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Baileywiki Feb 2026 - 3D Release - Fort Update!

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Baileywiki Feb 2026 2D Release - Nihon Sun Rising, Dungeondraft, BatlGrid Enhancements

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Baileywiki Foundry Content - Updates Regularly

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Baileywiki Master Patreon Post

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🎆 2026 New Year’s Baileywiki Release – Fog of War 🎆

⚔️ Cry havoc and let loose the hounds of war! ⚔️
This month doesn’t just mark a new year and a new asset release—it marks something entirely new for Baileywiki…

🧠 Introducing BatlGrid (pronounced Battlegrid)

We’re launching BatlGrid, an AI-powered map editor—the first in what we hope will be a growing suite of tools and toys for everyday DMs, creators, and even players. This first release features a gallery of Baileywiki maps ready to edit and reskin!

🔍 Watch the Release Video and jump to the 2nd timestamp for the BatlGrid overview:
👉 https://batlgrid.ai/

BatlGrid is FREE for everyone to try, with loads of bonus credits included for Advanced Tier and higher supporters.

🧱 Foundry Basic Release – Fog of War

This month’s theme is Fog of War, and we’re loading you up with battlefield essentials:

  • 🏰 Siege equipment

  • 🧱 Modular forts

  • 🪵 Battlefield debris

  • 🕳️ A full trench system

  • 🚪 New animated fort doors (perfect for battering down)

🌿 Foundry Advanced Release

Advanced Tier supporters get everything above, plus:

  • 🧠 BatlGrid bonus credits

  • 🌴 A brand-new set of 3D jungle props

  • 🗺️ New 3D scenes from Lettuce

🗺️ Dungeondraft Tier

As always, you’ll receive:

  • 🧩 All the pieces used in this release

  • New paths for laying down fort walls and trenches

🎥 Release Video Link
Your upvotes, likes, and comments help us more than you know—thank you for supporting Baileywiki and helping us keep building cool stuff! ❤️

Happy mapping, and happy New Year! 🥂🎲

Change Log

## Baileywiki Change Log

**Asset Summary**

- Baileywiki Mass Edit Updates

- New Presets (391)

- New Scenes (12)

- New Objects (350)

- New Paths (20)

- New Patterns/Terrains (11)

- New Walls (31)

**Baileywiki Mass Edit Updates**

Here's a summary of the Baileywiki Mass Edit tool's recent updates:

### New Functionality & Major Changes

*   **Advanced Search Capabilities:**

    *   Added support for logical operators `OR` and `AND` within all preset search contexts, enabling more complex and refined queries (e.g., `(statue OR chair) AND (elvish OR orcish #ruined)`).

*   **Indexer Enhancements:**

    *   Introduced a new `Index Merge` form that appears after generating an index, providing a clear overview of folder, file, and tag counts from the Virtual Directory, the latest scan, and pre-built indexes.

    *   Added an option to "Discard VIRTUAL DIRECTORY," allowing users to replace the existing Virtual Directory with the latest scan rather than merging, while preserving tags for shared files.

    *   Implemented a new feature to export and import the VIRTUAL DIRECTORY index.

    *   Streamlined the indexing process by removing the `Override Tags` and `Fresh Scan` settings.

*   **Preset Browser Overhaul:**

    *   Replaced the `Tag Selector` with a new `Saved Searches` system. Users can now save the complete state of their current search (including query, category, layer switch, auto-scaling, external compendiums, and Virtual Directory settings) with custom labels and background colors. Saved searches can be reordered and clicked to instantly recreate the desired search environment.

*   **Migration Improvements:**

    *   Enhanced the migration API to ensure the Mass Edit index is reloaded for migrated compendiums.

    *   Improved Token Attacher migration to accurately account for control token offset.

*   **Scenescapes Improvements:**

    *   Refined Token box selection to better accommodate artworks that include large empty areas.

### General

*   General bug fixes and performance improvements.

---

## Foundry Basic Content

**New Presets**

*Tags: 2026, baileywiki, bw, jan, new*

  - bw_dead_body_villager (17)

  - bw_terrain_patch_dirt_clearing (6)

  - bw_terrain_patch_grassy_clearing_green (5)

  - bw_tree_fallen (8)

  - bw_war_archer_post_wood (16)

  - bw_war_archer_post_wood_bloodied (16)

  - bw_war_arrows (12)

  - bw_war_banner_standard_01

  - bw_war_banner_standard_fallen (5)

  - bw_war_barricade_rock_reinforced_01h_tunnel_door_stone

  - bw_war_barrier_mantlet (3)

  - bw_war_battleground_clutter_prefab (2)

  - bw_war_dead_horse (4)

  - bw_war_dead_horse_bloody (4)

  - bw_war_dead_soldier_horse_banner_prefab (2)

  - bw_war_fort_gate_wood (4)

  - bw_war_fort_gate_wood_05_beam (2)

  - bw_war_fort_gate_wood_open (3)

  - bw_war_fort_gate_wood_repaired_open_opaque (6)

  - bw_war_fort_siege_ballista_platform_prefab_01 (2)

  - bw_war_fort_wall_barricade (6)

  - bw_war_fort_wall_barricade_spikes (2)

  - bw_war_fort_walls_stone_reinforced_01

  - bw_war_fort_walls_towers_prefab (8)

  - bw_war_siege_weapon_catapult (3)

  - bw_war_siege_weapon_clean (2)

  - bw_war_target (22)

  - bw_war_target_dummies_prefab (2)

  - bw_war_targets_prefab_01

  - bw_war_trench_ (30)

  - bw_war_trench_dirt_stair (5)

  - bw_war_trench_dirt_stair_reinforced (4)

  - bw_war_trench_reinforced_path (5)

  - bw_war_trench_stair (9)

  - bw_war_trenches_prefab (6)

**New Scenes**

  - - Battlefield (2)

  - 00 Inventory Fog of War Battlefield

  - 00 Inventory Fog of War Forts

  - 00 Inventory Fog of War Plain Terrains

  - 00 Inventory Fog of War Trenches

  - 01 Unlimited Template  (3)

  - Diorama - Fort and Battlefield

  - Diorama - Stone Fort Defense Desert

  - Fort and Battlefield Large

---

~~~~~~~~~~~~~~~~~~

BAILEYWIKI 3D - v0.13.3

~~~~~~~~~~~~~~~~~~

NEW 3D SCENES:

  • Derelict Chapel

  • Derelict Chapel (Night)

  • Chapel Basement

  • Desert Home

  • Snowy Encounter (Cave Entrance)

  • Snowy Encounter (Cliffside Wagon)

  • Snowy Encounter (Fort Entrance)

  • Snowy Encounter (Ice Cave)

  • Snowy Encounter (River Crossing)

  • Snowy Encounter (Source of Cold)


NEW 3D ASSETS:

121 new exterior “Jungle-themed” assets, consisting of trees, stones, and enough foliage to create a thick and varied undergrowth in any tropical scene.

“Foliage” - Medium-sized plants of various shapes and sizes

“Foliage Small” - Small and tiny plants, individual flowers, mushrooms etc for precise detail work or unusual applications.

“Jungle Stone” - Several assets intended to be used as rocks, combined into cliff faces, and a giant carved stone head with matching door to use as the entrance of an ancient dungeon.

“Jungle Trees” - Trees and corresponding large pieces of foliage


## Dungeondraft Assets

**New Objects**

📁 fog-of-war

  📁 fog-of-war

    📁 war-archer-post

      📁 archer-posts-bloodied

        - bw_war_archer_post_wood_bloodied (16)

      📁 archer-posts-cleaned

        - bw_war_archer_post_wood (16)

    📁 war-arrows

      - bw_war_arrows (12)

    📁 war-assault-towers-wood

      - bw_assault_tower (9)

      - bw_assault_tower_ (3)

      - bw_assault_tower_10b_open-arrows_nobg

    📁 war-banner-standards

      - bw_war_banner_standard_01

      - bw_war_banner_standard_fallen (5)

    📁 war-barriers

      - bw_war_barricade_rock_reinforced_01h_tunnel_door_stone

      - bw_war_barricade_rock_reinforced_stone (7)

    📁 war-battlefield-terrains-tileable

      - bw_war_battlefield_tileable (3)

    📁 war-dead-villagers

      - bw_dead_body_villager (17)

    📁 war-fort-gates

      - bw_war_fort_gate_wood (5)

      - bw_war_fort_gate_wood_05_beam (2)

      - bw_war_fort_gate_wood_open (3)

      - bw_war_fort_gate_wood_repaired_open_opaque (6)

    📁 war-horses-dead

      - bw_war_dead_horse (4)

      - bw_war_dead_horse_bloody (4)

    📁 war-mantlets

      - bw_war_barrier_mantlet (3)

    📁 war-prefabs

      - bw_war_battleground_clutter_prefab (2)

      - bw_war_dead_soldier_horse_banner_prefab (2)

      - bw_war_fort_siege_ballista_platform_prefab_01 (2)

      - bw_war_target_dummies_prefab (2)

      - bw_war_targets_prefab_01

      - bw_war_trenches_prefab (6)

    📁 war-siege-weapons

      - bw_war_siege_weapon_catapult (3)

      - bw_war_siege_weapon_clean (2)

    📁 war-targets

      - bw_war_target (22)

    📁 war-trees-fallen

      - bw_tree_fallen (8)

    📁 war-trenches

      - bw_war_trench_dirt (29)

      - bw_war_trench_dirt_reinforced (36)

    📁 war-trenches-stairs

      - bw_war_trench_dirt_stair (5)

      - bw_war_trench_dirt_stair_reinforced (5)

      - bw_war_trench_stair (10)

      - bw_war_trench_stair_reinforced (14)

**New Paths**

  - bw_war_barricade_rock_path_reinforced_01a_stone

  - bw_war_trench_reinforced_path (5)

**New Patterns/Terrains**

  - bw_terrain_patch_dirt_clearing (6)

  - bw_terrain_patch_grassy_clearing_green (5)

**New Walls**

  - bw_war_fort_wall_barricade (18)

  - bw_war_fort_wall_barricade_spikes (2)

  - bw_war_fort_wall_barricade_walkway (2)

  - bw_war_fort_walls_stone_reinforced_01

  - bw_war_fort_walls_towers_prefab (8)

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Baileywiki Dec 2025 Release - The Long Winter

It's going to be a long winter, but fortunately you'll have lots of toys to unwrap early. This month is full, and I mean full, of assets... almost 800 new assets. Snowy forts, frosty siege weapons, and frozen bodies. Add to this our 3D scenes and props, and you've got more than enough to keep you busy. Here's a breakdown:

⚙️ Mass Edit & Nuts and Bolts Updates

We've been hard a working developing a new way to get Baileywiki content. No more massive modules. If you're a Forge user or just interested in testing, come ping me on Discord!

🧱 Foundry Basic (2D) Release

The Long Winter features almost 800 new assets and prefab. This is a massive release and should pretty much take care of winter scenes forever.

✨ Highlights include:

  • Dead Frozen Soldiers and Villagers

  • Snowy Forts and Siege Weapons including siege towers, ballista platforms, and more

  • Snowy Terrains and Nature assets, patterns, and paths

🏗️ Foundry Advanced (3D) Subscribers

An epic sci-fi prop release!

Lots of new scenes by Swift and Lettuce!

🪨 Dungeondraft Subscribers

🎨 All the new assets, almost 800! Featuring snow barrier walls, paths, lots of new patterns, and so many objects
👉 Grab them here

Thanks as always for supporting Baileywiki and helping us make magic! ❤️

Change Log

##12.3.2025 

## Foundry Basic Content

## Baileywiki Change Log

**Asset Summary**

- Baileywiki Mass Edit Updates

- New Presets (129)

- New Scenes (19)

- New Objects (532)

- New Paths (29)

- New Patterns/Terrains (124)

- New Walls (5)

**Baileywiki Mass Edit Updates**

Here's a summary of the recent updates for the Baileywiki Mass Edit tool:

*   **Scene and Preset Management Improvements:**

    *   Token dimension updates on Scenescapes are now blocked by default to prevent system or third-party modules from breaking auto-scaling functionality.

    *   The Preset Browser will automatically switch to, or create, the default preset compendium if the working pack is removed, improving usability.

*   **API Enhancements:**

    *   A new API, `MassEdit.updatePresetTags(...)`, has been introduced, allowing for mass importing of tags using a `{ uuid: ["tag1"], uuid2: ["tag1", "tag2"]}` format.

    *   The `MassEdit.exportPresets(...)` API now includes a `query` option, enabling users to filter exported presets.

*   **Tagger Rule Handling:**

    *   Tagger rules are now fully handled by the Mass Edit tool, significantly improving the accuracy of rule application when spawning multi-placeable presets.

---

## Foundry Basic Content

**New Presets**

*Tags: 2025, ale, barrels, beer, blacksmith, buildings, bw, camping, carnival, ceiling-lights, circus, city, clutter, craft, crates, dec, decoration, diorama-utility, dungeons, equipment, exterior, facades, fair, festival, interior, land, lights, market, merchant, new, settlement, signs, statues, storage, town, utility-tag, utility-tile, vehicles, village, wagons, wine*

  - Brush: Scaffolding Platform Wood Multi

  - Brush: Siege Weapons Ballista Multi

  - Brush: Terrain Patch Snowy

  - Brush: Winter Assault Towers

  - Brush: Winter Battlefield Patch Snowy

  - Brush: Winter Dead Soldier Body Colorable Snowy

  - Brush: Winter Dead Villager Body Snowy

  - Brush: Winter Fort Barricade Reinforced Snowy

  - Brush: Winter Fort Siege Weapon Ballista Platforms

  - Brush: Winter Frozen Ponds

  - Brush: Winter Ice Floating 01

  - Brush: Winter Siege Weapon Tower Multi

  - Brush: Winter Siege Weapons Battering Rams

  - Brush: Winter Siege Weapons Catapults

  - Brush: Winter Siege Weapons Trebuchets

  - Brush: Winter Sign Sandwich Board Snowy

  - Brush: Winter Snow Piles 01

  - Brush: Winter Snowman (Statues)

  - Brush: Winter Storage Barrels Clutter

  - Brush: Winter Storage Chests Trunks Wood Clutter

  - Brush: Winter Storage Prefabs Barrel Crate Sack Clutter

  - Brush: Winter Tent Tribal Snowy Facade Multi

  - Brush: Winter Terrain Patch Diorama Snow

  - Brush: Winter Tree Log Fallen

  - Brush: Winter Tree Snowy Overhead

  - Brush: Winter Wood Platforms

  - Holiday Christmas Tree

  - Holiday Christmas Tree Indoors

  - Snowy Clearing

  - Snowy Hills v2

  - Snowy Water v2

  - Winter Barricade Reinforced Snowy 01h Tunnel Door

  - Winter Barricade Snowy 01h Tunnel Door

  - Winter Barricade Snowy Platform 01

  - Winter Bunker Barricade Snowy  Siege Turret 01

  - Winter Bunker Snowy Siege 01

  - Winter Campsite Snowy 01 Multi MATT

  - Winter Fort Siege Weapon Ballista Platform Wagon

  - Winter Merchant Snowy 05 Blacksmith

  - Winter String Lights Lanterns Holiday Christmas Overhead 01

  - Winter Tents Snowy Prefab

  - Winter Wagon 01 Artificer Mechanical

  - Winter Wagon 01 Fortune Teller

  - Winter Wagon 03 Scavenger

  - Winter Wagon Cover Snowy Multi

  - Winter Wagon Snowy 04 Barrels Prefab

**New Scenes**

  - - Winter Terrain Snowy (2)

  - 00 Inventory Winter Battlefield

  - 00 Inventory Winter Bridges, Paths, Terrains

  - Diorama - Snowman Last Stand

  - Diorama - Winter Camp

  - Diorama Winter Cliff Dead Fall

  - Winter Camp Tribal Living with Blacksmith

  - Winter City Streets Holiday

  - Winter Fort Defense 01

  - Winter Frigid Northern Waste

  - Winter Tavern Christmas Tree

New Tiles (See Dungeondraft Assets Below).

---

## Dungeondraft Assets

**New Objects**

📁 2025-12-long-winter

  📁 winter-barrels

    - bw_winter_carnival_wagon_04_barrels_snowy

    - bw_winter_docks_storage_barrel_fish_snowy (7)

  📁 winter-boards

    - bw_winter_beam_snowy (4)

    - bw_winter_wood_board_sanded_snowy (8)

    - bw_winter_wood_piece_beam_thatch_snowy (3)

  📁 winter-bridges

    - bw_winter_bridge_ (27)

    - bw_winter_bridge_wood_suspension_snowy (2)

    - bw_winter_cave_bridge_natural_01_snowy

    - bw_winter_platform_bridge_01_snowy (2)

    - bw_winter_platform_wood_bridge_natural_snowy (2)

    - bw_winter_stone_bridge_snowy (2)

    - bw_winter_stone_ruins_bridge_broken_snowy (3)

    - bw_winter_wood_bridge_goblin_01_snowy

  📁 winter-chests-trunks

    - bw_winter_chest_metal_ (23)

    - bw_winter_chest_ornate_gold_silver_ (9)

    - bw_winter_chest_trunk_wood_ (39)

  📁 winter-cobblestone-tileable

    - bw_winter_stone_floor_tile_black_tileable_snowy (3)

  📁 winter-crates

    - bw_winter_catacomb_clutter_crates_prefab_ (8)

    - bw_winter_clutter_prefabs_ (9)

    - bw_winter_clutter_prefabs_12_shelves_closet_kitchen_snowy15

    - bw_winter_clutter_prefabs_16_closet_rustic_kitchen_snowy14

    - bw_winter_clutter_prefabs_17_closet_rustic_kitchen_pantry_sacks_snowy13

    - bw_winter_clutter_prefabs_barrels (3)

    - bw_winter_clutter_storage_lobster_cages_nets_docks_prefab (2)

  📁 winter-ice-chunks-floating

    - bw_winter_ice_floating (13)

  📁 winter-platforms-wood

    - bw_winter_wood_platform_snowy (22)

  📁 winter-ponds-frozen

    - bw_winter_pond_frozen_snowy (16)

  📁 winter-prefabs

    - bw_winter_bunker_platform_snowy_01_prefab

    - bw_winter_bushes_trees_ruins_prefab_01 (2)

    - bw_winter_campsite_tent_interior_snowy (3)

    - bw_winter_merchant_snowy (6)

    - bw_winter_merchant_snowy_05_blacksmith

    - bw_winter_merchant_snowy_itinerant (3)

    - bw_winter_snow_battlefield_01_prefab

    - bw_winter_snow_map_prefab (2)

    - bw_winter_snowy_01_prefab (2)

    - bw_winter_treasure_cache_snowy_01_prefab

    - bw_winter_tree_snowy (2)

    - bw_winter_wagon_snowy_02_prefab

  📁 winter-roofs

    - bw_gray_harbor_winter_building_roof_snowy (35)

  📁 winter-siege-weapons

    - bw_winter_siege_weapon_ballista (2)

    - bw_winter_siege_weapon_trebuchet_snowy (2)

  📁 winter-signs

    - bw_winter_sign_sandwich_board_snowy (5)

  📁 winter-snow-piles

    - bw_winter_snow_pile (16)

  📁 winter-snowmen

    - bw_winter_snowman (4)

    - bw_winter_snowman_04_knight

    - bw_winter_snowman_05_archer

  📁 winter-soldiers-dead

    - bw_body_soldier_dead_knight_snowy (6)

  📁 winter-tents

    - bw_winter_tent_03_snowy

    - bw_winter_tent_camping_snowy (2)

    - bw_winter_tent_colorable_snowy (8)

    - bw_winter_tent_tribal_snowy (4)

  📁 winter-towers-wood

    - bw_winter_assault_tower_snowy_10a_closed

  📁 winter-trees-fallen

    - bw_winter_tree_fallen_snowy (8)

  📁 winter-trees-twisted

    - bw_winter_tree_twisted_snowy (15)

  📁 winter-villagers-dead

    - bw_dead_body_villager_snowy (17)

  📁 winter-wagons

    - bw_winter_carnival_wagon_01_artificer_snowy

    - bw_winter_carnival_wagon_02_fortuneteller_colorable_snowy

    - bw_winter_carnival_wagon_03_junk_colorable_snowy

    - bw_winter_gray_harbor_carriage_wagon_snowy (5)

    - bw_winter_hay_prefab_wagon_snowy (3)

    - bw_winter_vehicle_wagon_snowy (5)

    - bw_winter_wagon_cover_colorable_snowy (4)

    - bw_winter_wagon_cover_snowy (3)

  📁 winter-weapons

    - bw_winter_weapon_snowy (25)

**New Paths**

  - bw_path_cobblestone_river_elvish_snowy (5)

  - bw_winter_barricade_snow_snowy_path_reinforced_01a

  - bw_winter_platform_wood_bridge_natural_01_path_snowy

  - bw_winter_river_path (9)

  - bw_winter_wood_bridge_goblin_01_path_snowy

  - bw_winter_wood_piece_beam_thatch_path_snowy (2)

**New Patterns/Terrains**

  - bw_winter_terrain_patch_05

  - bw_winter_terrain_patch_battlefield (23)

  - bw_winter_terrain_patch_prefab_300_snowy

  - bw_winter_terrain_patch_river_snowy (13)

  - bw_winter_terrain_patch_rocky_tor_ruins_snowy_prefab (2)

  - bw_winter_terrain_patch_rocky_tor_snowy (53)

  - bw_winter_terrain_patch_snowy (18)

  - bw_winter_terrain_tileable_snowy (13)

**New Walls**

  - bw_winter_bunker_reinforced_wall_snowy_01_prefab

  - bw_winter_snow_fort_defense_wall_prefab (4)

 

---

##Foundry Advanced Content

~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v0.13.2~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • Supply Base

  • Supply Base (Night Ops)

  • Roadside Tavern

  • Roadside Tavern (Nighttime Mood)

  • Inn/Brothel Ground Floor

  • Inn First Floor

  • Brothel First Floor

  • Inn Basement/Cellar

  • Rooftops

  • Jousting Field

NEW ASSETS:

290 new scifi assets split into two groups of 145 - one at “full size” that are the correct scale for token-size people to enter into/interact with, and one scaled down group intended to be used as terrain for larger-scale games such as Lancer or Battletech, or just as smaller-scale map

  • “Large Buildings” - buildings large enough to have an interior, either containing an entire encounter or part of an encounter.

  • “Small Buildings” - buildings that do have interiors but are quite small; pod habitats, street vendors, field outpost buildings and accessories.

  • “Very Large” - two background-scale (ie very large) launchpads

  • “Walls” - a collection of wall pieces to define the edges of installations

  • “Doors and Doorframes” - a large collection of doorframes that will fit any of the buildings that have entrances, and a matching collection of doors that can be used with those frames

  • “Props” - structures, accessories and other props that are decorative/do not have interiors, such as modular pipes, refinery equipment, ‘silo’ structures, communications towers etc

View Post

Dungeondraft Monthly Updated - New Dungeondraft Assets

*UPDATED December 3, 2025*

See the entire release here, including Dungeondraft release details or scroll to the end for this snippet of the release.

NEW ASSETS:

750 new assets (objects, patterns, textures, and paths). See the Easy Download Table for details.

IMPORTANT!!

This release leverages three new optional Dungeondraft mods (all free). You can find them here:

https://cartographyassets.com/assets/87173/convert-object-to-pattern/
https://cartographyassets.com/assets/57470/blurred-edge-patterns/ https://cartographyassets.com/assets/57221/colourable-objects-and-paths/
SEE TUTORIAL

EASY DOWNLOAD TABLE

Easily find and download all updated packs here.

Full Change Log 

HOW TO WORK WITH ZIP FILES IN PARTS (001, 002, 003, etc)

NOTE: Some packs exceed the file size limit of Patreon. Use 7zip (free). The packs are downloadable in .ZIP files separated into parts (001, 002, etc).  1. Put them in the same folder. 2. Right-click Part 001 and select "Extract Here". It should automatically detect, unzip, and combine all parts. 3. You won't see a visual indication that anything happened, but you should see a new .dungeondraft_pack file in the folder, and it's size should be larger than the sum of its parts.

THE ARCHIVE (ORIGINAL DUNGEONDRAFT FILES)

The Archive is where I put all of my original Dungeondraft map files. It's a trove of design work that you can examine or modify as you like. I make no guarantees for any old scenes since artists change their organization all the time, and some packs require a premium investment.

*UPDATED October 6, 2025*

See the entire release here, including Dungeondraft release details or scroll to the end for this snippet of the release.

IMPORTANT!!

This release leverages three new optional Dungeondraft mods (all free). You can find them here:

https://cartographyassets.com/assets/87173/convert-object-to-pattern/
https://cartographyassets.com/assets/57470/blurred-edge-patterns/ https://cartographyassets.com/assets/57221/colourable-objects-and-paths/
SEE TUTORIAL

NEW ASSETS:

450 new assets (objects, patterns, textures, and paths). See the Easy Download Table for details.

EASY DOWNLOAD TABLE

Easily find and download all updated packs here.

Full Change Log 

HOW TO WORK WITH ZIP FILES IN PARTS (001, 002, 003, etc)

NOTE: Some packs exceed the file size limit of Patreon. Use 7zip (free). The packs are downloadable in .ZIP files separated into parts (001, 002, etc).  1. Put them in the same folder. 2. Right-click Part 001 and select "Extract Here". It should automatically detect, unzip, and combine all parts. 3. You won't see a visual indication that anything happened, but you should see a new .dungeondraft_pack file in the folder, and it's size should be larger than the sum of its parts.

THE ARCHIVE (ORIGINAL DUNGEONDRAFT FILES)

The Archive is where I put all of my original Dungeondraft map files. It's a trove of design work that you can examine or modify as you like. I make no guarantees for any old scenes since artists change their organization all the time, and some packs require a premium investment.

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 01B Artificial - v0.0.8
~~~~~~~~~~~~~~~~~~

NOTE: The sample scene for August 2025 requires these three free mods to render everything correctly: 

Direct Links to mods (all free!):

TILES: (293 new)

  • OBJECTS:

    • bw_gray_harbor_roof_gable_window (12)

    • bw_gray_harbor_boathouse_01_clean

    • bw_gray_harbor_boathouse_01_door_closed

    • bw_gray_harbor_boathouse_01_door_open

    • bw_gray_harbor_boathouse_01_roof_clean

    • bw_gray_harbor_mansion_01_level_00_basement_clean

    • bw_gray_harbor_mansion_level_clean (3)

    • bw_gray_harbor_mansion_01_level_02_roof_a_clean

    • bw_gray_harbor_mansion_01_level_02_roof_b_clean

    • bw_gray_harbor_mansion_01_level_02_turret_a_clean

    • bw_gray_harbor_mansion_01_level_02_turret_b_clean

    • bw_gray_harbor_mansion_01_level_03_roof_clean

    • bw_gray_harbor_carriage_wagon (5)

    • bw_gray_harbor_docks_bollard (12)

    • bw_gray_harbor_building_prefab (6)

    • bw_gray_harbor_docks_barrier_beam_wood_stone (2)

    • bw_gray_harbor_docks_cleat (15)

    • bw_gray_harbor_rope (10)

    • bw_gray_harbor_docks_wood (36)

    • bw_gray_harbor_docks_wood_platform (9)

    • bw_gray_harbor_docks_wood_stairs (5)

    • bw_gray_harbor_docks_wood_prefab_platform (10)

    • bw_gray_harbor_docks_wood_prefab_stairs (3)

    • bw_gray_harbor_docks_wood_127_prefab_platform_stairs

    • bw_gray_harbor_docks_wood_prefab (2)

    • bw_gray_harbor_docks_wood_stair (13)

    • bw_gray_harbor_docks_wood_stair_down (2)

    • bw_gray_harbor_fog (31)

    • bw_gray_harbor_fog_spirit (5)

    • bw_gray_harbor_wood_ladder (7)

    • bw_gray_harbor_lighting_lamp_lantern (7)

    • bw_gray_harbor_lighting_lamp_lantern_post (14)

    • bw_gray_harbor_docks_post_pillar_wood (5)

    • bw_gray_harbor_building_roof (42)

  • PATHS:

    • bw_gray_harbor_docks_path_01

    • bw_gray_harbor_docks_railing_path (4)

    • bw_gray_harbor_roof_path (2)

    • bw_gray_harbor_stair_path (3)

  • PATTERNS/TERRAINS:

    • bw_gray_harbor_fog_pattern_tileable (5)

    • bw_gray_harbor_docks_tileable (4)

    • bw-gray-harbor-docks-unlimited-tileablea (2)

    • bw-gray-harbor-docks-unlimited-tileableb (2)

    • bw-gray-harbor-docks-unlimited-tileable-01c

    • bw-gray-harbor-docks-unlimited-tileable-water (2)

View Post

Baileywiki Nov 2025 Release! Catacomb Dungeon, 3D Props and Scenes, Dungeondraft Assets

💀 Catacomb Dungeon Release is Here! 🕯️

Welcome to the cold, wet labyrinth of the latest Baileywiki release — Catacomb Dungeon!
This one’s packed with atmosphere and features new animated doors, tons of new rooms, and much more.

🧰 Don’t miss the new tutorial on the MATT Helper Module — it’s one I really like, and I think you’ll like it too!
👉 Watch the tutorial here

⚙️ Mass Edit & Nuts and Bolts Updates

Introducing the brand-new 🧭 “Baileywiki” tab in your sidebar!
Now you can easily access:

  • 🧩 Asset Browsers

  • ⚒️ Macros

  • 🎓 (NEW!) Tutorials

Let me know what you think of it — your feedback helps me shape what comes next! 💬

🧱 Foundry Basic (2D) Release

💀 Catacomb Dungeons bring dozens of new rooms, overlays, and props — everything you need to build your own sprawling underground network or customize the premade scenes.

✨ Highlights include:

  • ⚙️ Animated doors you can drop into any map

  • 🩸 Dead bodies and blood splatter for that perfect grim touch

🏗️ Foundry Advanced (3D) Subscribers

🔥 An awesome new Ruins Prop Set — perfect for transforming any scene into a crumbling, ancient ruin.

🧙 Plus, brand-new interactive scenes from Swift and Lettuce that you’ll definitely want to add to your campaigns!

🪨 Dungeondraft Subscribers

🎨 Over 300 new tiles, paths, walls, and patterns for the Catacomb Dungeon set!
Build your own dark depths with endless combinations.
👉 Grab them here

Thanks as always for supporting Baileywiki and helping us keep this creative community thriving! ❤️

If you enjoy this release, drop a comment or share your builds — I love seeing what you all make with these tools.

##11.3.2025 

**Asset Summary**

- Baileywiki Mass Edit Updates

- New Presets (47)

- New Scenes (17)

- New Objects (531)

- New Walls (19)

**Baileywiki Mass Edit Updates**

Here's a summary of the new functionality, features, and major changes for the "Baileywiki Mass Edit" tool:

*   **Directory Indexer Enhancements:**

    *   Individual directories can now be toggled on/off, allowing users to index a specific subsection of directories.

    *   A new `Fresh Scan` setting has been added, which, when enabled, ignores the current index and performs a fully fresh scan. Any directory not selected during this process will not be included in the resultant index.

    *   Scrollbars have been added for improved navigation within the indexer.

*   **API Additions:**

    *   A new async hook, `MassEdit.loadPreset`, has been introduced. This hook is called when preset data is required during non-spawn contexts, such as media previews.

    *   A new API method, `MassEdit.exportPresets({...})`, is now available. It accepts flags to export the current working compendium, external compendiums, or virtual directories, and can also return presets in JSON format without exporting.

*   **Preset Browser Improvements:**

    *   The `Placeables` category is now locked onto by default.

    *   The `Scene` category is now hidden behind a dropdown menu by default, streamlining the browser interface.

*   **Scenescapes Functionality:**

    *   Token rings are now disabled when tokens are being dragged onto scenescapes.

*   **Miscellaneous Enhancements:**

    *   Select tools for Ambient Lights, AmbientSounds, and Measured Templates will now be active by default when their respective layers are first selected.

*   **General:**

    *   General bug fixes and performance improvements.

---

## Foundry Basic Content

**New Presets**

*Tags: 2025, braziers, bw, crypts, dungeons, lights, new, nov, stone, torches*

  - Brush: Blood Splatter

  - Brush: Catacomb Body Corpse Mummy

  - Brush: Catacomb Bones Humanoid

  - Brush: Catacomb Brazier with Lights

  - Brush: Catacomb Ceramic Urns

  - Brush: Catacomb Coffin

  - Brush: Catacomb Decorations

  - Brush: Catacomb Equipment Tools

  - Brush: Catacomb Floor Ornaments

  - Brush: Catacomb Floor Pits Natural

  - Brush: Catacomb Floor Tiles Broken

  - Brush: Catacomb Fungi

  - Brush: Catacomb Metal Gate

  - Brush: Catacomb Mortar Bones

  - Brush: Catacomb Stairs Rooms Platforms

  - Brush: Catacomb Stone Altar Blood

  - Brush: Catacomb Stone Dungeon Hallways

  - Brush: Catacomb Stone Stairs

  - Brush: Catacomb Storage Crates Prefab

  - Brush: Catacomb Thrones and Statues

  - Brush: Catacomb Tombs

  - Catacomb Door Animated Overhead Multi MATT

  - Catacomb Gate Metal Multi MATT

**New Scenes**

  - 00 Inventory Bodies and Perspective Book Shelves

  - 00 Inventory Catacomb Dungeon Rooms 2 (Copy)

  - Catacomb Dungeon 01a Blood Altar

  - Catacomb Dungeon 01b Graverobbers

  - Catacomb Dungeon 02a Burial Room of the Dark Septon

  - Catacomb Dungeon 02b Crypt Crawl

  - Catacomb Dungeon 02c Crumbled Floor and Treasure

  - Catacomb Dungeon 03a Enchanted

  - Catacomb Dungeon 04a Large Crawl

  - Catacomb Dungeon 05a Throne Room Crypt

Set the Dungeondraft Assets below for all new tiles.

---

##Foundry Advanced Content

## Dungeondraft Assets

**New Objects**

📁 catacomb-dungeons

  📁 catacomb-dungeons

    📁 blood

      - bw_blood_splatter (11)

    📁 cabinets

      - bw_book_shelf_large (7)

    📁 catacomb_prefabs

      - bw_catacomb_dungeon_prefab (46)

    📁 catacomb-altars

      - bw_catacomb_altar_stone (2)

      - bw_catacomb_altar_stone_blood (3)

    📁 catacomb-bones

      - bw_bones_human_ (3)

      - bw_catacomb_bones_human_pile (4)

      - bw_catacomb_bones_mortared (5)

    📁 catacomb-broken-tile

      - bw_catacomb_tile_broken (10)

    📁 catacomb-coffins

      - bw_catacomb_coffin_wood (14)

    📁 catacomb-corpses

      - bw_catacombs_body_corpse_mummy (10)

    📁 catacomb-crates

      - bw_catacomb_clutter_crates_prefab (8)

    📁 catacomb-equipment

      - bw_catacomb_equipment_tool_shovel (4)

      - bw_catacomb_equipment_weapon_mace (2)

    📁 catacomb-fungi

      - bw_catacomb_fungi (5)

    📁 catacomb-gates

      - bw_catacomb_gate_metal (20)

    📁 catacomb-hallways

      - bw_catacomb_stone_hallway (15)

    📁 catacomb-pillars

      - bw_catacomb_pillar_stone (3)

    📁 catacomb-pits

      - bw_catacomb_pit (10)

      - bw_catacomb_pit_ (20)

      - bw_catacomb_pit_hole (6)

      - bw_catacomb_pit_hole_lichen (2)

    📁 catacomb-props

      - bw_catacomb_stone_01 (2)

      - bw_catacomb_throne_stone_statue (3)

    📁 catacomb-rooms

      - bw_catacomb_dungeon_room (60)

      - bw_catacomb_dungeon_room_ (17)

      📁 catacomb-roomsB

        - bw_catacomb_dungeon_room (60)

        - bw_catacomb_dungeon_room_ (17)

    📁 catacomb-stairs

      - bw_catacomb_stairs_stone_spiral (4)

    📁 catacomb-stone-ornaments

      - bw_catacombs_dungeon_stone_ornament (9)

    📁 catacomb-stone-passages

      - bw_catacombs_dungeon_stone_passage (15)

    📁 catacomb-terrains

      - bw_catacombs_dungeon_mortar_bones_01_512dpi

    📁 catacomb-urns

      - bw_catacomb_ceramic_ (19)

    📁 catacombs-brazier

      - bw_catacomb_lighting_brazier (11)

    📁 dead-soldiers

      - bw_body_soldier_dead_knight (31)

**New Walls**

  - bw_catacomb_wall_stone (13)

~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v0.13.1~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • Fort Forsaken

  • Fort Forsaken (Night)

  • Wolf Lair

  • House in the North

  • Moonlit House in the North

  • Crashlanded

  • Sacred Tree

  • The Pit

  • Town Square

  • Waiting for Sunday

NEW ASSETS:

”Mountain” themed arrangement of ~105 assets:

  • 11x large trees, ~10 foliage props

  • 20x rock-type props (various sizes, shapes)

  • 32x ruin elements (pillars, walls, doors, stairs)

  • 11x standing stones (5x glowing runes, 6x blank)

  • 9x misc decorative props (cart, boat, decor)

  • 12x new materials (6x splatmap textures, 6x pbr materials)

View Post

Baileywiki Oct 2025 Release! Harvest Calling. Witch and Wiccan, 3D props and Scenes, and Dungeondraft Assets

🍂 Harvest is calling… and shadowy whispers ride the wind. 🕯️ It’s time for the October 2025 Baileywiki Release! This one’s bursting with autumnal assets 🌾, witchy and wiccan vibes 🧙‍♀️, and fresh new features to level up your Foundry experience.

⚙️v13 Support Only⚙️

We are now fully and only supporting v13 so you will have to be on that version to leverage the assets this month and going forward.

⚙️ Mass Edit Enhancements

You can now access all Baileywiki content instantly with new quick-access buttons 🔘 every time you open your Mass Edit Asset Browser.
➡️ Jump straight to 2D Scenes & Assets or 3D Scenes & Assets with a single click!

🧩 Nuts & Bolts

Free for everyone! 🎁
Introducing a Universal Animated Door 🚪 — a new Mass Edit preset that lets you animate the doors on almost any map, even those with baked-in door art!
✨ Try it out and let me know how you’d improve it.
🎥 Check out the full tutorial here: [link]

🧹 Basic Patreon Tiers (2D)

  • 🌙 Harvest Calling assets — three new witchy buildings (with roofs + interiors!)

  • 💡 Gorgeous new String Lights for instant atmosphere

  • 🌲 A forest full of new Terrain Spawners, Tiles, Presets, Scenes, and Templates

🔥 Advanced Tiers (3D)

  • ⛺ Beautiful new 3D scenes to explore or customize

  • 🪵 A full camping asset pack plus tons of detailed props for that next-level realism

🍁 Dungeondraft Tiers [quick link]

All the new 2D assets, including:

  • 🧱 Fresh patterns, terrains, and paths

  • 🍂 Fast ways to scatter fallen leaves and create that cozy autumn feel

🕸️ October’s all about magic, mystery, and making your maps come alive.

Thank you all for supporting Baileywiki and helping us push the boundaries of what Foundry can do! 💜

ALL MODULES

  • All modules now require v13+ (free module update to come)

  • We’re also moving to using v0.<Foundry Major Version>.xx for versioning numbers for clarity on all modules except for Mass Edit

Change Log

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI MASS EDIT - v2.2.1 (v13)~~~~~~~~~~~~~~~~~~

Here's a summary of the new functionalities and major changes for the "Baileywiki Mass Edit" tool:

*   **Preset Browser Enhancements:**

    *   The `Placeables` category is now locked by default.

    *   The `Scene` category is now hidden behind the dropdown menu by default.

*   **Scenescapes Improvements:**

    *   Token rings are now disabled when dragging tokens onto scenescapes.

*   **New API Functionality:**

    *   A new API method, `MassEdit.exportPresets`, allows exporting presets with options for current working compendium, external compendiums, virtual directories, or returning data directly in JSON format.

    *   New hooks, `MassEdit.renderPreset` and `MassEdit.ready`, have been introduced for greater integration and module readiness detection.

    *   A new API, `MassEdit.registers.registerSceneControlMacro`, enables registering custom macro buttons to be displayed when clicking the Mass Edit scene control.

    *   A new API, `MassEdit.recoverPresetIndex`, has been added to help recover missing preset index entries for specific compendiums.

*   **Directory Indexer Updates:**

    *   The Directory Indexer has been updated to Appv2.

    *   A new `Tokenize` option for directory paths automatically applies a `token` tag to image files found within, causing them to be displayed as Tokens in the browser.

    *   The `Auto-Save Index` option now prompts the user to select a destination directory.

*   General bug fixes and performance improvements.

~~~~~~~~~~~~~~~~~~BAILEYWIKI NUTS AND BOLTS - 0.13.0~~~~~~~~~~~~~~~~~~

NEW MACROS:

  • Optimize Scene Macro (for use with Terrain Spawners). This is an optional optimization macro. It does require premium module, Media Optimizer, by Ripper

NEW MASS EDIT PRESETS:

  • Animated Doors. These are special doors that can drop into any existing map to cover the artwork and make animated doors work in that scene.

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI TOWNS- v0.13.0~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~BAILEYWIKI CITY DISTRICT 01 - v0.13.0~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~BAILEYWIKI MAPS PREMIUM - v0.13.0~~~~~~~~~~~~~~~~~~

ENHANCEMENTS:

  • Unlimited Terrain Spawners now all use the new UI (v13 only)

**Asset Summary**

- New Presets (40)

- New Scenes (28)

- New Tiles (454)

**New Tiles**

📁 harvest-calling

  📁 harvest-decor

    📁 harvest-campfire

      - bw_harvest_campfire_light (13)

    📁 harvest-farm-tools

      - bw_harvest_farm_tools (3)

      - bw_harvest_farm_tools_ (2)

      - bw_harvest_farm_tools_perspective (6)

      - bw_harvest_farm_tools_pickaxe_14_perspective

      - bw_harvest_farm_tools_pitchfork_02b

    📁 harvest-food-horns

      - bw_harvest_food_horn (4)

    📁 harvest-food-table-feasts

      - bw_furniture_harvest_table_feast_benches (20)

    📁 harvest-lanterns-paper

      - bw_harvest_lantern_paper (13)

    📁 harvest-lanterns-pumpkin

      - bw_harvest_pumpkin_jack-o-lantern (9)

    📁 harvest-prefabs

      - bw_harvest_campfire_benches_01

      - bw_harvest_clearing_feast_tables_benches (2)

      - bw_harvest_feast_tables_benches_01

      📁 harvest-tree

        - bw_harvest_tree_twisted_lights_cages (9)

    📁 harvest-scarecrows

      - bw_harvest_scarecrow (9)

    📁 harvest-tents

      - bw_harvest_merchant_vendor_canopy (10)

      - bw_harvest_tent_canopy (18)

    📁 harvest-wagons

      - bw_harvest_wagon_wood (4)

  📁 harvest-natural

    📁 harvest-mushrooms

      - bw_harvest_mushrooms (5)

    📁 harvest-tree-autumn

      - bw_harvest_tree_autumn (6)

    📁 harvest-trees-twisted

      - bw_harvest_tree_autumn (2)

      - bw_harvest_tree_twisted (15)

  📁 witch-and-wiccan

    📁 statues-figurines

      - bw_witch_statue_figurine_ (5)

      - bw_witch_statue_figurine_01 (2)

      - bw_witch_statue_figurine_wood (4)

      📁 witch-wickerman

        - bw_witch_figurine_statue_wicker_man (8)

    📁 witch-beds

      - bw_witch_furniture_bed_wood_rustic (7)

    📁 witch-benches

      - bw_witch_furniture_bench_wood_leather (2)

    📁 witch-bones

      - bw_witch_bones_circle (8)

    📁 witch-books

      - bw_witch_magic_book (11)

      - bw_witch_magic_book_parchment (3)

      - bw_witch_magic_parchment_scroll (8)

    📁 witch-cages

      - bw_witch_cage_metal (7)

      - bw_witch_cage_wood (10)

    📁 witch-desks-tables

      - bw_witch_furniture_magic_desk_table_wood (15)

    📁 witch-hangings

      - bw_ (2)

      - bw_witch_magic_shrunken_heads_04

    📁 witch-lighting

      - bw_witch_candle (4)

      - bw_witch_candle_sconce_wood (4)

      - bw_witch_candle_wood (7)

    📁 witch-magic-decor

      - bw_witch_chest_wood (2)

      - bw_witch_magic_crystal_ball (17)

      - bw_witch_magic_hat_fabric (2)

    📁 witch-prefabs

      - bw_furniture_witch_magic_shop_wood_shelves (9)

      - bw_witch_harvest_magic_shop_mirror_twisted_tree_01

      - bw_witch_harvest_magic_twisted_tree_grove_01

      - bw_witch_magic_shop_wood_pillar (2)

      - bw_witch_market_vendor_canopy (4)

      - bw_witch_market_vendor_fortune_teller_magic_shop_table (2)

      - bw_witch_market_vendor_magic_shop_01 (2)

      - bw_witch_market_vendor_magic_shop_prefab_ (3)

      - bw_witch_market_vendor_magic_shop_tree_candle_lights_01

      - bw_witch_market_vendor_taxidermy_cages_magic_shop_table_01

      - bw_witch_wood_pillar_magic_shop_01_cages

    📁 witch-rocking-chairs

      - bw_witch_furniture_rocking_chair_wood (4)

    📁 witch-rugs

      - bw_witch_rug_mat_fabric (4)

      - bw_witch_rug_mat_leather (3)

    📁 witch-shelves

      - bw_witch_furniture_magic_display_shelf_wood (33)

    📁 witch-taxidermy

      - bw_witch_taxidermy_ (7)

      - bw_witch_taxidermy_lizard_01

    📁 witch-wall-hangings

      - bw_witch_gourds_01

---

**New Presets**

*Tags: 2025, backdrop, background, beds, benches, buildings, bw, camping, candles, canopies, ceiling-lights, chairs, crates, cupboards, decoration, desks, displays, dungeon, dungeons, equipment, forest, furniture, hangings, land, lanterns, library, lighting, lights, magic, market, merchant, merchants, mushrooms, nature, new, oct, other, pillars, plot-hooks, rugs, seating, settlement, spawners, statues, storage, structural, tables, terrain, thrones, tmfx, tools, trees, vehicles, wood*

  - Brush: Harvest Canopies Overhead Adjust

  - Brush: Harvest Decor Hay and Gourds

  - Brush: Harvest Lighting Jack-o-Lanterns

  - Brush: Harvest Lighting Paper Lanterns (Overhead)

  - Brush: Harvest Mushrooms Colorable

  - Brush: Harvest Scarecrows (Statues)

  - Brush: Harvest Table Benches

  - Brush: Harvest Tables and Counters

  - Brush: Harvest Tables Prefabs

  - Brush: Harvest Tools

  - Brush: Harvest Tree Autumn Fallen Leaves

  - Brush: Harvest Tree Cages Overhead

  - Brush: Harvest Tree Dead Twisted Overhead

  - Brush: Harvest Wagons and Carts

  - Brush: Witch Beds Wood

  - Brush: Witch Bone Circles Magic

  - Brush: Witch Figurine Voodoo Magic

  - Brush: Witch Furniture Rocking Chairs Wood

  - Brush: Witch Magic Books and Scrolls

  - Brush: Witch Magic Crystal Balls

  - Brush: Witch Magic Desks

  - Brush: Witch Magic Shop Decor

  - Brush: Witch Magic Taxidermy

  - Brush: Witch Shrunken Voodoo Heads

  - Brush: Witch Wall Hangings Mirrors Paintings

  - Brush: Witch Wickerman Statue

  - Building Witch Magic Shop

  - Harvest Campfire with Benches

  - Harvest Feast Tables Prefab

  - Unlimited Terrain Spawner - Forest Paths Roads

  - Witch Furniture Table Magic Shop 03

  - Witch Furniture Table Magic Shop Taxidermy 01

  - Witch Magic Shop Candles

  - Witch Magic Shop Crates and Cages

  - Witch Magic Shop Mirror Tree Twisted

  - Witch Magic Tree Grove

**New Scenes**

*Tags: 2025, bw, camping, circus, forest, harvest-calling, inventory, market, nature, new, oct, ruins, settlement, swamps, template, unlimited*

  - 00 Harvest Calling - Inventory 01 Autumn

  - 00 Harvest Calling - Inventory Witch and Wiccan

  - 00 Inventory Harvest Witch Huts

  - 00 Inventory Witch's Hut Magic Shop

  - 01 Unlimited Template  (15)

  - Autumn Market

  - Bonfire in the Ruins

  - Halloween Tree in the Woods

  - Mirror Tree in the Twisted Wood

  - Murdered Caravan in the Woods

  - Scarecrow Ritual Circle Woods

  - Witch Hut in the Swamp

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v0.13.0~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • Rat Raiders

  • Goblin Bandits

  • Goblin Guardians

  • Underdark Ascent

  • Secluded Campsite

  • Campsite Beside the City

  • Campsite in Underdark

  • Docks

  • Infirmary

  • Bailey with Tower

  • Rat Raiders (Encounter)

  • Goblin Bandits (Encounter)

  • Goblin Guardians (Encounter)

  • The Delian Tomb (Encounters)

“Encounter” maps feature tokens with no assigned actor for compatibility reasons - said tokens can be assigned actors as normal, bulk editing with mass edit is suggested.

NEW ASSETS:

”Campsite” themed arrangement of ~100 assets:

  • 23 campfires, tents, and small structures

  • 9 bags and backpacks

  • 12 cooking props - pots, pans etc

  • 9 trees and rocks

  • 37 misc props - cushions, spits, tables, coins, candles etc

  • 5 magic items - scrolls, magic orb

~~~~~~~~~~~~~~~~~~BAILEYWIKI LANDING PAGES - v0.13.0~~~~~~~~~~~~~~~~~~

FIXES/UPDATES

  • Fixed issue with some of the custom font types not loading properly

  • Updated “Configuration Tile” MATT to properly configure tiles in v13

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~[BW] Base Textures 14 - Harvest Calling  - v1~~~~~~~~~~~~~~~~~~

- New Objects (454)

- New Paths (8)

- New Patterns/Terrains (18)

- New Walls (10)

**New Tiles**

📁 harvest-calling

  📁 harvest-decor

    📁 harvest-campfire

      - bw_harvest_campfire_light (13)

    📁 harvest-farm-tools

      - bw_harvest_farm_tools (3)

      - bw_harvest_farm_tools_ (2)

      - bw_harvest_farm_tools_perspective (6)

      - bw_harvest_farm_tools_pickaxe_14_perspective

      - bw_harvest_farm_tools_pitchfork_02b

    📁 harvest-food-horns

      - bw_harvest_food_horn (4)

    📁 harvest-food-table-feasts

      - bw_furniture_harvest_table_feast_benches (20)

    📁 harvest-lanterns-paper

      - bw_harvest_lantern_paper (13)

    📁 harvest-lanterns-pumpkin

      - bw_harvest_pumpkin_jack-o-lantern (9)

    📁 harvest-prefabs

      - bw_harvest_campfire_benches_01

      - bw_harvest_clearing_feast_tables_benches (2)

      - bw_harvest_feast_tables_benches_01

      📁 harvest-tree

        - bw_harvest_tree_twisted_lights_cages (9)

    📁 harvest-scarecrows

      - bw_harvest_scarecrow (9)

    📁 harvest-tents

      - bw_harvest_merchant_vendor_canopy (10)

      - bw_harvest_tent_canopy (18)

    📁 harvest-wagons

      - bw_harvest_wagon_wood (4)

  📁 harvest-natural

    📁 harvest-mushrooms

      - bw_harvest_mushrooms (5)

    📁 harvest-tree-autumn

      - bw_harvest_tree_autumn (6)

    📁 harvest-trees-twisted

      - bw_harvest_tree_autumn (2)

      - bw_harvest_tree_twisted (15)

  📁 witch-and-wiccan

    📁 statues-figurines

      - bw_witch_statue_figurine_ (5)

      - bw_witch_statue_figurine_01 (2)

      - bw_witch_statue_figurine_wood (4)

      📁 witch-wickerman

        - bw_witch_figurine_statue_wicker_man (8)

    📁 witch-beds

      - bw_witch_furniture_bed_wood_rustic (7)

    📁 witch-benches

      - bw_witch_furniture_bench_wood_leather (2)

    📁 witch-bones

      - bw_witch_bones_circle (8)

    📁 witch-books

      - bw_witch_magic_book (11)

      - bw_witch_magic_book_parchment (3)

      - bw_witch_magic_parchment_scroll (8)

    📁 witch-cages

      - bw_witch_cage_metal (7)

      - bw_witch_cage_wood (10)

    📁 witch-desks-tables

      - bw_witch_furniture_magic_desk_table_wood (15)

    📁 witch-hangings

      - bw_ (2)

      - bw_witch_magic_shrunken_heads_04

    📁 witch-lighting

      - bw_witch_candle (4)

      - bw_witch_candle_sconce_wood (4)

      - bw_witch_candle_wood (7)

    📁 witch-magic-decor

      - bw_witch_chest_wood (2)

      - bw_witch_magic_crystal_ball (17)

      - bw_witch_magic_hat_fabric (2)

    📁 witch-prefabs

      - bw_furniture_witch_magic_shop_wood_shelves (9)

      - bw_witch_harvest_magic_shop_mirror_twisted_tree_01

      - bw_witch_harvest_magic_twisted_tree_grove_01

      - bw_witch_magic_shop_wood_pillar (2)

      - bw_witch_market_vendor_canopy (4)

      - bw_witch_market_vendor_fortune_teller_magic_shop_table (2)

      - bw_witch_market_vendor_magic_shop_01 (2)

      - bw_witch_market_vendor_magic_shop_prefab_ (3)

      - bw_witch_market_vendor_magic_shop_tree_candle_lights_01

      - bw_witch_market_vendor_taxidermy_cages_magic_shop_table_01

      - bw_witch_wood_pillar_magic_shop_01_cages

    📁 witch-rocking-chairs

      - bw_witch_furniture_rocking_chair_wood (4)

    📁 witch-rugs

      - bw_witch_rug_mat_fabric (4)

      - bw_witch_rug_mat_leather (3)

    📁 witch-shelves

      - bw_witch_furniture_magic_display_shelf_wood (33)

    📁 witch-taxidermy

      - bw_witch_taxidermy_ (7)

      - bw_witch_taxidermy_lizard_01

    📁 witch-wall-hangings

      - bw_witch_gourds_01

**New Paths**

  - bw_harvest_autumn_leaves_path (5)

  - bw_harvest_paper_lantern_light_path (3)

**New Patterns/Terrains**

  - bw_harvest_autumn_pattern_tileable__512_combined (2)

  - bw_harvest_forest_road_terrain_ (14)

  - bw_harvest_forest_road_terrain_haunted_04_combined01

  - bw_terrain_mushrooms_tileable_01_combined

**New Walls**

  - bw_witch_wall_hanging_ (6)

  - bw_witch_wall_hanging_shrunken_heads (4)

View Post

Baileywiki Sep 2025 Release - Gray Harbor Docks / 3D Boardgames and Scenes

Labor Day in the US is fast-approaching, and we've been hard at work for this month's release!

First, v13 is now officially supported! 👏👏 With MATT now updated, we're transition to v13 and will straddle v12 and v13 for this month. Likely moving to v13 next month. With this, we have enhanced Mass Edit and also how Unlimited Terrains work for v13 users:

Mass Edit (free): A complete under-the-hood overhaul plus new features. 🎥🎥Check out the full tutorial here. 🎥🎥

  • New mass drag-and-drop support. Drag in tiles and audio directly from your desktop to create entities and presets

  • New "expand" context menu. Pick out specific tiles from presets.

  • Black Bars scene setting. Frame your tile-based scenes, seeing only the artwork that will show to your players.

  • New built-in Unlimited Terrain support. Easily browse and adjust unlimited terrains.

🚀🚀🚀 As for new content 🚀🚀🚀...

Foundry Basic Tiers get the new Gray Harbor Docks release. Melancholy and haunted, the town of Gray Harbor has been slowly decaying from water, salt, and a fog that chokes the town and docks in a malevolent haze. Two large new buildings, the Boat House with working boats and doors, and the Gray Harbor Mansion (4 levels!), plus tons of new docks and stairs that fit and lock together to make an endless dock system. Also new Unlimited Terrains, template maps, and finished scenes.

Foundry Advanced Tiers are getting something new... 3D board games! Your players can now square off in their own in-game tête-à-tête of chess, Go, or the Game of Ur. Also lots of new 3D scenes to wow your players.

Dungeondraft tiers get all the new Gray Harbor assets, including almost 300 new objects, patterns, terrains, and paths. Don't forget to get the latest mods that will 10x your design mileage with all these new assets.

That's it for this month. Enjoy!

##9.1.2025 

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v2.2.1 (v13)
~~~~~~~~~~~~~~~~~~

V13

  • Drag/Drop Upload

    • Black bars toggle added to Scene config (for creating a frame around your scene)

    • Massive rework, optimizations, and bug fixes (please report bugs!)

    • New “Expand” context menu for selecting specific assets within brushes

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - 0.3.6 (v12)/0.4.2 (v13)
~~~~~~~~~~~~~~~~~~

  • NEW MACROS:

    • ME Unlimited Terrain Macro (Requires v13 or later). This macro gives you lots of QOL control of Unlimited Terrain spawners and tiles.

V13 VERSION

  • GREEN LIGHT TO UPDATE TO V13!

    • You may want to wait if some of your critical modules are not yet v13-ready, but all Baileywiki dependencies are good to go.

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.14
~~~~~~~~~~~~~~~~~~

ENHANCEMENTS:

For v13 users only, Unlimited Terrain Spawners now automatically open the 

SCENES: 

  • INVENTORY:

    • 00 Inventory - Gray Harbor Boat House

    • 00 Inventory - Gray Harbor Docks

    • 00 Inventory - Gray Harbor Docks Decor

    • 00 Inventory - Gray Harbor Docks Roofs Facades

    • 00 Inventory - Gray Harbor Mansion 

  • TEMPLATES:

    • 01 Unlimited Template - Gray Harbor Docks Fog 01 2x

    • 01 Unlimited Template - Gray Harbor Docks Fog 02 1x

    • 01 Unlimited Template - Gray Harbor Docks Fog 02 2x

    • 01 Unlimited Template - Gray Harbor Docks Fog 03 2x

  • DIORAMA SCENES:

    • Diorama Gray Harbor Boat House (Haunted Fog)

    • Diorama Gray Harbor Boat House Smugglers (Damaged)

    • Diorama Gray Harbor Mansion

    • Gray Harbor Docks Fog 03 1x

    • Swamp Settlement

  • OTHER SCENES:

    • Unlimited Gray Harbor Docks 01

    • Unlimited Gray Harbor Docks Fog Night

    • Unlimited Gray Harbor Village Street

MASS EDIT PREFABS:

  • TAGS

    • 2025, angular, backdrop, background, buildings, bw, city, decoration, docks, dungeons, facades, frame, homes, land, nature, new, other, pillars, roofs, sep, settlement, spawners, stairs, structural, terrain, tmfx, town, vehicles, village, water, wood

  • Buildings:

    • Gray Harbor Docks Boat House

    • Gray Harbor Mansion Building Multistory

    • Gray Harbor Facade 1x (13)

    • Gray Harbor Facade 2x (22)

    • Gray Harbor Facade 3x (7)

  • Gray Harbor Roof Gable Window Light MULTI

  • Terrain Spawners:

    • Unlimited Terrain Spawner - Gray Harbor Ocean

    • Unlimited Terrain Spawner - Gray Harbor Ocean Choppy

    • Unlimited Terrain Spawner - Gray Harbor Docks (3)

  • Brushes:

    • Brush: Tile Set Gray Harbor Roof Gable Windows

    • Brush: Fog Adjustment Filter (Overhead)

    • Brush: Gray Harbor Fog

    • Brush: Gray Harbor Fog (Overhead)

    • Brush: Gray Harbor Fog (Overhead) Small Tiles

    • Brush: Gray Harbor Fog Ghosts

    • Brush: Gray Harbor Fog Ghosts Adjustment Filter

    • Frame: Gray Harbor Fog Rectangle (Overhead)

    • Frame: Gray Harbor Fog Square  (Overhead)

    • Brush: Gray Harbor Carriages Wagons

    • Brush: Gray Harbor Docks Bollards

    • Brush: Gray Harbor Docks Cleats

    • Brush: Gray Harbor Docks Large

    • Brush: Gray Harbor Docks Pillars

    • Brush: Gray Harbor Docks Small

    • Brush: Gray Harbor ropes

    • Brush: Gray Harbor Wood Stairs

    • Brush: Wood Ladders

TILES: (293 new)

  • bw_gray_harbor_roof_gable_window (12)

  • bw_gray_harbor_boathouse_01_clean

  • bw_gray_harbor_boathouse_01_door_closed

  • bw_gray_harbor_boathouse_01_door_open

  • bw_gray_harbor_boathouse_01_roof_clean

  • bw_gray_harbor_mansion_01_level_00_basement_clean

  • bw_gray_harbor_mansion_level_clean (3)

  • bw_gray_harbor_mansion_01_level_02_roof_a_clean

  • bw_gray_harbor_mansion_01_level_02_roof_b_clean

  • bw_gray_harbor_mansion_01_level_02_turret_a_clean

  • bw_gray_harbor_mansion_01_level_02_turret_b_clean

  • bw_gray_harbor_mansion_01_level_03_roof_clean

  • bw_gray_harbor_carriage_wagon (5)

  • bw_gray_harbor_docks_bollard (12)

  • bw_gray_harbor_building_prefab (6)

  • bw_gray_harbor_docks_barrier_beam_wood_stone (2)

  • bw_gray_harbor_docks_cleat (15)

  • bw_gray_harbor_rope (10)

  • bw_gray_harbor_docks_wood (36)

  • bw_gray_harbor_docks_wood_platform (9)

  • bw_gray_harbor_docks_wood_stairs (5)

  • bw_gray_harbor_docks_wood_prefab_platform (10)

  • bw_gray_harbor_docks_wood_prefab_stairs (3)

  • bw_gray_harbor_docks_wood_127_prefab_platform_stairs

  • bw_gray_harbor_docks_wood_prefab (2)

  • bw_gray_harbor_docks_wood_stair (13)

  • bw_gray_harbor_docks_wood_stair_down (2)

  • bw_gray_harbor_fog (31)

  • bw_gray_harbor_fog_spirit (5)

  • bw_gray_harbor_wood_ladder (7)

  • bw_gray_harbor_lighting_lamp_lantern (7)

  • bw_gray_harbor_lighting_lamp_lantern_post (14)

  • bw_gray_harbor_docks_path_01

  • bw_gray_harbor_docks_railing_path (4)

  • bw_gray_harbor_roof_path (2)

  • bw_gray_harbor_stair_path (3)

  • bw_gray_harbor_fog_pattern_tileable (5)

  • bw_gray_harbor_docks_tileable (4)

  • bw_gray_harbor_docks_post_pillar_wood (5)

  • bw_gray_harbor_building_roof (42)

  • bw-gray-harbor-docks-unlimited-tileablea (2)

  • bw-gray-harbor-docks-unlimited-tileableb (2)

  • bw-gray-harbor-docks-unlimited-tileable-01c

  • bw-gray-harbor-docks-unlimited-tileable-water (2)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI DISTRICT 02 - DOCKS - v0.3.2
~~~~~~~~~~~~~~~~~~

  • Tiles added to support the release

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.14
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • Forest River (Grassy-Snow)

  • Forest River (Grassy)

  • Forest River (Paths-Snow)

  • Forest River (Paths)

  • City Passage

  • Desert Ambush

  • Snowy Encounter (Bridge)

  • Snowy Encounter (Passage)

  • Village Encounter (Market)

  • World Map

  • Boardgame - Chess

  • Boardgame - Chess (Lewis Set)

  • Boardgame - Royal Game of Ur

  • Boardgame - Go (19x19)

  • Boardgame - Go (17x17)

  • Boardgame - Go (13x13)

  • Boardgame - Go (9x9)

NEW ASSETS:

Boards and pieces for several board games:

  • Chess board and two sets of pieces (standard and ‘Lewis’ sets based on archaeological findings)

  • The Royal Game of Ur and pieces (tetrahedron and player 1/2 pawns)

  • Go - four boards (19x19, 17x17, 13x13, 9x9), tokens and token bowl props

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 01B Artificial - v0.0.8
~~~~~~~~~~~~~~~~~~

NOTE: The sample scene for August 2025 requires these three free mods to render everything correctly: 

Direct Links to mods (all free!):

TILES: (293 new)

  • OBJECTS:

    • bw_gray_harbor_roof_gable_window (12)

    • bw_gray_harbor_boathouse_01_clean

    • bw_gray_harbor_boathouse_01_door_closed

    • bw_gray_harbor_boathouse_01_door_open

    • bw_gray_harbor_boathouse_01_roof_clean

    • bw_gray_harbor_mansion_01_level_00_basement_clean

    • bw_gray_harbor_mansion_level_clean (3)

    • bw_gray_harbor_mansion_01_level_02_roof_a_clean

    • bw_gray_harbor_mansion_01_level_02_roof_b_clean

    • bw_gray_harbor_mansion_01_level_02_turret_a_clean

    • bw_gray_harbor_mansion_01_level_02_turret_b_clean

    • bw_gray_harbor_mansion_01_level_03_roof_clean

    • bw_gray_harbor_carriage_wagon (5)

    • bw_gray_harbor_docks_bollard (12)

    • bw_gray_harbor_building_prefab (6)

    • bw_gray_harbor_docks_barrier_beam_wood_stone (2)

    • bw_gray_harbor_docks_cleat (15)

    • bw_gray_harbor_rope (10)

    • bw_gray_harbor_docks_wood (36)

    • bw_gray_harbor_docks_wood_platform (9)

    • bw_gray_harbor_docks_wood_stairs (5)

    • bw_gray_harbor_docks_wood_prefab_platform (10)

    • bw_gray_harbor_docks_wood_prefab_stairs (3)

    • bw_gray_harbor_docks_wood_127_prefab_platform_stairs

    • bw_gray_harbor_docks_wood_prefab (2)

    • bw_gray_harbor_docks_wood_stair (13)

    • bw_gray_harbor_docks_wood_stair_down (2)

    • bw_gray_harbor_fog (31)

    • bw_gray_harbor_fog_spirit (5)

    • bw_gray_harbor_wood_ladder (7)

    • bw_gray_harbor_lighting_lamp_lantern (7)

    • bw_gray_harbor_lighting_lamp_lantern_post (14)

    • bw_gray_harbor_docks_post_pillar_wood (5)

    • bw_gray_harbor_building_roof (42)

  • PATHS:

    • bw_gray_harbor_docks_path_01

    • bw_gray_harbor_docks_railing_path (4)

    • bw_gray_harbor_roof_path (2)

    • bw_gray_harbor_stair_path (3)

  • PATTERNS/TERRAINS:

    • bw_gray_harbor_fog_pattern_tileable (5)

    • bw_gray_harbor_docks_tileable (4)

    • bw-gray-harbor-docks-unlimited-tileablea (2)

    • bw-gray-harbor-docks-unlimited-tileableb (2)

    • bw-gray-harbor-docks-unlimited-tileable-01c

    • bw-gray-harbor-docks-unlimited-tileable-water (2)

View Post

The Archive

This is a collection of all the maps I've built over time in their original Dungeondraft file format.

Updated December 3, 2025

The Archive includes original Dungeondraft files, representing hundreds of man hours. Perfect for reverse-engineering my design methods, or for making your own modifications to my work.

(Just search for the keywords, like 'frigate', in the attachments here)

3rd PARTY ASSETS YOU MAY NEED

I make no guarantees with these original files. Artists change their organization, breaking packs and the scenes they were built with. With that said, as long as you have the pack, everything should generally work.

MODS THE LET YOU DO MORE WITH YOUR ASSETS

Blurred Edge Patterns (free mod)
Colourable Objects and Paths (free mod)

FREE ASSET PACKS

Krager's Shadow and Light Pack (free)
Baileywiki Shadows and Lighting (free)
AoA Clouds and Water (free)
AoA Fire and Electricity (free)
AoA Scorched and Burnt (free)
GF Natural Elevation (free)
Cracks Paths and Patterns

2022-Current Maps:

Epsilon Packs - Mostly Architect and Rock Terrain packs (premium)
DungeonQuill Masterpack (premium)
Tom Cartos Megapack (premium)

Before 2023:

Forgotten Adventures 3.0 (premium)
Forgotten Adventures 2.0 (premium)
Forgotten Adventures 1.0 (premium)

List of Maps in Descending Order of Release Date:

Catacomb Dungeon Nov 2025

Harvest Calling, Oct 2025

Gray Harbor Docks, Sep 2025

Muddy Caves, Aug 2025

Elvish Settlements, Jul 2025

Beaches, Barber, Wig Maker May 2025

Ruins, Tailor, Swamp Apr 2025

Ruins and Woodworker Mar 2025

Snowy and Blacksmith Feb 2025

Desolate Diorama Jan 2025

Grass Hills Dec 2024

Magic Tower Nov 2024

Caves and Mines Oct 2024

Tropical Jungle and Islands Aug 2024 (two files)

City Wall, Docks, Farm July 2024

Interiors June 2024

Street Template, Yard and Garden May 2024

Carnival and Circuis Apr 2024

Stone Ruins Mar 2024

Rocky Stones and Paths Feb 2024

Bioship and Polished Metal Expansion Jan 2024

Industrial, Infernal, and Crash Landing Maps Dec 2024

Dungeon Expansion Nov 2023

City Expansion Oct 2023

Feywild Maps Oct 2023

City Settlements

Desert Settlements

Castle Dungeons and Caves

Rich Terrains 01

Magic Architecture

Orcish Architecture

Dwarvish Architecture

Elvish Architecture

Castle and Caves Expansion

Affluent District Expansion 2

The Endless Road

Affluent District

Crypts and Mausoleums

Shipwrecks

The Slums and Ruins

The Villa

The Market 2.0

Tower Temples (Clockwork, Holy, Nature variants)

The Trinket Shop (Beholder and Green Versions)

The Sewers 2 by Zephyr

The Manor with all four variants

The Magic House with all variants

The Arena

The Castle with tons of rooms and variations

The Frigate with dark and light variants.

The Tower with dark and light variants.

The Granary with clean and dirty variants.

The Church with 3 variants: holy, dark and unholy.

The Magic Shop with snowy and sunny roof. Formatted for Modular Town.

The Yawning Portal with Fighting and Stage tavern variants

The Keep and variants (infested Keep, alt rooms)

The Mansion and variants (ruined, alt rooms)

The Galleon and variants (ghost ship, dark version, unfurnished)

The Docks

Greek Trireme and variants/upgrades

The Multiportal

View Post

Baileywiki August 2025 Release - Muddy Caves, Terrains, and Ruins!

It's time to get down in the mud with this month's latest release! Some headlines before we start:

  • v12 and v13 Support: We are still providing full v12 support and only partial v13 support insofar as the Monks Active Tiles stuff is still not working, but everything else does!

  • New Dungeondraft Mod!! That's right, another mod. This one came out of my brain and, thanks to Uchideshi, it's now available to you all for free. It's called Convert Objects to Patterns, and it's a game-changer. Check out my tutorial on it here.

  • 3D Enhancements: The 3D Scene Browser now has full, beautiful thumbnails to make browsing scenes delightful. And the entire pack shrunk by over 300Mb thanks to new optimizations by Swift.

So Foundry Basic tiers get all the new 2D muddy assets, including terrains, decor, ruins, and caves. You also get some new "muddy" audio loops and effects and even a muddy TMFX filter and macro to cover anything and everyone in slop.

Foundry Advanced Tiers get a handy expansion of dungeon rooms, modular and easily snapped together so you can quickly make your own dungeons. Also lots of new, magical scenes that will no-doubt give you inspiration for your next encounter.

And Dungeondraft users get all the new stuff along with that handy new mod to take your designs to the next level!

See the Change Log here!

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v2.1.0 (v13)
~~~~~~~~~~~~~~~~~~

V13

  • Drag/Drop Upload

    • Files dragged onto canvas or 'Preset Browser' will be uploaded to a configurable location

    • Files dropped on canvas will be spawned as Tiles (images/video), Tokens (images/video + Shift key), or AmbientSounds (audio)

    • Files dropped onto the 'Preset Browser' will be created as Tile/Token/AmbientSound presets

    • If multiple files are dropped in a prompt will be shown to allow creation of multiple or a singular preset containing all files

    • Settings

      • Enable Drag Upload

      • Allows toggling the feature on/off

      • Upload Destination

      • Location the dragged in files are to be stored within

      • Template Presets

      • Presets of Token, Tile, and AmbientSound types can be dragged in here to act as templates

      • Dragged in files will be matched against a template and replace the template's referenced image, video, or audio file

      • If a template does not define width and/or height these will be derived from the original file

  • Misc

    • Improved preset drag/drop handling to align better with foundry drag/drop flows

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - 0.3.5 (v12)/0.4.1 (v13)
~~~~~~~~~~~~~~~~~~

  • UPDATED MACROS:

    • 2D Scene Category Browser (automatically updated)

    • 2D Asset Browser (automatically updated)

    • 3D Scene Category Browser (automatically updated)

    • BW FX - All TMFX Filters v2.1 (formerly v2)

      • Fixes issues with edit and clear filters buttons displaying incorrectly on v13

    • All FXMaster Macros (Weather etc.)

      • Updated to new api for FXMaster.

  • Other Fixes/Changes

    • Minor re-vamp of organization

      • Dedicated FXMaster folder

      • Added “Migration Macros” subfolder to utilities

      • Moved some macros from Utilities to “For Making Stuff Work”

    • Removed some old/depricated macros

      • Using/for MLT, Parallaxia, Token Attacher, etc.

    • V13 version only

      • Fixed issue with “Open Compendium” being missing from the right-click menu on the BW 2D and 3D Scenes compendiums.

V13 VERSION

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.14
~~~~~~~~~~~~~~~~~~

SCENES: 

  • INVENTORY:

    • 00 Inventory Muddy Cave Ruins Decor

    • 00 Inventory Muddy Diorama Terrain

    • 00 Inventory Muddy Tileable Patterns

  • TEMPLATES:

    • 01 Diorama Template - Muddy Terrain

    • 01 Diorama Template - Muddy Terrain 5x

    • 01 Template Muddy Bridge

    • 01 Template Muddy Plateaus

    • 01 Template Muddy Ruins

    • 01 Unlimited Template Muddy Cave (3)

  • DIORAMA SCENES:

    • Muddy Arena

    • Muddy Cave 01

    • Muddy Cave Insect Lair

    • Muddy Ochre Pit

    • Muddy Ruin 01

    • Muddy Tavern

    • Stalagmite Forest Cave

  • OTHER SCENES:

    • Muddy Bridge Crossing

    • Muddy Bridge Stone Pillars

    • Muddy Village Settlement

MASS EDIT PREFABS:

  • TAGS

    • 2025, aug, backdrop, background, bw, caves, decoration, diorama, dirt, dungeons, nature, new, rocks, ruins, settlement, spawners, terrain, tmfx

  • Brush: Muddy Path Wood Boards

  • Brush: Muddy Ruins

  • Brush: Muddy Ruins Walls

  • Brush: Footprints 01 Boots

  • Brush: Footprints 02 Creature

  • Brush: Footprints 03 Boots

  • Brush: Footprints 04 Muddy Boots

  • Brush: Footprints 05 Muddy Boots

  • Brush: Footprints 06 Muddy Boots

  • Brush: Footprints 07 Muddy Boots

  • Brush: Footprints 08 Muddy Boots

  • Brush: Footprints 09 Muddy Creature

  • Brush: Footprints 10 Muddy Creature

  • Brush: Muddy Tools

  • Random Sounds (Muddy Cave)

  • Terrain Spawners:

    • Diorama Tile - Muddy MATT TMFX Adjust

    • Unlimited Terrain Spawner - Caves Muddy

  • Brush: Muddy Boulders

  • Brush: Muddy Cave Prefabs Decor

  • Brush: Muddy Cave Stalagmites

  • Brush: Muddy Caves and Mud Piles

  • Brush: Muddy Skeletons

TILES: (156 new)

  • bw_muddy_cave_pattern_tileable_01_4k (7)

  • bw_muddy_cave_pattern_tileable (4)

  • bw_muddy_boulder (4)

  • bw_muddy_cave (3)

  • bw_muddy_footprint (10)

  • bw_muddy_footprint_01_path (7) 

  • bw_muddy_cave_mud_piles (6)

  • bw_muddy_river_01_path

  • bw_muddy_river_02_path

  • bw_muddy_ruins_18_wall_path

  • bw_muddy_ruins_18_wall_path_end

  • bw_muddy_stalagmites_01_path

  • bw_muddy_canyon_prefab_01

  • bw_muddy_cave_prefab (12)

  • bw_muddy_ruins (26)

  • bw_muddy_ruins_17_terrain_patch_prefab

  • bw_muddy_ruins_18_wall (8)

  • bw_muddy_skeleton (47)

  • bw_muddy_cave_stalagmites (28)

  • bw_muddy_terrain (11)

  • bw_terrain_patch_muddy (34)

  • bw_terrain_patch_muddy_35_stalagmites

  • bw_terrain_patch_muddy_36_stalagmites

  • bw_terrain_patch_muddy_37_stalagmites

  • bw_terrain_patch_muddy_38_prefab

  • bw_terrain_patch_muddy_39_prefab

  • bw_terrain_patch_muddy_40_prefab

  • bw_terrain_patch_muddy_41_prefab

  • bw_muddy_weapon (24)

  • bw_muddy_wood_planks_path (10)

  • bw_muddy_wood_planks_path_10_path

  • bw_muddy_wood_planks_path_11_path

  • Bw_muddy_wood_planks_path_12_path

AUDIO FILES:

  • muddy-ooze-dungeon.ogg

  • muddy-torchlit-ooze-dungeon.ogg

  • muddy-elemental-patrol_michael_ghelfi.ogg

  • muddy-ooze-explosion_michael_ghelfi.ogg

~~~~~~~~~~~~~~~~~~
BAILEYWIKI PREMIUM - v0.6.3
~~~~~~~~~~~~~~~~~~

  • New map tiles to support the release

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.13
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • Tomb Approach

  • Tomb Approach (Night)

  • Steel Tomb

  • Cave Breach

  • Random House (Villager)

  • Swamp Encounter - Gaseous Cross

  • Swamp Encounter - Bank

  • Village Encounter - 3-way street

  • Village Encounter - Crop Fields

  • Village Encounter - Windmill

FEATURE UPDATES:

3D Scene Category Browser - The Scene Browser now displays improved thumbnails that should be much more coherent and make it much easier to get a feel for a scene at a glance.

NEW ASSETS:

An expansion of the prefab one-piece dungeons set; these rooms are all a singular mesh which will mean they are more efficient than traditional maps made with dungeon pieces, and it will be much easier to use features like projectors on them as their surface is coherent.

  • 6x 10x20-size rectangular room variants

  • 8x 10x10 “L-shaped” rooms, 4x left and 4x right (mirrored)

  • 5x 6x6 “T-shaped” rooms

  • 5x 3x3 “L-shaped” rooms

  • 3x3 and 2x1 staircase rooms

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 11 Goblin Caves - v0.0.2
~~~~~~~~~~~~~~~~~~

NOTE: The sample scene for August 2025 requires these three free mods to render everything correctly: 

Direct Links to mods (all free!):

  • Convert Objects to Patterns Mod by Uchideshi: https://cartographyassets.com/assets/87173/convert-object-to-pattern/ 

  • _Lib Mod: https://cartographyassets.com/assets/31828/_lib/ 

  • Blurred Edge Patterns Mod: https://cartographyassets.com/assets/57470/blurred-edge-patterns /

  • Colourable Objects and Paths Mod: https://cartographyassets.com/assets/57221/colourable-objects-and-paths /

  • OBJECTS:

    • bw_muddy_boulder (4)

    • bw_muddy_cave (3)

    • bw_muddy_footprint (10)

    • bw_muddy_cave_mud_piles (6)

    • bw_muddy_canyon_prefab_01

    • bw_muddy_cave_prefab (12)

    • bw_muddy_ruins (26)

    • bw_muddy_ruins_17_terrain_patch_prefab

    • bw_muddy_ruins_18_wall (8)

    • bw_muddy_skeleton (47)

    • bw_muddy_cave_stalagmites (28)

    • bw_muddy_terrain (11)

    • bw_terrain_patch_muddy (34)

    • bw_terrain_patch_muddy_35_stalagmites

    • bw_terrain_patch_muddy_36_stalagmites

    • bw_terrain_patch_muddy_37_stalagmites

    • bw_terrain_patch_muddy_38_prefab

    • bw_terrain_patch_muddy_39_prefab

    • bw_terrain_patch_muddy_40_prefab

    • bw_terrain_patch_muddy_41_prefab

    • bw_muddy_weapon (24)

  • PATHS

    • bw_muddy_river_01_path

    • Bw_muddy_river_02_path

    • bw_muddy_footprint_01_path (7) 

    • bw_muddy_ruins_18_wall_path

    • bw_muddy_ruins_18_wall_path_end

    • Bw_muddy_stalagmites_01_path

    • bw_muddy_wood_planks_path (10)

    • bw_muddy_wood_planks_path_10_path

    • bw_muddy_wood_planks_path_11_path

    • Bw_muddy_wood_planks_path_12_path

  • WALLS

    • bw_muddy_ruins_18_wall_path

    • bw_muddy_ruins_18_wall_path_end

  • PATTERNS AND TEXTURES:

    • bw_muddy_cave_pattern_tileable_01_4k (7)

    • bw_muddy_cave_pattern_tileable (4)

View Post

Baileywiki July 2025 Release - Elvish Ruins! 3D Scenes, and Dungeondraft

We're going to visit the elves this month, and we have some new innovations to show off.

I'll start with Dungeondraft tiers, since there are two new mods that will give you a ton of value if you're using Baileywiki assets and others. Watch this tutorial to learn more, but basically you can recolor objects and paths, and blur edges of patterns. Sound mundane? Oh, it's not. It will unlock lots of creative design options for you. [watch tutorial]

Foundry Basic tiers get all the 2D elements of this Elvish release, featuring lots of new terrains, elvish building facades/roofs, elvish decor, animated leaves, and lots of new scenes and scene templates.

Foundry Advanced tiers get fabulous new 3D scenes from DigiDM and Lettuce, featuring new animated assets, the Underdark, and additional optimizations this month.

Check out the full Change Log here, or scan below for everything new!

##7.7.2025 

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v2.0.2 (v13)
~~~~~~~~~~~~~~~~~~

  • V13

    • Added Black Bars setting to scene config. This lets you place dioramas and other assets within a clean black frame.

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.3.4 (v12) / v0.4.0 (v13)
~~~~~~~~~~~~~~~~~~

  • NEW MACROS:

    • Random Overlay: Elvish River

    • Random Overlay: Elvish Path

    • 3D Scene Category Browser

  • UPDATED MACROS:

    • Scene Category Browser (automatically updated)

    • 2D Asset Browser (automatically updated)

  • NEW FEATURES:

    • Added support for 3D Scene Category Browser to the 3D Scenes Compendium (clicking the 3D Scenes Compendium opens the browser, just like the 2D browser)

  • FIXES

    • Restored some missing presets from previous versions

V13 VERSION

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.13
~~~~~~~~~~~~~~~~~~

SCENES: 

  • INVENTORY:

    • 00 Inventory Elvish Decor and Architecture 01

    • 00 Inventory Elvish Decor and Architecture 02

    • 00 Inventory Elvish Decor Inlays

    • 00 Inventory Elvish Roofs and Facades

    • 00 Inventory Elvish Terrain 02

  • TEMPLATES:

    • 01 Diorama Template - Elvish Ruin 01

    • 01 Diorama Template - Elvish Ruin 02

    • 01 Unlimited Template - Elvish Ruin 01

    • 01 Unlimited Template - Elvish Ruin 02

    • 01 Unlimited Template - Elvish Ruin 03

    • 01 Unlimited Terrain Elvish Cobblestone Template 1x

  • DIORAMA SCENES:

    • Elvish Ruin 01 Tower Altar

    • Elvish Ruin 02 Stairs to the Throne Room

    • Elvish Settlement 01 Weapons and Gear Shop

    • Elvish Settlement 06 Lake Dam

    • Elvish Ruin 03 Large

  • OTHER SCENES:

    • Elvish Settlement 02 Platform

    • Elvish Settlement 03 City Center

    • Elvish Settlement 04 Canal

    • Elvish Settlement 05 Canal Skirmish

MASS EDIT PREFABS:

  • Elvish Outdoor Canopy Merchant (3)

  • Tower Elvish Colorable Awnings

  • Elvish Ornate Facade (24)

  • Aqueduct End Overhead

  • Aqueduct Overhead

  • Brush: Elvish Awning Fabric Canopy

  • Brush: Elvish Floor Ornament Inlay Symbol

  • Brush: Elvish Floor Ornament Inlay Symbol (colorable)

  • Brush: Elvish Merchant Tent Canopy

  • Brush: Elvish Path Flagstones Walkway

  • Brush: Elvish Platform Dais Decor

  • Brush: Elvish Platforms

  • Brush: Elvish Ruins Construction Platforms

  • Brush: Elvish Ruins Stone Moss

  • Brush: Elvish Stairs Stone Ruin

  • Elvish Awning Walkway Path Cover Multi

  • Unlimited Terrain Spawner - Elvish Cobblestone

  • Unlimited Terrain Spawner 01 - Elvish Ruins

  • Unlimited Terrain Spawner 02 - Elvish Ruins

  • Unlimited Terrain Spawner 03 - Elvish Ruins

  • TMFX Tile Floating Leaves Animated TMFX

  • Lighting: Elvish Lamp Torch

TILES: (298 new)

  • bw_awning_elvish (31)

  • bw_awning_elvish_32_archway_pillar

  • bw_elvish_ruin_platform_01_waterfall

  • bw_elvish_ruin_platform_aqueduct (2)

  • bw_elvish_ruin_platform_stair (14)

  • bw_elvish_ruin_platform_stair_07_fountain

  • bw_elvish_decor_metal_disc_inlay_01

  • bw_elvish_decor_stone_awning_support_1x

  • bw_elvish_decor_stone_awning_support_2x

  • bw_elvish_decor_stone_disc_01

  • bw_elvish_decor_stone_disc_01_dais

  • bw_elvish_decor_stone_disc_01_inlay_colorable

  • bw_elvish_decor_stone_well_01

  • bw_elvish_streetlamp_light_01

  • bw_elvish_merchant_stall_canopy (3)

  • bw_elvish_floor_ornament_gold_glossy_colorable (11)

  • bw_elvish_floor_ornament_gold_matte_colorable (11)

  • bw_elvish_floor_ornament_embossed (11)

  • bw_elvish_floor_ornament_gold_glossy (11)

  • bw_elvish_floor_ornament_gold_matte (11)

  • bw_bw_terrain_patch_cobblestones_elvish_circle_16

  • bw_terrain_patch_cobblestones_elvish (29)

  • bw_terrain_patch_ruins_elvish_01_prefab (7)

  • bw_path_cobblestone_elvish_flagstone (13)

  • bw_path_cobblestone_elvish (6)

  • bw_path_cobblestone_elvish_16b

  • bw_path_cobblestone_elvish_16c

  • bw_path_cobblestone_elvish_16d

  • bw_path_cobblestone_elvish_16e

  • bw_path_cobblestone_elvish_17_curb

  • bw_path_cobblestone_elvish_18_curb

  • bw_path_cobblestone_elvish_19_curb

  • bw_path_cobblestone_elvish_20_grout

  • bw_platform_cobblestones_elvish_circle (2)

  • bw_platform_cobblestones_elvish_circle_01b

  • bw_platform_cobblestones_elvish_circle_01c

  • bw_platform_cobblestones_elvish_circle_02b

  • bw_platform_cobblestones_elvish_circle_03b

  • bw_platform_cobblestones_elvish_circle_03c

  • bw_platform_cobblestones_elvish_octagonal (6)

  • bw_platform_cobblestones_elvish_square (4)

  • bw_platform_cobblestones_elvish_triangle (13)

  • bw_path_cobblestone_river_elvish (8)

  • c2041a-roof-elvish

  • c2041b-roof-elvish

  • c20421-roof-elvish

  • c20422-roof-elvish (2)

  • c20423-roof-elvish-copy

  • c20423-roof-elvish

  • c20424-roof-elvish-copy

  • c20424-roof-elvish

  • c2042b-roof-elvish

  • c2043-roof-elvish

  • c2081-roof-red-elvish

  • c2084comb-roof-elvish

  • c21231-roof_elvish-copy

  • c21231-roof_elvish

  • c2124-roof-blue_elvish

  • c2125-roof-orange-elvish

  • c2126-roof-gray-elvish 

  • c214b-roof-elvish

  • c3125-roof-orange-elvish

  • granary_roof_clean_elvish-copy

  • granary_roof_clean_elvish

  • roof-08c-composite-elvish

  • roof-08d-composite-elvish

  • roof-08e-composite-elvish

  • roof-08e-elvish

  • roof-08f-composite-elvish

  • roof-08f-elvish

  • roof-08g-composite-elvish

  • bw_patch_shrubbery_stones_elvish (7)

  • bw_stairs_elvish (4)

  • bw_stone_stairs_elvish (22)

  • bw_cobblestone_elvish_tileable (13)

  • unlimited_terrain_elvish_ruins (3)

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.12
~~~~~~~~~~~~~~~~~~

NEW SCENES:

Nine maps - one set of three, one set of four, and two individual maps

  • 01 - Abandoned Mage Tower

  • 02 - Mage’s Desk

  • 03 - Mad Mage Dungeon

  • 04 - Entrance to Underdark

  • 05 - Underdark Encounter 1 (Chasm)

  • 06 - Underdark Encounter 2 (Stairs)

  • 07 - Underdark Encounter 3 (Mush-room)

  • 08 - Fort Entrance

  • 09 - The Archives

NEW FEATURES:

3D Scene Category Browser - the 3D module now has a scene browser arranged into categories (such as Nature, Settlements, Dungeons etc) which are subsequently divided into subcategories (e.g. Grassy, Snowy, Desert etc), which allows DMs to browse the 3D scene library by style or tag.

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 01b Artificial - v0.0.7
~~~~~~~~~~~~~~~~~~

NOTE: The sample scene for July 2025 requires these two free mods to render everything correctly: 

Direct Links to both mods (both free!):

https://cartographyassets.com/assets/57470/blurred-edge-patterns/ 

https://cartographyassets.com/assets/57221/colourable-objects-and-paths /

  • OBJECTS:

    • bw_awning_elvish (31)

    • bw_awning_elvish_32_archway_pillar

    • bw_elvish_ruin_platform_01_waterfall

    • bw_elvish_ruin_platform_aqueduct (2)

    • bw_elvish_ruin_platform_stair (14)

    • bw_elvish_ruin_platform_stair_07_fountain

    • bw_elvish_decor_metal_disc_inlay_01

    • bw_elvish_decor_stone_awning_support_1x

    • bw_elvish_decor_stone_awning_support_2x

    • bw_elvish_decor_stone_disc_01

    • bw_elvish_decor_stone_disc_01_dais

    • bw_elvish_decor_stone_disc_01_inlay_colorable

    • bw_elvish_decor_stone_well_01

    • bw_elvish_streetlamp_light_01

    • bw_elvish_merchant_stall_canopy (3)

    • bw_elvish_floor_ornament_gold_glossy_colorable (11)

    • bw_elvish_floor_ornament_gold_matte_colorable (11)

    • bw_elvish_floor_ornament_embossed (11)

    • bw_elvish_floor_ornament_gold_glossy (11)

    • bw_elvish_floor_ornament_gold_matte (11)

    • bw_bw_terrain_patch_cobblestones_elvish_circle_16

    • bw_terrain_patch_cobblestones_elvish (29)

    • bw_terrain_patch_ruins_elvish_01_prefab (7)

    • bw_path_cobblestone_elvish_flagstone (13)

    • bw_platform_cobblestones_elvish_circle (2)

    • bw_platform_cobblestones_elvish_circle_01b

    • bw_platform_cobblestones_elvish_circle_01c

    • bw_platform_cobblestones_elvish_circle_02b

    • bw_platform_cobblestones_elvish_circle_03b

    • bw_platform_cobblestones_elvish_circle_03c

    • bw_platform_cobblestones_elvish_octagonal (6)

    • bw_platform_cobblestones_elvish_square (4)

    • bw_platform_cobblestones_elvish_triangle (13)

    • bw_path_cobblestone_river_elvish (8)

    • c2041a-roof-elvish

    • c2041b-roof-elvish

    • c20421-roof-elvish

    • c20422-roof-elvish (2)

    • c20423-roof-elvish-copy

    • c20423-roof-elvish

    • c20424-roof-elvish-copy

    • c20424-roof-elvish

    • c2042b-roof-elvish

    • c2043-roof-elvish

    • c2081-roof-red-elvish

    • c2084comb-roof-elvish

    • c21231-roof_elvish-copy

    • c21231-roof_elvish

    • c2124-roof-blue_elvish

    • c2125-roof-orange-elvish

    • c2126-roof-gray-elvish 

    • c214b-roof-elvish

    • c3125-roof-orange-elvish

    • granary_roof_clean_elvish-copy

    • granary_roof_clean_elvish

    • roof-08c-composite-elvish

    • roof-08d-composite-elvish

    • roof-08e-composite-elvish

    • roof-08e-elvish

    • roof-08f-composite-elvish

    • roof-08f-elvish

    • roof-08g-composite-elvish

    • bw_patch_shrubbery_stones_elvish (7)

    • bw_stairs_elvish (4)

    • bw_stone_stairs_elvish (22)

  • PATHS

    • bw_path_cobblestone_elvish (6)

    • bw_path_cobblestone_elvish_16b

    • bw_path_cobblestone_elvish_16c

    • bw_path_cobblestone_elvish_16d

    • bw_path_cobblestone_elvish_16e

    • bw_path_cobblestone_elvish_17_curb

    • bw_path_cobblestone_elvish_18_curb

    • bw_path_cobblestone_elvish_19_curb

    • Bw_path_cobblestone_elvish_20_grout

  • PATTERNS AND TEXTURES:

    • bw_cobblestone_elvish_tileable (13)

View Post

Baileywiki June 2025 Release! The "Barbery" Coast

It's time for the monthly release, and we're hitting the beach!

Foundry Basic users get new Barber and Wig Maker assets and buildings, and also lake and ocean beach diorama tiles. Plus a modular river system to go with it.

Foundry Advanced users get a slew of new scenes that your players will love along with a massively refactored modular dungeon system so you can build your own.

Dungeondraft users get all of the assets that went into this release (as per the usual)).

Let us know what you think!

Change Log

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v2.0.1 (v13)
~~~~~~~~~~~~~~~~~~

  • Bug fixes for drag and drop bag presets

  • Bug fixes for some token linking behavior

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.3.3
~~~~~~~~~~~~~~~~~~

UPDATED MACROS: 

  • 2D Scene and 2D Asset Browsers

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.12
~~~~~~~~~~~~~~~~~~

NEW SCENES: 

  • INVENTORY SCENES:

    • 00 Inventory Modular River

    • 00 Inventory Beaches Lake

    • 00 Inventory Beaches Ocean Rocky

    • 00 Inventory Beaches Ocean Sandy

    • 00 Inventory Barber and Wig Maker

  • TEMPLATE SCENES:

    • 01 Unlimited Template - Ocean Beach 02

    • 01 Diorama Template - Lakes 5x

    • 01 Diorama Template - Ocean Island Archipelago 3x

    • 01 Diorama Template - Ocean Island Large Multiface Tile

    • 01 Unlimited Template - Lake Beach

    • 01 Unlimited Template - Ocean Beach 01

    • 01 Diorama Template - Lake 1x

  • DIOROMA SCENES:

    • Diorama - Archipelago Tower Ruin

    • Diorama - Tropical Island with Cave

    • Diorama Grassy Lake Pond Home

    • Diorama Waterfall Lake Grassy

  • OTHER SCENES:

    • Warehouse Battle

    • City Warehouse District

    • City Market - Barber Clothing

NEW PREFABS/PRESETS:

  • BEACHES:

    • Diorama Tile - Grassy Beach Lake MATT TMFX Adjust

    • Diorama Tile - Grassy Beach Ocean MATT TMFX Adjust

    • Water Patch Lake Adjust

    • Water Patch Ocean Adjust

    • Unlimited Terrain Spawner - Lake

    • Unlimited Terrain Spawner - Ocean

    • Brush: Modular River Adjust

    • Brush: Modular River Ocean Transition Adjust

  • BARBER / WIG MAKER:

    • Building Merchant Barber Wig Maker

    • Building Warehouse Empty Levels Regions

    • Building Warehouse Levels Regions

    • Brush: Barber Chair

    • Brush: Barber Wig Beauty Equipment Tools

    • Brush: Barber Wig Display Desk

    • Brush: Barber Wig Mannequin

    • Brush: Barber Wigs

NEW TILES: 224 new assets

  • BEACHES:

    • bw_river_modular_01 (30)

    • bw_river_modular_01_90_ocean_transition

    • bw_river_modular_01_91_ocean_transition

    • bw_river_modular_01_92_ocean_transition

    • bw_river_modular_01_93_ocean_transition

    • bw_terrain_patch_beach_island_prefab (4)

    • bw_terrain_patch_beach_island_prefab_05_volcano

    • bw_terrain_patch_beach_island_prefab_06_desolate

    • bw_terrain_patch_beach_lake_prefab (3)

    • bw_terrain_patch_grassy_shore_beach_rocky (17)

    • bw_terrain_patch_grassy_shore_beach_sandy (14)

    • bw_terrain_patch_grassy_shore_beach_sandy_00a_ocean

    • bw_terrain_patch_grassy_shore_beach_sandy_15_island

    • bw_terrain_patch_grassy_shore_beach_sandy_16_island

    • bw_terrain_patch_grassy_shore_beach_sandy_17_island

    • bw_terrain_patch_grassy_shore_beach_sandy_18_island

    • bw_terrain_patch_grassy_shore_beach_sandy_19_island

    • bw_terrain_patch_grassy_shore_beach_sandy_20_island

    • bw_terrain_patch_grassy_shore_beach_sandy_21_island

    • bw_terrain_patch_grassy_shore_beach_sandy_22_island

    • bw_terrain_patch_grassy_shore_lake (17)

    • bw_terrain_patch_grassy_shore_lake_216_waterfall

    • bw_terrain_patch_grassy_shore_lake_217_waterfall

    • bw_terrain_patch_grassy_shore_lake_218_waterfall

  • BARBER / WIG MAKER:

    • bw_barber_chair (11)

    • bw_barber_equipment_tool_hair_ornament (19)

    • bw_barber_equipment_tool_hair_wig_brush (4)

    • bw_barber_equipment_tool_hair_wig_comb (15)

    • bw_barber_equipment_tool_hand_mirror (3)

    • bw_barber_fabric_hair_wig_ribbon (3)

    • bw_barber_merchant_display_wig_mannequin (8)

    • bw_barber_merchant_wig_maker_display (7)

    • bw_barber_wig_hair (47)

    • bw_building_merchant_barber_wig_maker_01

    • bw_building_warehouse_200

    • bw_building_warehouse_200_empty

    • bw_building_warehouse_200_roof

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.11
~~~~~~~~~~~~~~~~~~

NEW SCENES:

Nine maps - one set of three, one set of four, and two individual maps

  • 01 - Warehouse Brawl

  • 02 - Drake’s Last Thirst

  • 03 - Titan’s End

  • 04 - Fangrot Hollow

  • 05 - Ruined Rooms 3

  • 06 - Ruined Rooms 4

  • 07 - Ruined Rooms 5

  • 08 - Road Encounter (Wagon on the Road)

  • 09 - Road Encounter (House on the Hill)

  • 10 - Road Encounter (Ferryman Creek)

NEW MODELS:

Approximately 600 props comprised of three groups (Pristine, Cracked, Mossy) of approximately 200 props, being a remaster and an expansion of the ‘weathered’ tileset. 

  • Columns - ~20 column props of wood and stone

  • Doorways: ~15 doorways (open, barred, tall)

  • Floor tiles: ~39 floor tiles of different sizes/shapes

  • Railing tiles: ~93 railing tiles (intended to be used as suspended walkways)

  • Stairs: ~200 stairs (straight, curved, walkways, standalone, etc)

  • Walls: ~240 wall tiles of varing heights and shapes

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 04a - Natural v0.1.0
~~~~~~~~~~~~~~~~~~

  • PATTERNS:

    • bw_terrain_patch_grassy_shore_beach_sandy_00a_ocean_pattern_tileable

    • bw_terrain_patch_grassy_shore_lake_200_pattern

  • OBJECTS:

    • TAGS: wilderness rivers ponds, wilderness terrain patches, wilderness ocean, 

    • bw_river_modular_01 (30)

    • bw_river_modular_01_90_ocean_transition

    • bw_river_modular_01_91_ocean_transition

    • bw_river_modular_01_92_ocean_transition

    • bw_river_modular_01_93_ocean_transition

    • bw_terrain_patch_beach_island_prefab (4)

    • bw_terrain_patch_beach_island_prefab_05_volcano

    • bw_terrain_patch_beach_island_prefab_06_desolate

    • bw_terrain_patch_beach_lake_prefab (3)

    • bw_terrain_patch_grassy_shore_beach_rocky (17)

    • bw_terrain_patch_grassy_shore_beach_sandy (14)

    • bw_terrain_patch_grassy_shore_beach_sandy_00a_ocean

    • bw_terrain_patch_grassy_shore_beach_sandy_15_island

    • bw_terrain_patch_grassy_shore_beach_sandy_16_island

    • bw_terrain_patch_grassy_shore_beach_sandy_17_island

    • bw_terrain_patch_grassy_shore_beach_sandy_18_island

    • bw_terrain_patch_grassy_shore_beach_sandy_19_island

    • bw_terrain_patch_grassy_shore_beach_sandy_20_island

    • bw_terrain_patch_grassy_shore_beach_sandy_21_island

    • bw_terrain_patch_grassy_shore_beach_sandy_22_island

    • bw_terrain_patch_grassy_shore_lake (17)

    • bw_terrain_patch_grassy_shore_lake_216_waterfall

    • bw_terrain_patch_grassy_shore_lake_217_waterfall

    • bw_terrain_patch_grassy_shore_lake_218_waterfall

~~~~~~~~~~~~~~~~~~
[BW] 10 Equipment, Tools and Weapons v0.0.7
~~~~~~~~~~~~~~~~~~

  • OBJECTS:

    • TAGS: craft barber

    • bw_barber_chair (11)

    • bw_barber_equipment_tool_hair_ornament (19)

    • bw_barber_equipment_tool_hair_wig_brush (4)

    • bw_barber_equipment_tool_hair_wig_comb (15)

    • bw_barber_equipment_tool_hand_mirror (3)

    • bw_barber_fabric_hair_wig_ribbon (3)

    • bw_barber_merchant_display_wig_mannequin (8)

    • bw_barber_merchant_wig_maker_display (7)

    • bw_barber_wig_hair (47)

    • bw_building_merchant_barber_wig_maker_01

View Post

Baileywiki May 2025 Release!! Infernos, Ash Wastelands, Opulent Dungeons, 3D Mage's Towers

It's May 2025 and it's heating up with the latest release. This one takes us under volcanos, into the fire plane, and buries our cities in ash. And to celebrate #bg3 Patch 8, we might as well throw in some opulent dungeons in the mix while we're at it.

Free Updates

Mass Edit continues to undergo lots of QOL changes, with the MOST IMPORTANT being the new Category Browser macros. Download the latest version, and it will automatically stay up-to-date with future changes!

Basic Foundry Tiers

Enjoy tons of new fiery assets with the "Inferno" release, featuring multiple terrain types, diorama tiles, volcanic and ashy, with decorative assets to go with them. Plenty of new scenes to give you inspiration, and some special effects applied to make that lava HOT.

Advanced Foundry Tiers

Magical new 3D scenes from the design team and a new 'Mage's Tower' set of props to make that tower as high as you want!

Dungeondraft Tiers

Get all the hot new stuff that went into this release and ALSO some new patterns and paths to make your own opulent dungeons.

Take a look at the Change Log for all the detail, and have fun with the new release!

Change Log

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.88.0 (v12) / v2.0.0 (v13)
~~~~~~~~~~~~~~~~~~

  •  V13 Support! Already?! Yes! But this doesn’t mean you should upgrade to v13 yet. Lots of other modules are still catching up. But if you’re interested in experimenting using the new portable Foundry, Mass Edit has you covered.

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.3.1
~~~~~~~~~~~~~~~~~~

NEW MACROS: 

  • UPDATED CATEGORY ASSET AND SCENE BROWSERS! We updated the Category Asset and Scene Browser macros so you only have to import them once. This new version now always stays the same, but automatically “calls” the always updated version in the Compendium.

NEW FEATURES:

  • The “BW 2D Scenes Browser” and “BW 3D Scenes Browser” compendiums will automatically open their respective scene browsers on click, so if you’d prefer to access the scene browsers from your compendiums directory, you can! No macro needed.

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.11
~~~~~~~~~~~~~~~~~~

NEW SCENES: 

  • INVENTORY SCENES:

    • 00 Inventory Military Tents

    • 00 Inventory Opulent Dungeon

    • 00 Inventory Volcanic Ash Assets

    • 00 Inventory Volcanic Assets

    • 00 Inventory Volcanic Terrain Patches

  • TEMPLATE SCENES:

    • 01 Diorama Template - Ashen Fields 5x

    • 01 Diorama Template - Volcanic 1x

    • 01 Diorama Template - Volcanic 5x

    • 01 Diorama Template - Volcanic XL (Multi)

    • 01 Dungeon Template - Opulent Infernal Castle

    • 01 Unlimited Template - Inferno Ash Fields 1 1x

    • 01 Unlimited Template - Inferno Ash Fields 2 1x

    • 01 Unlimited Template - Inferno Lava 1 1x

    • 01 Unlimited Template - Inferno Lava 2 1x

  • DIORAMA SCENES:

    • Diorama - Ash Wastelands Devil's Bridge

    • Diorama - Ashen Ruin - Pompei

    • Diorama - Flame Planar Vortex

    • Diorama - Geyser Field

    • Diorama - Lava Plains and Bridges

    • Diorama - Lava River

  • OTHER SCENES:

    • Ash Wastelands - Military Encampment

    • Ash Wastelands

    • Dungeon - The Golden Halls (Opulent)

    • Dungeon - The Infernal Castle (Opulent)

NEW PREFABS/PRESETS:

  • INFERNO:

    • Brush: Inferno Bridge Lava TMFX Glow

    • Brush: Inferno Construction Ruins

    • Brush: Inferno Ash Cloud

    • Brush: Inferno Ash Trees

    • Brush: Inferno Lava Animated TMFX Glow

    • Brush: Inferno Terrain Components Lava TMFX Glow

    • Brush: Inferno Volcano 1 TMFX Glow

    • Brush: Inferno Volcano 2 TMFX Glow

    • Brush: Inferno Volcano 3 TMFX Glow

    • Unlimited Terrain Spawner - Inferno

    • Diorama Tile - Inferno Ash 1 MATT TMFX Adjust

    • Diorama Tile - Inferno Ash 2 MATT TMFX Adjust

    • Diorama Tile - Inferno Ash Forest MATT TMFX Adjust

    • Diorama Tile - Inferno Clearing MATT TMFX Adjust

    • Diorama Tile - Inferno Lava MATT TMFX Adjust Glow

    • Diorama Tile - Inferno Volcano 1 MATT TMFX Adjust Glow

    • Diorama Tile - Inferno Volcano 2 MATT TMFX Adjust Glow

  • DUNGEON OPULENT:

    • Brush: Floor Metal Inlays TINTABLE

    • Dungeon Opulent Infernal Door Overhead Multi

    • Dungeon Opulent Infernal Hallway 01a

    • Dungeon Opulent Infernal Hallway 01b

    • Dungeon Opulent Infernal Hallway 01c

    • Dungeon Opulent Infernal Hallway 02

    • Dungeon Opulent Infernal Hallway 03b

    • Dungeon Opulent Infernal Hallway 03c

    • Dungeon Opulent Infernal Hallway 03c

    • Dungeon Opulent Infernal Room 01 Library

    • Dungeon Opulent Infernal Room 02 Ballroom

    • Dungeon Opulent Infernal Room 03 Bedroom

    • Dungeon Opulent Infernal Room 03

    • Dungeon Opulent Infernal Room 04 Dining

    • Dungeon Opulent Infernal Room 04

    • Dungeon Opulent Infernal Room 05

    • Dungeon Opulent Infernal Room 06 Throne

  • MILITARY TENTS:

    • Facade Tent Military Colorable 01

    • Facade Tent Military Colorable 02

    • Facade Tent Military Colorable 03 Animated

    • Facade Tent Military Colorable 04

    • Facade Tent Military Colorable 05 Animated

    • Tent Military Empty Colorable

    • Tent Military Home Barracks Colorable

    • Tent Military Office Colorable

    • Tent Military Storage Warehouse Colorable

NEW TILES: 250 new assets

  • DUNGEON OPULENT ROOMS:

    • bw_dungeon_hallway_inferno_opulent_01a

    • bw_dungeon_hallway_inferno_opulent_01b

    • bw_dungeon_hallway_inferno_opulent_01c

    • bw_dungeon_hallway_inferno_opulent_02

    • bw_dungeon_hallway_inferno_opulent_03a

    • bw_dungeon_hallway_inferno_opulent_03b

    • bw_dungeon_hallway_inferno_opulent_03c

    • bw_dungeon_room_inferno_opulent_01_library

    • bw_dungeon_room_inferno_opulent_02_ballroom

    • bw_dungeon_room_inferno_opulent_03

    • bw_dungeon_room_inferno_opulent_03_bedroom

    • bw_dungeon_room_inferno_opulent_04

    • bw_dungeon_room_inferno_opulent_04_dining

    • bw_dungeon_room_inferno_opulent_05

    • bw_dungeon_room_inferno_opulent_06_throne

    • bw_floor_inlay_decoration (26)

  • INFERNO:

    • bw_inferno_ash_cloud (5)

    • bw_inferno_ash_tree (25)

    • bw_inferno_bridge (29)

    • bw_inferno_building (6)

    • bw_inferno_fire_vortex (8)

    • bw_inferno_infinite_terrain_ash_tileable_01

    • bw_inferno_infinite_terrain_ash_tileable_02

    • bw_inferno_infinite_terrain_tileable_01

    • bw_inferno_infinite_terrain_tileable_02

    • bw_inferno_terrain_component (33)

    • bw_inferno_terrain_patch_ash (29)

    • bw_inferno_terrain_patch_ash_forest (6)

    • bw_inferno_volcano (24)

    • bw_terrain_patch_inferno_volcano (37)

    • bw_terrain_patch_inferno_volcano_prefab (5)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI CABAL DUNGEON 01 - v0.3.3

~~~~~~~~~~~~~~~~~~

  • Opulent Dungeon Tiles to support the release

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.10
~~~~~~~~~~~~~~~~~~

NEW SCENES:

Nine maps - one set of three, one set of four, and two individual maps

  • 01 - Delian Redux

  • 02 - Riverside Tavern

  • 03 - Skull Pass

  • 04 - Skull Cavern Entrance

  • 05 - Skull Cavern (Floating Crystal)

  • 06 - Skull Cavern (Pentagram)

  • 07 - Ruined Basement

  • 08 - Ruined Rooms 1

  • 09 - Ruined Rooms 2

NEW MODELS:

Approximately 110 props; a collection of Mage Tower pieces including surrounding structural decorations (walls, fences, bridges), several rocks and terrain pieces for mapmakers, a collection of trees, bushes and foliage that matches the colour palette of the tower

  • Structural pieces: ~28 props (tower pieces, walls, bridges etc)

  • Rocks: ~18 props including 8 for steep terrain and 5 for decoration

  • Trees and foliage: 9 tree props, ~24 foliage props (grass, flowers, bushes etc)

  • Furniture: ~9 props (chair/desk, bookshelves)

  • Misc. Props: ~12 coloured crystals/crystal clusters, ~12 props (books, decor)

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 04b - Artificial v0.0.6
~~~~~~~~~~~~~~~~~~

  • PATHS:

    • Fabric Floor Rug Path (9)

    • Metal Stairs Gold (11)

    • Metal Strip Brass (2)

    • Metal Strip Gold (2)

    • Metal Strip Silver (3)

    • Stone Stairs Black (4)

  • PATTERNS:

    • Fabric Floor Rug Tileable (11)

    • Floor Inlay (25)

    • Metal Floor Tile Gold (9)

    • Rocky Floor Black (2)

    • Stone Floor Concrete Gray (2)

    • Stone Floor Concrete Red (4)

    • Stone Floor Tile Black (25)

    • Stone Floor Tile White (18)

  • OBJECTS:

    • Floor Inlay Colorable (25)

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 13 - Inferno v0.0.1
~~~~~~~~~~~~~~~~~~

  • TAGS: Inferno

  • OBJECTS:

    • Inferno Ash Cloud (5)

    • Inferno Ash Terrain (29)

    • Inferno Ash Terrain Components (22)

    • Inferno Ash Terrain Forest (5)

    • Inferno Bridge (29)

    • Inferno Buildings (4)

    • Inferno Fire Vortex (8)

    • Inferno Terrain (42)

    • Inferno Terrain Components (33)

    • Inferno Ash Trees (25)

    • Inferno Volcanos (24)

  • PATTERNS:

    • Inferno Infinite Terrain

  • TERRAINS:

    • Inferno Infinite Terrain

View Post

Baileywiki 2025 Apr Release!! New Scene Browser! Swamp Ruins, 3D, Dungeondraft, Diorama UI

It's that time again, and we have some extra special toys coming to you with this release:

First, unshackle yourself from Compendiums! Not only are all Baileywiki assets now indexed and searchable through Mass Edit, but now all Baileywiki Scenes also just got "the treatment". The new Scene Category Browser is a game changer for finding scenes. Jump to the time stamps in the release video above to check it out.

But we also have a new UI for the Diorama tiles! This new tools makes it easy to finesse your backgrounds however you like.

As for Basic Foundry tiers, we've got hundreds of new tiles, prefabs, and scenes all leveraging the new Castle Ruins, Swamp assets, and Tailor/Weaver assets.

Advanced Foundry tiers get all new 3D scenes and more optimizations.

And Dungeondraft tiers get all the assets that went into this release.

CHANGE LOG

##4.7.2025 

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.87.2
~~~~~~~~~~~~~~~~~~

  •  FauxScene Category Browser Support

  • #null and -#null tags for finding untagged assets

  • Indexing support for Sqyre hosting service

  • Autosave index for virtual directories (for creators)

  • Various bug fixes

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.3.0
~~~~~~~~~~~~~~~~~~

Now requires Foundry v12.

NEW MACROS: 

  • NEW CATEGORY SCENE BROWSER! No need to search the scene compendium anymore. Search by intuitive categories, keywords, and tags, combined with larger and square thumbnails.

  • NEW DIORAMA INTERFACE!: Double-right click diorama tiles to get a whole new level of controlling and combining dioramas!

UPDATED/FIXED:

  • Fixed some issues with the Landing Pages macros (MATT Temp Img etc.)

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.10
~~~~~~~~~~~~~~~~~~

FIXED:

  • Fixed all prefabs and scenes with the extra walls on doorways introduced by a bug from the Perceptive module

NEW SCENES: 

  • INVENTORY:

    • 00 Inventory - Castle Ruins

    • 00 Inventory - Swamps 1

    • 00 Inventory - Swamps 2

    • 00 Inventory - Tailor and Weaver

  • TEMPLATES:

    • 01 Blank Scene Template

    • 01 Diorama Template - Castle Ruins 1x

    • 01 Diorama Template - Castle Ruins 5x

    • 01 Diorama Template - Swamp 1x

    • 01 Diorama Template - Swamp 5x

    • 01 Unlimited Template - Swamp Desolate 01

    • 01 Unlimited Template - Swamp Desolate 02

    • 01 Unlimited Template - Swamp Desolate 03

  • DIORAMA SCENES:

    • Diorama - Ancient Causeway

    • Diorama - Insect Infestation in the Ruins

    • Diorama - Military Camp

    • Diorama - Ruins Desolate 1x

    • Diorama - Swamp Crossing and Tree

    • Diorama - Swamp Path

    • Diorama - Swamp Ruin and Stream

    • Diorama - Swamp Ruins

    • Diorama - Swamp Trail and Ruin

    • Diorama - Swamp Village

  • OTHER SCENES:

    • Dungeon Foggy Depths

    • Dungeon Planar Otherworldly

    • Infested Swamp

NEW PREFABS/PRESETS:

  • RUINS:

    • Brush: Castle Ruins Swamps

    • Brush: Castle Ruins

    • Diorama Castle Ruins MATT Adjust

  • SWAMPS:

    • Brush: Insect Nests Egg Pods 01

    • Brush: Insect Nests Egg Pods 02

    • Brush: Insect Nests Egg Pods 03

    • Brush: Insect Nests Egg Pods Various

    • Brush: Insect Nests Hives

    • Brush: Insect Nests Large Prefabs

    • Brush: Spiderwebs Webs TMFX Drop Shadow Overhead

    • Brush: Swamp Plants Ponds

    • Unlimited Terrain Spawner - Swamps

  • TAILOR:

    • Brush: Candle MATT to Randomize

    • Brush: Clothing Colorable

    • Brush: Clothing

    • Brush: Fabric Scissors and Shears

    • Brush: Tailor Fabric Bolt Upright

    • Brush: Tailor Fabric Bolt

    • Brush: Tailor Fabric Bolts Display

    • Brush: Tailor Fabric Bolts

    • Brush: Tailor Fabric Dye

    • Brush: Tailor Fabric

    • Brush: Tailor Tools

    • Brush: Tailor Vendor Merchant Tent Canopy

    • Brush: Tailor Weaver Fabric Loom

    • Brush: Tailor Workbench Table, decoration, furniture, display

    • Building Facade Tailor

    • Building Facade Weaver

    • Building Tailor Shop

    • Building Weaver Operation Tailor

    • Tailor Outdoor Canopy Merchant 01

    • Tailor Outdoor Canopy Merchant 02

    • Tailor Outdoor Canopy Merchant 03

    • Tailor Outdoor Canopy Merchant 04

    • Tailor Outdoor Canopy Merchant 05

    • Tailor Outdoor Canopy Merchant 06

    • Tailor Outdoor Canopy Merchant 07

  • OTHER:

    • Brush: Tables All

    • Brush: Tables Common

    • Brush: Tables Fabric

    • Brush: Tables Ornate

    • Brush: Tables Rustic

    • Brush: Wood Bridges

    • Magic House Tavern Inn Haunted Cultist

NEW TILES: 603 new assets

  • RUINS:

    • bw_castle_ruins_stone (50)

  • SWAMPS:

    • bw_bridge_wood (5)

    • bw_bridge_wood_suspension (2)

    • bw_nest_insect (76)

    • bw_nest_insect_22_animated

    • bw_nest_insect_prefab (5)

    • bw_plant_vines (4)

    • bw_spiderweb (29)

    • bw_swamp_lily_pads (27)

    • bw_swamp_plant_prefab (4)

    • bw_swamp_plants (18)

    • bw_swamp_plants_01_animated

    • bw_swamp_unlimited_terrain_tileable (3)

    • bw_terrain_patch_swamp_clearing (3)

    • bw_terrain_patch_swamp_large (2)

    • bw_tree_canopy_swamp (5)

    • bw_tree_canopy_swamp_colorable (5)

    • bw_tree_roots (4)

    • bw_tree_roots_evil (16)

    • bw_tree_stump_roots (17)

  • TAILOR:

    • bw_canopy_awning (7)

    • bw_equipment_library_tailor_monocle (5)

    • bw_equipment_tool_tailor_needles (10)

    • bw_equipment_tool_tailor_pincushions (16)

    • bw_equipment_tool_tailor_thimble (12)

    • bw_equipment_tool_tailor_thread_spool (10)

    • bw_furniture_table_fabric (17)

    • Bw_furniture_table_tailor_fabric_workbench (6)

    • bw_lighting_candle (15)

    • bw_merchant_tailor_fabric (10)

    • bw_merchant_tailor_fabric_canopy (7)

    • bw_merchant_tailor_fabric_display (20)

    • bw_merchant_tailor_fabric_dyed (16)

    • bw_parchment_tailor_notes_designs (10)

    • bw_tailor_clothing_shop_01

    • bw_tailor_clothing_shop_01_roof

    • bw_tailor_fabric_clothing (44)

    • bw_tailor_fabric_clothing_colorable (23)

    • bw_tool_weaver_fabric_loom (25)

    • bw_tool_weaver_fabric_shears (8)

    • bw_tool_weaver_measuring_tape (5)

    • bw_weaver_fabric (4)

    • bw_weaver_fabric_bolt (30)

    • bw_weaver_fabric_bolt_perspective (7)

    • bw_weaver_fabric_bolts (7)

    • bw_weaver_operation_fabric_shop_01

    • bw_weaver_operation_fabric_shop_01_roof

~~~~~~~~~~~~~~~~~~
BAILEYWIKI CITY DISTRICT 01 - v0.3.4
~~~~~~~~~~~~~~~~~~

  •  New “industry” tiles to support the Tailor release

~~~~~~~~~~~~~~~~~~
BAILEYWIKI CITY DISTRICT 04 - v0.3.1
~~~~~~~~~~~~~~~~~~

  •  New “ruins” tiles to support the Castle Ruins release

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.9
~~~~~~~~~~~~~~~~~~

NEW SCENES:

A set of five maps in an arabic/desert style, a pair of scifi maps using some experimental mapping techniques, and a standalone forest map using a levels setup.

  • 01 - Sunlit Caravanserai

  • 02 - Moonlit Caravanserai

  • 03 - Sunset Road

  • 04 - Moonlit Quarry

  • 05 - Sunlit Quarry

  • 06 - Bow Fighter

  • 07 - Sector V-57

  • 08 - Forest Cottage

DUNGEONDRAFT CONTENT

  •  603 new assets

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 07 - Ruins v0.0.7
~~~~~~~~~~~~~~~~~~

  • RUINS:

    • bw_castle_ruins_stone (50)

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 10 - Equipment Tools and Weapons v0.0.7
~~~~~~~~~~~~~~~~~~

  •  TAILOR:

    • bw_canopy_awning (7)

    • bw_equipment_library_tailor_monocle (5)

    • bw_equipment_tool_tailor_needles (10)

    • bw_equipment_tool_tailor_pincushions (16)

    • bw_equipment_tool_tailor_thimble (12)

    • bw_equipment_tool_tailor_thread_spool (10)

    • bw_furniture_table_fabric (17)

    • Bw_furniture_table_tailor_fabric_workbench (6)

    • bw_lighting_candle (15)

    • bw_merchant_tailor_fabric (10)

    • bw_merchant_tailor_fabric_canopy (7)

    • bw_merchant_tailor_fabric_display (20)

    • bw_merchant_tailor_fabric_dyed (16)

    • bw_parchment_tailor_notes_designs (10)

    • bw_tailor_clothing_shop_01

    • bw_tailor_clothing_shop_01_roof

    • bw_tailor_fabric_clothing (44)

    • bw_tailor_fabric_clothing_colorable (23)

    • bw_tool_weaver_fabric_loom (25)

    • bw_tool_weaver_fabric_shears (8)

    • bw_tool_weaver_measuring_tape (5)

    • bw_weaver_fabric (4)

    • bw_weaver_fabric_bolt (30)

    • bw_weaver_fabric_bolt_perspective (7)

    • bw_weaver_fabric_bolts (7)

    • bw_weaver_operation_fabric_shop_01

    • bw_weaver_operation_fabric_shop_01_roof

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 04b - Natural v0.0.4
~~~~~~~~~~~~~~~~~~

  • SWAMPS:

    • bw_bridge_wood (5)

    • bw_bridge_wood_suspension (2)

    • bw_nest_insect (76)

    • bw_nest_insect_22_animated

    • bw_nest_insect_prefab (5)

    • bw_plant_vines (4)

    • bw_spiderweb (29)

    • bw_swamp_lily_pads (27)

    • bw_swamp_plant_prefab (4)

    • bw_swamp_plants (18)

    • bw_swamp_plants_01_animated

    • bw_swamp_unlimited_terrain_tileable (3)

    • bw_terrain_patch_swamp_clearing (3)

    • bw_terrain_patch_swamp_large (2)

    • bw_tree_canopy_swamp (5)

    • bw_tree_canopy_swamp_colorable (5)

    • bw_tree_roots (4)

    • bw_tree_roots_evil (16)

    • bw_tree_stump_roots (17)

View Post

DC20 0.9 Core Rules Module Is Live!

Hey Everyone, at long last, the full DC20 0.9 game system is officially launched, and what's better... The Foundry module is ready to go! Watch the launch video and see the latest enhancements here. This module unlocks content to level your players beyond level 2.

WHAT IS DC20??

If you haven't been tracking its progress on our Youtube channel, DC20 has become one of the most advanced systems on Foundry, with built-in automations, character building and leveling, all designed around a familiar yet groundbreaking and intuitive alternative to D&D5e and PF2e. Learn more here.

HOW DO I GET DC20?

Kickstarters will get a message from DC20/Dungeon Coach with instructions for getting an unlock key. For those who missed out on the Kickstarter benefits, you can buy the premium module directly from our Itch.io page here for a one-time cost of $44.95.

For a full tutorial on how to get started with DC20, including helpful links, modules, and where to find help, check it out here.

View Post

Special Design with Me Session - 8 Scenes in Timelapse and Real-time

Happy Sunday, Baileywiki community! I just released a special Design with Me video: a timelapse using the latest release to create 8 unique maps :map: . But notice that you can view any of the maps in real-time by clicking into them from the video description (or linked here below).

In those slowed-down videos, you can watch me design and narrate in real-time.

SEE EACH MAP IN REAL-TIME:

Enjoy!

-Baileywiki

View Post

Baileywiki March 2025 Release!! Woodworker, Ruins Terrain, 3D, Scenescapes, Dungeondraft

It's time for new toys... literally! Yes, it's the March Baileywiki release, and we've got some new stuff for you...

First off, check out the Release Video above for the new Mass Edit "Category Browser". It's a new way to find and navigate the vast Baileywiki library.

Foundry Basic Tiers are getting the Woodworker release. From lumber to toys, you've got a lot of assets to whittle away your afternoons. But also new Ruins diorama tiles that look great with each other or combined with other diorama tiles.

Advanced Tiers get brand new 3D scenes and dungeon room and hallway props, and some new Scenescape scenes featuring Blacksmiths and Woodworkers.

Dungeondraft tiers get all of the hundreds of new tiles and assets that went into this release.

Enjoy!

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.84.2
~~~~~~~~~~~~~~~~~~

  •  Various improvements to Scenescapes including improved handling and “auto-flip” on movement for tokens

  • Engaging preview mode (Shift+D) while hovering over a placeable makes it the pivot point for presets that it is attached to.

  • Introduced Category Browser with a variety of parameters. Accessible via macro (see Nuts and Bolts)

  • Bug Fixes and tweaks.

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.22
~~~~~~~~~~~~~~~~~~

NEW MACROS: 

  • NEW CATEGORY BROWSER! A whole new way to browse and use Baileywiki assets. It’s an alternative interface to Mass Edit that supports category trees. This is the first version and does not include 100% of the library, but it’s pretty close. The Search function will surface anything that might be missing.

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.8
~~~~~~~~~~~~~~~~~~

FIXED:

  • Ghost Ship maps are now on modern teleport technology. But this also broke/lost the old “Projection” ability. Working on making this a true Levels-enabled map. All sound beacons now set to go through walls. This was broken previously in a migration bug.

  • All Diorama spawners now function the same, including double-right click and double-click functions, and included Adjust filter. They are also split into respective types (paths, forests, mountains, clearings, etc)

  • Gnollspine Keep maps are also (back) on modern teleport technology with a few other tweaks and optimizations.

NEW TOKENS:

  •  Scenescape Merchant Blacksmith

NEW SCENES: 

  • INVENTORY:

    •  00 Inventory Animated Flags

    • 00 Inventory Ruins Terrain 01

    • 00 Inventory Ruins Terrain 02

    • 00 Inventory Ruins Terrain 03 Mountains Swamps

    • 00 Inventory Woodworker

  • TEMPLATES:

    •  01 1x Diorama Template - Ruins

    • 01 5x Diorama Template - Ruins

    • 01 Unlimited Ruins Dirt Desolate

    • 01 Unlimited Ruins Forest

    • 01 Unlimited Ruins Grassy

  • DIORAMA:

    •  Diorama - Archeological Dig Site

    • Diorama - Buried Bioship

    • Diorama - Large Ruins

    • Diorama - Lumber Operation in the Woods

    • Diorama - Old Church in the Mountains

    • Diorama - Orc Camp in the Ruins - Arena

    • Diorama - Outpost in the Swamp Ruins

    • Diorama - Phoenix Trading Post

    • Diorama - Ruins in the Swamp

    • Diorama - Ruins in the Woods

    • Diorama Snowy Ruin Entrance

  • OTHER SCENES:

    • Cult Occupied Ruins

  • SCENESCAPES:

    • Scenescape Merchant Blacksmith Shop 01

    • Scenescape Merchant Blacksmith Shop 02

    • Scenescape Merchant Blacksmith Shop 03

    • Scenescape Merchant Toymaker Shop 01

    • Scenescape Merchant Woodworker Shop 01

NEW PREFABS/PRESETS:

  • BANNERS:

    • ANIMATED:

      • Brush: Fabric Banners Animated TMFX Drop Shadow

      • Brush: Fabric Banners Colorable Animated TMFX Drop Shadow

    • NORMAL:

      • Brush: Fabric Banners Colorable TMFX Drop Shadow

      • Brush: Fabric Banners TMFX Drop Shadow

  • DIORAMA PREFABS:

    • Diorama Tile - Canyon Desolate MATT TMFX Adjust

    • Diorama Tile - Clearing Desolate MATT TMFX Adjust

    • Diorama Tile - Clearing Grass Dead MATT TMFX Adjust

    • Diorama Tile - Mountains Desolate MATT TMFX Adjust

    • Diorama Tile - Path Grassy MATT TMFX Adjust

    • Diorama Tile - Ruins MATT TMFX Adjust

  • UNLIMITED TERRAIN SPAWNERS:

    • Unlimited Terrain Spawner - Ruins Dirt / Forest / Grassy

  • WOODWORKER PREFABS:

    • Brush: Furniture Woodworker Saw Horses

    • Brush: Wood Toys

    • Brush: Woodworker Furniture Prefabs Piles

    • Brush: Woodworker Saw Dust Rubble

    • Brush: Woodworker Tools

    • Brush: Woodworker Toy Boxes

    • Brush: Woodworker Unfinished Furniture

    • Brush: Woodworker Vendor Merchant Tent Canopy

    • Brush: Woodworker Wood Pile

    • Brush: Woodworker Wood Piles

    • Brush: Woodworker Work Benches

    • FACADE Woodworker Lumber

    • FACADE Woodworkers Toymaker

    • Building Woodworker Lumber 01

    • Building Woodworker Toymaker 01 2 Story

    • Woodworker Outdoor Canopy Merchant 01

    • Woodworker Outdoor Canopy Merchant 02

    • Woodworker Outdoor Canopy Merchant 03

    • Woodworker Outdoor Canopy Merchant 04

    • Woodworker Outdoor Canopy Merchant 05

    • Woodworker Outdoor Canopy Merchant 06

    • Woodworker Outdoor Canopy Merchant 07

    • Woodworker Outdoor Canopy Merchant 08

    • Woodworker Outdoor Canopy Merchant 09

  • AMBIENT SOUND PAIRS:

    • Ambient Day/Night Desolate Dirt

    • Ambient Day/Night Forest

    • Ambient Day/Night Lake

    • Ambient Day/Night Snowy Cold

    • Ambient Day/Night Swamps

  • FIREPLACE PREFABS WITH LIGHTING AND WALLS:

    • LIGHTING Decor Fireplace 01 MATT

    • LIGHTING Decor Fireplace 02 MATT

    • LIGHTING Decor Fireplace 02 MATT

    • LIGHTING Decor Fireplace 03 MATT

    • LIGHTING Decor Fireplace 04 MATT

    • LIGHTING Decor Fireplace 05 MATT

    • LIGHTING Decor Fireplace 06 MATT

    • LIGHTING Decor Fireplace 07 MATT

    • LIGHTING Decor Fireplace 08 MATT

    • LIGHTING Decor Fireplace 09 MATT

    • LIGHTING Decor Fireplace 200 MATT

    • LIGHTING Decor Fireplace 201 MATT

    • LIGHTING Decor Fireplace Oven 01 MATT

    • LIGHTING Decor Fireplace Oven Stone 01 MATT

NEW TILES: 

  • bw_basket (46)

  • bw_building_woodworker_lumber_01_roof_colorable

  • bw_building_woodworker_toymaker_01_roof_colorable

  • bw_fabric_banner (24)

  • bw_fabric_banner_animated (17)

  • Bw_furniture_table_woodworker_workbench (14)

  • bw_merchant_woodworker_canopy (9)

  • bw_terrain_patch_canyon_dirt_desolate 

  • bw_terrain_patch_dirt_desolate_clearing (17)

  • bw_terrain_patch_dirt_desolate_mountain (26)

  • bw_terrain_patch_forest_swamp (15)

  • bw_terrain_patch_grass_canyon (2)

  • bw_terrain_patch_grass_dead (5)

  • bw_terrain_patch_ruins_cobble (2)

  • bw_terrain_patch_ruins_dirt (62)

  • bw_terrain_patch_ruins_grass (28)

  • bw_tools_woodworker_bucket 

  • bw_tools_woodworking_axe 

  • bw_tools_woodworking_drill (13)

  • bw_tools_woodworking_gimlet (12)

  • bw_tools_woodworking_hammer (10)

  • bw_tools_woodworking_measure (15)

  • bw_tools_woodworking_other (41)

  • bw_tools_woodworking_saw (15)

  • bw_tools_woodworking_toolbox (11)

  • bw_woodworker_furniture_unfinished (20)

  • bw_woodworker_lumber_stacks (9)

  • bw_woodworker_saw_dust_rubble (36)

  • bw_woodworker_saw_horse (32)

  • bw_woodworker_stacked (4)

  • bw_woodworker_tools_pile (10)

  • bw_woodworker_toy_boat (8)

  • bw_woodworker_toy_doll (30)

  • bw_woodworker_toy_dragon (2)

  • bw_woodworker_toy_horse (6)

  • bw_woodworker_toy_rooster (2)

  • bw_woodworker_toy_sword (2)

  • bw_woodworker_toy_wagon

  • bw_woodworker_toybox (8)

  • Bw_scenescape_merchant_blacksmith artwork (7)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI CITY DISTRICT 01 - v0.3.3
~~~~~~~~~~~~~~~~~~

  •  New “industry” tiles to support the Woodworker release

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.8
~~~~~~~~~~~~~~~~~~

NEW SCENES:

Three sets of three maps - Bridge Entrance, Inner Courtyard and The Shattered Throne are a three-part progression through a ruined fort, the three Cave Encounter maps are diorama-style “maps on a table”, and the Fey Swamp maps are set in the same general area. Bigtop is standalone, and is a continuation from last months’ ticket booth.

  • 01 - Bridge Entrance

  • 02 - Inner Courtyard

  • 03 - The Shattered Throne

  • 04 - Cave Encounter (Lava Trail)

  • 05 - Cave Encounter (Poison Pit)

  • 06 - Cave Encounter (Spider Cave)

  • 07 - Ruined Fey Swamp Causeway

  • 08 - Fey Swamp Well

  • 09 - Fey Swamp Well Erupting

  • 10 - Bigtop

NEW MODELS:

A collection of highly efficient prefabricated dungeon rooms using the new more efficient techniques - these should have almost zero performance impact when compared to the traditional rooms constructed with tiles, but be just as easy to snap into a scene and look just as good, so let us know how you get on with them.

Rooms:

  • 5x5 rooms - 6 variants, 1-4 doorways in varying directions

  • 3x3 rooms - 6 variants, 1-4 doorways in varying directions

Corridors:

  • 5x5 corridors - 5 variants, cross/left/right/T/straight

  • 3x3 corridors - 5 variants, cross/left/right/T/straight

Props:

  • Two doorframes, a matching door, and a pillar designed to slot into the above rooms/corridors 

~~~~~~~~~~~~~~~~~~
BAILEYWIKI Landing Pages - v0.3.2
~~~~~~~~~~~~~~~~~~

NEW SCENESCAPES

  • Blacksmith Shop 01

  • Blacksmith Shop 02

  • Blacksmith Shop 03

  • Toymaker Shop 01

  • Woodworker Shop 01

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 10 - Equipment Tools and Weapons v0.0.6
~~~~~~~~~~~~~~~~~~

  • bw_building_woodworker_lumber_01_roof_colorable

  • bw_building_woodworker_toymaker_01_roof_colorable

  • bw_fabric_banner (24)

  • bw_fabric_banner_animated (17)

  • Bw_furniture_table_woodworker_workbench (14)

  • bw_merchant_woodworker_canopy (9)

  • bw_tools_woodworker_bucket 

  • bw_tools_woodworking_axe 

  • bw_tools_woodworking_drill (13)

  • bw_tools_woodworking_gimlet (12)

  • bw_tools_woodworking_hammer (10)

  • bw_tools_woodworking_measure (15)

  • bw_tools_woodworking_other (41)

  • bw_tools_woodworking_saw (15)

  • bw_tools_woodworking_toolbox (11)

  • bw_woodworker_furniture_unfinished (20)

  • bw_woodworker_lumber_stacks (9)

  • bw_woodworker_saw_dust_rubble (36)

  • bw_woodworker_saw_horse (32)

  • bw_woodworker_stacked (4)

  • bw_woodworker_tools_pile (10)

  • bw_woodworker_toy_boat (8)

  • bw_woodworker_toy_doll (30)

  • bw_woodworker_toy_dragon (2)

  • bw_woodworker_toy_horse (6)

  • bw_woodworker_toy_rooster (2)

  • bw_woodworker_toy_sword (2)

  • bw_woodworker_toy_wagon

  • bw_woodworker_toybox (8)

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 04b - Natural v0.0.3
~~~~~~~~~~~~~~~~~~

  • bw_terrain_patch_canyon_dirt_desolate 

  • bw_terrain_patch_dirt_desolate_clearing (17)

  • bw_terrain_patch_dirt_desolate_mountain (26)

  • bw_terrain_patch_forest_swamp (15)

  • bw_terrain_patch_grass_canyon (2)

  • bw_terrain_patch_grass_dead (5)

  • bw_terrain_patch_ruins_cobble (2)

  • bw_terrain_patch_ruins_dirt (62)

  • bw_terrain_patch_ruins_grass (28)

View Post

Baileywiki Feb 2025 Release!! Snowy Terrains, Blacksmith, Valentines, 3D, Dungeondraft

I hope you're bundled up because we're heading for the frigid north. This month features an oversized release with some very special new asset types, animated assets!

Now you, too, can animate anything, from tokens, to tiles, to full maps. Take a look at the tutorial here: https://youtu.be/txpFeMm3YbY

As for the release, Foundry Basic tiers get hundreds of new tiles, including a whole Snowy themed Diorama set, snowy assets, sleighs and sleds, an entire Blacksmith release, and even Valentines-themed assets. But that's not all! You also get the new Animated assets, and dozens of Guard and Blacksmith tokens to spam around your maps. Lots of the usual scene templates and completed scenes to help you jump right in.

Foundry Advanced tiers get the usual treatment of awesome maps in addition to new 'realistic' asset types.

And Dungeondraft Tiers get 680 new assets that went into creating everything in this release.

Check out the detailed change log below for details, and let's go!

Change Log

##2.3.2025 

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.83.1
~~~~~~~~~~~~~~~~~~

  • New button added to Linker menu (Shift+Q) to toggle LinkToken behavior interactions on selected tokens

    • When toggled on Tokens will not be automatically linked to regions they enter

  • Pixel Perfect scene control toggles are now accessible by players

  • Horizontal and Vertical mirroring keybinding are now accessbile by players

  • Flag fields inserted into Bag configuration windows will now be applied to all spawned placeables

  • Preset search queries now support negative terms

    • Add a - next to a name, tag, or preset type to exclude it from the search

    • e.g. house -red

    • e.g. house #player -#colorable

    • e.g. ship -@Tile

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.21
~~~~~~~~~~~~~~~~~~

MACROS:

  • V2 of “BW FX” Macro - Now includes TMFX Edit Macro shortcut at the top, next to Delete TMFX Effects. Replace the current version in your world

  • Token Base - Metal  (Red, Green, Yellow)

  • Token Base - Pulse (Red, Green, Yellow)

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.7
~~~~~~~~~~~~~~~~~~

NEW MACROS: 

  • Token Base Disk (Green, Yellow, Red) - applies a colored, animated base to any token

  • Token Base Pulse (Green, Yellow, Red) - applies a colored, animated pulse to any token

NEW TOKENS:

  • NPC Random Guard (colorable) (24 varieties)

  • NPC Random Blacksmith (10 varieties)

NEW SCENES: 

  • INVENTORY:

    • 00 Inventory Animated Canopies

    • 00 Inventory Blacksmith

    • 00 Inventory Diorama Snowy Clearings

    • 00 Inventory Diorama Snowy Forests and Paths

    • 00 Inventory Diorama Snowy Hills

    • 00 Inventory Diorama Snowy Mountains

    • 00 Inventory Diorama Snowy

    • 00 Inventory Valentines Hedge Maze

  • TEMPLATES:

    • 01 1x Diorama Template - Snowy

    • 01 5x Diorama Template - Snowy

    • 01 Template - 1x Desolate

    • 01 Template - 2x Snowy Forest

    • 01 Template - 2x Snowy Mountains

    • 01 Template Hedge Maze

  • DIORAMA:

    • Blacksmith in the Snowy Woods

    • Blacksmith Market in the City

    • Cottage in the Hills

    • Dwarven Stronghold Entrance

    • Frozen Ruins

    • Mountain Outpost

    • Road through the Snowy Wood

    • Road to the old mine

    • Snowy Encampment

    • Snowy Village

  • OTHER SCENES:

    • Dwarven Halls and Blacksmith

    • Frozen Treasure Halls

    • Hedge Maze

    • Royal Gardens - Hedge Maze

NEW PREFABS/PRESETS:

  • ANIMATED:

    • Brush: Animated Canopy Overhead

  • BLACKSMITH:

    • Blacksmith Outdoor Canopy Merchant (13)

    • Brush: Blacksmith Anvils

    • Brush: Blacksmith Aprons

    • Brush: Blacksmith Bellows

    • Building Forge Blacksmith

    • Building Forge Blacksmith 2 (animated)

    • Brush: Blacksmith Crucibles and Forges

    • Brush: Blacksmith Equipment, Tools, Hammers, Gloves, Goggles

    • Brush: Blacksmith Heated Metal

    • Brush: Blacksmith Metal Ingot

    • Brush: Blacksmith Metal Ingots

    • Brush: Blacksmith Metal Molds

    • Brush: Blacksmith Prefabs Equipment, Anvil, Crucible, Forge, Workbench

    • Brush: Blacksmith Vendor Merchant Tent Canopy

  • SNOWY:

    • Brush: Boulders Snowy

    • Brush: Chairs Valentines

    • Brush: Snowy Bridge Ruins

    • Brush: Snowy Bushes

    • Brush: Snowy Fir Pine Trees

    • Brush: Snowy Stairs Ruins

    • Brush: Snowy Tree Canopies Overhead

    • Brush: Snowy Tree Roots

    • Brush: Snowy Wood Log Piles

  • VALENTINES/GARDENS/MAZE:

    • Garden and Yard Venus Valentines

    • Hedge Maze Prefab 00 Wall Insert

    • Hedge Maze Prefab (16)

  • TERRAIN SPAWNERS: 

    • Unlimited Terrain Spawner - Snowy

    • Diorama Tile - Snowy ALL Diorama MATT TMFX Adjust

    • Diorama Tile - Snowy Canyon Diorama MATT TMFX Adjust

    • Diorama Tile - Snowy Clearing Diorama MATT TMFX Adjust

    • Diorama Tile - Snowy Forest Diorama MATT TMFX Adjust

    • Diorama Tile - Snowy Hill Diorama MATT TMFX Adjust

    • Diorama Tile - Snowy Mountain Diorama MATT TMFX Adjust

    • Diorama Tile - Snowy Path Diorama MATT TMFX Adjust

NEW TILES: (680 total new tiles)

  • ANIMATED:

    • bw_torch_animated_01 (1)

    • Fabric Canopies (14)

    • bw_blacksmith_forge_fire (1)

    • bw_blacksmith_molten_crucible (1)

  • BLACKSMITH:

    • bw_blacksmith_anvil (5)

    • bw_blacksmith_anvil_prefab (6)

    • bw_blacksmith_bellows (3)

    • bw_blacksmith_forge (20)

    • bw_blacksmith_forge_fire_01_animated (1)

    • bw_blacksmith_metal_hot (9)

    • bw_blacksmith_metal_ingot (56)

    • bw_blacksmith_metal_ingots (stacks) (7)

    • bw_blacksmith_metal_molten_crucible (6)

    • bw_blacksmith_metal_molten_crucible_prefab (12)

    • bw_blacksmith_molten_crucible_01_animated (1)

    • bw_blacksmith_weapon_mould (17)

    • bw_equipment_blacksmith_apron_leather (14)

    • bw_equipment_tol_blacksmith_glove (3)

    • bw_equipment_tool_blacksmith_blunt_hammer (19)

    • bw_equipment_tool_blacksmith_goggles (6)

    • bw_equipment_tool_blacksmith_tongs (8)

    • bw_furniture_bench_blacksmith (10)

    • bw_furniture_chair_blacksmith (1)

    • bw_furniture_chair_valentines (11)

    • bw_furniture_slack tub_blacksmith (2)

  • TOKEN TILES:

    • bw_merchant_blacksmith_drow_girl (1)

    • bw_merchant_blacksmith_dwarf_girl (1)

    • bw_merchant_blacksmith_dwarf_male (2)

    • bw_merchant_blacksmith_elf_male_01 (1)

    • bw_merchant_blacksmith_gnome_male (2)

    • bw_merchant_blacksmith_human_girl_apprentice (1)

    • bw_merchant_blacksmith_human_male (1)

    • bw_merchant_blacksmith_human_male_apprentice (1)

    • bw_merchant_vendor_blacksmith (13)

    • bw_merchant_vendor_blacksmith_prefab (3)

    • bw_guard_01_human_male (8)

    • bw_guard_human_girl (20)

    • bw_guard_human_male (10)

    • bw_guard_orc_male (4)

  • SNOWY:

    • bw_leather_skin_bundle (3)

    • bw_plant_bush_snowy (40)

    • bw_ruins_snowy_bridge (7)

    • bw_ruins_snowy_pillar (5)

    • bw_sled_snowy (3)

    • bw_sleigh_snowy (9)

    • bw_snowy_boulder (49)

    • bw_stone_ruins_stairs_snowy (11)

    • bw_tree_fir_pine_snowy (8)

    • bw_tree_snowy (4)

    • bw_tree_snowy_roots (3)

    • bw_wood_logs_snowy (11)

  • TERRAIN PATCHES/DIORAMAS:

    • bw_terrain_patch_snowy_canyon (21)

    • bw_terrain_patch_snowy_clearing (43)

    • bw_terrain_patch_snowy_forest (24)

    • bw_terrain_patch_snowy_hills (28)

    • bw_terrain_patch_snowy_mountains (26)

    • bw_terrain_patch_snowy_path (9)

    • bw_terrain_patch_snowy_water_pond (5)

  • VALENTINES:

    • bw_clothing_dress_valentines (3)

    • bw_equipment_weapon_staff_valentines (8)

    • bw_magic_item_treasure_ornament_love_valentines (12)

    • bw_plant_hedge_flowers_valentines (31)

    • bw_plant_hedge_flowers_valentines_circle (5)

    • bw_treasure_chalice_valentines (8)

    • bw_valentines_hedge_maze_tile (16)

    • bw_weapon_blade_valentines_sword (6)

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.7
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • 01 - Bridgeport

  • 02 - Cave Encounter - Cultist Crypt

  • 03 - Cave Encounter - River Crossing

  • 04 - Cave Encounter - Goblin Camp

  • 05 - Cave Encounter - Dragon’s Hoard

  • 06 - Table base - Mapper’s Base

  • 07 - Giant Pumpkin Farm

  • 08 - Giant Lilypad Pond

  • 09 - Carnival Ticket Booth

NEW MODELS:

Two collections of props done in a realistic style - a set of trees of various sizes, and a set of structure components intended to create “frontier” or quickly-made buildings. Also, a set of carts for general use, textured to match the trees and structure components.

Trees:

  • Two varieties of tree (European Beech and Silverfir) in various sizes (tiny sapling to gigantic), including some dead trees - 23 props

  • Floors, roofs, and walls in a simply made style (planks nailed to beams, thatched roofs), as well as three sizes of palisade wall pieces - 35 props

  • Two cart variants, one of which including cargo and intended to be used as stationary decorative assets - 4 props

DUNGEONDRAFT CONTENT

680 new assets overall

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 10 - Equipment Tools and Weapons v0.0.5
~~~~~~~~~~~~~~~~~~

  • Valentines Swords (6)

  • Valentines Chalices (8)

  • Valentines Wands (8)

  • Valentines Dresses (3)

  • Valentines Ornaments (12)

  • bw_leather_skin_bundle (3)

  • bw_sled_snowy (3)

  • bw_sleigh_snowy (9)

  • bw_blacksmith_anvil (5)

  • bw_blacksmith_anvil_prefab (6)

  • bw_blacksmith_bellows (3)

  • bw_blacksmith_forge (20)

  • bw_blacksmith_forge_fire_01_animated (1)

  • bw_blacksmith_metal_hot (9)

  • bw_blacksmith_metal_ingot (56)

  • bw_blacksmith_metal_ingots (stacks) (7)

  • bw_blacksmith_metal_molten_crucible (6)

  • bw_blacksmith_metal_molten_crucible_prefab (12)

  • bw_blacksmith_molten_crucible_01_animated (1)

  • bw_blacksmith_weapon_mould (17)

  • bw_equipment_blacksmith_apron_leather (14)

  • bw_equipment_tol_blacksmith_glove (3)

  • bw_equipment_tool_blacksmith_blunt_hammer (19)

  • bw_equipment_tool_blacksmith_goggles (6)

  • bw_equipment_tool_blacksmith_tongs (8)

  • bw_furniture_bench_blacksmith (10)

  • bw_furniture_chair_blacksmith (1)

  • bw_furniture_chair_valentines (11)

  • bw_furniture_slack tub_blacksmith (2)

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 04b - Natural v0.0.2
~~~~~~~~~~~~~~~~~~

  • Flower Hedges (Valentines) (36)

  • Flower Hedges Paths (2)

  • bw_terrain_patch_snowy_canyon (21)

  • bw_terrain_patch_snowy_clearing (43)

  • bw_terrain_patch_snowy_forest (24)

  • bw_terrain_patch_snowy_hills (28)

  • bw_terrain_patch_snowy_mountains (26)

  • bw_terrain_patch_snowy_path (9)

  • bw_terrain_patch_snowy_water_pond (5)

  • bw_plant_bush_snowy (40)

  • bw_snowy_boulder (49)

  • bw_tree_fir_pine_snowy (8)

  • bw_tree_snowy (4)

  • bw_tree_snowy_roots (3)

  • bw_wood_logs_snowy (11)

~~~~~~~~~~~~~~~~~~
[BW] [BW] Base Textures 07 - Ruins v0.0.4
~~~~~~~~~~~~~~~~~~

  • Stone Ruins Stairs Snowy (11)

  • Stone Ruins Pillars Snowy (5)

  • Stone Ruins Bridges Snowy (7)

~~~~~~~~~~~~~~~~~~
[BW] Base Textures 09 - Interior Furniture and Furnishings v0.0.4
~~~~~~~~~~~~~~~~~~

  • Valentines chairs (11)

View Post

Baileywiki Jan 2025 Release - Desolate Terrains, 3D Buildings and Spaceships, Dungeondraft Assets

It's January 2025, and the Baileywiki team is back with some new toys. Like, literally spaceships you can smash together, pew-pew style.

First, we're introducing Bags with Mass Edit, a new and convenient way for you to organized your favorite assets, including from other creators. Check out the short tutorial here.

Foundry Basic Tiers are getting a huge expansion of the Diorama tile system with the new Desolate Tiles, plus accompanying assets and audio loops, while Foundry Advanced tiers are getting a massive expansion of fantasy-themed buildings and also sci-fi themed maps and spaceships!

Dungeondraft tiers get all of the assets that went into this release, including all the new diorama tiles, called "terrain patches".

Change Log

##1.6.2025 

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.79.0
~~~~~~~~~~~~~~~~~~

  •  Introducing Bags. Storable, reusable contains for prefabs and presets

    • Search inclusion/exclusion, include virtual directory toggle

    • Create macro and give to players (optional)

    • Change icon, tags, and colors of bags

    • Replaces Favorites category

  • Added Scene presets to the main browser. Added settings button to move unused tabs to a drop-down

  • Added setting to maintain search between tabs

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.20
~~~~~~~~~~~~~~~~~~

NEW MACROS:

  • BW FX - All TMFX Filters (Contains all BW TMFX Presets)

  • Random Overlay: Canyon v1

  • Random Overlay: Dirt Path v1

UPDATED:

  • MATT Reference Tile

    • Has “redirect” setup for proximity filter example

    • Has variables example for alternating triggers (in addition to tagger example)

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.6
~~~~~~~~~~~~~~~~~~

CHANGES/FIXES:

  • All Diorama/Patch tile artwork has been altered to look more “illustrated” for scale

  • All Scrolling Maps have been bug-fixed to latest MATT schema

  • All Taverns Maps (Stage, Fighting, Yawning) have had background elevations corrected 

  • All Ships (Galleons, Frigates, Sloops) have had the mysterious extra walls removed  

NEW SCENES:

  • Inventory Scenes:

    • 00 Inventory Diorama Dirt (Desolate) 01

    • 00 Inventory Diorama Dirt (Desolate) 02

    • 00 Inventory Diorama Dirt (Desolate) 03

    • 00 Inventory Diorama Forest (Desolate)

    • 00 Inventory Diorama Grassy Clearings

    • 00 Inventory Diorama Grassy Tor Hills

    • 00 Inventory Diorama Path (Grassy)

    • 00 Inventory Unlimited Terrain Desolate Tiles

  • Template Scenes:

    • 01 1x Diorama Template - Desolate (Copy)

    • 01 5x Diorama Template - Desolate

    • 01 Template - 1x Desolate

    • 01 Template - 2x Desolate Forest (Copy)

  • Diorama Scenes:

    • Diorama 01 - Crossing the Chasm

    • Diorama 02 - Forest Cave

    • Diorama 03 - Long Path in the Forest

    • Diorama 04 - Desert Gully

    • Diorama 05 - Desert Encampment

    • Diorama 06 - Hangman's Rock

    • Diorama 07 - Desert Oasis

    • Diorama 08 - Stone Pillar and Circle

    • Diorama 09 - Ritual Circle

    • Diorama 10 - Darkwood Ruins

  • Spawner Maps:

    • Airship Crash Site

    • Border Checkpoint

    • Desert River Crossing

    • Mysterious Desert Totem

NEW PREFABS/PRESETS:

23 New Presets

  • AutoBag: Kitchen Table Clutter

  • AutoBag: Storage Clutter

  • Bag: Campsite Stuff

  • Bag: Magic Spawns

  • Bag: Nature Desert

  • Bag: Nature Green

  • Brush: Boulder Desert

  • Brush: Boulders Desert

  • Brush: Boulders Mossy

  • Brush: Boulders

  • Brush: Bush Brown Desolate 01 Colorable

  • Brush: Bush Dead 01

  • Brush: Bush Dead 02

  • Brush: Bushes Green

  • Brush: Fallen Logs

  • Brush: Flagstones

  • Brush: Sleeping Bags

  • Brush: Sleeping Bag Prefabs

  • Brush: Tree Dead Multi Drop Shadow

  • Diorama Tile - Grassy Path MATT TMFX Adjust

  • Diorama Tile Spawner - Desolate  Diorama TMFX Adjust

  • Tree Dead MATT Prefab

  • Unlimited Terrain Spawner - Desolate  Diorama TMFX Adjust

  • Unlimited Terrain Spawner - Desolate Dirt

NEW TILES:

418 Tile Assets

  • bw_desert_boulder (38)

  • bw_desert_boulders (6)

  • bw_gray_boulder (28)

  • bw_mossy_boulder (17)

  • bw_plant_bush_dead (8)

  • bw_plant_bush_dead coloreable (8)

  • bw_plant_bush_green (25)

  • bw_plant_bush_green_coloreable (25)

  • bw_bed_sleeping_bag (14)

  • bw_bed_sleeping_bag_prefab (5)

  • bw_terrain_patch_dirt_desert (6)

  • bw_terrain_patch_dirt_forest (11)

  • bw_terrain_patch_dirt_rocky_canyon (4)

  • bw_terrain_patch_dirt_rocky_cave_ivy (3)

  • bw_terrain_patch_dirt_rocky_cave (5)

  • bw_terrain_patch_dirt_rocky_cave_mouth_ivy (3)

  • bw_terrain_patch_dirt_rocky_cave_mouth (3)

  • bw_terrain_patch_dirt_rocky_clearing (45)

  • bw_terrain_patch_dirt_rocky_tor_hills (92)

  • bw_terrain_patch_dirt_rocky_waterfall (6)

  • bw_terrain_patch_grassy_clearing_green 10-17

  • bw_terrain_patch_path_road_green (29)

  • bw_terrain_patch_rocky_tor_green (20)

  • bw_tree_dead_winter (6)

  • bw_tree_shadow_dead_winter (3)

  • bw_wood_log (7)

  • bw_wood_logs (10)

  • Unlimited terrain dirt desolate tileable (4)

NEW AUDIO:

27 new audio tracks

  • bw_rustling_large (3)

  • bw_tumbleweed_rolling (2)

  • bw-coyotes (4)

  • bw-desert-loop-01

  • bw-footsteps-grass (3)

  • bw-footsteps-sand-desert (4)

  • bw-footsteps-twig (3)

  • bw-hawk-call (3)

  • Michael Ghelfi Audio

    • cactus-desert-loop

    • desert-rain-and-thunder-loop

    • desert-refuge-with-humans-loop

    • desert-refuge-with-orcs-loop

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.6
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • 01 - Sandy Seaside

  • 02 - Sandy Seaside (Night Landing)

  • 03 - Ships at Sea

  • 04 - Smuggler’s Den

  • 05 - Tavern by the Market

  • 06 - Tavern by the Market (Sunny)

  • 07 - Tavern by the Market (Night)

  • 08 - Forest Village

  • 09 - Forest Village (Night)

  • 10 - Space Station

NEW MODELS:

Two collections of new props - an expansion of our previous City set of buildings (~43 new buildings) and a very large collection of scifi props for use in space (~193 new props)

City set:

  • Decorative structures (No interiors) - 26 buildings

  • Vacant structures (Interiors, no decor) - 7 buildings

  • Prefab structures (Decorated interiors) - 10 buildings

Scifi set:

  • Asteroids (14 props)

  • Debris (16 props)

  • Space Stations (8 props)

  • Space ships (155 props, consisting of:)

    • Fighters (70 props)

    • Bombers/Cruisers (35 props)

    • Transports (10 props)

    • Capital Ships (15 props)

    • Probes/Drones/Pods (20 props)

    • Misc/Other (5 props)

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~
[BW] Base 04b Natural v1
~~~~~~~~~~~~~~~~~~

NEW OBJECTS:

NEW TILES:

418 Tile Assets

  • bw_desert_boulder (38)

  • bw_desert_boulders (6)

  • bw_gray_boulder (28)

  • bw_mossy_boulder (17)

  • bw_plant_bush_dead (8)

  • bw_plant_bush_dead coloreable (8)

  • bw_plant_bush_green (25)

  • bw_plant_bush_green_coloreable (25)

  • bw_bed_sleeping_bag (14)

  • bw_bed_sleeping_bag_prefab (5)

  • bw_terrain_patch_dirt_desert (6)

  • bw_terrain_patch_dirt_forest (11)

  • bw_terrain_patch_dirt_rocky_canyon (4)

  • bw_terrain_patch_dirt_rocky_cave_ivy (3)

  • bw_terrain_patch_dirt_rocky_cave (5)

  • bw_terrain_patch_dirt_rocky_cave_mouth_ivy (3)

  • bw_terrain_patch_dirt_rocky_cave_mouth (3)

  • bw_terrain_patch_dirt_rocky_clearing (45)

  • bw_terrain_patch_dirt_rocky_tor_hills (92)

  • bw_terrain_patch_dirt_rocky_waterfall (6)

  • bw_terrain_patch_grassy_clearing_green 10-17

  • bw_terrain_patch_path_road_green (29)

  • bw_terrain_patch_rocky_tor_green (20)

  • bw_tree_dead_winter (6)

  • bw_tree_shadow_dead_winter (3)

  • bw_wood_log (7)

  • bw_wood_logs (10)

~~~~~~~~~~~~~~~~~~
[BW] Base 04a Natural v0.0.9
~~~~~~~~~~~~~~~~~~

CHANGE:

  • Adjusted the artwork on all Terrain Patches (Diorama Tiles) to be more “illustrated”

NEW OBJECTS:

  • Terrain Patch - Grassy Clearings (9)

  • Terrain Patch - Tor Grassy (19)

View Post

Baileywiki Dec 2024 Release - 2D Dioramas, 3D, and Dungeondraft

We're placing happy little trees in this month's release. Introducing "diorama tiles" to help you make non-square maps that quickly set the scene for adding tiles and prefabs. It's like playing with models, but better. Also new overlay and FX macros.

Premium subscribers get a ton of new 3D dungeon props as well as some great fantasy and sci-fi battle 3D maps.

And Dungeondraft users get all of the diorama goodness for using in original map designs.

Check out the brand new Design with Me Tutorial (Dec 2024) to see the new assets in action: https://youtu.be/6t0KAmBe3is

And also check out the coverage of a couple of Ripper modules that you might like to pair with this!

Change Log

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.77.1
~~~~~~~~~~~~~~~~~~

  • Creating Macros for Automating Scene Settings: Added Current Scene target option to macro generator when opened via a Scene Mass Edit form

  • Various bug fixes and optimizations

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.18
~~~~~~~~~~~~~~~~~~

NEW MACROS:

  • Random Overlay Pond v1

  • Random Overlay River v0.0.2

  • TMFX Turn to Stone

NEW PRESET:

  • MATT Helper

    • Tile with commonly used actions/blocks of actions with notes explaining the different uses. A helpful reference tool when doing anything with Monk’s Active Tile Triggers.

~~~~~~~~~~~~~~~~~~
BAILEYWIKI FREE MAPS PACK - v0.6.1
~~~~~~~~~~~~~~~~~~

  • Notes and annotations added to scenes

  • Various bug fixes and optimizations

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.5
~~~~~~~~~~~~~~~~~~

NEW SCENES

  • 00 Inventory Diorama Forest

  • 00 Inventory Diorama Grass and Hills

  • 00 Inventory Diorama Grassy Clearings

  • 00 Inventory Diorama Green Tor (Hills)

  • 01 Diorama Template - Five Regions

  • 01 Diorama Template - Nine Regions

  • 01 Diorama Template 1x

  • 01 Diorama Template 2x

  • 01 Template - 1x Forest

  • 01 Template - 1x Grass and Hills

  • 01 Template - 2x Grass and Hills

  • 01 Template - 2x Grass

  • Diorama 01 Fish in a Barrel

  • Diorama 02 Secret Camp

  • Diorama 03 Travelling Merchant

  • Diorama 04 The Portal

  • Diorama 05 Country Home

  • Diorama 06 Ruins

  • Diorama 07 Elven Council

  • Diorama 08 River Crossing

  • Diorama 09 Under the Surface

  • Diorama 10 Hermit's Shrine

  • Forest Altar

  • Forest Village

  • Guarded Pass

  • Hunter's Woods

  • Mage's Tower Entrance

  • The Western Wall

NEW MASS EDIT PREFABS:

  • Brush: Tree Fir Evergreen 01 Multi

  • Brush: Tree Fir Evergreen 02 Multi

  • Gondola 01 - Working MATT Multi

  • Rowboat 01 - Working MATT Multi

  • Rowboat 02 - Working MATT Multi

  • Unlimited Terrain Spawner - Grassland and Hills Diorama

  • Unlimited Terrain Spawner - Grassland and Hills

NEW TILES:

  • bw_pond_01-11

  • bw_terrain_patch_forest_green 01-12

  • bw_terrain_patch_grassy_clearing_green 01-09 

  • bw_terrain_patch_rocky_pond_green 01-11

  • bw_terrain_patch_rocky_tor_green 01-33

  • bw_tree_fir_pine 01-11

  • bw_tree_fir_pine_shadow 01-03

  • bw_tree_stump 200-204

NEW AUDIO:

  • Lake-02

  • River-01

  • Water-wave-lake-quiet 

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.5
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • 01 - Bandit Hideout (Exterior) (Day)

  • 02 - Bandit Hideout (Exterior) (Night)

  • 03 - Bandit Hideout (Interior)

  • 04 - Bandit Hideout (Interior) (Dark)

  • 05 - Desolation

  • 06 - Siege

  • 07 - Industrial Depot (Exterior)

  • 08 - Industrial Depot (Interior)

  • 09 - Lakeside Mansion

  • 10 - Lakeside Mansion (Night)

NEW MODELS:

A large collection (~260 items) of generally ‘dungeon’-themed map pieces; walls, floors, fences, etc

  • ‘Clutter’ - 15 items, debris and wooden planks.

  • ‘Columns and pillars’ - 22 items, pillars made of stone, wood and metal, with some extra pieces to stick to the top/sides of pillars for extra detail.

  • ‘Decor’ - 29 items, carpets and banners, plain and decorated, pristine and ripped.

  • ‘Floors and stairs’ - 48 items, floor tiles, brick piles, metal floor frames, and stone staircases.

  • ‘Props and Lighting’ - 38 items, furniture, tools, weapons, crates, barrels, lanterns/lamps and chains.

  • ‘Structures’ - 23 items, wooden frames and constructions, metal pipes.

  • ‘Walls and doors’ - 84 items, many variants of walls, barriers, fences and doorways.

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~
[BW] Base 04 Natural v0.0.8
~~~~~~~~~~~~~~~~~~

BREAKING:

  • Changed all plants to WEBP to considerably reduce pack size. This will break old maps unless you find/replace “.PNG” with “.WEBP” in the Dungeondraft map source file


NEW OBJECTS:

  • Terrain Patch - Forest Green (12)

  • Terrain Patch - Grassy Clearing (18)

  • Terrain Patch - Pond (11)

  • Terrain Patch - Rocky Tor (33)

  • Fir Tree Pine (11)

  • Fir Tree Pine Shadow (3)

  • Tree Stump (5)


~~~~~~~~~~~~~~~~~~
[BW] Base 00 Basic  v0.0.3
~~~~~~~~~~~~~~~~~~

NEW PATTERNS:

  • Grass patterns (4)

NEW TEXTURES:

  • Grass textures (4)

View Post

Baileywiki 2024 Nov Release - Scenescapes, Magic Tower, 3D, and Dungeondraft

Scenescapes are here!! What's a Scenescape, you ask? Well, it's a lot like Vistas (as demo'd by Atropos in our Ember interview), but they are system-agnostic and available to anyone to build!). They are a new way of building a point-of-view scene with your players and characters inside of them. Of course, we have given y'all some starting assets and will be taking requests like short-order cooks.

Scenescapes are coming through the Landing Pages module, which will be set as "Basic Tier" for at least the next month so all Patrons can try it out.

Be sure to check out the Scenescapes Demo here.

On top of that!!

MASS EDIT (FREE):

Scenescapes is now supported, of course, as well as Pixel Perfect Hover for super-precise tile selection without Tile Sort. And lots of under-the-hood performance enhancements.

NUTS AND BOLTS (FREE)

New special FX macros and some of the new free Scenescapes assets so everyone can try them out (even non-subscribers).

FOUNDRY BASIC TIERS:

On top of Scenescapes, you also get the brand new, reimagined Magic Tower, featuring larger floors with more detail, more interactions, and more special effects, as well as new Mass Edit Presets and 650 new tiles.

Don't forget a couple new audio loops by Michael Ghelfi, for the magic library and also entirely updated ships (Galleon, Frigate, Trireme, etc) that feature the latest Linker-Region vehicle technology, and even larger pre-made scenes.

FOUNDRY ADVANCED TIERS:

We're giving you a bunch of new scenes this month on top of a slew of new smaller items, knick-knacks and bric-a-brac galore... for those fine details!

DUNGEONDRAFT TIERS:

All the raw material that went into this release, including new walls, paths, patterns, on top of over 650 new tile assets.

Enjoy!

Full Change Log

FOUNDRY FREE CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.77.0
~~~~~~~~~~~~~~~~~~

NEW FEATURES

  • Scenescapes

    • New button added to scene configuration menu to set up scenes as “Scenescapes”

    • Scenescapes are similar to “Vistas” in Ember

    • Includes tools for setting up dynamic scaling of tiles and tokens throughout a Scenescape

  • Pixel Perfect Hover

    • Toggle in Tile and Token tools to enable “pixel perfect” hovering for element selection

    • Allows users to select entities by artwork rather than clickboxes

    • Includes “alpha threshold” to support semi-transparent objects

    • Toggle available to hide/remove the Pixel Perfect Hover button from Token and Tile tools

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.17
~~~~~~~~~~~~~~~~~~

NEW SCENES

  • Scenescape Camp (free)

  • Scenescape Village 01 (free)

NEW SCENESCAPE PROPS:

  • Buildings

    • Building Castle 04

    • Building Home Tudor 04

    • Building Tower 03

  • Camping Decor

    • Campfire Pit

    • Camping Tent 02

    • Camping Tent 03

  • Natural Decor

    • Rocks 07

    • Rocks 08

    • Tree Dead 01

    • Tree Green 01 TMFX Animated

    • Tree Green 08 TMFX Animated

  • Settlement Decor

    • Bridge Stone 01

    • Flags 01 TMFX Animated

    • Lamp Post 03

    • Merchant 03

    • Wagon 01

  • Characters/Tokens

    • Barbarian Ogre - Ur'kek

    • Mage Human - Erstwin

    • Rogue Elf - Fael

NEW SCENESCAPE BACKDROPS

  • Bw_scenescape_backdrop_forest_01

  • Bw_scenescape_backdrop_town_01-07

  • bw_scenescape_backdrop_valley_01-02

NEW MACROS

  • Floating Books (1 and 2)

  • Floating Lights (1 and 2)

  • Floating Planets (1 and 2)

  • Swing Horizontal 

  • Swing Vertical 

UPDATED

  • The “Regional Maps” and “Landing Page Elements” Mass Edit prefabs have been moved to the Landing Pages module (these contained references to assets within the Landing Pages module)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI FREE MAPS PACK - v0.6.0
~~~~~~~~~~~~~~~~~~

NEW SCENES

  • Ancient Ruins

  • City Street

  • Carnival Grounds

NEW MASS EDIT PREFABS/BRUSHES

  • Brush: Tree Canopy Free

UPDATES

  • Remastered Scenes

    • Galleon - Icebound

    • Galleon - Multilevel

  • Modern scenes and prefabs using Mass Edit introduced

  • Updated organization with built in compendium folders

  • Updated dependencies and recommended modules to be much lighter weight.

  • Resolved issue with compendium folders and scene packer modules

  • Old scenes and prefabs removed from compendiums (art is still there if you’ve been using them)

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.4
~~~~~~~~~~~~~~~~~~

REMASTERED 

  • All Token Attacher prefabs have been converted to Mass Edit prefabs. Find them in the Tiles tab!

  • All big ships (Galleon, Frigate, Airship, Trireme) have been updated to modern methods, including Regions vehicle support

  • All big ship scenes have been updated and made larger 

NEW SCENES

  • 00 Release - Magic and Arcane Items 1

  • 00 Release - Magic and Arcane Items 2

  • 00 Release - Magic Tower Levels 1-4

  • 00 Release - Magic Tower Levels 5-8

  • 00 Release - Magic Tower Levels 9-10

  • Magic Tower 2024 - 01 Entrance

  • Magic Tower 2024 - 02 Dining Hall

  • Magic Tower 2024 - 03 Library

  • Magic Tower 2024 - 04 Hallways and Rooms

  • Magic Tower 2024 - 05 Automaton Factory

  • Magic Tower 2024 - 06 Laboratory

  • Magic Tower 2024 - 07 Cages and Beasts

  • Magic Tower 2024 - 08 Airship Hangar

  • Magic Tower 2024 - 08b Flying Scene Airship

  • Magic Tower 2024 - 09 Scrying Room

  • Magic Tower 2024 - 10 Planetarium

NEW PRESETS

  • Beating Heart Animated TMFX

  • Discoverable: Crystal Ball (any square item) MATT

  • Discoverable: Magic Book MATT

  • Discoverable: Scroll MATT

  • Laboratory Ooze Vat MATT Animated

  • Magic Tower 2024 - 01 Entrance

  • Magic Tower 2024 - 02 Dining Hall

  • Magic Tower 2024 - 03 Library

  • Magic Tower 2024 - 04 Hallways and Rooms

  • Magic Tower 2024 - 05 Automaton Factory

  • Magic Tower 2024 - 06 Laboratory

  • Magic Tower 2024 - 07 Cages and Beasts

  • Magic Tower 2024 - 08 Airship Hangar

  • Magic Tower 2024 - 09 Scrying Room

  • Magic Tower 2024 - 10 Planetarium

  • Magic Tower 2024 - Roof

  • Magic Tower Flying Machine Airship

  • Orrery Animated TMFX Tile Scroll

  • Overhead Swinging Lantern Multi TMFX Animated

  • TMFX Tile Floating Books Animated TMFX

  • TMFX Tile Floating Candles Animated TMFX

  • TMFX Tile Floating Planets Animated TMFX

NEW TILES (695 new tiles)

  • bw_arcane_machine (33)

  • bw_arcane_machine_vat (11)

  • bw_arcane_machine_pipes_wires (3)

  • bw_arcane_machine (7)

  • bw_arcane_machine_robot_arm

  • bw_arcane_machine_robot_leg

  • bw_arcane_machine_robot_torso_02

  • bw_arcane_machine_robot_torso_03

  • bw_book_closed_spell (5)

  • bw_book_open_spell (19)

  • bw_book_pedestal (3)

  • bw_book_shelf_01

  • bw_book_shelf_02

  • bw_book_shelf_large (7)

  • bw_book_shelf_wood_perspective (13)

  • bw_book_side_spell_200

  • bw_book_side_spell_201

  • bw_fireplace_brick_200

  • bw_fireplace_brick_201

  • bw_furniture_chair_gothic_leather (64)

  • bw_furniture_ottoman_gothic_leather (6)

  • bw_furniture_sofa_couch_gothic_leather (10)

  • bw_globe_01 (10)

  • bw_globe_10  (35)

  • bw_ink_well_01

  • bw_ink_well_02

  • bw_laboratory_destiller (21)

  • bw_liquid_colorable_01

  • bw_magic_crystal_ball (64)

  • bw_magic_fx_circle_colorable (9)

  • bw_magic_fx_cloud_colorable_01

  • bw_magic_fx_cloud_colorable_02

  • bw_magic_object (35)

  • bw_magic_orrery (34)

  • bw_magic_tower_2024_arcane_library

  • bw_magic_tower_2024_automaton_factory

  • bw_magic_tower_2024_beast_cages

  • bw_magic_tower_2024_bedrooms

  • bw_magic_tower_2024_dining_room

  • bw_magic_tower_2024_entrance

  • bw_magic_tower_2024_flying_machine.png

  • bw_magic_tower_2024_flying_machine

  • bw_magic_tower_2024_hallways_empty

  • bw_magic_tower_2024_hangar

  • bw_magic_tower_2024_hangar_empty

  • bw_magic_tower_2024_laboratory

  • bw_magic_tower_2024_planetarium

  • bw_magic_tower_2024_roof_colorable

  • bw_magic_tower_2024_scrying_room

  • bw_orrery_component (14)

  • bw_orrery_component_planet (23)

  • bw_parchment_letter_bloody (4)

  • bw_parchment_spell (18)

  • bw_pen (16)

  • bw_pen_quill (41)

  • bw_puddle_colorable (6)

  • bw_regent_tincture (10)

  • bw_regent_tincture_side (10)

  • bw_scroll (36)

  • bw_scroll_case_leather (41)

  • bw_scroll_open (13)

  • bw_stone_statue_angel_female_200

  • bw_stone_statue_art_200

  • bw_stone_statue_demon_gargoyle (6)

  • bw_stone_statue_hand (6)

  • bw_stone_statue_human_female (4)

  • bw_stone_statue_human_male_mage_200

  • bw_stone_statue_human_petrified (3)

  • bw_stone_statue_pedestal_demon_gargoyle (11)

  • bw_telescope (12)

  • bw_wood_statue_spider_200

NEW AUDIO (by Michael Ghelfi Studios, https://www.patreon.com/MichaelGhelfi

  • Medieval-office-loop

  • medieval-office-with-voices-loop

~~~~~~~~~~~~~~~~~~
OTHER BW MODULES
~~~~~~~~~~~~~~~~~~

  • Baileywiki Modular City District 01: v0.3.1

    • Assets to support release

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.6.4
~~~~~~~~~~~~~~~~~~

  • NEW SCENES:

  • 01 - Farmlands - Morning

  • 02 - Farmlands - Midnight

  • 03 - Wonders on the Road

  • 04 - Underground Central Cavern

  • 05 - Flooded Underground Central Cavern

  • 06 - Underground River Falls

  • 07 - Forest Road

  • 08 - Rural Temple

  • 09 - Yawning Portal Inn

  • 10 - Desert Mountain Path

  • 11 - Pyramid Dungeon

  • 12 - Pyramid Dungeon (Lights)

  • 13 - Desert Oasis

NEW MODELS:

A collection of small but detailed decorative pieces that would most aptly be used to add finishing touches to a scene, or to represent important details; 

  • Storage objects (16 props, barrels/chests/boxes/etc)

  • Lighting objects (15 props, chandeliers/candelabras/candles/lamps)

  • Paintings (6 props)

  • Books (~22 props, single book/open book/scrolls/pages)

  • Book groups (17 props, stacked books and low-poly ‘bookshelf filler’ book groups)

  • Cushions (12 props, four styles)

  • Pottery (~30 props, individual pots, mugs, cups, plates, vases, and collections of various objects)

  • Misc. objects (firewood/wood axe, ladder, package, globe, decorative shields)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI LANDING PAGES - v0.3.1
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • Scenescape Wizard's Dining Hall

NEW ASSETS:

  • Buildings:

    • bw_scenescapes_building_blacksmith_01

    • bw_scenescapes_building_castle_01-07

    • bw_scenescapes_building_house_tudor_01-13

    • bw_scenescapes_building_mansion_01_

    • bw_scenescapes_building_tower_01-07

  • Camping:

    • bw_scenescape_boulder_01-10

    • bw_scenescape_bush_green_01, 04

    • bw_scenescape_hill_01, 06

    • bw_scenescapes_bench_log_01-03

    • bw_scenescapes_campfire_02, 03

    • bw_scenescapes_sleeping_bag_01, 02

    • bw_scenescapes_tent_01-24

  • Interior Decor:

    • bw_scenescape_dining_table_01, 02

    • bw_scenescape_chandelier_01

    • bw_scenescape_lighting_candle_floating_01-05

  • Natural Decor:

    • bw_scenescape_tree_dead_02-10

    • bw_scenescape_tree_green_02-07 TMFX Animated

    • bw_scenescape_tree_trunk_01

  • Town Decor:

    • bw_scenescape_barrels_01, 02

    • bw_scenescape_bench_01-05

    • bw_scenescape_bridge_02, 03

    • bw_scenescape_clothesline_01 TMFX Animated

    • bw_scenescape_crates_01, 02

    • bw_scenescape_lamp_post_01, 02, 04, 06

    • bw_scenescape_sign_01, 02

    • Bw_scenescape_street_lamp_05

    • bw_scenescape_vendor_merchant_01, 09

    • bw_scenescape_wagon_02

    • bw_scenescapes_bench_01, 02

  • Characters/Tokens::

    • The Mage

UPDATED:

  • “Regional Map Elements” and some additional “Landing Page UI” Mass Edit prefabs have been moved from Nuts and Bolts to the Landing Pages module.

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~
[BW] Base 12 Magic and Science - v1
~~~~~~~~~~~~~~~~~~

NEW OBJECTS 

  • Arcane Machines (58)

  • Book Pedestals (3)

  • Bookshelves (22)

  • Book Spells (23)

  • Chairs Gothic (77)

  • Crystal Balls (64)

  • Distillers (21)

  • Fireplaces (2)

  • Globes (46)

  • Ink Pens (57)

  • Ink Wells (2)

  • Magical Objects (35)

  • Magic FX (11)

  • Orrery Planet Models (35)

  • Orrery Components (37)

  • Parchment Bloody (4)

  • Parchment Spells (18)

  • Puddles (7) - colorable

  • Regents and Tinctures (20)

  • Scroll Cases (41)

  • Scrolls (37)

  • Scrolls Open (13)

  • Statues (35)

  • Telescopes - large (22)

  • Vats (4)

  • Vats Colorable (4)

NEW PATHS

  • Bookshelves (4)

NEW PATTERNS / TEXTURES

  • Runes (3)

  • Slime (7) 

  • Slime Colorable (7)

~~~~~~~~~~~~~~~~~~
[BW] Base 01b Artificial - v0.0.4
~~~~~~~~~~~~~~~~~~

NEW OBJECTS

  • Benches (7)

  • Brooms (23)

  • Lanterns (22)

  • Mops (10)

  • Paintings (26)

  • Paintings Colorable (26)

  • Stairs (7)

  • Baskets (15)

  • Buckets (17)

  • Wood Pieces (17)

  • Overhead Beams (12)


NEW WALLS

  • Wood Railing Ornate (2)


NEW PATHS

  • Staircase Wood Path (2)

  • Wood Railing (4)

View Post

Baileywiki Oct 2024 Release - Goblin Caves, Mines, 3D, and Dungeondraft

Bring your torch! There are goblins in these caves. It's time for the monthly release, and we're descending into caves and mines.

FOUNDRY BASIC

Get hundreds of new tiles, presets, scenes and scene templates including a new Spawner Tile, all around caves, mines, and goblin settlements. Also new audio from Michael Ghelfi studios!

Be sure to check out the Spawner Tile tutorial here.

FOUNDRY ADVANCED

Get ready to level up your interiors with all new props for interior walls, windows, and new furniture that you'll use everywhere. And wait until you see the 3D maps this month. Have you unleashed a 3D scene on your players yet??

DUNGEONDRAFT

Dungeondraft tiers get all the stone and goblin materials that went into this month's release, including the original map for creating some of the Spawner Tiles.

Change Log

##10.7.24 Goblin Caves, Mines, 3D Props

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.74.1
~~~~~~~~~~~~~~~~~~

NEW FEATURES:

  • New keybinding: Smart Link (L key)

    • When pressed will either automatically link selected placeables or initiate a multi-layer select to link box selected placeables across all layers

  • New keybinding: Smart Un-Link (U key)

    • When pressed will either remove links from selected placeables or initiate a multi-layer select to un-link box selected placeables across all layers


~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.3
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • 00 Release - Caves and Mines

  • 00 Release - Goblin Settlement

  • 01 Template Cave 1x

  • 01 Template Cave 2x

  • 01 Template Cave 3x

  • 01 Template Goblin Settlement 1x

  • 01 Template Goblin Settlement 2x

  • Border Crossing - Battlefield, Goblin, Orc

  • Crystal Caves (Cool)

  • Crystal Caves (Warm)

  • Goblin Camp

  • Goblin Herbalist

  • Goblin Taxidermy Artisan

  • Goblin Village

  • Myconid Mushroom Cave 01

  • Myconid Mushroom Cave 02

  • Sunlit Cave

  • The Dark Pillar

  • The Old Mine - Burrowed Tunnels

  • The Old Mine - Deadman's Gulch

NEW MASS EDIT PREFABS/BRUSHES:

  • Unlimited Terrain Spawner - Caves and Mines

  • Brush: Cave Stone Decor Outcroppings

  • Brush: Crystals Amber

  • Brush: Crystals Geodes Green

  • Brush: Crystals Geodes Teal

  • Brush: Crystals Green 01

  • Brush: Crystals Green 02

  • Brush: Crystals Green Clusters

  • Brush: Crystals Purple 01

  • Brush: Crystals White

  • Brush: Dirt Patch Colorable

  • Brush: Dirt Patch

  • Brush: Equipment Tribal Goblin Orcish Staff

  • Brush: Goblin Orcish Skull Effegies

  • Brush: Minecarts Toppled Perspective

  • Brush: Minecarts Toppled

  • Brush: Minecarts with Drop Shadow TMFX

  • Brush: Moveable Barricades Barrier Wood MATT

  • Brush: Mushrooms Gold

  • Brush: Mushrooms Green

  • Brush: Mushrooms Teal

  • Brush: Mushrooms Varied

  • Brush: Stalagmites Colored

  • Brush: Stalagmites Transparent

  • Brush: Vendor Goblin Orcish Tribal MATT Randomization

NEW TILES:

  • bw_cave_crystals_geodes_minerals (120) 

  • bw_cave_crystals_geodes_minerals_colorable (15)

  • bw_cave_frame_overlay_01_square.webp

  • bw_cave_frame_overlay_02_square_goblin.webp

  • bw_cave_mouth_overlay (4)

  • bw_cave_rock_outcropping (13)

  • bw_cave_stalagmite (16)

  • bw_dirt_pile (6)

  • bw_dirt_pile_colorable (6)

  • bw_effegy_totem_goblin (17)

  • bw_equipment_weapon_staff_goblin (6)

  • bw_goblin_settlement_tempate_01.webp

  • bw_merchant_stall_goblin_canopy (57)

  • bw_mine_minecart_perspective (8)

  • bw_mine_minecart_side (8)

  • bw_mine_minecart_top (8) 

  • bw_mine_minecart_wheel (2)

  • bw_vegetation_mushroom (65)

  • bw_wood_barrier_moveable (9)

  • bw_wood_cheval_de_frise_barricade (2)

NEW AUDIO:

  • kobold-junkyard-cave.ogg

  • kobold-junkyard-village.ogg

~~~~~~~~~~~~~~~~~~
OTHER BW MODULES
~~~~~~~~~~~~~~~~~~

VERSIONS

  • Baileywiki Maps Cabal Dungeon: v0.3.2

    • Assets to support release

  • Baileywiki Maps Premium: v0.6.2

    • Assets to support release

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v 0.3.3
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • 01 - Graveyard

  • 02 - Autumn Gravesite

  • 03 - Pumpkin Trench

  • 04 - Floating Isles

  • 05 - The Dragonsnake Inn

  • 06 - City Sewers

  • 07 - The Gilded Barrel

  • 08 - The Gilded Barrel (Halloween)

  • 09 - Mountain Valley

  • 10 - Narrow Alleys

NEW MODELS:

A large collection of furniture and structural pieces intended for use in creating ‘interior’ scenes; 

Structure Pieces

  • Walls (72 pieces split into 6 styles with 5-8 subtypes)

  • Floors (8 pieces including “broken” segments)

  • Pillars (17 pieces, wood and brick with various styles)

  • Stairs (9 pieces, narrow and wide stairs)

  • Barriers (9 pieces, railings and walls)

  • Doors (2 types)

Furniture

  • Beds (18 pieces, single and bunks)

  • Benches/Chairs (13 pieces)

  • Carpets/Rugs (20 pieces, circular/square/rectangular)

  • Banners/Curtains (13 pieces)

  • Cupboards/Bookshelves (14 pieces, empty/books/pottery)

  • Fireplaces/Fires (10 pieces, with/without wood)

  • Misc. Furniture (19 pieces, sideboards/cupboards/etc)

  • Tables (7 pieces)

  • Tavern Counters (4 pieces)

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE TEXTURES 11 GOBLIN CAVES V1
~~~~~~~~~~~~~~~~~~

NEW OBJECTS:

  • Cave Mouths (4)

  • Cave Wall Perspective (end piece) (1)

  • Goblin Merchant Stall Canopies (55)

  • Wood Bridge Goblin (1)

  • Goblin Effigy (17)

  • Cave Crystals Minerals Geodes (101)

  • Cave Crystals Minerals Geodes Colorable (15)

  • Cave Outcroppings (13)

  • Cave Stalagmites (8)

  • Cave Stalagmites (Semi-transparent) (8)

NEW PATHS:

  • Cave Walls (2)

  • Cracks (4) 

  • Wood Bridge (1)

  • Wood Fence (2)

NEW TERRAINS:

  • Cave Floor Rich Tileable (15)

  • Cave Dirt Floor Tileable (8)

NEW PATTERNS:

  • Cave Floor Rich Tileable (15)

  • Cave Dirt Floor Tileable (8)

NEW WALLS:

  • Cave Wall (1) (with end piece)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE TEXTURES - NATURAL 0.0.7
~~~~~~~~~~~~~~~~~~

NEW OBJECTS

  • Grass Patch Colorable (17)

  • Vegetation Mushroom (65)

  • Vegetation Mushroom Colorable (12)

NEW TEXTURES:

  • Dirt Floor Tileable (3)

  • Dirt Floor Tileable (gray) (3)

NEW PATTERNS:

  • Dirt Floor Tileable (3)

  • Dirt Floor Tileable (gray) (3)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 01b ARTIFICIAL - v 0.0.3
~~~~~~~~~~~~~~~~~~

NEW OBJECTS


  • Dirt Pile (9)

  • Dirt Pile Colorable (9)

  • Minecarts (26)

  • Wood Barriers (11)


NEW PATHS:

  • Metal Strip (10)

  • Minecart Tracks (6)


~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 10 EQUIPMENT TOOLS AND WEAPONS - v 0.0.4
~~~~~~~~~~~~~~~~~~

OBJECTS:

  • Goblin Orcish Staff (6)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 06 GEMS CRYSTALS GEODES - v 0.0.2
~~~~~~~~~~~~~~~~~~

CHANGED:

  • Made more colorable

View Post

Baileywiki Sept 2024 Release - Tropical Islands, Huts, Food, and 3D Sci Fi!

This month we're heading for the tropics, with all new terrain spawners to generate islands, beaches, ocean and jungle scenes. Then add to those dozens of new hut prefabs, palms trees, undergrowth, hammocks, and food... so much food. All the assets and artwork you need for tropical island and jungle maps.

IMPORTANT! We are experimenting with new ways to deliver prefabs for this month:

To see the Mass Edit "Linker" Tutorial: https://youtu.be/XNmHmgXsDps

Premium Foundry tiers get our first major sci fi prop set plus plenty of fantasy maps to work with any campaign.

And Dungeondraft tiers get over 800 new assets, all around thatch construction, island and jungle sets, and... all that food!

Complete Change Log

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.73.1
~~~~~~~~~~~~~~~~~~

NEW FEATURES:

  • “Linking” capabilities and interface

    • Allows for linking different elements that can then be moved and manipulated together, similar to Token Attacher prefabs.

    • Includes hotkeys for copying, pasting, deleting, and other manipulation

  • Updated and improved Spawn Previews for 3D elements

Fixed/Updated:

  • Resolved issues with Brush color controls


~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.16
~~~~~~~~~~~~~~~~~~

Modified: 

Changed the Terrain Spawner adjustment macro to zoom in/out faster

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.2
~~~~~~~~~~~~~~~~~~

NEW SCENES:

24 new scenes

  • 00 Release - Hut Facades

  • 00 Release - Inventory Food and Market

  • 00 Release - Inventory Island Decor Equipment

  • 00 Release - Inventory Island Tropics Nature

  • 00 Release - Thatch Huts 01

  • 00 Release - Thatch Huts 2

  • 01 Template Beach 1x

  • 01 Template Beach 2x

  • 01 Template Forest Glade

  • 01 Template Island Village

  • Beach Village

  • Bustling Fishing Village

  • Island Lookout

  • Island Settlement 1

  • Island Tower Defense

  • Island Village Complete

  • Island Village Square

  • Island Village Storyteller Boatwright Home

  • Nordic Woodland Village

  • Pirate Cave

  • The Island Hermit

  • The Pirate's Booty

  • Village Chieftain

  • Witch's Hut

NEW MASS EDIT PREFABS/BRUSHES:

72 new assets

  • Unlimited Terrain Spawner - Islands

  • Brush: Clutter Study Decor

  • Brush: Equipment Tribal Orcish Primitive

  • Brush: Hammock Free Standing MATT

  • Brush: Hammock Prefab 1x MATT

  • Brush: Hammock Prefab 2x MATT

  • Brush: Hammock Prefab 3x MATT

  • Brush: Hammock Single MATT

  • Thatch Canopy Umbrella Random MATT

  • Tile Set: Modular Rug Colorable

  • Cooking Fire Spit MATT Multi

  • Cooking Fire Tripod MATT Multi

  • Brush: Food

    • Brush: Food Display Bread

    • Brush: Food Display Empty

    • Brush: Food Display Fruit

    • Brush: Food Display Prefab Market

    • Brush: Food Display Vegetables

    • Brush: Food Loose Bread

    • Brush: Food Loose Cheese

    • Brush: Food Loose Dessert Cake Tintable

    • Brush: Food Loose Dessert Pie

    • Brush: Food Loose Fruit

    • Brush: Food Loose Herbs

    • Brush: Food Loose Meat Humanoid

    • Brush: Food Loose Meat

    • Brush: Food Loose Moldy Spoiled

    • Brush: Food Loose Spices

    • Brush: Food Loose Vegetables

    • Brush: Food Plated Bread

    • Brush: Food Plated Fruit

    • Brush: Food Plated Meat

    • Brush: Food Plated Other

    • Brush: Food Plated Soup Stew

    • Brush: Food Plated Spices

    • Brush: Food Plated Vegetables

  • Brush: Nature

    • Palm Tree Prefab 01 MATT

    • Palm Tree Prefab 02 2x

    • Palm Tree Prefab 03 2x

    • Palm Tree Prefab 04 3x

    • Brush: Palm Tree Canopy Simple

    • Brush: Sand Dunes Island Beach

    • Brush: Undergrowth Jungle Island Plants

  • Huts: 

    • Basic Hut 1, 2, 3, and 4 ( Ground, Platform, Raised)

    • Hut 10 Home Empty Multi

    • Hut 11 Shipwright Empty Multi

    • Hut 12 Home Empty Multi

    • Hut 13 Home Empty Multi

    • Hut 14 Cartography Explorers Guild Empty Multi

    • Hut 15 Storyteller Meeting Empty Multi

    • Hut 16 Home Empty Multi

    • Hut 17 Shaman Witch Doctor Empty Multi

    • Hut 18 Herbalist Merchant Empty Multi

    • Hut 19 Tavern Empty Multi

    • Hut 20 Hunting Lodge Taxidermy Empty Multi

    • Hut 21 Forge Blacksmith Empty Multi

    • Hut 22 Sweat Lodge Storyteller Empty Multi

    • Hut 23 Merchant Shop Empty Multi

    • Hut 24 Cooking Kitchen Empty Multi

    • Hut 25 Grocery Market Empty Multi

    • Hut 26 Stables Empty Multi

    • Hut 27 Stranger Druid Hermit Arcane Empty Multi

    • Hut 28 Altar Shrine Empty Multi

    • Hut 29 Merchant Fletcher Empty Multi

    • Hut 30 Merchant Bakery Empty Multi

    • Hut 31 Throne Room Chief Altar Empty Multi

    • Hut 32 Inn Bordello Big Home Empty Multi

    • Hut 33 Merchant Fish Monger Empty Multi

    • Hut Facades 1x (33 distinct prefabs)

    • Hut Facades 2x (8 distinct prefabs)

    • Hut Facades 3x (6 distinct prefabs)

    • Thatch Hut Lookout Tower Circle Terrain Mapper MATT Multi

    • Thatch Hut Lookout Tower Square Terrain Mapper  MATT Multi

NEW TILES:

788 new tiles

  • bw_beach_sand_terrain_tileable_01.webp

  • bw_body_humanoid (10)

  • bw_bowl_wood_food_fruit (4)

  • bw_clutter_storage_lobster_cages_nets_docks_01_prefab.webp

  • bw_clutter_storage_lobster_cages_nets_docks_02_prefab.webp

  • bw_curtain_01_colorable (8)

  • bw_decor_study (20)

  • bw_dishes_bowl_food_01.webp

  • bw_dishes_pot_meta (10)

  • bw_dock_beach_01.webp

  • bw_fireplace_cooking (11)

  • bw_fishing_lobster_cage (18)

  • bw_fishing_net (12)

  • bw_food_bread (3)

  • bw_food_bread_cutting_board (3)

  • bw_food_bread_roll_01.webp

  • bw_food_cheese (7)

  • bw_food_cutting_board_charcuterie (6)

  • bw_food_dessert (10)

  • bw_food_display (182)

  • bw_food_fruit (26)

  • bw_food_mea (16)

  • bw_food_vegetable (110)

  • bw_hammock_stand (3)

  • bw_jungle_tropical_undergrowth_plants (11)

  • bw_parchment_map (28)

  • bw_parchment_map_ripped (7)

  • bw_plate_food_spices (7)

  • bw_plate_wood_food_01.webp

  • bw_plate_wood_food_02.webp

  • bw_plate_wood_food_fruit_watermellon_04.webp

  • bw_rug_fur_07.webp

  • bw_rug_mat (7)

  • bw_rug_ornate (46)

  • bw_rug_runner_modular (4)

  • bw_sand_dune (15)

  • bw_study_bobble (17)

  • bw_table_clutter_20_cutting_board_stew_food_pitcher_candles.webp

  • bw_table_clutter_20_pot_food_candles_pitcher.webp

  • bw_thatch_bundle_01.webp

  • bw_thatch_bundle_02.webp

  • bw_thatch_hut_modular (99)

  • bw_thatch_hut_window (3)

  • bw_thatch_roof_circle (12)

  • bw_thatch_roof_rectangle (8)

  • bw_thatch_roof_square (6)

  • bw_throne_bone_animal_tribal_orcish_01.webp

  • bw_torch_tiki (2)

  • bw_tree_palm (15)

  • bw_tree_palm_shadow_01.webp

  • bw_tree_palm_shadow_02.webp

  • bw_tree_palm_stump (3)

  • bw_weapon_axe (15)

  • bw_weapon_dagger_12_orcish_tribal.webp

  • bw_weapon_mace_30_orcish_tribal.webp

  • bw_weapon_mace_31_club_orcish_tribal.webp

  • bw_weapon_mace_32_club_orcish_tribal.webp

  • bw_wood_piece_beam_thatch (6)

  • bw_wood_piece_frame_01.webp

  • bw_wood_platform_26.webp

  • bw_wood_platform_fence_01.webp

  • bw_wood_platform_fence_01_path.webp

  • bw_wood_platform_fence_01b.webp

  • bw_wood_rod_natural_perspective (8) 

~~~~~~~~~~~~~~~~~~
OTHER BW MODULES
~~~~~~~~~~~~~~~~~~

VERSIONS

  • BaileywikiMaps Premium: v0.6.1

    • Assets to support release

  • Baileywiki Modular City District 02 - Docks and Sewers: 0.3.1

    • Assets to support release

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v 0.3.2
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • 01 - Starship

  • 02 - Red Crystal Ruins

  • 03 - Swamp Village

  • 04 - The Peak

  • 05 - City Chase

  • 06 - Abandoned Mine Entrance

  • 07 - Abandoned Mine Interior

  • 08 - Abandoned Mine Lake

  • 09 - Forest Bridge

  • 10 - Ruined Gatehouse

  • 11 - Riverside Sawmill

  • 12 - Wild River Dam

  • 13 - Metal Dungeon

  • 14 - Metal Dungeon Pt.2

NEW MODELS:

A large collection of scifi-style props modeled after the inside of a starship that can be categorised into three groups; 

Rooms

  • Starship Bridge

  • Briefing Room

  • Hydroponics Bay

  • Cryo-lab

  • Medical lab

  • Mess hall

  • Engine room

  • Storage room

  • Science lab

  • Crew quarters (3x small and 1x medium rooms)

  • Landing pad (exterior)

  • Hangar

Structure Pieces

  • Walls (8 interior/6 exterior)

  • Floors (11 4x4, 9 2x2, plus walkways)

  • Arches/Doorways (7 doorways, 5 arches)

  • Pillars (17x, various types)

  • Doors (6 types)

Props

  • “Devices” (~21 props)

  • “Living Area” (~12 props)

  • Control Stations (5 props)

  • Controls and screens (~34 props)

  • Plants/Vents (8 props)

  • Stairs/walkways/ladders (~8 props)

  • Storage objects (~15 props)

  • Floor greebles (~11 props)

  • Wall/ceiling greebles (~30 props)

  • Lights (~16 props)

  • Cables/Hoses (~16 props)

DUNGEONDRAFT CONTENT

860 new assets 

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BUILDINGS 0.0.7
~~~~~~~~~~~~~~~~~~

NEW OBJECTS:

  • Thatch Roof Modular (23)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE TEXTURES - NATURAL 0.0.5
~~~~~~~~~~~~~~~~~~

NEW OBJECTS

  • Undergrowth (11)

  • Remastered Plans (29)

  • Sand Dunes (15)

  • Taxidermy (29)

  • Palm Tree Canopy (15)

  • Palm Tree Shadow (2)

  • Palm Tree Stump (3)

NEW PATTERNS

  • Bw_beach_sand_terrain_tileable_01

NEW PATHS

  • Grass Paths (6)

  • Sea Weed (2)

  • Vine (2)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 01b ARTIFICIAL - v 0.0.2
~~~~~~~~~~~~~~~~~~

NEW OBJECTS

  • bw_food_bread (3)

  • bw_food_bread_cutting_board (3)

  • bw_food_bread_roll_01.webp

  • bw_food_cheese (7)

  • bw_food_cutting_board_charcuterie (6)

  • bw_food_dessert (10)

  • bw_food_display (182)

  • bw_food_fruit (26)

  • bw_food_meat (16)

  • bw_food_vegetable (110)

  • Bw_dock_beach

  • Bw_clutter_storage_lobster_cages (2)

  • Fireplace Cooking Spits (15)

  • Hammock Stands (3)

  • Thatch Windows (6)

  • Bone Throne Animal

  • Thatch Roofs (26)

  • Tiki Torch (2)

  • Wood Beam Thatch (6)

  • Wood Platform

  • Wood Platform Fence (2)

  • Wood Rod Natural (10)

NEW PATHS

  • Grass Rope (2)

  • Wood Beam Thatch (6)

  • Wood Platform Fence 


NEW PATTERNS

  • Stone Floor Low Detail

NEW TERRAIN

  • Stone Floor Low Detail


NEW WALLS

  • Wood Beam Thatch (6)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 09 INTERIOR FURNITURE AND FURNISHINGS - v 0.0.3
~~~~~~~~~~~~~~~~~~

NEW OBJECTS:

  • Music Instruments (19)

  • Lobster Cages (18)

  • Fishing Nets (12)

  • Weapons Orcish/Tribal (19)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 10 EQUIPMENT TOOLS AND WEAPONS - v 0.0.3
~~~~~~~~~~~~~~~~~~

  • Decor Study (37) - Bobbles, Spyglass, Monocle, Sextant, Game Board, Magnifying Glass

  • Parchment Maps (35)

View Post

Baileywiki Aug 2024 Release - Equipment and Dungeons

We're armed to the teeth this month with the massive new 1,500 tile equipment expansion, including weapons, armor, potions, clothing, and more. We also have a bunch of new 3D scenes and assets to round it off for our advanced Foundry tiers. Have fun!

To see the Regions tutorial and new functionality from Mass Edit, go here: https://youtu.be/lPz9l2csStA

IMPORTANT:: V12 SUPPORT ONLY!!

We had to retire v11 for the production of new assets, so everything this month is v12 only.

FREE USERS:

Mass Edit has had some major updates, including new features for using with Regions, a new linking function that lets you make token-less prefabs.

FOUNDRY BASIC TIERS

All of the new equipment is now in Foundry! This includes equipment prefabs like weapon racks and loot piles. And you have new dungeon rooms to connect up with an entire set of necromancer overlay assets to add to these rooms and others.

FOUNDRY ADVANCED TIERS

Our new, larger 3D design team was hard at work this month creating a swath of great maps, and Swift dropped in a dollop of new realistic trees and rocks for those cartographers in the crowd.

DUNGEONDRAFT TIERS

With over 1,500 new assets, you'll have your hands full for a while. All of the equipment, equipment prefabs, new furniture and dungeon decor items, and now our first "perspective walls"!!

Complete Change Log

##8.3.24 Equipment (Weapons, Armor, Clothing) and Dungeon Expansion

FREE AND BASIC FOUNDRY CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.72.3
~~~~~~~~~~~~~~~~~~

https://github.com/Aedif/multi-token-edit/releases 

  • Introducing Linker function for creating prefabs! https://github.com/Aedif/multi-token-edit/wiki/Linker 

  • New “Link Token” behavior for Regions to create sticky vehicles 

  • Rotate and Resize Regions

  • Preset Browser enhancements 

  • New keybindings to mirror prefabs/presets 

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.15
~~~~~~~~~~~~~~~~~~

  • Updated Macro: Token Attacher - Delete All Control Tokens v3 (replace other instances for a v12 world)

  • New Macro: Background Elevation to Lowest Tile (3 versions)

    • Current Scene

    • World Scenes

    • Compendium Scenes

    • Scans all tiles in a scene and sets the Background Elevation for the scene to the lowest elevation among tiles

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.1
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • 00 Release - Dungeon Rooms Bones Necromancer Death

  • 00 Release - Dungeon Rooms Generic

  • 00 Release - Equipment Weapons Clothing Armor

  • Bottomless

  • Caverns Under the Abbey (Dungeon Cave)

  • Cultist stronghold

  • Graves

  • Necromancer Ancient Cave

  • Necromancer Beast Room

  • Necromancer Boss Fight

  • Necromancer Laboratory

  • The Bone Altar

  • Throne Room Day and Night

PREFABS AND PRESETS:

Prefabs are created with Token Attacher and have a ‘control token’ that can be moved around the scene. Presets are typically made with Tiles or other entities and have special properties (given by other modules like Token Magic FX, Levels, or Monk’s Active Tiles).

A “brush” is a preset that already includes more than one tile and possibly other effects or metadata from other modules.

NEW PREFABS

  • DUNGEON Necromancer Bones Death Room 01

  • DUNGEON Necromancer Bones Death Room 02

  • DUNGEON Necromancer Bones Death Room 03

  • DUNGEON Necromancer Bones Death Room 04 Colorable

  • DUNGEON Necromancer Bones Death Room 05 Cave Transition

  • DUNGEON Necromancer Bones Death Room Extension Enclave

  • DUNGEON Necromancer Bones Death Room Extension

  • DUNGEON Necromancer Bones Death Room Hallway 01

  • DUNGEON Necromancer Bones Death Room Hallway 02

  • DUNGEON Necromancer Bones Death Room Hallway 03

  • DUNGEON Necromancer Bones Death Room Hallway 04

  • DUNGEON Stone Room 01

  • DUNGEON Stone Room 02

  • DUNGEON Stone Room 03

  • DUNGEON Stone Room 04 Colorable

  • DUNGEON Stone Room 05 Cave Transition

  • DUNGEON Stone Room Extension 01

  • DUNGEON Stone Room Extension 02 Enclave

  • DUNGEON Stone Room Hallway 01

  • DUNGEON Stone Room Hallway 02

  • DUNGEON Stone Room Hallway 03

  • DUNGEON Stone Room Hallway 04

NEW TILE PRESETS

  • Brush: Animal Bones Pile Skeletons

  • Brush: Animal Bones

  • Brush: Clothing Coats Laying

  • Brush: Clothing Dresses Laying

  • Brush: Clothing Dresses Standing Mannequin

  • Brush: Clothing Dresses Standing

  • Brush: Clothing Footwear Boots Shoes

  • Brush: Clothing Footwear Sandals

  • Brush: Clothing Hats

  • Brush: Clothing Prefabs Dress Hat Footwear Closet

  • Brush: Coffin Lids Cemetery Decor Multi

  • Brush: Dishes Bottles Wine Laying Side

  • Brush: Dishes Bottles Wine Standing Upright

  • Brush: Dungeon Door Perspective Light Dark Multi

  • Brush: Dungeon Door Perspective Multi

  • Brush: Dungeon Overhead Beam Multi

  • Brush: Dungeon Overhead Door Portal Archway Multi

  • Brush: Dungeon Pillar - Wall Covers Multi

  • Brush: Dungeon Stone Circle Multi

  • Brush: Dungeon Stone Hole Multi

  • Brush: Dungeon Stone Ornament Platform Multi

  • Brush: Equipment Armor Bracers

  • Brush: Equipment Armor Footwear  Boots

  • Brush: Equipment Armor Gauntlets Gloves

  • Brush: Equipment Armor Helmets

  • Brush: Equipment Armor Shields Flat

  • Brush: Equipment Armor Shields Standing

  • Brush: Equipment Armor

  • Brush: Equipment Pile Weapon Armor Prefabs

  • Brush: Equipment Potions Colorable

  • Brush: Equipment Potions Laying Side

  • Brush: Equipment Potions Standing Upright

  • Brush: Equipment Weapon Buckets Sword Axe Spear

  • Brush: Equipment Weapon Racks Sword Axe Mace Spear

  • Brush: Equipment Weapons Blades Axes Perspective

  • Brush: Equipment Weapons Blades Axes

  • Brush: Equipment Weapons Blades Daggers

  • Brush: Equipment Weapons Blades Longswords

  • Brush: Equipment Weapons Blades Shortswords

  • Brush: Equipment Weapons Blades Swords Perspective

  • Brush: Equipment Weapons Blunts Maces Perspectives

  • Brush: Equipment Weapons Blunts Maces

  • Brush: Equipment Weapons Bows Arrows

  • Brush: Equipment Weapons Bows Crossbows

  • Brush: Equipment Weapons Bows Perspective

  • Brush: Equipment Weapons Bows Quivers

  • Brush: Equipment Weapons Bows

  • Brush: Equipment Weapons Reach Spears Perspective

  • Brush: Equipment Weapons Reach Spears Polearms Halberds

  • Brush: Furniture Tavern Bars Cupboards

  • Brush: Furniture Wine Racks Prefabs

  • Brush: Humanoid Bones

  • Brush: Necromancer Decor Skulls Altar Pillars Blood Multi

  • Brush: Skeletons Armored Dead Multi

  • Brush: Storage Chests Padded Hay Clutter

  • Brush: Storage Crate Equipment Potion

  • Brush: Suit of Armor Knight

  • Brush: Treasure Chalices Gold Silver

  • Brush: Treasure Coin Piles Copper

  • Brush: Treasure Coin Piles Gold

  • Brush: Treasure Coin Piles Silver

  • Brush: Treasure Coin Piles

  • Brush: Treasure Coins Large

  • Brush: Treasure Coins

  • Brush: Treasure Scepters Gold Silver

  • Coffin 10 Working MATT Multi

  • Coffin 3 Working MATT Multi

  • Coffin 4 Working MATT Multi

  • Coffin 5 Working MATT Multi

  • Coffin 8 Working MATT Multi

REGULAR TILES 

Re-index your Mass Edit browser to see them.

931 New Tiles

  • Equipment:

    • bw_armor_leather_boot_side (9)

    • bw_armor_metal_boot_side (8)

    • bw_armor_metal_boots_pair (5)

    • bw_armor_metal_bracer (44)

    • bw_armor_metal_full_standing (24)

    • bw_armor_metal_glove (62)

    • bw_armor_metal_helmet (56)

    • bw_armor_metal_shield (27)

    • bw_armor_metal_shield_perspective (27)

    • bw_clothing_coat (8)

    • bw_clothing_dress (19)

    • bw_clothing_dress_upright (10)

    • bw_clothing_dress_upright_mannequin (10)

    • bw_clothing_mannequin (2)

    • bw_equipment_fabric_hat (74)

    • bw_leather_boots_pair (14)

    • bw_leather_sandals (36)

    • bw_leather_shoe_pair (27)

    • bw_leather_shoe_side (14)

    • bw_potion_bottle_side (71) + colorable

    • bw_potion_bottle_upright (43) + colorable

    • bw_weapon_axe (16)

    • bw_weapon_axe_perspective (21)

    • bw_weapon_bow_perspective_01.webp

    • bw_weapon_mace (29)

    • bw_weapon_mace_perspective (13)

  • Equipment Prefabs:

    • bw_armor_suit_statue_metal (6)

    • bw_weapon_rack_bucket (38)

    • bw_equipment_loot_prefab (20) - bow, potions, shields, weapons, armor

    • bw_skeleton_prefab (3)

    • bw_wine_racks (16)

  • Dungeon and Decor

    • bw_bones_animal_pile_prefab (3)

    • bw_bones_dungeon_altar (8)

    • bw_coffin_open (5)

    • bw_coffin_lid (9)

    • bw_merchant_clothing_dresses_seamstress_prefab (11)

    • bw_metal_swords_throne_prefab (2)

    • bw_stone_floor_circle (6)

    • bw_stone_hole (9)

    • bw_stone_ornament (11)

    • bw_stone_piece_rectangle (98)

    • bw_stone_wall_dungeon_door (6), lit and unlit

    • bw_stone_wall_dungeon_perspective (13)

  • Dungeon Rooms

    • bw_dungeon_broken_floor_dirt.webp

    • bw_dungeon_room_extension_005.webp

    • bw_dungeon_room_extension_006.webp

    • bw_dungeon_room_hallway_007.webp

    • bw_dungeon_room_hallway_008.webp

    • bw_dungeon_room_hallway_009.webp

    • bw_dungeon_room_hallway_010.webp

    • bw_dungeon_room_001.webp

    • bw_dungeon_room_002.webp

    • bw_dungeon_room_003.webp

    • bw_dungeon_room_004.webp

    • Bw_dungeon_room_005_cave.webp

UPDATED/FIXED

  • Multilevel Ship Presets and Ships on scenes updated to have all decks that would be exposed to the air at or above 0 for their elevation (prevents water/ocean tiles from sitting above decks)

  • Scene Background Elevations changed to match the lowest elevation among tiles on the scene to reduce confusing hide-on-hover behavior (ie: 0 if the lowest tile in the scene has an elevation of 0)

    • Use provided macros to apply this same process to an individual scene, all imported scenes, or a specific compendium.

~~~~~~~~~~~~~~~~~~
OTHER BW MODULES
~~~~~~~~~~~~~~~~~~

VERSIONS

  • Baileywiki Cabal Dungeon: v0.3.1

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v 0.3.1
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • 01 - Frosthold Fortress

  • 02 - Frosthold Fortress (1st Floor)

  • 03 - Frosthold Fortress (Basement)

  • 04 - Frosthold Fortress (2nd Floor)

  • 05 - Sea Floor

  • 06 - Sunken Temple

  • 07 - Solar System

  • 08 - Docks in Slums

  • 09 - Docks in Slums (w/table)

  • 10 - Encampment

  • 11 - Encampment (w/table)

  • 12 - Forest Hillside Monoliths

  • 13 - Swamp Monoliths

NEW MODELS:

A collection of ~70 props in the ‘Forest Lake’ set comprised of trees, saplings, stones, ferns/grass, and a collection of “Far Trees” with 200m offset “center points” intended to be used as off-map decoration.

This also includes a set of 4 realistic style terrain textures for use with the splatmap shader, which should suit these new props.

  • ’Forest Lake’ set

    • Trees - 16 props - Spring/Summer/Autumn/Winter variants

    • Saplings- 16 props - Spring/Summer/Autumn/Winter variants

    • Ferns/Grass - 3 fern props, 4 grass props

    • Rocks - 2 large, 5 medium, 3 small, 3 ‘flat’ and two flat gravel mounds

    • Far Trees - 16 props - four sizes (small/medium/large/’wide’) with four variants (Spring/Summer/Autumn/Winter) 

  • Splatmap Terrain

    • Four large textures - ‘moss’, ‘forest-floor’, ‘earth’ and ‘rocks’

DUNGEONDRAFT CONTENT

1,878 new assets 

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 10 - EQUIPMENT, TOOLS AND WEAPONS v0.0.2
~~~~~~~~~~~~~~~~~~

1,249 new assets 

NEW OBJECTS:

  • Equipment:

    • bw_armor_leather_boot_side (9)

    • bw_armor_metal_boot_side (8)

    • bw_armor_metal_boots_pair (5)

    • bw_armor_metal_bracer (44)

    • bw_armor_metal_full_standing (24)

    • bw_armor_metal_glove (62)

    • bw_armor_metal_helmet (56)

    • bw_armor_metal_shield (27)

    • bw_armor_metal_shield_perspective (27)

    • bw_clothing_coat (8)

    • bw_clothing_dress (19)

    • bw_clothing_dress_upright (10)

    • bw_clothing_dress_upright_mannequin (10)

    • bw_clothing_mannequin (2)

    • bw_equipment_fabric_hat (74)

    • bw_leather_boots_pair (14)

    • bw_leather_sandals (36)

    • bw_leather_shoe_pair (27)

    • bw_leather_shoe_side (14)

    • bw_potion_bottle_side (71) + colorable

    • bw_potion_bottle_upright (43) + colorable

    • bw_weapon_axe (16)

    • bw_weapon_axe_perspective (21)

    • bw_weapon_bow_perspective_01.webp

    • bw_weapon_mace (29)

    • bw_weapon_mace_perspective (13)

  • Equipment Prefabs:

    • bw_armor_suit_statue_metal (6)

    • bw_weapon_rack_bucket (38)

    • bw_equipment_loot_prefab (20) - bow, potions, shields, weapons, armor

    • bw_skeleton_prefab (3)

    • bw_wine_racks (16)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 01b ARTIFICIAL - v 0.1.0
~~~~~~~~~~~~~~~~~~

452 New Assets

NEW OBJECTS:

  • Animal bones (69)

  • Humanoid bones (96)

  • Necromancer dungeon (13)

  • Coffins and Coffin Lids (15)

  • Stone Wall Doors (6) - in perspective to match new walls

  • Dungeon Embellishments (122) - includes floors, pillars, and doors

  • Dungeon Stone Holes (6)

  • Metal Pieces (19) - beams and brackets

  • Dungeon Stone Ornaments (11)

NEW PORTALS:

  • Stone Wall Dungeon Perspective (2)

NEW PATTERNS:

  • Stone Floor Dungeon (18) + colorable

NEW WALLS:

  • Dungeon Stone Perspective (13) - 3 sets have wall ends

  • Dungeon Stone Embellishment Walls 3)

  • Metal Beams (4)


NEW PATHS:

  • Dungeon Stone Perspective (13)

  • Dungeon Stone Embellishment (3)

  • Metal Beams (4)


NEW TERRAINS:

  • Dungeon Stone Floors White (14)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 09 INTERIOR FURNITURE AND FURNISHINGS - v 0.0.3
~~~~~~~~~~~~~~~~~~

177 New Assets

  • Wine Racks (16)

  • Wine bottles side (80)

  • Wine bottles standing (25)

  • Crates_hay (4)

  • Tavern furniture (5)

  • Picnic blanket

  • Suits of armor (6)

  • Treasure chalice (26) - resized

View Post

Baileywiki moving Release Days to "First Mondays"

Hey community, starting this month (August), Baileywiki and team are moving to a different release schedule. It's still monthly, but it will be the first Monday of the month, rather than the 3rd day of the month.

Why?

Well, one, it helps ensure our staff don't have to work on weekends. Second, it gives us some predictability around our social media channels, and third, since we moved to subscription-based Patreon, our release date is more arbitrary these days anyway.

So you will see the massive new weapons and equipment update hit this Monday, August 5th, along with some interesting new dungeon rooms and maps, and a few extra goodies.

See you in a few days!

Baileywiki

View Post

Baileywiki July 2024 Release - Docks, Farms, Walled Cities and More!

It's a real barn burner this month! Another mega-release for Dungeondraft users, a 3x expansion of the Terrain Spawning system, this time with rural/farm, docks, and walled cities, and lots of new 3D props and scenes with crazy puzzles and interactions to wow your players!

v12 Support is here! Plus, we're dual-releasing on v11, so choose your poison! But you've got our blessing on v12 if you think you're ready!

If you DO update to v12, make sure you check out the recent tutorial on Parallax Tiles to create some cool overhead effects with these new assets!

Basic Foundry Tiers

New terrain spawner tiles to expand your settlements, including a new randomization function to really spin that wheel of discovery!, new farm and dock prefabs, presets, tiles, and audio, including 6 new sailing vessels!

Advanced Foundry Tiers

All new 3D assets for decorating forest scenes, a giant 'experimental' scene that shows early promise along with some great puzzle scenes and ambient wastlelands.

Dungeondraft Tiers

Nearly 1,500 new assets this month, including all the kitbash wood components that generated hundreds of pieces of furniture last month, as well as all the bed pieces like blankets, pillows, and mattresses, in addition to the spawner tile images and other elements of this month's Foundry release.

Mass Edit

v12 support! Plus support for new Foundry Regions! Also, Tag Selector, maintain rotate/scale in brushes, and ambient sounds/WEBM preview-on-hover.

Complete Change Log

##7.3.24 Settlements: Walled City, Docks and Farms

FREE AND BASIC FOUNDRY CONTENT


Version 12 Support is Here!

If you want to update to v12 and have it work with Baileywiki content, you now have our blessing. INSTRUCTIONS: (1) Backup your world. (2) Update to Foundry v12, (3) Reinstall all Baileywiki modules.

Version 11 Support: 

Not ready to update to v12 yet? This release is also available to v11 users. Just update your Baileywiki modules like normal and you will automatically get the v11 versions of this release. NOTE: We will discontinue v11 support next month (starting Aug 3, 2024)



~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.70.0
~~~~~~~~~~~~~~~~~~

https://github.com/Aedif/multi-token-edit/releases 

  • V12 support and automatic migration

  • Ambient Sounds and WEBM preview (hover over)

  • Tag Selector (located left of the search bar)

  • Manually adjusted scale/rotation will now be preserved with brush

  • Regions support!

    • Drag and drop

    • Mass editing

    • Transform

    • Create Regions presets

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.14
~~~~~~~~~~~~~~~~~~

NEW MACROS:

  • Levels - v12 Migration Menu

    • Opens the Levels migration menu on v12 to migrate your scenes and compendiums to Levels’s updated v12 data structures. These should be migrated automatically the first time you launch a world in v12. Baileywiki scenes have been migrated to v12 in the v12 versions of BW modules.

  • Mass Edit Migration Macros

    • 3 Macros:

      • Migration - Core - All Packs (Mass Edit)

      • Migration - Core - Working Pack (Mass Edit)

      • Migration - Core + Levels - All Packs (Mass Edit)

    • Same macros as included in Mass Edit’s macro compendium with “(Mass Edit” appended to the names.

    • Used to migrate data stored in Mass Edit presets to the latest core Foundry version and Levels’s v12 data structure.

    • Baileywiki Prefabs and Presets are already migrated to v12 on the v12 versions of the modules.

UPDATED MACROS:

  • MATT Targeted Scrolling TMFX Controls - Now includes a “Randomization” button (dice icon) for use with the Terrain Spawner (Mass Edit tile preset). The ranges of randomization are hard-coded into the macro, which you can change there.

~~~~~~~~~~~~~~~~~~
ALL BASIC AND ADVANCED MODULES
~~~~~~~~~~~~~~~~~~

UPDATED MANIFEST INFORMATION

  • Added Changelog field to modules. Links directly to changelog from Module entry within Foundry (Manage Modules, Setup, and Add-on Module Browser).

  • Updated Thumbnails (mainly visible on The Forge Bazaar) and Setup Images (logos on the Add-On Modules section of Setup)

  • Updated Relationships (Required and Recommended Modules)

    • “Resource” modules (Dungeon, City Districts, Premium Maps) now list Towns as their one and only requirement/recommendation.

    • All “Content” modules (Towns, 3D, Landing Pages) now list Mass Edit as a requirement

    • All “recommended modules” on the Installation Guide and FAQ are now recommended for Towns, appropriate modules are also recommended for 3D and Landing Pages

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.5.18
~~~~~~~~~~~~~~~~~~

NEW AUDIO:

  • Docks and Docks at Night ambient loops by Michael Ghelfi Studios

NEW TILEABLE BACKGROUNDS:

  • Docks:

    • (Street Spawner Folder) - bw-terrain-city-docks-01.webp

  • Farm:

    • (Street Spawner Folder) - bw_terrain_rural_crops_01_tileable.webp

    • (Street Spawner Folder) - bw_terrain_rural_crops_02_tileable.webp

  • Walled City:

    • (Street Spawner Folder) - bw_terrain_walled_city_tileable_01.webp (closed wall)

    • (Street Spawner Folder) - bw_terrain_walled_city_tileable_02.webp (open wall)

NEW SCENES:

DOCKS:

  • 00 RELEASE Docks Decor

  • 01 Template Docks 1x

  • 01 Template Docks 2x

  • 01 Template Docks 3x

  • Pirate Island

  • Port 1: Destroyed Port on Fire

  • Port 1: Restored Port

  • Port Garrison

  • The Docks - Dockside Market

  • The Docks - Warehouse

FARM:

  • 00 RELEASE Farm Decor

  • 01 Template Farm 1x

  • 01 Template Farm 2x

  • 01 Template Farm 3x

  • Broken Wagon

  • Campsite by the Road

  • Country Road

  • Rural Village

  • The Farm and Farmhouse

WALLED CITY:

  • 01 Template Walled City 1x

  • 01 Template Walled City 2x

  • 01 Template Walled City 3x

  • Outer District Gate

OTHER:

  • Roc's Nest

PREFABS AND PRESETS:

Prefabs are created with Token Attacher and have a ‘control token’ that can be moved around the scene. Presets are typically made with Tiles or other entities and have special properties (given by other modules like Token Magic FX, Levels, or Monk’s Active Tiles).

A “brush” is a preset that already includes more than one tile and possibly other effects or metadata from other modules.

NEW PREFABS

  • Docks Crane Rideable TMFX Levels

  • Small Sailing Boat 01b Multi TMFX Overhead

  • Small Sailing Boat 02 Multi TMFX Overhead

  • Small Sailing Boat 03 Multi TMFX Overhead

  • Small Sailing Boat 10 Multi TMFX Overhead

  • Small Sailing Boat 11 Multi TMFX Overhead

  • Small Sailing Boat 12 Multi TMFX Overhead

  • Small Sailing Boat Multi TMFX Overhead

NEW TILE PRESETS

  • Brush: Clutter Farm Troughs Basins

  • Brush: Dock Extension 1 Multi

  • Brush: Dock Extension 2 Multi

  • Brush: Docks Extension 3 Multi

  • Brush: Docks Ship Sails Colorable Multi

  • Brush: Farm Docks Fence Tile Set 02

  • Brush: Farm Docks Fence Tile Set 03

  • Brush: Farm Fence Tile Set 01

  • Brush: Farm Furniture Hay Beds

  • Brush: Farm Hay Bales Stacked 01

  • Brush: Farm Hay Bales Stacked 02

  • Brush: Farm Hay Bales

  • Brush: Farm Hay Piles Colorable

  • Brush: Farm Hay Piles

  • Brush: Farm Hay Wagon Multi

  • Brush: Farm Hitching Post Multi

  • Brush: Farm Overlays Clearings Fences Pens

  • Brush: Farm Scarecrow Multi

  • Brush: Nest Large Roc Multi

  • Brush: Storage Clutter Docks Fish Poles Barrels Crate

REGULAR TILES 

Re-index your Mass Edit browser to see them.

220 New Tiles

  • Small Sailing Boats (7)

  • Sails (32) including colorable

  • Cargo Covers (4) including colorable

  • Fish Barrels and Crates (17)

  • Fishing Poles (6)

  • Dock Crane Components (4)

  • Dock Extensions (10)

  • Farm Overlays (3)

  • Scarecrows (6)

  • Fences (8)

  • Hitching Posts (6)

  • Hay Beds (5)

  • Hay Bales (27)

  • Hay Bale Prefabs (6)

  • Hay Piles (34)

  • Hay Piles Colorable (3)

  • Hay Wagons (3)

  • Nests (3)

  • Tools (Farm) (14)

  • Troughs (22)

~~~~~~~~~~~~~~~~~~
OTHER BW MODULES
~~~~~~~~~~~~~~~~~~

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v 0.2.17
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • 01 - Ancient Forest

  • 02 - Ancient Forest (Night)

  • 03 - Swamp Settlement

  • 04 - The Gauntlet

  • 05 - The Grove

  • 06 - Temple of the Three Waters

  • 07 - Ancient Ruins

  • 08 - Dead Lands 1

  • 09 - Dead Lands 2

NEW MODELS:

A collection of ~100 props in the ‘Ancient Forest’ set comprised of trees, stones, decor objects (Pillars, braziers etc) and foliage (bushes, flowers, mushrooms etc), as well as a collection of ~37 props in the ‘Stylised’ set comprised of various stylised trees.

  • ’Ancient Forest’ set

    • Trees - 3 props

    • tree root/tree trunk/branches - 12 props

    • Stones, pillars, stone head, pebbles - 15 props

    • Decor items (pots, braziers, bird nests) - 7 props

    • Large bushes - 5 props

    • Foliage (flowers, mushrooms, small bushes) - 57 props

  • ‘Stylised’ set

    • Birch trees - 9 props

    • Maple trees - 12 props

    • Pine trees - 13 props

    • Tree stumps - 3 props

DUNGEONDRAFT CONTENT

1,468 new assets 

~~~~~~~~~~~~~~~~~~
NEW!! BAILEYWIKI BASE 10 - EQUIPMENT, TOOLS AND WEAPONS v1.0
~~~~~~~~~~~~~~~~~~

99 New Assets

BREAKING CHANGE:

All packs (packs, bundles, backpacks, etc) were moved to this asset pack and resized to smaller scale

NEW OBJECTS:

  • Packs (80)

  • Garden Tools

    • Watering Can (3)

    • Rake (3)

    • Shovel/Spade (3)

    • Pitchfork (4) including perspectives

  • Fishing Tools

    • Fishing Poles (6)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 01 ARTIFICIAL - v 0.1.0
~~~~~~~~~~~~~~~~~~

399 New Assets

BREAKING CHANGES:

  • Converted all stone and wood floor terrains to webp to save space

OBJECTS:

  • Boats (15)

  • Boat Sails (10) + Colorable

  • Ship Cargo Covers (2) + colorable

  • Wood Basin Crows Nest (1)

  • Net Rigging (2)

  • Fish Barrels and Crates (17)

  • Fences (8)

  • Horse Hitching Posts (6)

  • Hay Bed (6)

  • Hay Bales (27)

  • Hay Bales Prefabs (6)

  • Hay Piles (13)

  • Hay Piles colorable (3)

  • Hay Wagons (3)

  • Rope Pieces, Knots, Piles and Straps (21)

  • Scarecrows (6)

  • Troughs (22)

  • Metal Brackets (18)

  • Metal Rods Perspective (5)

  • Wood Pieces (200)

TERRAINS:

  • Crops Corn (1k and 2k) (4)

PATTERNS:

  • Ship cargo cover (1)

PATHS:

  • Rope perspective (1)

  • Crops (2)

  • Fences, wood/rope (3)


~~~~~~~~~~~~~~~~~~
BAILEYWIKI RICH 05 OCEANS AND WATER - v 0.0.2
~~~~~~~~~~~~~~~~~~

49 New Assets

NEW TERRAINS:

  • Tileable Ocean Textures (49) 0 2k and 4k

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 09 INTERIOR FURNITURE AND FURNISHINGS - v 0.0.2
~~~~~~~~~~~~~~~~~~

921 New Assets

NEW OBJECTS:

  • Closed Books (15)

  • Urns (90) - broken, side, standing

  • Dishes:

    • Teapots (13)

    • Cutting Boards (52)

    • Bowls and Plates (200)

    • Mugs and Cups (45)

    • Pitchers and Carafes (52)

    • Utensils (205) - forks, spoons, knives, spatulas

  • Furniture:

    • Hammocks (35)

    • Hammock Prefabs (51)

    • Sleeping Bags (18) including colorable

    • Sleeping Bag Prefabs (5)

    • Sofas and Couches (colorable) (11)

    • Bed Add-ons:

      • Bed covers / duvets (14)

      • Blankets (45)

      • Mattresses (39)

      • Pillows and Cushions (31)

View Post

It's coming! DC20 Partnering with Baileywiki to Come to Foundry VTT

Hey Baileywiki community,

This is big news! As the new TTRPG system, DC20, approaches a historic milestone of $2M on its Kickstarter, (which closes tomorrow, July 1 at 9pm MST), they just announced their partnership with Baileywiki to bring the new game system to life in the way only Foundry and our spectacular community can do.

If you haven't heard of DC20, it's a sort of magical amalgamation of dnd5e and PF2e with some extra creativity and nuance to resolve all kind of TTRPG problems. If you're like me, you'll fall in love with it.

And if you're a Foundry user, Kickstarter backers will get the DC20 system and premium add-ons for free. The Kickstarter closes tomorrow, so if you're interested, check it out.

And if you're interested in collaborating or contributing to the Foundry/DC20 project in any way, come check out our new #DC20 discord channel and make yourself known!

View Post

Baileywiki June 2024 Release! Over 1,000 New Assets / Mass Edit Index / Furniture and Furnishings

It's like an IKEA exploded. Over a thousand new 2D assets including a veritable warehouse full of furniture, storage, and furnishings for your interiors. This is all part of Mass Edit's new Indexing function, that lets you easily index and search all of your assets, not just Baileywiki stuff.

We've also got new scenes, new spawner terrains, and much more.

Check out the new Design with Me session for a start-to-finish tutorial on how to make maps with Baileywiki assets.

FOUNDRY BASIC TIERS

The 2D release features a few dozen new new prefab homes, empty buildings, and tudor-style buildings, thousands of tiles for furniture and furnishings, and new Mass Edit brushes to make decorating your scenes easy.

FOUNDRY ADVANCED TIERS

Advanced tiers get all new scenes for playing, and a double-helping of 3D props this month. Wait until you see this stuff. (reminder that all tiers, thanks to the 3D contest, get the Advanced Foundry content through June).

DUNGEONDRAFT

For our Dungeondraft users, all of the new tiles in the Foundry release are also available to you. Now you can use Baileywiki assets to design interior spaces, with more to come!


Getting Started with Baileywiki Playlist
 (new Prefabs tutorial!)

Complete Change Log

##6.3.24 Interiors, Furniture, and Furnishings

FREE AND BASIC FOUNDRY CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.68.0
~~~~~~~~~~~~~~~~~~

https://github.com/Aedif/multi-token-edit/releases/tag/1.68.0 

Preset Browser

  • Directory Indexer can now be accessed via the header

  • Presets belonging to unlocked compendiums can now be edited even if they're not part of the current working compendium

  • Tags can be explicitly searched for using #

    • e.g. rock #terrain

  • This would bring up all presets that have been tagged with terrain and that contain rock in their name

  • Switching placeable types will now reset the search textbox

  • Search mode toggle can now be used to turn-off display of folders during searches

  • Due to allowing scanning and inclusion of tens of thousands of files within the form, searches have been limited to the first 1000 presets

  • Fixed folders showing up as visible during searches even if they do not contain matched presets

  • Fixed FAVORITES tab rendering sluggishly compared to other tabs

  • Fixed AmbientLight and AmbientSound previews only rendering their controls

  • Fixed images floating up when in thumbnail view mode

Directory Indexer

  • The module now supports indexing of directories and displaying them within the Preset Browser as Tile and AmbientSound presets.

  • Indexer menu is accessed via a new Preset Browsers header button

  • Select directories you want to be indexed, filters, and override settings

  • The index will be created as a file within your user data folder and will be re-used on all subsequent openings of the Preset Browser

  • Any module directories found as part of indexing will result in assets found within being tagged with the author's name (e.g. baileywiki, caeora, etc)

  • Supported sources: data, public, s3, forgevtt, forge-bazaar

  • noscan.txt file can be added to directories you do not wish to be indexed

  • indexer.json file can be added to directories to modify folder appearance, tags, and indexing exclusions.

  • Format:


{

  "modules/baileywiki-3d": {

    "tags": ["3d_canvas"],

    "color": "#7e1212",

    "icon": "icons/vtt-512.png",

    "subtext": "3D Canvas"

  },

  "modules/baileywiki-3d/icons": {

    "noscan": true

  }

}


Misc.

  • Preset pasting onto existing placeables will no longer include position data

  • Tiles spawned through the Brush Menu will have their Z-Index be automatically set to the current highest on the scene.

  • History recording feature has been removed

~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.13
~~~~~~~~~~~~~~~~~~

NEW SETTINGS:

  • Registered settings menu for Nuts and Bolts

  • There is now a button to import the Baileywiki TMFX preset library into your world’s library (instead of using the macro, the macro can still be used)

    • This is useful for applying TMFX filters to Mass Edit tile presets as you drop them, such as with the brush setting.

  • A dialog should appear upon updating prompting you to import the TMFX presets library. This should disappear after merging, or selecting “Don’t Ask Again.”

NEW MACROS:

  • Damage Brush - Scorch, Cracks, Rubble - (alter these using the TMFX drop-down in the brush tool)

DELETED MACROS:

  • BW Mass Import Tiles to Mass Edit (no longer needed with the new directory Index function)

NEW DUNGEON DRAW TEXTURES:

  • 45 Wood Floor Textures (also usable for DD wall textures)

  • 45 Wood Door Tiles (for placing over DD door/walls)

FIXED/UPDATED:

  • Macros for MATT have been updated for the latest MATT api. If you are using any of the MATT/targeted macros and have them imported in your world, replace them with the latest versions in the compendium

~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.5.17
~~~~~~~~~~~~~~~~~~

UPDATED ORGANIZATION:

  • After the addition of thousands of tiles in the last edition, these tiles have been relegated to a special “Virtual Directory” in the Mass Edit browser. This Virtual Directory supports tagging and folder organization as well as the ability to index any other user data or module folders automatically, not just Baileywiki content. 

  • Tiles in the Virtual Directory can be added to the Mass Edit brush, saved as new presets, and more

NEW TILEABLE BACKGROUNDS:

  • (Street Spawner Folder) - bw-terrain-village-bridge.webp

  • (Street Spawner Folder) - bw-terrain-village-canals-01.webp

NEW SCENES:

  • 00 Release - Buildings Tudors

  • 00 Release - Furnishings and Furniture

  • 00 Release - Furniture

  • 00 Release - Storage

  • Graveyard and Church

  • Graveyard Only

  • Graveyard Template

  • Tavern by the road

  • Village Bridge 01

  • Village Bridge 02

  • Village Bridge Template 01

  • Village Bridge Template 02

  • Village Bridge Template 03

  • Village Canals 01

  • Village Canals 02

  • Village Canals 03

  • Village Canals 04

  • Village Canals 05

  • Village Canals Template 01

  • Village Canals Template 02

  • Village Canals Template 03

  • Village Forest

  • Village Haunted Ale House

PREFABS AND PRESETS:

Prefabs are created with Token Attacher and have a ‘control token’ that can be moved around the scene. Presets are typically made with Tiles or other entities and have special properties (given by other modules like Token Magic FX, Levels, or Monk’s Active Tiles).

A “brush” is a preset that already includes more than one tile and possibly other effects or metadata from other modules.

  • Brush Storage: Chests Metal Clutter

  • Brush: Clutter - Fallen Books Pile

  • Brush: Clutter Books Shelved

  • Brush: Fabric Runners

  • Brush: Furniture - Beds Double Common

  • Brush: Furniture - Beds Double Ornate

  • Brush: Furniture - Beds Single Common

  • Brush: Furniture - Beds Single Metal

  • Brush: Furniture - Beds Single Ornate

  • Brush: Furniture - Benches (other)

  • Brush: Furniture Chairs

  • Brush: Furniture Stools

  • Brush: Lighting Candles Lit

  • Brush: Lighting Candles Unlit

  • Brush: Stone Ruins Rubble Clutter

  • Brush: Storage Barrels Clutter MATT

  • Brush: Storage Chests Gold Silver Treasure Clutter

  • Brush: Storage Chests Trunks Wood Clutter

  • Brush: Storage Crates Clutter

  • Brush: Storage Prefabs Barrel Crate Sack Clutter

  • Brush: Storage Sacks Clutter

  • Brush: Table Clutter Centerpieces

  • Brush: Table Clutter Dishes Common

  • Brush: Table Clutter Dishes Ornate

  • Brush: Table Clutter Dishes Pots and Pans

  • Brush: Vehicles: Boats Skiffs Gondolas

  • Building 01 -17 Home Empty Multi

  • Building Church Clean Multi

  • Building Church Ruined Multi

  • Building Tudor 01 Stables Empty Multi

  • Building Tudor 01 Stables, Shop, Tavern, Inn, Home, Empty Multi

  • Building Tudor 02 Empty Multi

  • Building Tudor 02 Haunted Ruined Ale Brew House Multi

  • Building Tudor 03 Empty Multi

  • Building Tudor 03 Hideout Thieves Multi

  • Building Tudor 04 Shop Empty Multi

  • Building Tudor 04 Shop Home Inn Tavern Multi

  • Empty Blank Brush for TMFX

  • fx Brush: Working Boat, Skiff, Gondola TMFX MATT

REGULAR TILES

884 New Tiles

  • bw_building_01-17 Home and Empty

  • bw_candle_cluster_melted_01-05

  • bw_candle_side_01-08 (plus colorable)

  • bw_candle_standing_01-09 (plus colorable)

  • bw_chest_metal_02-23

  • bw_chest_ornate_gold_silver_01-09

  • bw_chest_trunk_wood_01-39

  • bw_crate_wood_rectangle_001-074

  • bw_crate_wood_rectangle_lid_01 and 02

  • bw_crate_wood_square_001-056

  • bw_dishes_mortar_and_pestle_01-03

  • bw_dishes_pan_metal_01-12

  • bw_dishes_pot_metal_01-70

  • bw_fabric_sack_001-032

  • bw_fabric_sack_open_001-016

  • bw_fabric_sack_upright_018-020

  • bw_furniture_cabin_01_-023 tables, shelves, end tables, cabinets

  • bw_furniture_cabinet_door_ornate_common_01-04

  • bw_furniture_cabinet_door_rustic_01.webp

  • bw_furniture_common_01-46 wardrobes, cabinets, shelfs

  • bw_furniture_common_bed_01a_06b dressed and undressed

  • bw_furniture_common_metal_01_-27b tables, cabinets, shelfs, wardrobes

  • bw_furniture_common_metal_bed_01a-06b single, double, dressed, undressed

  • bw_furniture_crib_display_01-02

  • bw_furniture_drawer_ornate_01.webp

  • bw_furniture_drawer_ornate_common_02-05

  • bw_furniture_drawer_rustic_cabin_01-04

  • bw_furniture_metal_01_bed_frame_single.webp

  • bw_furniture_metal_01a-03b single, double, dressed, undressed

  • bw_furniture_ornate_01-45 tables, wardobes, cabinets

  • bw_furniture_ornate_bed_01a-06b single, double, dressed, undressed

  • bw_furniture_ottoman_01-34

  • bw_furniture_rustic_01-38 tables, cabinets, wardorbes

  • bw_furniture_rustic_bed_01a-12b single, double, dressed, undressed

  • bw_furniture_sofa_couch_01-14

  • bw_furniture_special_04_display_case.webp

  • bw_furniture_special_05_display_case.webp

  • bw_furniture_special_07_table_stone.webp

  • bw_furniture_special_08_table_stone.webp

  • bw_furniture_special_09_table_stone.webp

  • bw_furniture_special_10_table_stone.webp

  • bw_furniture_special_11_table_stone_gothic.webp

  • bw_furniture_special_hanging_pegs_01.webp

  • bw_furniture_special_hanging_pegs_01_rustic.webp

  • bw_furniture_special_hanging_pegs_02.webp

  • bw_furniture_wood_bench_01-09.webp

  • bw_furniture_wood_desk_01-03.webp

  • bw_furniture_wood_table_rectangle_01.webp

  • bw_lectern_book_holder_stone_01-06.webp

  • bw_lighting_candle_lit_01-07.webp

  • bw_lighting_candles_lit_01.webp

  • bw_lighting_crystal_lit_01-05.webp

  • bw_lighting_crystal_salt_lamp_01-12 (plus colorable)

  • bw_metal_oven_01-02b 

  • bw_metal_oven_98_pipe.webp

  • bw_metal_oven_99_pipe.webp

  • bw_stone_basin_rectangle_01-05.webp

  • bw_stone_fireplace_01-08.webp

  • bw_stone_fireplace_09.webp

  • bw_stone_fireplace_99_base_circle.webp

  • bw_stone_fireplace_99_base_square.webp

  • bw_stone_fireplace_99_wood.webp

  • bw_stone_oven_01-03.webp

  • bw_stone_oven_99_opening.webp

  • bw_table_clutter_-15c.webp

  • bw_table_clutter_20_candles_lit_01.webp

  • bw_table_clutter_20_candles_pitcher.webp

  • bw_table_clutter_20_candles_unlit_01.webp

  • bw_table_clutter_20_candles_unlit_02.webp

  • bw_table_clutter_20_cutting_board_knife.webp

  • bw_table_clutter_20_cutting_board_pan.webp

  • bw_table_clutter_20_cutting_board_pitcher.webp

  • bw_table_clutter_20_cutting_board_stew_food_pitcher_candles.webp

  • bw_table_clutter_20_cutting_board_vase_candles.webp

  • bw_table_clutter_20_martar_pestle_pitcher.webp

  • bw_table_clutter_20_ornate_silver_basin_pitcher.webp

  • bw_table_clutter_20_pot_food_candles_pitcher.webp

  • bw_table_clutter_20_pot_pitcher_candles.webp

  • bw_wood_table_circle_round_01-14.webp

~~~~~~~~~~~~~~~~~~
OTHER BW MODULES
~~~~~~~~~~~~~~~~~~

  • Baileywiki Premium Module - v 0.5.12

    • Added Graveyard terrain and supporting tiles

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v 0.2.15
~~~~~~~~~~~~~~~~~~

NEW SCENES:

  • 01 - Coaching Inn - Interior 3rd Floor and Basement

  • 02 - Cavern Arena

  • 03 - Dwarven Throne Room

  • 04 - Dockyard

  • 05 - Sunken Temple

  • 06 - Sunken Temple (Static water)

  • 07 - 06. Greenhouse

  • 08 - 08. Great Hall

NEW MODELS:

A collection of ~270 props comprised of full structures with interiors, efficient ‘background’ structures without interiors, structure pieces (walls, walkways, stairs etc), ruin fragments, an extensive collection of cave pieces, magic crystals and a small set of foliage for decor.

  • Structures/Structure fragments/Ruins

    • D-old-house - 11 props (buildings w/interiors)

    • D-house and d-house-attachment - 21 props (background houses/pieces)

    • D-ruins - 16 props (Wall pieces/stairways)

    • D-stone - 13 props (walls/stairs)

    • Fire-podium and pillar - 7 props (pillars/braziers)

    • Statue - 4 props

    • Temple-pillar and temple-door - 17 props (Pillars/archways)

    • Tiled-floor and tiled-platform - 11 props (Floor pieces)

  • Natural

    • Ceiling-crystals and crystals - 22 props

    • Background-platform - 4 props (Extremely large base platforms)

    • Cave-large-cluster - 9 props (large-sized scene-building rocks)

    • Cave-rock - 24 props (mid-sized scene-building rocks)

    • Cave-rock-stairs, cave-stairs and cave-stairs-rocks - 14 props

    • Cave-small-cluster - 5 props (small-sized scene-building rocks)

    • Platform-rock and platform-rock-single - 19 props (bridge/cave floor rocks)

    • Rock-ramp - 8 props

    • Small-rock-cluster - 7 props (Very small-sized decor rocks)

    • Stalagmites and stalactites - 25 props

    • Plant-bushy, plant-small and plant-tall - 18 props

    • Sapling - 12 props

DUNGEONDRAFT CONTENT

1,492 new assets 

~~~~~~~~~~~~~~~~~~
NEW!! BAILEYWIKI BASE 09 - Interior Furniture and Furnishings v 1
~~~~~~~~~~~~~~~~~~

1,173 New Assets

OBJECTS:

  • Stone Basins (5)

  • Bathtubs (10)

  • Books (51) - open, closed, row

  • Candles (50) - lit, unlit, colorable

  • Crystal Salt Lamp (36) - colorable

  • Dishes - Pots and Pans (82)

  • Dishes - Mortar and Pestle (3)

  • Dishes - Table Clutter 

    • Centerpieces (13)

    • Dishes Prefabs (45)

  • Ovens and Fireplaces (22)

  • Mattresses and Pillows (Colorable (3)

  • Furniture - Ornate, Common, Rustic, Metal

    • Beds (67) - Dressed, Undressed

    • Cabinets and Wardrobes (41)

    • Chairs and Stools (51)

    • Countertops (11)

    • Other / Misc (5)

    • Ottomans (34)

    • Shelves and Cupboards (46)

    • Couches and Sofas (14)

    • Tables and Desks (106)

    • Drawers and Cupboard Doors (14)

  • Mirrors (4)

  • Fabric - Runners (34) - some colorable

  • Storage:

    • Chests and Trunks (71)

    • Crates (131)

    • Sacks (151)

    • Trash and Rubish (8)

    • Storage Prefabs (34)

  • Toilet hole (overlay)

  • Windows:

    • Overlays (7), and colorable

    • Rods and Pieces (8)

PATHS:

  • Book Paths (2)

  • Furniture Paths (11)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 01 ARTIFICIAL - v 0.0.9
~~~~~~~~~~~~~~~~~~

292 New Assets

OBJECTS:

  • Bw_stone_basin_rectangle_01-05.webp

  • Bw_stone_stair (4 tiles)

  • Bw_boat (17 tiles) skiffs, rowboats, gondolas

  • Bw_stone_bridge (2 tiles)

  • Bw_gravestone (64 tiles)

  • Bw_dirt_grass_grave (4 tiles)

  • Bw_wood_block (12 tiles)

  • Bw_trapdoor (6 tiles)

WALLS:

  • Bw_wall_wood (110 tiles)

  • Bw_wall_brick (34 tiles)

  • Bw_wall_wood_studs (5 tiles)

PATTERNS:

  • Bw_floor_brick (4 tiles)

  • Bw_floor_wood (31 tiles)

  • Bw_floor_marble (11 tiles)

PATHS:

  • Bw_wall_wood (31 TILES)

  • Bw_white_line_path (1)

PORTALS:

  • Bw_door_wood (37 tiles) - mahogany, rustic, light


~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 04 NATURE - v 0.0.3
~~~~~~~~~~~~~~~~~~

  • Bw_grass_patch (15)

  • Bw_grass_path (6)

~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 07 Base Textures 07 - Ruins - v 0.0.3
~~~~~~~~~~~~~~~~~~

  • Tower doors, windows (6)

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