MagicaCSG Demo: Add/Remove Control Points in Polygons/Polylines
Added 2025-01-11 23:35:03 +0000 UTCChange to the same method used in Swept Splines to add/remove points in Polygons/Polylines:
No more P2/P3/P4/P5 options.
Maximum number of points increased to 8.
SHIFT+Drag a control point to insert a new control point next to it.
(* the hotkey was previously ALT+Drag)
Press Delete to remove the selected control point.
Can also click the βΈ/β΄ buttons on the top bar to remove/add control points.
Will be released for the prototype tier of this month.
Comments
Oh dang...OKAY this is gonna seriously be awesome. Finally, we can have more than 4 points on a complex geometry. Kind of magica dream come true. Will you be able to taper at both ends on polylines? I noticed activating Z or Y no longer causes it to taper at both ends like it used too. Control point doesn't seem to work on poly lines or shapes either.
Immortal Turk
2025-01-13 02:32:07 +0000 UTCit requires C1 continuity for control point sizes (currently it's C0). need some research for that.
ephtracy
2025-01-12 12:04:07 +0000 UTCπ€© Your development pace is impressive. πͺ Will you also include two-directional tapering? (both outer ends) That would be very useful too. Ideally with positive and negative values, so the outer ends can also be thicker than the center of a line.
Metin Seven
2025-01-12 09:46:45 +0000 UTC