

1. More props and visual content
2. Rain & Storm improvements
3. Global Wind Manager
4. Optics improvements
5. Public Dem...

View Post

Dev Stories #1- Hunting the Atmosphere

Intro
This is the first of these developer stories, my plan is to keep this format as casual as possible and easy way for me to express my thoughts around Road to Vostok and gam...

View Post

WIP Screenshot #1

New interior props, candles and some cottage atmosphere.

Map: Village
Date: 11/08/2022

View Post

Patreon Content Plan

Monday
Weekly Development Plan (Patreon Exclusive - Lifetime)

Thursday
WIP Screenshot (Patreon Exclusive - 1 Month)

Sunday
...

View Post

Weekly Development Plan (08/08/2022)

Here's this week's development plan:

1. Furniture props
2. Vegetation/foliage variations
3. Terrain improvements
4. Experimental boat mechanics
5. Lantern and can...

View Post

Road to Vostok Concept Art (High-res) Files

Road to Vostok Concept Art

Here's the high resolution files of Road to Vostok co...

View Post

Road to Vostok OST (Part 1) Files

Road to Vostok OST (Part 1)

Here's the wav. files for first part of Road to Vost...

View Post

Road to Vostok & Patreon

Thank you for your support!

Funding a game project is almost always a compromise...

View Post