New PTB release soon
Added 2024-06-12 08:03:14 +0000 UTCWe've entered crunch time to get a PTB released this Friday. We are also hosting an event on Saturday using the new PTB and a new version of Clawie's Selection Car Pack! Please join to try the new cars and let us know if you find anything broken on the PTB version of the track as this is a stable release candidate.
Link to our Discord: https://discord.gg/shutokorevivalproject
Link to the event: https://discord.com/events/500246817833877505/1250165331113283634
The download links for the car pack and PTB will be posted around Friday evening (EU time).
SRP 0.9.3 PTB2 Changelog:
Visuals
Added more scenery to Yaesu
Adjusted rainbow bridge emissives
Increased night light brightness in some buildings
Added 3D Trees in Mirai
Small visual upgrades in Mirai
Small visual upgrades in Shibuya Crossing
Fixed AO samples in tunnels
New lighting arrangment in tunnels
Removed 2D tree shadows for CSP trees
Other
Collision fixes in Shibuya Crossing
Performance
Made Mirai work better with CSP chunks loading
Reduced object count in Mirai
Optimized some meshes in Mirai
Known bugs
Some trees might have incorrect shading because of their position relative to the terrain. This will be corrected when we get more tree models
Due to baked-in road camber added by CSP (which is beyond our control), large water puddles might appear where roads overlap or at road edges
We are experimenting with a new way to do road marking textures that helps with CPU performance. However as a side effect, markings appear blurry at an angle. We are looking for ways to fix this
Comments
Hello, I have the Shutoko highway map, but how do i find the inner city drift map?
jon
2024-06-25 17:14:59 +0000 UTCGREAT... thanks for this continuous support! <3
Jacopo Di Giuli
2024-06-12 08:16:32 +0000 UTChehehe yesssssssir
demo3902_Shutoko_Addict
2024-06-12 08:05:38 +0000 UTC