This is not the Updated i planed to do. That one is still comming later.
I just wanted to show off that i finaly managed to produce a fluid sim that im very sadisfied with. After so many days of tweaking and waiting for bakes to finish, i now have a pretty good idea of what parameters i need to look out for to solve most of the problems these simulations pose.
I have avoided these like the plague up to this point exactly because it takes so long to figgure out what works and i thought i wouldnt be able to do something else whyle the simulation is baking but turns out i can work just fine on another scene whyle waiting for the bake to finish with just a few performance issues here and there but at least the software isnt crashing.
I will still be using my old methodes for certain shots because in a lot of cases they get me the result i want in much shorter time but there are cases like the shot im showing here where it would realy show its limitations and not look as good in the end.
So in short, i might be doing more cum shots in the future. :P
I hope you like how it turned out. I was just very excited to share this breakthrough and hope you all have a pleasant weekend. ^^
Ali
2025-11-09 15:20:53 +0000 UTCKosmist
2025-11-09 13:19:55 +0000 UTCJoshua Fajutrao
2025-11-09 05:24:07 +0000 UTC