Fluid sims broke me this time. I spent days trying to figgure out how to make some decent looking fluids and even tho im making good progress at getting there it takes a lot of time finding the right values because you need to bake the simulation every time you want to check if it looks the way you want it to and 1 bake can take hours.
This is how it currently looks: (Still looks too much like glichy whater to me)

But i still got lots of things to tweak in order to make it look better.
Luckily i am able to work on other shots whyle waiting for the fluid to bake. There is nothing realy holding my back there accept for my own excitement for the project. which lead to me adding a bunch of exras details like voicelines between the characters that need to be lip synced and more complex transition shots aswell as adding to the main poses.

So i will need some extra time because i blew the project out of the original proportion with all the ideas i added. Its gonna be a longer and more complex animation in the end so i hope taking that extra time is alright. I havent felt this excited about a project in a long time and realy want to make it stand out. My estimate would be 1-2 weeks. Ill post another update before than to let you know how things are shaping up.
Vacui
2025-10-31 23:58:55 +0000 UTCCakeCommander
2025-10-30 16:13:36 +0000 UTC