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🎆 2026 New Year’s Baileywiki Release – Fog of War 🎆

⚔️ Cry havoc and let loose the hounds of war! ⚔️
This month doesn’t just mark a new year and a new asset release—it marks something entirely new for Baileywiki…

🧠 Introducing BatlGrid (pronounced Battlegrid)

We’re launching BatlGrid, an AI-powered map editor—the first in what we hope will be a growing suite of tools and toys for everyday DMs, creators, and even players. This first release features a gallery of Baileywiki maps ready to edit and reskin!

🔍 Watch the Release Video and jump to the 2nd timestamp for the BatlGrid overview:
👉 https://batlgrid.ai/

BatlGrid is FREE for everyone to try, with loads of bonus credits included for Advanced Tier and higher supporters.

🧱 Foundry Basic Release – Fog of War

This month’s theme is Fog of War, and we’re loading you up with battlefield essentials:

🌿 Foundry Advanced Release

Advanced Tier supporters get everything above, plus:

🗺️ Dungeondraft Tier

As always, you’ll receive:

🎥 Release Video Link
Your upvotes, likes, and comments help us more than you know—thank you for supporting Baileywiki and helping us keep building cool stuff! ❤️

Happy mapping, and happy New Year! 🥂🎲

Change Log

## Baileywiki Change Log

**Asset Summary**

- Baileywiki Mass Edit Updates

- New Presets (391)

- New Scenes (12)

- New Objects (350)

- New Paths (20)

- New Patterns/Terrains (11)

- New Walls (31)

**Baileywiki Mass Edit Updates**

Here's a summary of the Baileywiki Mass Edit tool's recent updates:

### New Functionality & Major Changes

*   **Advanced Search Capabilities:**

    *   Added support for logical operators `OR` and `AND` within all preset search contexts, enabling more complex and refined queries (e.g., `(statue OR chair) AND (elvish OR orcish #ruined)`).

*   **Indexer Enhancements:**

    *   Introduced a new `Index Merge` form that appears after generating an index, providing a clear overview of folder, file, and tag counts from the Virtual Directory, the latest scan, and pre-built indexes.

    *   Added an option to "Discard VIRTUAL DIRECTORY," allowing users to replace the existing Virtual Directory with the latest scan rather than merging, while preserving tags for shared files.

    *   Implemented a new feature to export and import the VIRTUAL DIRECTORY index.

    *   Streamlined the indexing process by removing the `Override Tags` and `Fresh Scan` settings.

*   **Preset Browser Overhaul:**

    *   Replaced the `Tag Selector` with a new `Saved Searches` system. Users can now save the complete state of their current search (including query, category, layer switch, auto-scaling, external compendiums, and Virtual Directory settings) with custom labels and background colors. Saved searches can be reordered and clicked to instantly recreate the desired search environment.

*   **Migration Improvements:**

    *   Enhanced the migration API to ensure the Mass Edit index is reloaded for migrated compendiums.

    *   Improved Token Attacher migration to accurately account for control token offset.

*   **Scenescapes Improvements:**

    *   Refined Token box selection to better accommodate artworks that include large empty areas.

### General

*   General bug fixes and performance improvements.

---

## Foundry Basic Content

**New Presets**

*Tags: 2026, baileywiki, bw, jan, new*

  - bw_dead_body_villager (17)

  - bw_terrain_patch_dirt_clearing (6)

  - bw_terrain_patch_grassy_clearing_green (5)

  - bw_tree_fallen (8)

  - bw_war_archer_post_wood (16)

  - bw_war_archer_post_wood_bloodied (16)

  - bw_war_arrows (12)

  - bw_war_banner_standard_01

  - bw_war_banner_standard_fallen (5)

  - bw_war_barricade_rock_reinforced_01h_tunnel_door_stone

  - bw_war_barrier_mantlet (3)

  - bw_war_battleground_clutter_prefab (2)

  - bw_war_dead_horse (4)

  - bw_war_dead_horse_bloody (4)

  - bw_war_dead_soldier_horse_banner_prefab (2)

  - bw_war_fort_gate_wood (4)

  - bw_war_fort_gate_wood_05_beam (2)

  - bw_war_fort_gate_wood_open (3)

  - bw_war_fort_gate_wood_repaired_open_opaque (6)

  - bw_war_fort_siege_ballista_platform_prefab_01 (2)

  - bw_war_fort_wall_barricade (6)

  - bw_war_fort_wall_barricade_spikes (2)

  - bw_war_fort_walls_stone_reinforced_01

  - bw_war_fort_walls_towers_prefab (8)

  - bw_war_siege_weapon_catapult (3)

  - bw_war_siege_weapon_clean (2)

  - bw_war_target (22)

  - bw_war_target_dummies_prefab (2)

  - bw_war_targets_prefab_01

  - bw_war_trench_ (30)

  - bw_war_trench_dirt_stair (5)

  - bw_war_trench_dirt_stair_reinforced (4)

  - bw_war_trench_reinforced_path (5)

  - bw_war_trench_stair (9)

  - bw_war_trenches_prefab (6)

**New Scenes**

  - - Battlefield (2)

  - 00 Inventory Fog of War Battlefield

  - 00 Inventory Fog of War Forts

  - 00 Inventory Fog of War Plain Terrains

  - 00 Inventory Fog of War Trenches

  - 01 Unlimited Template  (3)

  - Diorama - Fort and Battlefield

  - Diorama - Stone Fort Defense Desert

  - Fort and Battlefield Large

---

~~~~~~~~~~~~~~~~~~

BAILEYWIKI 3D - v0.13.3

~~~~~~~~~~~~~~~~~~

NEW 3D SCENES:


NEW 3D ASSETS:

121 new exterior “Jungle-themed” assets, consisting of trees, stones, and enough foliage to create a thick and varied undergrowth in any tropical scene.

“Foliage” - Medium-sized plants of various shapes and sizes

“Foliage Small” - Small and tiny plants, individual flowers, mushrooms etc for precise detail work or unusual applications.

“Jungle Stone” - Several assets intended to be used as rocks, combined into cliff faces, and a giant carved stone head with matching door to use as the entrance of an ancient dungeon.

“Jungle Trees” - Trees and corresponding large pieces of foliage


## Dungeondraft Assets

**New Objects**

📁 fog-of-war

  📁 fog-of-war

    📁 war-archer-post

      📁 archer-posts-bloodied

        - bw_war_archer_post_wood_bloodied (16)

      📁 archer-posts-cleaned

        - bw_war_archer_post_wood (16)

    📁 war-arrows

      - bw_war_arrows (12)

    📁 war-assault-towers-wood

      - bw_assault_tower (9)

      - bw_assault_tower_ (3)

      - bw_assault_tower_10b_open-arrows_nobg

    📁 war-banner-standards

      - bw_war_banner_standard_01

      - bw_war_banner_standard_fallen (5)

    📁 war-barriers

      - bw_war_barricade_rock_reinforced_01h_tunnel_door_stone

      - bw_war_barricade_rock_reinforced_stone (7)

    📁 war-battlefield-terrains-tileable

      - bw_war_battlefield_tileable (3)

    📁 war-dead-villagers

      - bw_dead_body_villager (17)

    📁 war-fort-gates

      - bw_war_fort_gate_wood (5)

      - bw_war_fort_gate_wood_05_beam (2)

      - bw_war_fort_gate_wood_open (3)

      - bw_war_fort_gate_wood_repaired_open_opaque (6)

    📁 war-horses-dead

      - bw_war_dead_horse (4)

      - bw_war_dead_horse_bloody (4)

    📁 war-mantlets

      - bw_war_barrier_mantlet (3)

    📁 war-prefabs

      - bw_war_battleground_clutter_prefab (2)

      - bw_war_dead_soldier_horse_banner_prefab (2)

      - bw_war_fort_siege_ballista_platform_prefab_01 (2)

      - bw_war_target_dummies_prefab (2)

      - bw_war_targets_prefab_01

      - bw_war_trenches_prefab (6)

    📁 war-siege-weapons

      - bw_war_siege_weapon_catapult (3)

      - bw_war_siege_weapon_clean (2)

    📁 war-targets

      - bw_war_target (22)

    📁 war-trees-fallen

      - bw_tree_fallen (8)

    📁 war-trenches

      - bw_war_trench_dirt (29)

      - bw_war_trench_dirt_reinforced (36)

    📁 war-trenches-stairs

      - bw_war_trench_dirt_stair (5)

      - bw_war_trench_dirt_stair_reinforced (5)

      - bw_war_trench_stair (10)

      - bw_war_trench_stair_reinforced (14)

**New Paths**

  - bw_war_barricade_rock_path_reinforced_01a_stone

  - bw_war_trench_reinforced_path (5)

**New Patterns/Terrains**

  - bw_terrain_patch_dirt_clearing (6)

  - bw_terrain_patch_grassy_clearing_green (5)

**New Walls**

  - bw_war_fort_wall_barricade (18)

  - bw_war_fort_wall_barricade_spikes (2)

  - bw_war_fort_wall_barricade_walkway (2)

  - bw_war_fort_walls_stone_reinforced_01

  - bw_war_fort_walls_towers_prefab (8)

🎆 2026 New Year’s Baileywiki Release – Fog of War 🎆 🎆 2026 New Year’s Baileywiki Release – Fog of War 🎆

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