RetroArch β Netplay Relay server updates
Added 2019-12-29 20:00:07 +0000 UTCTo read the full article, click here.
Netplay Relay server updates
We fixed a critical bug that would cause all players to be disconnected from the relay server if one player was leaving the game. That bug had been open for one year and we were finally able to fix it.
Overall stability has also improved. We fixed a memory leak that would cause the relay server to become unresponsive after some time.
We also updated our relay server infrastructure so that we can roll out new server locations easier should the need arise. This also enables us to roll out server fixes faster.
Roadmap
There are several issues on our roadmap that we are going to address soon:
- Fix the βspectatorβ bug when using the relay server β
When a player switches into the spectator mode (pressing βiβ) while using the relay server, all players will disconnect. - Fix the βheader bugβ when using the relay server β
Currently some client combination canβt play together using the relay server, since they get a βinvalid headerβ error message when joining the netplay session . For example, some Android devices can suffer from this with a netplay session hosted by a PC user.
You donβt need to upgrade your current RetroArch version to benefit from these improvements. Itβs all server-bound.