April Community Update #2
Added 2022-04-20 17:00:33 +0000 UTCHello!
I am reworking the Unreal Mod Unlocker Source code a bunch, so it's easier to manage and read.
The Private source is getting really messy and there is too much for me to manage in a non-object-oriented programming style.
I have been running tests on the Public GitHub repo and some of
the changes I am working on can be found in the Public source as well.
I also pushed the Optimized signatures and the UE 4.0 -> 4.5 update to the public GitHub repo for everyone to explore!
Some changes that I am working on:
-Making the program source more object oriented.
-Looping function signature scans to save instructions for faster scan speeds.
-Moving hooks to their own file to get rid of clutter.
-Moving all the scanning, signatures and options to it's own classes.
Public GitHub Repo: https://github.com/IllusorySoftware/UnrealModUnlocker-Public
These are some of the changes I have made this week. :)
Take care!
/Adam J