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PACK 26: Curse of Strahd - Castle Ravenloft 2F

If you're enjoying our maps, we invite you to consider supporting us on Patreon or Beneos-Battlemaps.com. Your support helps us create more content to captivate your players and enrich your gaming experience.

All our work is funded by our incredible community. As a token of our gratitude, we're proud to offer all our 2D battle maps for free! This is our way of saying 'Thank You' for your support and contribution.

➤ Pack 26: FREE BATTLE MAPS


This pack is now available in your master list!

➤ Tier 4: MASTER LIST

➤ Tier 3: MASTER LIST

➤ Tier 2: MASTER LIST

➤ Tier 1: MASTER LIST

P.S.: The music in this video was made by the incredible Jon Rob.

DISCLAIMER:

I love Wizards of the Coast and admire their work. Although I work super hard on my standard of quality this is no official content! This map pack is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

PACK 26: Curse of Strahd - Castle Ravenloft 2F

Comments

Yes, the new features are implemented in the latest regular module release 1.3.0

Beneos Battlemaps

Thank you sooo much for your kind words!

Beneos Battlemaps

@Beneos Is this with the new 2.0 features or not yet?

Erebus Kingsley

Another amazing set!!!

Allison Moore

Today I was able to take the time to upgrade to Foundry 8.8 and install the new beneos battlemaps module. What a WONDER in every way. Beyond praising the quality of the maps that are incredible. The access to the diaries, scenes and images makes running a game like this incredibly easy, comfortable and immersive. Once again you surpassed yourself Ben. My group is in Van Richten's tower and I was thinking of taking them to the Wizard of Wines and Kresk, but no doubt they are going to have a dinner in a well known castle in Bariovia hehe.

Santiago Esterlus

No Moulinette hast the current maps but they are not yet working with scene packer and the POI Teleports yet (Blair is working on it at the moment)

Beneos Battlemaps

Are the updates done to the module already pushed to Moulinette? I imagine I would need to re-pull in any changed scenes. Just making sure it is up to date there so I know if I need to pull down the maps manually or not.

Krahnin

Exactly - download the map folders you would like to use (most likely always the latest one) and the module to detect the newest map pack.

Beneos Battlemaps

So download 24/25/26 AND Foundry Module?

Stefano

Every module version only supports all the maps in the past. Future maps can't be detected until you update the module with the newest relase.

Beneos Battlemaps

Hi Ben, for TIER 4 people with all previous release already downloaded, is it sufficient to download 24 / 25 / 26 directories?

Stefano

You always impress me, it is fantastic. The only thing I am sad about, is nothing you did - but that the setting is so dark. Dark scenes on the TV is harder to view for the players, and harder to enjoy all your amazing details and art. But that is the horror setting - it is just dark. I'll just turn up brightness on the TV :D Keep up the awesome work buddy, you have almost covered all of Barovia, and that is an impressive feat.

Jesper

AMAZING WORK!! Going to Ravenloft in two weeks!

Francisco Sapene

Yes - you can overwrite everything. But keep in mind that I also updated some older maps of release 25 and 24 to connect the teleporters to the new maps.

Beneos Battlemaps

Hey Ben! If we were part of the 2.0.0 beta, should we override everything with the 1.3.0 version anyway?

Guido Contreras Woda


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