SakeTami
DillDoe
DillDoe

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Mirror Ball

Mirror Ball outfit & scene


INCLUDED


INSTALLATION

Download into your VaM\AddonPackages directory

Open Demo scene.

The mirror ball light can be controlled via plugin, same controls as regular in game lights. (ie. intensity, range, color, etc..)


KNOWN ISSUES

There might be a conflict of lighting with the mirrorball asset and in scene lights.  Set the in scene lights (ie. invisible light) Render Mode from Auto to ForcePixel.

The earrings might cause an strain. I did notice in VR that sometimes, there was a 10 frame drop when looking directly at the earrings.  Maybe it's a mix of the earrings and hair that cause it, but just let you know that that might be the reason for the drop in frame rates.  So you can remove them if you experience frame drops.

I did turn off softbody physics in the scene, weirdly to prevent clipping of the dress and the body.  It also reduce the strain and ran better.   So for scenes that requires quick body motions, good idea to turn this off.


NOTES

I was planning to release the outfit last Friday, but then as always I started adding stuff and adding stuff, hence the delay.

I wanted to do the hairstyle, figure I can do it on the weekend and release everything then.  Then I wanted earrings and had the idea, "what if the outfit did act like a mirror?"  So I took a tangent to see if I could script a basic camera render (ie. mirror) onto the outfit.  Well after wasting a whole day trying I remember that trying to change the shader on the outfit, kills the cloth physics.  So that idea was scrapped.

I did manage to finish over the weekend, then while testing and playing around in VaM, decided I wanted a disco theme scene.

The light up disco floor wasn't an issue, just in game cyberpunklight in a grid.  Now I didn't really waste my time adding & moving them one at a time to form the grid.  I did it the super lazy way of Merge loading.  I basically made a 2x2 (4 lights) set all my settings and save it.  Renumbered them and then Merge Load the save one to get a 4x4 grid.  Rinse & Repeat till I got 6x12 grid dance floor that lit up on contact.

To finish it off, an actual Mirror Ball.

I was planning to do everything as one unity asset, but for some reason I couldn't get the ball to reflect the skybox even though I did everything right in unity with shader & reflection probe.  I also tried my idea for the outfit by using camera render, but that didn't work either.  Instead of wasting more time, I just textured the in game sphere.  (thinking I might be getting rusty with unity assets)

I couldn't get the reflection/lighting of the mirror ball in game, so that had to be an unity asset.  Originally I had plan on using particles to stimulate the reflection because it was less resource intensive than actual light.  But I had major issue with collision.  As most know, high speed & collision are literally hit or miss in VaM.  So I had to go back to using lights.

I had to use 5 spotlights in all to fake a point/sphere light in order to project the mirror ball textures, top, bottom & 3 for the sides.  I did try to be fancy and do one light for the side, but having it rotate 360 really fast.  That did not turn out well.

I recycled my script I was using for the original unity asset mirror ball to on just the light, which was mainly just rotation animation.  I also added light controls so you can adjust it depending on the size of the room you're using it in.

The mirror ball is what actually took me the most time to do cause I keep having to redo stuff cause I didn't like the look.  I actually was working on a script to make the floor work like a disco floor with color changes and preset patterns

This one is going to take some time since it's more involved, so decide to stop here and work on it later.

So what was just suppose to be a mirror ball inspired outfit ballooned out to a full mirror ball/disco theme.  

Also, last thing.  I did use an in game look instead for the demo (ren's evey) to avoid any addon conflict with the look I'm using.  You can load whatever look you want and use the saved Clothing Preset and reselect the hairstyle.


Credits

Girl is my Mena 

everything  made from scratch



Mirror Ball Mirror Ball Mirror Ball

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