scraw appearance replacement (animation reset)
Added 2024-08-09 09:48:21 +0000 UTCUpdate on August 11: Fixed the error that the combat model is too small
This is a re-animated version of scraw, which has not been fully tested. If you find any problems, please actively fan'kui
Comments
Your artworks are really nice. Thank you for your reply!
Normal person
2024-11-14 17:24:59 +0000 UTCYes, we have received a lot of feedback about this module. When trying to fix the problem, we found that the effect of the repair was not ideal (manifested by the low resolution of the combat model), so we temporarily gave up on repairing the module. The current recommendation is not to use the replacement module for the Screamer
zhuma
2024-11-14 17:01:21 +0000 UTCI have problem, too. Maybe 'crow.sprite.combat.atlas' file can't load the 'crow.sprite.combat.png' file...
Normal person
2024-11-13 18:24:33 +0000 UTCI'm sorry for replying just now. This situation did not occur during testing. I need some time to check.
zhuma
2024-08-20 15:04:26 +0000 UTCHappens to both SFW & NSFW versions
U
2024-08-18 06:07:35 +0000 UTCI double checked, and the file is indeed there. The path is correct too.
U
2024-08-18 06:00:01 +0000 UTCCouldn't find file mods ... monsters/crow/anim/crow.sprite.combat.atlas
U
2024-08-18 05:59:35 +0000 UTCAssert Failed: (spine_data->atlas != nullptr) SpineDataFactory::LOADINGTHREAD_Build in spinedata_factory.cpp line 98
U
2024-08-18 05:59:00 +0000 UTCI get the following error:
U
2024-08-18 05:57:20 +0000 UTC