Lenchi:
Merc Boss Sketch
As you might have noticed, I love the “Merc Boss” character a lot. I thought about how she’d traverse the city and meet up with clients without giving away the öocation of her secret hideout.
I thought she could be carried in a sedan chair, since she’s unable to move on her own anyway. We dubbed it “The Whores Carriage”

Pocket Pussy CG
Finished all the lines and base shapes and started shading the pocket pussy CG. The furry part was a lot more complex than I thought at first.


Here's my final version for the Pocket Pussy CG Nita is working on the background, the ads, and the various pocket pussies that will hang from the stand:
1 - Human version with lube cable inserted

2 - Furry version with penetration

3 - All 3 boob sizes

4 - Cumshot + Cum jug being filled up

5 - Rough testing for the holo effect

My goal was to push his amazing design by reducing it to what would work in our game. For an easy understanding of the droid's purpose and functionality. I think we'd be getting the most out of his help if he can already align concepts with the chibi level of detail in TCNN.
We are going to take your cum, please do not resist.
Inventory Icon
Perversion brew flask icon for Calliach's lair

World Building
There hasn’t been that much art from me the last two weeks since we had several extensive meetings discussing the world and lore of TC:NN, and of Neon City in particular. We’ve made big progress, and I can’t wait for players to be able to dive deeper into our world while we go along.
External Art
The fantastic Bunk prepared some concept that breathe new life into the world of TC:NN. He had some really cool ideas on how the people doing the maintenance work around the city could have little helper droids.
LenChi did some overpaints that try to make the silhouette easier to work with in our chibi-style overworld. We are still trying to figure out which approach is best when working with external help.
We’re really happy with Bunk’s ideas! Here’s the overpaints and process of feedback:

We decided we’ve pushed it too far into the “cutesy minion” direction, so we dialed it back. We’d like the droid to look both cute and weird at the same time.
Bunk imagined that people could even mod their droids and add different…you know - pieces on top of their robo arms.

Less:
Less has been working out some android part concepts for Zoey.
That feeling when knee surgery is tomorrow:

Bonus racer version with wheelies
When you put your android girl into sport mode:

JustNox:
Here is the WIP 3D version of Neon city just to get a better feel of how exactly big the city is as well as its intricate layers :


Ohm_Ena:
The other cat ear variations have been added to Zoey’s overworld model
Catgirl enjoyers rejoice!:

NPC female mafia outfits (two outfits with two slight color variations, hair, hat and medicines on the thigh for different skins) added!
It's dangerous to go alone take this!


Here you can also see the different body modification parts that anyone could have:

Max got their female chest plate, you can swap between the male and female one at your desire:

Aine:
All the overworld female torso modification variations. That was a mouthful:

How they would look in-game:

And last but not least male android body variations, still WIP!

Juno:
Juno has been helping us get the more concrete jungle Neon City feel with towering buildings that make you feel like you are in a big city:






PMPerfect:
PMPerfect has been preparing part for the bridges and areas surrounding it

BlauKitten:
Blau has been diligently implementing a new Lovense API. The benefit of this new API vs the one we’ve been using in Third Crisis, is that you can directly connect your toy to the game instead of having to go through the lovense app. Going through the Lovense app is still supported though.

Bear:
Bear has been testing a more psychedelic feeling for the drunk effect:

Here are some potential shader concepts and how they would look in the pocket pussy stand:


Access all the new scenes in the gallery:

Mirrors and reflections tend to be a bit hard to capture in games since you don’t want the image to look exactly the same as the character and background and you also want the player to immediately recognise the distinction.
For now it was settled with some smaller time reflections on glass surfaces:

The bad end scene has been complete with voice acting and ready to be enjoyed:


Vils:
Hey all, Vils here!
I’ve been buried in VA implementation for the past couple weeks. So far, I’ve implemented just about 3 hours of continuous voice acting. With about an hour and a half of that being just from Zoey. Now there’s just over an hour of Zoey VA left that still needs to be implemented. All in all, we’ll have over four hours of voice acting added in 0.2 once I’m done implementing it.
It’s been a crazy ride, and every single VA has given incredible performances that will elevate the story more than we ever could in the original Third Crisis.
Unfortunately, I can’t show you any gifs with sound to hear the results, but just imagine really awesome voices in these gifs.


Nita:
Lenchi has passed the torch to Nita to continue the shading and finalized touches for the pocketpussy CG:

Outsourced:
DRex:
DRex did the honours of drawing our gone rogue AI character in the place she was confined in for a long time :

Anduo Games
2025-06-24 12:05:12 +0000 UTCAnduo Games
2025-06-11 22:04:36 +0000 UTCTyler john watson
2025-06-10 03:37:28 +0000 UTCPhoneMyat Htoo
2025-06-09 04:27:55 +0000 UTCCrossbow1701
2025-05-31 01:11:31 +0000 UTCCandySoftStudios
2025-05-30 22:26:06 +0000 UTC