Baileywiki Feb 2026 - 3D Release - Fort Update!
⚔️ Cry havoc and let loose the hounds of war! ⚔️
This month doesn’t just mark a new year and a new asset release—it marks something entirely new for Baileywiki…
We’re launching BatlGrid, an AI-powered map editor—the first in what we hope will be a growing suite of tools and toys for everyday DMs, creators, and even players. This first release features a gallery of Baileywiki maps ready to edit and reskin!
🔍 Watch the Release Video and jump to the 2nd timestamp for the BatlGrid overview:
👉 https://batlgrid.ai/
✨ BatlGrid is FREE for everyone to try, with loads of bonus credits included for Advanced Tier and higher supporters.
This month’s theme is Fog of War, and we’re loading you up with battlefield essentials:
🏰 Siege equipment
🧱 Modular forts
🪵 Battlefield debris
🕳️ A full trench system
🚪 New animated fort doors (perfect for battering down)
Advanced Tier supporters get everything above, plus:
🧠 BatlGrid bonus credits
🌴 A brand-new set of 3D jungle props
🗺️ New 3D scenes from Lettuce
As always, you’ll receive:
🧩 All the pieces used in this release
➿ New paths for laying down fort walls and trenches
🎥 Release Video Link
Your upvotes, likes, and comments help us more than you know—thank you for supporting Baileywiki and helping us keep building cool stuff! ❤️
Happy mapping, and happy New Year! 🥂🎲
## Baileywiki Change Log
**Asset Summary**
- Baileywiki Mass Edit Updates
- New Presets (391)
- New Scenes (12)
- New Objects (350)
- New Paths (20)
- New Patterns/Terrains (11)
- New Walls (31)
**Baileywiki Mass Edit Updates**
Here's a summary of the Baileywiki Mass Edit tool's recent updates:
### New Functionality & Major Changes
* **Advanced Search Capabilities:**
* Added support for logical operators `OR` and `AND` within all preset search contexts, enabling more complex and refined queries (e.g., `(statue OR chair) AND (elvish OR orcish #ruined)`).
* **Indexer Enhancements:**
* Introduced a new `Index Merge` form that appears after generating an index, providing a clear overview of folder, file, and tag counts from the Virtual Directory, the latest scan, and pre-built indexes.
* Added an option to "Discard VIRTUAL DIRECTORY," allowing users to replace the existing Virtual Directory with the latest scan rather than merging, while preserving tags for shared files.
* Implemented a new feature to export and import the VIRTUAL DIRECTORY index.
* Streamlined the indexing process by removing the `Override Tags` and `Fresh Scan` settings.
* **Preset Browser Overhaul:**
* Replaced the `Tag Selector` with a new `Saved Searches` system. Users can now save the complete state of their current search (including query, category, layer switch, auto-scaling, external compendiums, and Virtual Directory settings) with custom labels and background colors. Saved searches can be reordered and clicked to instantly recreate the desired search environment.
* **Migration Improvements:**
* Enhanced the migration API to ensure the Mass Edit index is reloaded for migrated compendiums.
* Improved Token Attacher migration to accurately account for control token offset.
* **Scenescapes Improvements:**
* Refined Token box selection to better accommodate artworks that include large empty areas.
### General
* General bug fixes and performance improvements.
---
## Foundry Basic Content
**New Presets**
*Tags: 2026, baileywiki, bw, jan, new*
- bw_dead_body_villager (17)
- bw_terrain_patch_dirt_clearing (6)
- bw_terrain_patch_grassy_clearing_green (5)
- bw_tree_fallen (8)
- bw_war_archer_post_wood (16)
- bw_war_archer_post_wood_bloodied (16)
- bw_war_arrows (12)
- bw_war_banner_standard_01
- bw_war_banner_standard_fallen (5)
- bw_war_barricade_rock_reinforced_01h_tunnel_door_stone
- bw_war_barrier_mantlet (3)
- bw_war_battleground_clutter_prefab (2)
- bw_war_dead_horse (4)
- bw_war_dead_horse_bloody (4)
- bw_war_dead_soldier_horse_banner_prefab (2)
- bw_war_fort_gate_wood (4)
- bw_war_fort_gate_wood_05_beam (2)
- bw_war_fort_gate_wood_open (3)
- bw_war_fort_gate_wood_repaired_open_opaque (6)
- bw_war_fort_siege_ballista_platform_prefab_01 (2)
- bw_war_fort_wall_barricade (6)
- bw_war_fort_wall_barricade_spikes (2)
- bw_war_fort_walls_stone_reinforced_01
- bw_war_fort_walls_towers_prefab (8)
- bw_war_siege_weapon_catapult (3)
- bw_war_siege_weapon_clean (2)
- bw_war_target (22)
- bw_war_target_dummies_prefab (2)
- bw_war_targets_prefab_01
- bw_war_trench_ (30)
- bw_war_trench_dirt_stair (5)
- bw_war_trench_dirt_stair_reinforced (4)
- bw_war_trench_reinforced_path (5)
- bw_war_trench_stair (9)
- bw_war_trenches_prefab (6)
**New Scenes**
- - Battlefield (2)
- 00 Inventory Fog of War Battlefield
- 00 Inventory Fog of War Forts
- 00 Inventory Fog of War Plain Terrains
- 00 Inventory Fog of War Trenches
- 01 Unlimited Template (3)
- Diorama - Fort and Battlefield
- Diorama - Stone Fort Defense Desert
- Fort and Battlefield Large
---
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.13.3
~~~~~~~~~~~~~~~~~~
NEW 3D SCENES:
Derelict Chapel
Derelict Chapel (Night)
Chapel Basement
Desert Home
Snowy Encounter (Cave Entrance)
Snowy Encounter (Cliffside Wagon)
Snowy Encounter (Fort Entrance)
Snowy Encounter (Ice Cave)
Snowy Encounter (River Crossing)
Snowy Encounter (Source of Cold)
NEW 3D ASSETS:
121 new exterior “Jungle-themed” assets, consisting of trees, stones, and enough foliage to create a thick and varied undergrowth in any tropical scene.
“Foliage” - Medium-sized plants of various shapes and sizes
“Foliage Small” - Small and tiny plants, individual flowers, mushrooms etc for precise detail work or unusual applications.
“Jungle Stone” - Several assets intended to be used as rocks, combined into cliff faces, and a giant carved stone head with matching door to use as the entrance of an ancient dungeon.
“Jungle Trees” - Trees and corresponding large pieces of foliage
## Dungeondraft Assets
**New Objects**
📁 fog-of-war
📁 fog-of-war
📁 war-archer-post
📁 archer-posts-bloodied
- bw_war_archer_post_wood_bloodied (16)
📁 archer-posts-cleaned
- bw_war_archer_post_wood (16)
📁 war-arrows
- bw_war_arrows (12)
📁 war-assault-towers-wood
- bw_assault_tower (9)
- bw_assault_tower_ (3)
- bw_assault_tower_10b_open-arrows_nobg
📁 war-banner-standards
- bw_war_banner_standard_01
- bw_war_banner_standard_fallen (5)
📁 war-barriers
- bw_war_barricade_rock_reinforced_01h_tunnel_door_stone
- bw_war_barricade_rock_reinforced_stone (7)
📁 war-battlefield-terrains-tileable
- bw_war_battlefield_tileable (3)
📁 war-dead-villagers
- bw_dead_body_villager (17)
📁 war-fort-gates
- bw_war_fort_gate_wood (5)
- bw_war_fort_gate_wood_05_beam (2)
- bw_war_fort_gate_wood_open (3)
- bw_war_fort_gate_wood_repaired_open_opaque (6)
📁 war-horses-dead
- bw_war_dead_horse (4)
- bw_war_dead_horse_bloody (4)
📁 war-mantlets
- bw_war_barrier_mantlet (3)
📁 war-prefabs
- bw_war_battleground_clutter_prefab (2)
- bw_war_dead_soldier_horse_banner_prefab (2)
- bw_war_fort_siege_ballista_platform_prefab_01 (2)
- bw_war_target_dummies_prefab (2)
- bw_war_targets_prefab_01
- bw_war_trenches_prefab (6)
📁 war-siege-weapons
- bw_war_siege_weapon_catapult (3)
- bw_war_siege_weapon_clean (2)
📁 war-targets
- bw_war_target (22)
📁 war-trees-fallen
- bw_tree_fallen (8)
📁 war-trenches
- bw_war_trench_dirt (29)
- bw_war_trench_dirt_reinforced (36)
📁 war-trenches-stairs
- bw_war_trench_dirt_stair (5)
- bw_war_trench_dirt_stair_reinforced (5)
- bw_war_trench_stair (10)
- bw_war_trench_stair_reinforced (14)
**New Paths**
- bw_war_barricade_rock_path_reinforced_01a_stone
- bw_war_trench_reinforced_path (5)
**New Patterns/Terrains**
- bw_terrain_patch_dirt_clearing (6)
- bw_terrain_patch_grassy_clearing_green (5)
**New Walls**
- bw_war_fort_wall_barricade (18)
- bw_war_fort_wall_barricade_spikes (2)
- bw_war_fort_wall_barricade_walkway (2)
- bw_war_fort_walls_stone_reinforced_01
- bw_war_fort_walls_towers_prefab (8)
2026-01-05 16:18:04 +0000 UTC View Post
It's going to be a long winter, but fortunately you'll have lots of toys to unwrap early. This month is full, and I mean full, of assets... almost 800 new assets. Snowy forts, frosty siege weapons, and frozen bodies. Add to this our 3D scenes and props, and you've got more than enough to keep you busy. Here's a breakdown:
We've been hard a working developing a new way to get Baileywiki content. No more massive modules. If you're a Forge user or just interested in testing, come ping me on Discord!
The Long Winter features almost 800 new assets and prefab. This is a massive release and should pretty much take care of winter scenes forever.
✨ Highlights include:
Dead Frozen Soldiers and Villagers
Snowy Forts and Siege Weapons including siege towers, ballista platforms, and more
Snowy Terrains and Nature assets, patterns, and paths
An epic sci-fi prop release!
Lots of new scenes by Swift and Lettuce!
🎨 All the new assets, almost 800! Featuring snow barrier walls, paths, lots of new patterns, and so many objects
👉 Grab them here
Thanks as always for supporting Baileywiki and helping us make magic! ❤️
Change Log
## Baileywiki Change Log
**Asset Summary**
- Baileywiki Mass Edit Updates
- New Presets (129)
- New Scenes (19)
- New Objects (532)
- New Paths (29)
- New Patterns/Terrains (124)
- New Walls (5)
**Baileywiki Mass Edit Updates**
Here's a summary of the recent updates for the Baileywiki Mass Edit tool:
* **Scene and Preset Management Improvements:**
* Token dimension updates on Scenescapes are now blocked by default to prevent system or third-party modules from breaking auto-scaling functionality.
* The Preset Browser will automatically switch to, or create, the default preset compendium if the working pack is removed, improving usability.
* **API Enhancements:**
* A new API, `MassEdit.updatePresetTags(...)`, has been introduced, allowing for mass importing of tags using a `{ uuid: ["tag1"], uuid2: ["tag1", "tag2"]}` format.
* The `MassEdit.exportPresets(...)` API now includes a `query` option, enabling users to filter exported presets.
* **Tagger Rule Handling:**
* Tagger rules are now fully handled by the Mass Edit tool, significantly improving the accuracy of rule application when spawning multi-placeable presets.
---
## Foundry Basic Content
**New Presets**
*Tags: 2025, ale, barrels, beer, blacksmith, buildings, bw, camping, carnival, ceiling-lights, circus, city, clutter, craft, crates, dec, decoration, diorama-utility, dungeons, equipment, exterior, facades, fair, festival, interior, land, lights, market, merchant, new, settlement, signs, statues, storage, town, utility-tag, utility-tile, vehicles, village, wagons, wine*
- Brush: Scaffolding Platform Wood Multi
- Brush: Siege Weapons Ballista Multi
- Brush: Terrain Patch Snowy
- Brush: Winter Assault Towers
- Brush: Winter Battlefield Patch Snowy
- Brush: Winter Dead Soldier Body Colorable Snowy
- Brush: Winter Dead Villager Body Snowy
- Brush: Winter Fort Barricade Reinforced Snowy
- Brush: Winter Fort Siege Weapon Ballista Platforms
- Brush: Winter Frozen Ponds
- Brush: Winter Ice Floating 01
- Brush: Winter Siege Weapon Tower Multi
- Brush: Winter Siege Weapons Battering Rams
- Brush: Winter Siege Weapons Catapults
- Brush: Winter Siege Weapons Trebuchets
- Brush: Winter Sign Sandwich Board Snowy
- Brush: Winter Snow Piles 01
- Brush: Winter Snowman (Statues)
- Brush: Winter Storage Barrels Clutter
- Brush: Winter Storage Chests Trunks Wood Clutter
- Brush: Winter Storage Prefabs Barrel Crate Sack Clutter
- Brush: Winter Tent Tribal Snowy Facade Multi
- Brush: Winter Terrain Patch Diorama Snow
- Brush: Winter Tree Log Fallen
- Brush: Winter Tree Snowy Overhead
- Brush: Winter Wood Platforms
- Holiday Christmas Tree
- Holiday Christmas Tree Indoors
- Snowy Clearing
- Snowy Hills v2
- Snowy Water v2
- Winter Barricade Reinforced Snowy 01h Tunnel Door
- Winter Barricade Snowy 01h Tunnel Door
- Winter Barricade Snowy Platform 01
- Winter Bunker Barricade Snowy Siege Turret 01
- Winter Bunker Snowy Siege 01
- Winter Campsite Snowy 01 Multi MATT
- Winter Fort Siege Weapon Ballista Platform Wagon
- Winter Merchant Snowy 05 Blacksmith
- Winter String Lights Lanterns Holiday Christmas Overhead 01
- Winter Tents Snowy Prefab
- Winter Wagon 01 Artificer Mechanical
- Winter Wagon 01 Fortune Teller
- Winter Wagon 03 Scavenger
- Winter Wagon Cover Snowy Multi
- Winter Wagon Snowy 04 Barrels Prefab
**New Scenes**
- - Winter Terrain Snowy (2)
- 00 Inventory Winter Battlefield
- 00 Inventory Winter Bridges, Paths, Terrains
- Diorama - Snowman Last Stand
- Diorama - Winter Camp
- Diorama Winter Cliff Dead Fall
- Winter Camp Tribal Living with Blacksmith
- Winter City Streets Holiday
- Winter Fort Defense 01
- Winter Frigid Northern Waste
- Winter Tavern Christmas Tree
New Tiles (See Dungeondraft Assets Below).
---
## Dungeondraft Assets
**New Objects**
📁 2025-12-long-winter
📁 winter-barrels
- bw_winter_carnival_wagon_04_barrels_snowy
- bw_winter_docks_storage_barrel_fish_snowy (7)
📁 winter-boards
- bw_winter_beam_snowy (4)
- bw_winter_wood_board_sanded_snowy (8)
- bw_winter_wood_piece_beam_thatch_snowy (3)
📁 winter-bridges
- bw_winter_bridge_ (27)
- bw_winter_bridge_wood_suspension_snowy (2)
- bw_winter_cave_bridge_natural_01_snowy
- bw_winter_platform_bridge_01_snowy (2)
- bw_winter_platform_wood_bridge_natural_snowy (2)
- bw_winter_stone_bridge_snowy (2)
- bw_winter_stone_ruins_bridge_broken_snowy (3)
- bw_winter_wood_bridge_goblin_01_snowy
📁 winter-chests-trunks
- bw_winter_chest_metal_ (23)
- bw_winter_chest_ornate_gold_silver_ (9)
- bw_winter_chest_trunk_wood_ (39)
📁 winter-cobblestone-tileable
- bw_winter_stone_floor_tile_black_tileable_snowy (3)
📁 winter-crates
- bw_winter_catacomb_clutter_crates_prefab_ (8)
- bw_winter_clutter_prefabs_ (9)
- bw_winter_clutter_prefabs_12_shelves_closet_kitchen_snowy15
- bw_winter_clutter_prefabs_16_closet_rustic_kitchen_snowy14
- bw_winter_clutter_prefabs_17_closet_rustic_kitchen_pantry_sacks_snowy13
- bw_winter_clutter_prefabs_barrels (3)
- bw_winter_clutter_storage_lobster_cages_nets_docks_prefab (2)
📁 winter-ice-chunks-floating
- bw_winter_ice_floating (13)
📁 winter-platforms-wood
- bw_winter_wood_platform_snowy (22)
📁 winter-ponds-frozen
- bw_winter_pond_frozen_snowy (16)
📁 winter-prefabs
- bw_winter_bunker_platform_snowy_01_prefab
- bw_winter_bushes_trees_ruins_prefab_01 (2)
- bw_winter_campsite_tent_interior_snowy (3)
- bw_winter_merchant_snowy (6)
- bw_winter_merchant_snowy_05_blacksmith
- bw_winter_merchant_snowy_itinerant (3)
- bw_winter_snow_battlefield_01_prefab
- bw_winter_snow_map_prefab (2)
- bw_winter_snowy_01_prefab (2)
- bw_winter_treasure_cache_snowy_01_prefab
- bw_winter_tree_snowy (2)
- bw_winter_wagon_snowy_02_prefab
📁 winter-roofs
- bw_gray_harbor_winter_building_roof_snowy (35)
📁 winter-siege-weapons
- bw_winter_siege_weapon_ballista (2)
- bw_winter_siege_weapon_trebuchet_snowy (2)
📁 winter-signs
- bw_winter_sign_sandwich_board_snowy (5)
📁 winter-snow-piles
- bw_winter_snow_pile (16)
📁 winter-snowmen
- bw_winter_snowman (4)
- bw_winter_snowman_04_knight
- bw_winter_snowman_05_archer
📁 winter-soldiers-dead
- bw_body_soldier_dead_knight_snowy (6)
📁 winter-tents
- bw_winter_tent_03_snowy
- bw_winter_tent_camping_snowy (2)
- bw_winter_tent_colorable_snowy (8)
- bw_winter_tent_tribal_snowy (4)
📁 winter-towers-wood
- bw_winter_assault_tower_snowy_10a_closed
📁 winter-trees-fallen
- bw_winter_tree_fallen_snowy (8)
📁 winter-trees-twisted
- bw_winter_tree_twisted_snowy (15)
📁 winter-villagers-dead
- bw_dead_body_villager_snowy (17)
📁 winter-wagons
- bw_winter_carnival_wagon_01_artificer_snowy
- bw_winter_carnival_wagon_02_fortuneteller_colorable_snowy
- bw_winter_carnival_wagon_03_junk_colorable_snowy
- bw_winter_gray_harbor_carriage_wagon_snowy (5)
- bw_winter_hay_prefab_wagon_snowy (3)
- bw_winter_vehicle_wagon_snowy (5)
- bw_winter_wagon_cover_colorable_snowy (4)
- bw_winter_wagon_cover_snowy (3)
📁 winter-weapons
- bw_winter_weapon_snowy (25)
**New Paths**
- bw_path_cobblestone_river_elvish_snowy (5)
- bw_winter_barricade_snow_snowy_path_reinforced_01a
- bw_winter_platform_wood_bridge_natural_01_path_snowy
- bw_winter_river_path (9)
- bw_winter_wood_bridge_goblin_01_path_snowy
- bw_winter_wood_piece_beam_thatch_path_snowy (2)
**New Patterns/Terrains**
- bw_winter_terrain_patch_05
- bw_winter_terrain_patch_battlefield (23)
- bw_winter_terrain_patch_prefab_300_snowy
- bw_winter_terrain_patch_river_snowy (13)
- bw_winter_terrain_patch_rocky_tor_ruins_snowy_prefab (2)
- bw_winter_terrain_patch_rocky_tor_snowy (53)
- bw_winter_terrain_patch_snowy (18)
- bw_winter_terrain_tileable_snowy (13)
**New Walls**
- bw_winter_bunker_reinforced_wall_snowy_01_prefab
- bw_winter_snow_fort_defense_wall_prefab (4)
---
~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v0.13.2~~~~~~~~~~~~~~~~~~
NEW SCENES:
Supply Base
Supply Base (Night Ops)
Roadside Tavern
Roadside Tavern (Nighttime Mood)
Inn/Brothel Ground Floor
Inn First Floor
Brothel First Floor
Inn Basement/Cellar
Rooftops
Jousting Field
NEW ASSETS:
290 new scifi assets split into two groups of 145 - one at “full size” that are the correct scale for token-size people to enter into/interact with, and one scaled down group intended to be used as terrain for larger-scale games such as Lancer or Battletech, or just as smaller-scale map
“Large Buildings” - buildings large enough to have an interior, either containing an entire encounter or part of an encounter.
“Small Buildings” - buildings that do have interiors but are quite small; pod habitats, street vendors, field outpost buildings and accessories.
“Very Large” - two background-scale (ie very large) launchpads
“Walls” - a collection of wall pieces to define the edges of installations
“Doors and Doorframes” - a large collection of doorframes that will fit any of the buildings that have entrances, and a matching collection of doors that can be used with those frames
“Props” - structures, accessories and other props that are decorative/do not have interiors, such as modular pipes, refinery equipment, ‘silo’ structures, communications towers etc
*UPDATED December 3, 2025*
See the entire release here, including Dungeondraft release details or scroll to the end for this snippet of the release.
NEW ASSETS:
750 new assets (objects, patterns, textures, and paths). See the Easy Download Table for details.
IMPORTANT!!
This release leverages three new optional Dungeondraft mods (all free). You can find them here:
https://cartographyassets.com/assets/87173/convert-object-to-pattern/
https://cartographyassets.com/assets/57470/blurred-edge-patterns/ https://cartographyassets.com/assets/57221/colourable-objects-and-paths/
SEE TUTORIAL
EASY DOWNLOAD TABLE
Easily find and download all updated packs here.
HOW TO WORK WITH ZIP FILES IN PARTS (001, 002, 003, etc)
NOTE: Some packs exceed the file size limit of Patreon. Use 7zip (free). The packs are downloadable in .ZIP files separated into parts (001, 002, etc). 1. Put them in the same folder. 2. Right-click Part 001 and select "Extract Here". It should automatically detect, unzip, and combine all parts. 3. You won't see a visual indication that anything happened, but you should see a new .dungeondraft_pack file in the folder, and it's size should be larger than the sum of its parts.
The Archive is where I put all of my original Dungeondraft map files. It's a trove of design work that you can examine or modify as you like. I make no guarantees for any old scenes since artists change their organization all the time, and some packs require a premium investment.
*UPDATED October 6, 2025*
See the entire release here, including Dungeondraft release details or scroll to the end for this snippet of the release.
IMPORTANT!!
This release leverages three new optional Dungeondraft mods (all free). You can find them here:
https://cartographyassets.com/assets/87173/convert-object-to-pattern/
https://cartographyassets.com/assets/57470/blurred-edge-patterns/ https://cartographyassets.com/assets/57221/colourable-objects-and-paths/
SEE TUTORIAL
NEW ASSETS:
450 new assets (objects, patterns, textures, and paths). See the Easy Download Table for details.
EASY DOWNLOAD TABLE
Easily find and download all updated packs here.
HOW TO WORK WITH ZIP FILES IN PARTS (001, 002, 003, etc)
NOTE: Some packs exceed the file size limit of Patreon. Use 7zip (free). The packs are downloadable in .ZIP files separated into parts (001, 002, etc). 1. Put them in the same folder. 2. Right-click Part 001 and select "Extract Here". It should automatically detect, unzip, and combine all parts. 3. You won't see a visual indication that anything happened, but you should see a new .dungeondraft_pack file in the folder, and it's size should be larger than the sum of its parts.
The Archive is where I put all of my original Dungeondraft map files. It's a trove of design work that you can examine or modify as you like. I make no guarantees for any old scenes since artists change their organization all the time, and some packs require a premium investment.
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 01B Artificial - v0.0.8
~~~~~~~~~~~~~~~~~~
NOTE: The sample scene for August 2025 requires these three free mods to render everything correctly:
Direct Links to mods (all free!):
Convert Objects to Patterns Mod by Uchideshi: https://cartographyassets.com/assets/87173/convert-object-to-pattern/
Blurred Edge Patterns Mod: https://cartographyassets.com/assets/57470/blurred-edge-patterns /
Colourable Objects and Paths Mod: https://cartographyassets.com/assets/57221/colourable-objects-and-paths /
TILES: (293 new)
OBJECTS:
bw_gray_harbor_roof_gable_window (12)
bw_gray_harbor_boathouse_01_clean
bw_gray_harbor_boathouse_01_door_closed
bw_gray_harbor_boathouse_01_door_open
bw_gray_harbor_boathouse_01_roof_clean
bw_gray_harbor_mansion_01_level_00_basement_clean
bw_gray_harbor_mansion_level_clean (3)
bw_gray_harbor_mansion_01_level_02_roof_a_clean
bw_gray_harbor_mansion_01_level_02_roof_b_clean
bw_gray_harbor_mansion_01_level_02_turret_a_clean
bw_gray_harbor_mansion_01_level_02_turret_b_clean
bw_gray_harbor_mansion_01_level_03_roof_clean
bw_gray_harbor_carriage_wagon (5)
bw_gray_harbor_docks_bollard (12)
bw_gray_harbor_building_prefab (6)
bw_gray_harbor_docks_barrier_beam_wood_stone (2)
bw_gray_harbor_docks_cleat (15)
bw_gray_harbor_rope (10)
bw_gray_harbor_docks_wood (36)
bw_gray_harbor_docks_wood_platform (9)
bw_gray_harbor_docks_wood_stairs (5)
bw_gray_harbor_docks_wood_prefab_platform (10)
bw_gray_harbor_docks_wood_prefab_stairs (3)
bw_gray_harbor_docks_wood_127_prefab_platform_stairs
bw_gray_harbor_docks_wood_prefab (2)
bw_gray_harbor_docks_wood_stair (13)
bw_gray_harbor_docks_wood_stair_down (2)
bw_gray_harbor_fog (31)
bw_gray_harbor_fog_spirit (5)
bw_gray_harbor_wood_ladder (7)
bw_gray_harbor_lighting_lamp_lantern (7)
bw_gray_harbor_lighting_lamp_lantern_post (14)
bw_gray_harbor_docks_post_pillar_wood (5)
bw_gray_harbor_building_roof (42)
PATHS:
bw_gray_harbor_docks_path_01
bw_gray_harbor_docks_railing_path (4)
bw_gray_harbor_roof_path (2)
bw_gray_harbor_stair_path (3)
PATTERNS/TERRAINS:
bw_gray_harbor_fog_pattern_tileable (5)
bw_gray_harbor_docks_tileable (4)
bw-gray-harbor-docks-unlimited-tileablea (2)
bw-gray-harbor-docks-unlimited-tileableb (2)
bw-gray-harbor-docks-unlimited-tileable-01c
bw-gray-harbor-docks-unlimited-tileable-water (2)
Welcome to the cold, wet labyrinth of the latest Baileywiki release — Catacomb Dungeon!
This one’s packed with atmosphere and features new animated doors, tons of new rooms, and much more.
🧰 Don’t miss the new tutorial on the MATT Helper Module — it’s one I really like, and I think you’ll like it too!
👉 Watch the tutorial here
Introducing the brand-new 🧭 “Baileywiki” tab in your sidebar!
Now you can easily access:
🧩 Asset Browsers
⚒️ Macros
🎓 (NEW!) Tutorials
Let me know what you think of it — your feedback helps me shape what comes next! 💬
💀 Catacomb Dungeons bring dozens of new rooms, overlays, and props — everything you need to build your own sprawling underground network or customize the premade scenes.
✨ Highlights include:
⚙️ Animated doors you can drop into any map
🩸 Dead bodies and blood splatter for that perfect grim touch
🔥 An awesome new Ruins Prop Set — perfect for transforming any scene into a crumbling, ancient ruin.
🧙 Plus, brand-new interactive scenes from Swift and Lettuce that you’ll definitely want to add to your campaigns!
🎨 Over 300 new tiles, paths, walls, and patterns for the Catacomb Dungeon set!
Build your own dark depths with endless combinations.
👉 Grab them here
Thanks as always for supporting Baileywiki and helping us keep this creative community thriving! ❤️
If you enjoy this release, drop a comment or share your builds — I love seeing what you all make with these tools.
**Asset Summary**
- Baileywiki Mass Edit Updates
- New Presets (47)
- New Scenes (17)
- New Objects (531)
- New Walls (19)
**Baileywiki Mass Edit Updates**
Here's a summary of the new functionality, features, and major changes for the "Baileywiki Mass Edit" tool:
* **Directory Indexer Enhancements:**
* Individual directories can now be toggled on/off, allowing users to index a specific subsection of directories.
* A new `Fresh Scan` setting has been added, which, when enabled, ignores the current index and performs a fully fresh scan. Any directory not selected during this process will not be included in the resultant index.
* Scrollbars have been added for improved navigation within the indexer.
* **API Additions:**
* A new async hook, `MassEdit.loadPreset`, has been introduced. This hook is called when preset data is required during non-spawn contexts, such as media previews.
* A new API method, `MassEdit.exportPresets({...})`, is now available. It accepts flags to export the current working compendium, external compendiums, or virtual directories, and can also return presets in JSON format without exporting.
* **Preset Browser Improvements:**
* The `Placeables` category is now locked onto by default.
* The `Scene` category is now hidden behind a dropdown menu by default, streamlining the browser interface.
* **Scenescapes Functionality:**
* Token rings are now disabled when tokens are being dragged onto scenescapes.
* **Miscellaneous Enhancements:**
* Select tools for Ambient Lights, AmbientSounds, and Measured Templates will now be active by default when their respective layers are first selected.
* **General:**
* General bug fixes and performance improvements.
---
**New Presets**
*Tags: 2025, braziers, bw, crypts, dungeons, lights, new, nov, stone, torches*
- Brush: Blood Splatter
- Brush: Catacomb Body Corpse Mummy
- Brush: Catacomb Bones Humanoid
- Brush: Catacomb Brazier with Lights
- Brush: Catacomb Ceramic Urns
- Brush: Catacomb Coffin
- Brush: Catacomb Decorations
- Brush: Catacomb Equipment Tools
- Brush: Catacomb Floor Ornaments
- Brush: Catacomb Floor Pits Natural
- Brush: Catacomb Floor Tiles Broken
- Brush: Catacomb Fungi
- Brush: Catacomb Metal Gate
- Brush: Catacomb Mortar Bones
- Brush: Catacomb Stairs Rooms Platforms
- Brush: Catacomb Stone Altar Blood
- Brush: Catacomb Stone Dungeon Hallways
- Brush: Catacomb Stone Stairs
- Brush: Catacomb Storage Crates Prefab
- Brush: Catacomb Thrones and Statues
- Brush: Catacomb Tombs
- Catacomb Door Animated Overhead Multi MATT
- Catacomb Gate Metal Multi MATT
**New Scenes**
- 00 Inventory Bodies and Perspective Book Shelves
- 00 Inventory Catacomb Dungeon Rooms 2 (Copy)
- Catacomb Dungeon 01a Blood Altar
- Catacomb Dungeon 01b Graverobbers
- Catacomb Dungeon 02a Burial Room of the Dark Septon
- Catacomb Dungeon 02b Crypt Crawl
- Catacomb Dungeon 02c Crumbled Floor and Treasure
- Catacomb Dungeon 03a Enchanted
- Catacomb Dungeon 04a Large Crawl
- Catacomb Dungeon 05a Throne Room Crypt
Set the Dungeondraft Assets below for all new tiles.
---
**New Objects**
📁 catacomb-dungeons
📁 catacomb-dungeons
📁 blood
- bw_blood_splatter (11)
📁 cabinets
- bw_book_shelf_large (7)
📁 catacomb_prefabs
- bw_catacomb_dungeon_prefab (46)
📁 catacomb-altars
- bw_catacomb_altar_stone (2)
- bw_catacomb_altar_stone_blood (3)
📁 catacomb-bones
- bw_bones_human_ (3)
- bw_catacomb_bones_human_pile (4)
- bw_catacomb_bones_mortared (5)
📁 catacomb-broken-tile
- bw_catacomb_tile_broken (10)
📁 catacomb-coffins
- bw_catacomb_coffin_wood (14)
📁 catacomb-corpses
- bw_catacombs_body_corpse_mummy (10)
📁 catacomb-crates
- bw_catacomb_clutter_crates_prefab (8)
📁 catacomb-equipment
- bw_catacomb_equipment_tool_shovel (4)
- bw_catacomb_equipment_weapon_mace (2)
📁 catacomb-fungi
- bw_catacomb_fungi (5)
📁 catacomb-gates
- bw_catacomb_gate_metal (20)
📁 catacomb-hallways
- bw_catacomb_stone_hallway (15)
📁 catacomb-pillars
- bw_catacomb_pillar_stone (3)
📁 catacomb-pits
- bw_catacomb_pit (10)
- bw_catacomb_pit_ (20)
- bw_catacomb_pit_hole (6)
- bw_catacomb_pit_hole_lichen (2)
📁 catacomb-props
- bw_catacomb_stone_01 (2)
- bw_catacomb_throne_stone_statue (3)
📁 catacomb-rooms
- bw_catacomb_dungeon_room (60)
- bw_catacomb_dungeon_room_ (17)
📁 catacomb-roomsB
- bw_catacomb_dungeon_room (60)
- bw_catacomb_dungeon_room_ (17)
📁 catacomb-stairs
- bw_catacomb_stairs_stone_spiral (4)
📁 catacomb-stone-ornaments
- bw_catacombs_dungeon_stone_ornament (9)
📁 catacomb-stone-passages
- bw_catacombs_dungeon_stone_passage (15)
📁 catacomb-terrains
- bw_catacombs_dungeon_mortar_bones_01_512dpi
📁 catacomb-urns
- bw_catacomb_ceramic_ (19)
📁 catacombs-brazier
- bw_catacomb_lighting_brazier (11)
📁 dead-soldiers
- bw_body_soldier_dead_knight (31)
**New Walls**
- bw_catacomb_wall_stone (13)
~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v0.13.1~~~~~~~~~~~~~~~~~~
NEW SCENES:
Fort Forsaken
Fort Forsaken (Night)
Wolf Lair
House in the North
Moonlit House in the North
Crashlanded
Sacred Tree
The Pit
Town Square
Waiting for Sunday
NEW ASSETS:
”Mountain” themed arrangement of ~105 assets:
11x large trees, ~10 foliage props
20x rock-type props (various sizes, shapes)
32x ruin elements (pillars, walls, doors, stairs)
11x standing stones (5x glowing runes, 6x blank)
9x misc decorative props (cart, boat, decor)
12x new materials (6x splatmap textures, 6x pbr materials)
🍂 Harvest is calling… and shadowy whispers ride the wind. 🕯️ It’s time for the October 2025 Baileywiki Release! This one’s bursting with autumnal assets 🌾, witchy and wiccan vibes 🧙♀️, and fresh new features to level up your Foundry experience.
We are now fully and only supporting v13 so you will have to be on that version to leverage the assets this month and going forward.
You can now access all Baileywiki content instantly with new quick-access buttons 🔘 every time you open your Mass Edit Asset Browser.
➡️ Jump straight to 2D Scenes & Assets or 3D Scenes & Assets with a single click!
Free for everyone! 🎁
Introducing a Universal Animated Door 🚪 — a new Mass Edit preset that lets you animate the doors on almost any map, even those with baked-in door art!
✨ Try it out and let me know how you’d improve it.
🎥 Check out the full tutorial here: [link]
🌙 Harvest Calling assets — three new witchy buildings (with roofs + interiors!)
💡 Gorgeous new String Lights for instant atmosphere
🌲 A forest full of new Terrain Spawners, Tiles, Presets, Scenes, and Templates
⛺ Beautiful new 3D scenes to explore or customize
🪵 A full camping asset pack plus tons of detailed props for that next-level realism
All the new 2D assets, including:
🧱 Fresh patterns, terrains, and paths
🍂 Fast ways to scatter fallen leaves and create that cozy autumn feel
🕸️ October’s all about magic, mystery, and making your maps come alive.
Thank you all for supporting Baileywiki and helping us push the boundaries of what Foundry can do! 💜
All modules now require v13+ (free module update to come)
We’re also moving to using v0.<Foundry Major Version>.xx for versioning numbers for clarity on all modules except for Mass Edit
~~~~~~~~~~~~~~~~~~BAILEYWIKI MASS EDIT - v2.2.1 (v13)~~~~~~~~~~~~~~~~~~
Here's a summary of the new functionalities and major changes for the "Baileywiki Mass Edit" tool:
* **Preset Browser Enhancements:**
* The `Placeables` category is now locked by default.
* The `Scene` category is now hidden behind the dropdown menu by default.
* **Scenescapes Improvements:**
* Token rings are now disabled when dragging tokens onto scenescapes.
* **New API Functionality:**
* A new API method, `MassEdit.exportPresets`, allows exporting presets with options for current working compendium, external compendiums, virtual directories, or returning data directly in JSON format.
* New hooks, `MassEdit.renderPreset` and `MassEdit.ready`, have been introduced for greater integration and module readiness detection.
* A new API, `MassEdit.registers.registerSceneControlMacro`, enables registering custom macro buttons to be displayed when clicking the Mass Edit scene control.
* A new API, `MassEdit.recoverPresetIndex`, has been added to help recover missing preset index entries for specific compendiums.
* **Directory Indexer Updates:**
* The Directory Indexer has been updated to Appv2.
* A new `Tokenize` option for directory paths automatically applies a `token` tag to image files found within, causing them to be displayed as Tokens in the browser.
* The `Auto-Save Index` option now prompts the user to select a destination directory.
* General bug fixes and performance improvements.
~~~~~~~~~~~~~~~~~~BAILEYWIKI NUTS AND BOLTS - 0.13.0~~~~~~~~~~~~~~~~~~
NEW MACROS:
Optimize Scene Macro (for use with Terrain Spawners). This is an optional optimization macro. It does require premium module, Media Optimizer, by Ripper
NEW MASS EDIT PRESETS:
Animated Doors. These are special doors that can drop into any existing map to cover the artwork and make animated doors work in that scene.
~~~~~~~~~~~~~~~~~~BAILEYWIKI TOWNS- v0.13.0~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~BAILEYWIKI CITY DISTRICT 01 - v0.13.0~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~BAILEYWIKI MAPS PREMIUM - v0.13.0~~~~~~~~~~~~~~~~~~
ENHANCEMENTS:
Unlimited Terrain Spawners now all use the new UI (v13 only)
**Asset Summary**
- New Presets (40)
- New Scenes (28)
- New Tiles (454)
**New Tiles**
📁 harvest-calling
📁 harvest-decor
📁 harvest-campfire
- bw_harvest_campfire_light (13)
📁 harvest-farm-tools
- bw_harvest_farm_tools (3)
- bw_harvest_farm_tools_ (2)
- bw_harvest_farm_tools_perspective (6)
- bw_harvest_farm_tools_pickaxe_14_perspective
- bw_harvest_farm_tools_pitchfork_02b
📁 harvest-food-horns
- bw_harvest_food_horn (4)
📁 harvest-food-table-feasts
- bw_furniture_harvest_table_feast_benches (20)
📁 harvest-lanterns-paper
- bw_harvest_lantern_paper (13)
📁 harvest-lanterns-pumpkin
- bw_harvest_pumpkin_jack-o-lantern (9)
📁 harvest-prefabs
- bw_harvest_campfire_benches_01
- bw_harvest_clearing_feast_tables_benches (2)
- bw_harvest_feast_tables_benches_01
📁 harvest-tree
- bw_harvest_tree_twisted_lights_cages (9)
📁 harvest-scarecrows
- bw_harvest_scarecrow (9)
📁 harvest-tents
- bw_harvest_merchant_vendor_canopy (10)
- bw_harvest_tent_canopy (18)
📁 harvest-wagons
- bw_harvest_wagon_wood (4)
📁 harvest-natural
📁 harvest-mushrooms
- bw_harvest_mushrooms (5)
📁 harvest-tree-autumn
- bw_harvest_tree_autumn (6)
📁 harvest-trees-twisted
- bw_harvest_tree_autumn (2)
- bw_harvest_tree_twisted (15)
📁 witch-and-wiccan
📁 statues-figurines
- bw_witch_statue_figurine_ (5)
- bw_witch_statue_figurine_01 (2)
- bw_witch_statue_figurine_wood (4)
📁 witch-wickerman
- bw_witch_figurine_statue_wicker_man (8)
📁 witch-beds
- bw_witch_furniture_bed_wood_rustic (7)
📁 witch-benches
- bw_witch_furniture_bench_wood_leather (2)
📁 witch-bones
- bw_witch_bones_circle (8)
📁 witch-books
- bw_witch_magic_book (11)
- bw_witch_magic_book_parchment (3)
- bw_witch_magic_parchment_scroll (8)
📁 witch-cages
- bw_witch_cage_metal (7)
- bw_witch_cage_wood (10)
📁 witch-desks-tables
- bw_witch_furniture_magic_desk_table_wood (15)
📁 witch-hangings
- bw_ (2)
- bw_witch_magic_shrunken_heads_04
📁 witch-lighting
- bw_witch_candle (4)
- bw_witch_candle_sconce_wood (4)
- bw_witch_candle_wood (7)
📁 witch-magic-decor
- bw_witch_chest_wood (2)
- bw_witch_magic_crystal_ball (17)
- bw_witch_magic_hat_fabric (2)
📁 witch-prefabs
- bw_furniture_witch_magic_shop_wood_shelves (9)
- bw_witch_harvest_magic_shop_mirror_twisted_tree_01
- bw_witch_harvest_magic_twisted_tree_grove_01
- bw_witch_magic_shop_wood_pillar (2)
- bw_witch_market_vendor_canopy (4)
- bw_witch_market_vendor_fortune_teller_magic_shop_table (2)
- bw_witch_market_vendor_magic_shop_01 (2)
- bw_witch_market_vendor_magic_shop_prefab_ (3)
- bw_witch_market_vendor_magic_shop_tree_candle_lights_01
- bw_witch_market_vendor_taxidermy_cages_magic_shop_table_01
- bw_witch_wood_pillar_magic_shop_01_cages
📁 witch-rocking-chairs
- bw_witch_furniture_rocking_chair_wood (4)
📁 witch-rugs
- bw_witch_rug_mat_fabric (4)
- bw_witch_rug_mat_leather (3)
📁 witch-shelves
- bw_witch_furniture_magic_display_shelf_wood (33)
📁 witch-taxidermy
- bw_witch_taxidermy_ (7)
- bw_witch_taxidermy_lizard_01
📁 witch-wall-hangings
- bw_witch_gourds_01
---
**New Presets**
*Tags: 2025, backdrop, background, beds, benches, buildings, bw, camping, candles, canopies, ceiling-lights, chairs, crates, cupboards, decoration, desks, displays, dungeon, dungeons, equipment, forest, furniture, hangings, land, lanterns, library, lighting, lights, magic, market, merchant, merchants, mushrooms, nature, new, oct, other, pillars, plot-hooks, rugs, seating, settlement, spawners, statues, storage, structural, tables, terrain, thrones, tmfx, tools, trees, vehicles, wood*
- Brush: Harvest Canopies Overhead Adjust
- Brush: Harvest Decor Hay and Gourds
- Brush: Harvest Lighting Jack-o-Lanterns
- Brush: Harvest Lighting Paper Lanterns (Overhead)
- Brush: Harvest Mushrooms Colorable
- Brush: Harvest Scarecrows (Statues)
- Brush: Harvest Table Benches
- Brush: Harvest Tables and Counters
- Brush: Harvest Tables Prefabs
- Brush: Harvest Tools
- Brush: Harvest Tree Autumn Fallen Leaves
- Brush: Harvest Tree Cages Overhead
- Brush: Harvest Tree Dead Twisted Overhead
- Brush: Harvest Wagons and Carts
- Brush: Witch Beds Wood
- Brush: Witch Bone Circles Magic
- Brush: Witch Figurine Voodoo Magic
- Brush: Witch Furniture Rocking Chairs Wood
- Brush: Witch Magic Books and Scrolls
- Brush: Witch Magic Crystal Balls
- Brush: Witch Magic Desks
- Brush: Witch Magic Shop Decor
- Brush: Witch Magic Taxidermy
- Brush: Witch Shrunken Voodoo Heads
- Brush: Witch Wall Hangings Mirrors Paintings
- Brush: Witch Wickerman Statue
- Building Witch Magic Shop
- Harvest Campfire with Benches
- Harvest Feast Tables Prefab
- Unlimited Terrain Spawner - Forest Paths Roads
- Witch Furniture Table Magic Shop 03
- Witch Furniture Table Magic Shop Taxidermy 01
- Witch Magic Shop Candles
- Witch Magic Shop Crates and Cages
- Witch Magic Shop Mirror Tree Twisted
- Witch Magic Tree Grove
**New Scenes**
*Tags: 2025, bw, camping, circus, forest, harvest-calling, inventory, market, nature, new, oct, ruins, settlement, swamps, template, unlimited*
- 00 Harvest Calling - Inventory 01 Autumn
- 00 Harvest Calling - Inventory Witch and Wiccan
- 00 Inventory Harvest Witch Huts
- 00 Inventory Witch's Hut Magic Shop
- 01 Unlimited Template (15)
- Autumn Market
- Bonfire in the Ruins
- Halloween Tree in the Woods
- Mirror Tree in the Twisted Wood
- Murdered Caravan in the Woods
- Scarecrow Ritual Circle Woods
- Witch Hut in the Swamp
~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v0.13.0~~~~~~~~~~~~~~~~~~
NEW SCENES:
Rat Raiders
Goblin Bandits
Goblin Guardians
Underdark Ascent
Secluded Campsite
Campsite Beside the City
Campsite in Underdark
Docks
Infirmary
Bailey with Tower
Rat Raiders (Encounter)
Goblin Bandits (Encounter)
Goblin Guardians (Encounter)
The Delian Tomb (Encounters)
“Encounter” maps feature tokens with no assigned actor for compatibility reasons - said tokens can be assigned actors as normal, bulk editing with mass edit is suggested.
NEW ASSETS:
”Campsite” themed arrangement of ~100 assets:
23 campfires, tents, and small structures
9 bags and backpacks
12 cooking props - pots, pans etc
9 trees and rocks
37 misc props - cushions, spits, tables, coins, candles etc
5 magic items - scrolls, magic orb
~~~~~~~~~~~~~~~~~~BAILEYWIKI LANDING PAGES - v0.13.0~~~~~~~~~~~~~~~~~~
FIXES/UPDATES
Fixed issue with some of the custom font types not loading properly
Updated “Configuration Tile” MATT to properly configure tiles in v13
~~~~~~~~~~~~~~~~~~[BW] Base Textures 14 - Harvest Calling - v1~~~~~~~~~~~~~~~~~~
- New Objects (454)
- New Paths (8)
- New Patterns/Terrains (18)
- New Walls (10)
**New Tiles**
📁 harvest-calling
📁 harvest-decor
📁 harvest-campfire
- bw_harvest_campfire_light (13)
📁 harvest-farm-tools
- bw_harvest_farm_tools (3)
- bw_harvest_farm_tools_ (2)
- bw_harvest_farm_tools_perspective (6)
- bw_harvest_farm_tools_pickaxe_14_perspective
- bw_harvest_farm_tools_pitchfork_02b
📁 harvest-food-horns
- bw_harvest_food_horn (4)
📁 harvest-food-table-feasts
- bw_furniture_harvest_table_feast_benches (20)
📁 harvest-lanterns-paper
- bw_harvest_lantern_paper (13)
📁 harvest-lanterns-pumpkin
- bw_harvest_pumpkin_jack-o-lantern (9)
📁 harvest-prefabs
- bw_harvest_campfire_benches_01
- bw_harvest_clearing_feast_tables_benches (2)
- bw_harvest_feast_tables_benches_01
📁 harvest-tree
- bw_harvest_tree_twisted_lights_cages (9)
📁 harvest-scarecrows
- bw_harvest_scarecrow (9)
📁 harvest-tents
- bw_harvest_merchant_vendor_canopy (10)
- bw_harvest_tent_canopy (18)
📁 harvest-wagons
- bw_harvest_wagon_wood (4)
📁 harvest-natural
📁 harvest-mushrooms
- bw_harvest_mushrooms (5)
📁 harvest-tree-autumn
- bw_harvest_tree_autumn (6)
📁 harvest-trees-twisted
- bw_harvest_tree_autumn (2)
- bw_harvest_tree_twisted (15)
📁 witch-and-wiccan
📁 statues-figurines
- bw_witch_statue_figurine_ (5)
- bw_witch_statue_figurine_01 (2)
- bw_witch_statue_figurine_wood (4)
📁 witch-wickerman
- bw_witch_figurine_statue_wicker_man (8)
📁 witch-beds
- bw_witch_furniture_bed_wood_rustic (7)
📁 witch-benches
- bw_witch_furniture_bench_wood_leather (2)
📁 witch-bones
- bw_witch_bones_circle (8)
📁 witch-books
- bw_witch_magic_book (11)
- bw_witch_magic_book_parchment (3)
- bw_witch_magic_parchment_scroll (8)
📁 witch-cages
- bw_witch_cage_metal (7)
- bw_witch_cage_wood (10)
📁 witch-desks-tables
- bw_witch_furniture_magic_desk_table_wood (15)
📁 witch-hangings
- bw_ (2)
- bw_witch_magic_shrunken_heads_04
📁 witch-lighting
- bw_witch_candle (4)
- bw_witch_candle_sconce_wood (4)
- bw_witch_candle_wood (7)
📁 witch-magic-decor
- bw_witch_chest_wood (2)
- bw_witch_magic_crystal_ball (17)
- bw_witch_magic_hat_fabric (2)
📁 witch-prefabs
- bw_furniture_witch_magic_shop_wood_shelves (9)
- bw_witch_harvest_magic_shop_mirror_twisted_tree_01
- bw_witch_harvest_magic_twisted_tree_grove_01
- bw_witch_magic_shop_wood_pillar (2)
- bw_witch_market_vendor_canopy (4)
- bw_witch_market_vendor_fortune_teller_magic_shop_table (2)
- bw_witch_market_vendor_magic_shop_01 (2)
- bw_witch_market_vendor_magic_shop_prefab_ (3)
- bw_witch_market_vendor_magic_shop_tree_candle_lights_01
- bw_witch_market_vendor_taxidermy_cages_magic_shop_table_01
- bw_witch_wood_pillar_magic_shop_01_cages
📁 witch-rocking-chairs
- bw_witch_furniture_rocking_chair_wood (4)
📁 witch-rugs
- bw_witch_rug_mat_fabric (4)
- bw_witch_rug_mat_leather (3)
📁 witch-shelves
- bw_witch_furniture_magic_display_shelf_wood (33)
📁 witch-taxidermy
- bw_witch_taxidermy_ (7)
- bw_witch_taxidermy_lizard_01
📁 witch-wall-hangings
- bw_witch_gourds_01
**New Paths**
- bw_harvest_autumn_leaves_path (5)
- bw_harvest_paper_lantern_light_path (3)
**New Patterns/Terrains**
- bw_harvest_autumn_pattern_tileable__512_combined (2)
- bw_harvest_forest_road_terrain_ (14)
- bw_harvest_forest_road_terrain_haunted_04_combined01
- bw_terrain_mushrooms_tileable_01_combined
**New Walls**
- bw_witch_wall_hanging_ (6)
- bw_witch_wall_hanging_shrunken_heads (4)
2025-10-06 16:00:00 +0000 UTC View Post
Labor Day in the US is fast-approaching, and we've been hard at work for this month's release!
First, v13 is now officially supported! 👏👏 With MATT now updated, we're transition to v13 and will straddle v12 and v13 for this month. Likely moving to v13 next month. With this, we have enhanced Mass Edit and also how Unlimited Terrains work for v13 users:
Mass Edit (free): A complete under-the-hood overhaul plus new features. 🎥🎥Check out the full tutorial here. 🎥🎥
New mass drag-and-drop support. Drag in tiles and audio directly from your desktop to create entities and presets
New "expand" context menu. Pick out specific tiles from presets.
Black Bars scene setting. Frame your tile-based scenes, seeing only the artwork that will show to your players.
New built-in Unlimited Terrain support. Easily browse and adjust unlimited terrains.
🚀🚀🚀 As for new content 🚀🚀🚀...
Foundry Basic Tiers get the new Gray Harbor Docks release. Melancholy and haunted, the town of Gray Harbor has been slowly decaying from water, salt, and a fog that chokes the town and docks in a malevolent haze. Two large new buildings, the Boat House with working boats and doors, and the Gray Harbor Mansion (4 levels!), plus tons of new docks and stairs that fit and lock together to make an endless dock system. Also new Unlimited Terrains, template maps, and finished scenes.
Foundry Advanced Tiers are getting something new... 3D board games! Your players can now square off in their own in-game tête-à-tête of chess, Go, or the Game of Ur. Also lots of new 3D scenes to wow your players.
Dungeondraft tiers get all the new Gray Harbor assets, including almost 300 new objects, patterns, terrains, and paths. Don't forget to get the latest mods that will 10x your design mileage with all these new assets.
That's it for this month. Enjoy!
##9.1.2025
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v2.2.1 (v13)
~~~~~~~~~~~~~~~~~~
V13
Drag/Drop Upload
Black bars toggle added to Scene config (for creating a frame around your scene)
Massive rework, optimizations, and bug fixes (please report bugs!)
New “Expand” context menu for selecting specific assets within brushes
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - 0.3.6 (v12)/0.4.2 (v13)
~~~~~~~~~~~~~~~~~~
NEW MACROS:
ME Unlimited Terrain Macro (Requires v13 or later). This macro gives you lots of QOL control of Unlimited Terrain spawners and tiles.
V13 VERSION
GREEN LIGHT TO UPDATE TO V13!
You may want to wait if some of your critical modules are not yet v13-ready, but all Baileywiki dependencies are good to go.
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.14
~~~~~~~~~~~~~~~~~~
ENHANCEMENTS:
For v13 users only, Unlimited Terrain Spawners now automatically open the
SCENES:
INVENTORY:
00 Inventory - Gray Harbor Boat House
00 Inventory - Gray Harbor Docks
00 Inventory - Gray Harbor Docks Decor
00 Inventory - Gray Harbor Docks Roofs Facades
00 Inventory - Gray Harbor Mansion
TEMPLATES:
01 Unlimited Template - Gray Harbor Docks Fog 01 2x
01 Unlimited Template - Gray Harbor Docks Fog 02 1x
01 Unlimited Template - Gray Harbor Docks Fog 02 2x
01 Unlimited Template - Gray Harbor Docks Fog 03 2x
DIORAMA SCENES:
Diorama Gray Harbor Boat House (Haunted Fog)
Diorama Gray Harbor Boat House Smugglers (Damaged)
Diorama Gray Harbor Mansion
Gray Harbor Docks Fog 03 1x
Swamp Settlement
OTHER SCENES:
Unlimited Gray Harbor Docks 01
Unlimited Gray Harbor Docks Fog Night
Unlimited Gray Harbor Village Street
MASS EDIT PREFABS:
TAGS
2025, angular, backdrop, background, buildings, bw, city, decoration, docks, dungeons, facades, frame, homes, land, nature, new, other, pillars, roofs, sep, settlement, spawners, stairs, structural, terrain, tmfx, town, vehicles, village, water, wood
Buildings:
Gray Harbor Docks Boat House
Gray Harbor Mansion Building Multistory
Gray Harbor Facade 1x (13)
Gray Harbor Facade 2x (22)
Gray Harbor Facade 3x (7)
Gray Harbor Roof Gable Window Light MULTI
Terrain Spawners:
Unlimited Terrain Spawner - Gray Harbor Ocean
Unlimited Terrain Spawner - Gray Harbor Ocean Choppy
Unlimited Terrain Spawner - Gray Harbor Docks (3)
Brushes:
Brush: Tile Set Gray Harbor Roof Gable Windows
Brush: Fog Adjustment Filter (Overhead)
Brush: Gray Harbor Fog
Brush: Gray Harbor Fog (Overhead)
Brush: Gray Harbor Fog (Overhead) Small Tiles
Brush: Gray Harbor Fog Ghosts
Brush: Gray Harbor Fog Ghosts Adjustment Filter
Frame: Gray Harbor Fog Rectangle (Overhead)
Frame: Gray Harbor Fog Square (Overhead)
Brush: Gray Harbor Carriages Wagons
Brush: Gray Harbor Docks Bollards
Brush: Gray Harbor Docks Cleats
Brush: Gray Harbor Docks Large
Brush: Gray Harbor Docks Pillars
Brush: Gray Harbor Docks Small
Brush: Gray Harbor ropes
Brush: Gray Harbor Wood Stairs
Brush: Wood Ladders
TILES: (293 new)
bw_gray_harbor_roof_gable_window (12)
bw_gray_harbor_boathouse_01_clean
bw_gray_harbor_boathouse_01_door_closed
bw_gray_harbor_boathouse_01_door_open
bw_gray_harbor_boathouse_01_roof_clean
bw_gray_harbor_mansion_01_level_00_basement_clean
bw_gray_harbor_mansion_level_clean (3)
bw_gray_harbor_mansion_01_level_02_roof_a_clean
bw_gray_harbor_mansion_01_level_02_roof_b_clean
bw_gray_harbor_mansion_01_level_02_turret_a_clean
bw_gray_harbor_mansion_01_level_02_turret_b_clean
bw_gray_harbor_mansion_01_level_03_roof_clean
bw_gray_harbor_carriage_wagon (5)
bw_gray_harbor_docks_bollard (12)
bw_gray_harbor_building_prefab (6)
bw_gray_harbor_docks_barrier_beam_wood_stone (2)
bw_gray_harbor_docks_cleat (15)
bw_gray_harbor_rope (10)
bw_gray_harbor_docks_wood (36)
bw_gray_harbor_docks_wood_platform (9)
bw_gray_harbor_docks_wood_stairs (5)
bw_gray_harbor_docks_wood_prefab_platform (10)
bw_gray_harbor_docks_wood_prefab_stairs (3)
bw_gray_harbor_docks_wood_127_prefab_platform_stairs
bw_gray_harbor_docks_wood_prefab (2)
bw_gray_harbor_docks_wood_stair (13)
bw_gray_harbor_docks_wood_stair_down (2)
bw_gray_harbor_fog (31)
bw_gray_harbor_fog_spirit (5)
bw_gray_harbor_wood_ladder (7)
bw_gray_harbor_lighting_lamp_lantern (7)
bw_gray_harbor_lighting_lamp_lantern_post (14)
bw_gray_harbor_docks_path_01
bw_gray_harbor_docks_railing_path (4)
bw_gray_harbor_roof_path (2)
bw_gray_harbor_stair_path (3)
bw_gray_harbor_fog_pattern_tileable (5)
bw_gray_harbor_docks_tileable (4)
bw_gray_harbor_docks_post_pillar_wood (5)
bw_gray_harbor_building_roof (42)
bw-gray-harbor-docks-unlimited-tileablea (2)
bw-gray-harbor-docks-unlimited-tileableb (2)
bw-gray-harbor-docks-unlimited-tileable-01c
bw-gray-harbor-docks-unlimited-tileable-water (2)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI DISTRICT 02 - DOCKS - v0.3.2
~~~~~~~~~~~~~~~~~~
Tiles added to support the release
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.14
~~~~~~~~~~~~~~~~~~
NEW SCENES:
Forest River (Grassy-Snow)
Forest River (Grassy)
Forest River (Paths-Snow)
Forest River (Paths)
City Passage
Desert Ambush
Snowy Encounter (Bridge)
Snowy Encounter (Passage)
Village Encounter (Market)
World Map
Boardgame - Chess
Boardgame - Chess (Lewis Set)
Boardgame - Royal Game of Ur
Boardgame - Go (19x19)
Boardgame - Go (17x17)
Boardgame - Go (13x13)
Boardgame - Go (9x9)
NEW ASSETS:
Boards and pieces for several board games:
Chess board and two sets of pieces (standard and ‘Lewis’ sets based on archaeological findings)
The Royal Game of Ur and pieces (tetrahedron and player 1/2 pawns)
Go - four boards (19x19, 17x17, 13x13, 9x9), tokens and token bowl props
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 01B Artificial - v0.0.8
~~~~~~~~~~~~~~~~~~
NOTE: The sample scene for August 2025 requires these three free mods to render everything correctly:
Direct Links to mods (all free!):
Convert Objects to Patterns Mod by Uchideshi: https://cartographyassets.com/assets/87173/convert-object-to-pattern/
Blurred Edge Patterns Mod: https://cartographyassets.com/assets/57470/blurred-edge-patterns /
Colourable Objects and Paths Mod: https://cartographyassets.com/assets/57221/colourable-objects-and-paths /
TILES: (293 new)
OBJECTS:
bw_gray_harbor_roof_gable_window (12)
bw_gray_harbor_boathouse_01_clean
bw_gray_harbor_boathouse_01_door_closed
bw_gray_harbor_boathouse_01_door_open
bw_gray_harbor_boathouse_01_roof_clean
bw_gray_harbor_mansion_01_level_00_basement_clean
bw_gray_harbor_mansion_level_clean (3)
bw_gray_harbor_mansion_01_level_02_roof_a_clean
bw_gray_harbor_mansion_01_level_02_roof_b_clean
bw_gray_harbor_mansion_01_level_02_turret_a_clean
bw_gray_harbor_mansion_01_level_02_turret_b_clean
bw_gray_harbor_mansion_01_level_03_roof_clean
bw_gray_harbor_carriage_wagon (5)
bw_gray_harbor_docks_bollard (12)
bw_gray_harbor_building_prefab (6)
bw_gray_harbor_docks_barrier_beam_wood_stone (2)
bw_gray_harbor_docks_cleat (15)
bw_gray_harbor_rope (10)
bw_gray_harbor_docks_wood (36)
bw_gray_harbor_docks_wood_platform (9)
bw_gray_harbor_docks_wood_stairs (5)
bw_gray_harbor_docks_wood_prefab_platform (10)
bw_gray_harbor_docks_wood_prefab_stairs (3)
bw_gray_harbor_docks_wood_127_prefab_platform_stairs
bw_gray_harbor_docks_wood_prefab (2)
bw_gray_harbor_docks_wood_stair (13)
bw_gray_harbor_docks_wood_stair_down (2)
bw_gray_harbor_fog (31)
bw_gray_harbor_fog_spirit (5)
bw_gray_harbor_wood_ladder (7)
bw_gray_harbor_lighting_lamp_lantern (7)
bw_gray_harbor_lighting_lamp_lantern_post (14)
bw_gray_harbor_docks_post_pillar_wood (5)
bw_gray_harbor_building_roof (42)
PATHS:
bw_gray_harbor_docks_path_01
bw_gray_harbor_docks_railing_path (4)
bw_gray_harbor_roof_path (2)
bw_gray_harbor_stair_path (3)
PATTERNS/TERRAINS:
bw_gray_harbor_fog_pattern_tileable (5)
bw_gray_harbor_docks_tileable (4)
bw-gray-harbor-docks-unlimited-tileablea (2)
bw-gray-harbor-docks-unlimited-tileableb (2)
bw-gray-harbor-docks-unlimited-tileable-01c
bw-gray-harbor-docks-unlimited-tileable-water (2)
This is a collection of all the maps I've built over time in their original Dungeondraft file format.
Updated December 3, 2025
The Archive includes original Dungeondraft files, representing hundreds of man hours. Perfect for reverse-engineering my design methods, or for making your own modifications to my work.
(Just search for the keywords, like 'frigate', in the attachments here)
3rd PARTY ASSETS YOU MAY NEED
I make no guarantees with these original files. Artists change their organization, breaking packs and the scenes they were built with. With that said, as long as you have the pack, everything should generally work.
MODS THE LET YOU DO MORE WITH YOUR ASSETS
Blurred Edge Patterns (free mod)
Colourable Objects and Paths (free mod)
FREE ASSET PACKS
Krager's Shadow and Light Pack (free)
Baileywiki Shadows and Lighting (free)
AoA Clouds and Water (free)
AoA Fire and Electricity (free)
AoA Scorched and Burnt (free)
GF Natural Elevation (free)
Cracks Paths and Patterns
2022-Current Maps:
Epsilon Packs - Mostly Architect and Rock Terrain packs (premium)
DungeonQuill Masterpack (premium)
Tom Cartos Megapack (premium)
Before 2023:
Forgotten Adventures 3.0 (premium)
Forgotten Adventures 2.0 (premium)
Forgotten Adventures 1.0 (premium)
Catacomb Dungeon Nov 2025
Harvest Calling, Oct 2025
Gray Harbor Docks, Sep 2025
Muddy Caves, Aug 2025
Elvish Settlements, Jul 2025
Beaches, Barber, Wig Maker May 2025
Ruins, Tailor, Swamp Apr 2025
Ruins and Woodworker Mar 2025
Snowy and Blacksmith Feb 2025
Desolate Diorama Jan 2025
Grass Hills Dec 2024
Magic Tower Nov 2024
Caves and Mines Oct 2024
Tropical Jungle and Islands Aug 2024 (two files)
City Wall, Docks, Farm July 2024
Interiors June 2024
Street Template, Yard and Garden May 2024
Carnival and Circuis Apr 2024
Stone Ruins Mar 2024
Rocky Stones and Paths Feb 2024
Bioship and Polished Metal Expansion Jan 2024
Industrial, Infernal, and Crash Landing Maps Dec 2024
Dungeon Expansion Nov 2023
City Expansion Oct 2023
Feywild Maps Oct 2023
City Settlements
Desert Settlements
Castle Dungeons and Caves
Rich Terrains 01
Magic Architecture
Orcish Architecture
Dwarvish Architecture
Elvish Architecture
Castle and Caves Expansion
Affluent District Expansion 2
The Endless Road
Affluent District
Crypts and Mausoleums
Shipwrecks
The Slums and Ruins
The Villa
The Market 2.0
Tower Temples (Clockwork, Holy, Nature variants)
The Trinket Shop (Beholder and Green Versions)
The Sewers 2 by Zephyr
The Manor with all four variants
The Magic House with all variants
The Arena
The Castle with tons of rooms and variations
The Frigate with dark and light variants.
The Tower with dark and light variants.
The Granary with clean and dirty variants.
The Church with 3 variants: holy, dark and unholy.
The Magic Shop with snowy and sunny roof. Formatted for Modular Town.
The Yawning Portal with Fighting and Stage tavern variants
The Keep and variants (infested Keep, alt rooms)
The Mansion and variants (ruined, alt rooms)
The Galleon and variants (ghost ship, dark version, unfurnished)
The Docks
Greek Trireme and variants/upgrades
The Multiportal
2025-09-01 13:00:00 +0000 UTC View Post
It's time to get down in the mud with this month's latest release! Some headlines before we start:
v12 and v13 Support: We are still providing full v12 support and only partial v13 support insofar as the Monks Active Tiles stuff is still not working, but everything else does!
New Dungeondraft Mod!! That's right, another mod. This one came out of my brain and, thanks to Uchideshi, it's now available to you all for free. It's called Convert Objects to Patterns, and it's a game-changer. Check out my tutorial on it here.
3D Enhancements: The 3D Scene Browser now has full, beautiful thumbnails to make browsing scenes delightful. And the entire pack shrunk by over 300Mb thanks to new optimizations by Swift.
So Foundry Basic tiers get all the new 2D muddy assets, including terrains, decor, ruins, and caves. You also get some new "muddy" audio loops and effects and even a muddy TMFX filter and macro to cover anything and everyone in slop.
Foundry Advanced Tiers get a handy expansion of dungeon rooms, modular and easily snapped together so you can quickly make your own dungeons. Also lots of new, magical scenes that will no-doubt give you inspiration for your next encounter.
And Dungeondraft users get all the new stuff along with that handy new mod to take your designs to the next level!
See the Change Log here!
FOUNDRY FREE CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v2.1.0 (v13)
~~~~~~~~~~~~~~~~~~
V13
Drag/Drop Upload
Files dragged onto canvas or 'Preset Browser' will be uploaded to a configurable location
Files dropped on canvas will be spawned as Tiles (images/video), Tokens (images/video + Shift key), or AmbientSounds (audio)
Files dropped onto the 'Preset Browser' will be created as Tile/Token/AmbientSound presets
If multiple files are dropped in a prompt will be shown to allow creation of multiple or a singular preset containing all files
Settings
Enable Drag Upload
Allows toggling the feature on/off
Upload Destination
Location the dragged in files are to be stored within
Template Presets
Presets of Token, Tile, and AmbientSound types can be dragged in here to act as templates
Dragged in files will be matched against a template and replace the template's referenced image, video, or audio file
If a template does not define width and/or height these will be derived from the original file
Misc
Improved preset drag/drop handling to align better with foundry drag/drop flows
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - 0.3.5 (v12)/0.4.1 (v13)
~~~~~~~~~~~~~~~~~~
UPDATED MACROS:
2D Scene Category Browser (automatically updated)
2D Asset Browser (automatically updated)
3D Scene Category Browser (automatically updated)
BW FX - All TMFX Filters v2.1 (formerly v2)
Fixes issues with edit and clear filters buttons displaying incorrectly on v13
All FXMaster Macros (Weather etc.)
Updated to new api for FXMaster.
Other Fixes/Changes
Minor re-vamp of organization
Dedicated FXMaster folder
Added “Migration Macros” subfolder to utilities
Moved some macros from Utilities to “For Making Stuff Work”
Removed some old/depricated macros
Using/for MLT, Parallaxia, Token Attacher, etc.
V13 version only
Fixed issue with “Open Compendium” being missing from the right-click menu on the BW 2D and 3D Scenes compendiums.
V13 VERSION
IT IS STILL NOT RECOMMENDED TO UPDATE TO V13!
You will not have access to Monk’s Active Tiles (yet)
This is only for users who don’t need MATT functionality.
Requires manual link install:
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.14
~~~~~~~~~~~~~~~~~~
SCENES:
INVENTORY:
00 Inventory Muddy Cave Ruins Decor
00 Inventory Muddy Diorama Terrain
00 Inventory Muddy Tileable Patterns
TEMPLATES:
01 Diorama Template - Muddy Terrain
01 Diorama Template - Muddy Terrain 5x
01 Template Muddy Bridge
01 Template Muddy Plateaus
01 Template Muddy Ruins
01 Unlimited Template Muddy Cave (3)
DIORAMA SCENES:
Muddy Arena
Muddy Cave 01
Muddy Cave Insect Lair
Muddy Ochre Pit
Muddy Ruin 01
Muddy Tavern
Stalagmite Forest Cave
OTHER SCENES:
Muddy Bridge Crossing
Muddy Bridge Stone Pillars
Muddy Village Settlement
MASS EDIT PREFABS:
TAGS
2025, aug, backdrop, background, bw, caves, decoration, diorama, dirt, dungeons, nature, new, rocks, ruins, settlement, spawners, terrain, tmfx
Brush: Muddy Path Wood Boards
Brush: Muddy Ruins
Brush: Muddy Ruins Walls
Brush: Footprints 01 Boots
Brush: Footprints 02 Creature
Brush: Footprints 03 Boots
Brush: Footprints 04 Muddy Boots
Brush: Footprints 05 Muddy Boots
Brush: Footprints 06 Muddy Boots
Brush: Footprints 07 Muddy Boots
Brush: Footprints 08 Muddy Boots
Brush: Footprints 09 Muddy Creature
Brush: Footprints 10 Muddy Creature
Brush: Muddy Tools
Random Sounds (Muddy Cave)
Terrain Spawners:
Diorama Tile - Muddy MATT TMFX Adjust
Unlimited Terrain Spawner - Caves Muddy
Brush: Muddy Boulders
Brush: Muddy Cave Prefabs Decor
Brush: Muddy Cave Stalagmites
Brush: Muddy Caves and Mud Piles
Brush: Muddy Skeletons
TILES: (156 new)
bw_muddy_cave_pattern_tileable_01_4k (7)
bw_muddy_cave_pattern_tileable (4)
bw_muddy_boulder (4)
bw_muddy_cave (3)
bw_muddy_footprint (10)
bw_muddy_footprint_01_path (7)
bw_muddy_cave_mud_piles (6)
bw_muddy_river_01_path
bw_muddy_river_02_path
bw_muddy_ruins_18_wall_path
bw_muddy_ruins_18_wall_path_end
bw_muddy_stalagmites_01_path
bw_muddy_canyon_prefab_01
bw_muddy_cave_prefab (12)
bw_muddy_ruins (26)
bw_muddy_ruins_17_terrain_patch_prefab
bw_muddy_ruins_18_wall (8)
bw_muddy_skeleton (47)
bw_muddy_cave_stalagmites (28)
bw_muddy_terrain (11)
bw_terrain_patch_muddy (34)
bw_terrain_patch_muddy_35_stalagmites
bw_terrain_patch_muddy_36_stalagmites
bw_terrain_patch_muddy_37_stalagmites
bw_terrain_patch_muddy_38_prefab
bw_terrain_patch_muddy_39_prefab
bw_terrain_patch_muddy_40_prefab
bw_terrain_patch_muddy_41_prefab
bw_muddy_weapon (24)
bw_muddy_wood_planks_path (10)
bw_muddy_wood_planks_path_10_path
bw_muddy_wood_planks_path_11_path
Bw_muddy_wood_planks_path_12_path
AUDIO FILES:
muddy-ooze-dungeon.ogg
muddy-torchlit-ooze-dungeon.ogg
muddy-elemental-patrol_michael_ghelfi.ogg
muddy-ooze-explosion_michael_ghelfi.ogg
~~~~~~~~~~~~~~~~~~
BAILEYWIKI PREMIUM - v0.6.3
~~~~~~~~~~~~~~~~~~
New map tiles to support the release
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.13
~~~~~~~~~~~~~~~~~~
NEW SCENES:
Tomb Approach
Tomb Approach (Night)
Steel Tomb
Cave Breach
Random House (Villager)
Swamp Encounter - Gaseous Cross
Swamp Encounter - Bank
Village Encounter - 3-way street
Village Encounter - Crop Fields
Village Encounter - Windmill
FEATURE UPDATES:
3D Scene Category Browser - The Scene Browser now displays improved thumbnails that should be much more coherent and make it much easier to get a feel for a scene at a glance.
NEW ASSETS:
An expansion of the prefab one-piece dungeons set; these rooms are all a singular mesh which will mean they are more efficient than traditional maps made with dungeon pieces, and it will be much easier to use features like projectors on them as their surface is coherent.
6x 10x20-size rectangular room variants
8x 10x10 “L-shaped” rooms, 4x left and 4x right (mirrored)
5x 6x6 “T-shaped” rooms
5x 3x3 “L-shaped” rooms
3x3 and 2x1 staircase rooms
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 11 Goblin Caves - v0.0.2
~~~~~~~~~~~~~~~~~~
NOTE: The sample scene for August 2025 requires these three free mods to render everything correctly:
Direct Links to mods (all free!):
Convert Objects to Patterns Mod by Uchideshi: https://cartographyassets.com/assets/87173/convert-object-to-pattern/
Blurred Edge Patterns Mod: https://cartographyassets.com/assets/57470/blurred-edge-patterns /
Colourable Objects and Paths Mod: https://cartographyassets.com/assets/57221/colourable-objects-and-paths /
OBJECTS:
bw_muddy_boulder (4)
bw_muddy_cave (3)
bw_muddy_footprint (10)
bw_muddy_cave_mud_piles (6)
bw_muddy_canyon_prefab_01
bw_muddy_cave_prefab (12)
bw_muddy_ruins (26)
bw_muddy_ruins_17_terrain_patch_prefab
bw_muddy_ruins_18_wall (8)
bw_muddy_skeleton (47)
bw_muddy_cave_stalagmites (28)
bw_muddy_terrain (11)
bw_terrain_patch_muddy (34)
bw_terrain_patch_muddy_35_stalagmites
bw_terrain_patch_muddy_36_stalagmites
bw_terrain_patch_muddy_37_stalagmites
bw_terrain_patch_muddy_38_prefab
bw_terrain_patch_muddy_39_prefab
bw_terrain_patch_muddy_40_prefab
bw_terrain_patch_muddy_41_prefab
bw_muddy_weapon (24)
PATHS
bw_muddy_river_01_path
Bw_muddy_river_02_path
bw_muddy_footprint_01_path (7)
bw_muddy_ruins_18_wall_path
bw_muddy_ruins_18_wall_path_end
Bw_muddy_stalagmites_01_path
bw_muddy_wood_planks_path (10)
bw_muddy_wood_planks_path_10_path
bw_muddy_wood_planks_path_11_path
Bw_muddy_wood_planks_path_12_path
WALLS
bw_muddy_ruins_18_wall_path
bw_muddy_ruins_18_wall_path_end
PATTERNS AND TEXTURES:
bw_muddy_cave_pattern_tileable_01_4k (7)
bw_muddy_cave_pattern_tileable (4)
We're going to visit the elves this month, and we have some new innovations to show off.
I'll start with Dungeondraft tiers, since there are two new mods that will give you a ton of value if you're using Baileywiki assets and others. Watch this tutorial to learn more, but basically you can recolor objects and paths, and blur edges of patterns. Sound mundane? Oh, it's not. It will unlock lots of creative design options for you. [watch tutorial]
Foundry Basic tiers get all the 2D elements of this Elvish release, featuring lots of new terrains, elvish building facades/roofs, elvish decor, animated leaves, and lots of new scenes and scene templates.
Foundry Advanced tiers get fabulous new 3D scenes from DigiDM and Lettuce, featuring new animated assets, the Underdark, and additional optimizations this month.
Check out the full Change Log here, or scan below for everything new!
##7.7.2025
FOUNDRY FREE CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v2.0.2 (v13)
~~~~~~~~~~~~~~~~~~
V13
Added Black Bars setting to scene config. This lets you place dioramas and other assets within a clean black frame.
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.3.4 (v12) / v0.4.0 (v13)
~~~~~~~~~~~~~~~~~~
NEW MACROS:
Random Overlay: Elvish River
Random Overlay: Elvish Path
3D Scene Category Browser
UPDATED MACROS:
Scene Category Browser (automatically updated)
2D Asset Browser (automatically updated)
NEW FEATURES:
Added support for 3D Scene Category Browser to the 3D Scenes Compendium (clicking the 3D Scenes Compendium opens the browser, just like the 2D browser)
FIXES
Restored some missing presets from previous versions
V13 VERSION
IT IS STILL NOT RECOMMENDED TO UPDATE TO V13!
You will not have access to Monk’s Active Tiles (yet)
This is only for users who don’t need MATT functionality.
Requires manual link install:
Updates script logic for v13 to prevent errors.
FOUNDRY BASIC CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.13
~~~~~~~~~~~~~~~~~~
SCENES:
INVENTORY:
00 Inventory Elvish Decor and Architecture 01
00 Inventory Elvish Decor and Architecture 02
00 Inventory Elvish Decor Inlays
00 Inventory Elvish Roofs and Facades
00 Inventory Elvish Terrain 02
TEMPLATES:
01 Diorama Template - Elvish Ruin 01
01 Diorama Template - Elvish Ruin 02
01 Unlimited Template - Elvish Ruin 01
01 Unlimited Template - Elvish Ruin 02
01 Unlimited Template - Elvish Ruin 03
01 Unlimited Terrain Elvish Cobblestone Template 1x
DIORAMA SCENES:
Elvish Ruin 01 Tower Altar
Elvish Ruin 02 Stairs to the Throne Room
Elvish Settlement 01 Weapons and Gear Shop
Elvish Settlement 06 Lake Dam
Elvish Ruin 03 Large
OTHER SCENES:
Elvish Settlement 02 Platform
Elvish Settlement 03 City Center
Elvish Settlement 04 Canal
Elvish Settlement 05 Canal Skirmish
MASS EDIT PREFABS:
Elvish Outdoor Canopy Merchant (3)
Tower Elvish Colorable Awnings
Elvish Ornate Facade (24)
Aqueduct End Overhead
Aqueduct Overhead
Brush: Elvish Awning Fabric Canopy
Brush: Elvish Floor Ornament Inlay Symbol
Brush: Elvish Floor Ornament Inlay Symbol (colorable)
Brush: Elvish Merchant Tent Canopy
Brush: Elvish Path Flagstones Walkway
Brush: Elvish Platform Dais Decor
Brush: Elvish Platforms
Brush: Elvish Ruins Construction Platforms
Brush: Elvish Ruins Stone Moss
Brush: Elvish Stairs Stone Ruin
Elvish Awning Walkway Path Cover Multi
Unlimited Terrain Spawner - Elvish Cobblestone
Unlimited Terrain Spawner 01 - Elvish Ruins
Unlimited Terrain Spawner 02 - Elvish Ruins
Unlimited Terrain Spawner 03 - Elvish Ruins
TMFX Tile Floating Leaves Animated TMFX
Lighting: Elvish Lamp Torch
TILES: (298 new)
bw_awning_elvish (31)
bw_awning_elvish_32_archway_pillar
bw_elvish_ruin_platform_01_waterfall
bw_elvish_ruin_platform_aqueduct (2)
bw_elvish_ruin_platform_stair (14)
bw_elvish_ruin_platform_stair_07_fountain
bw_elvish_decor_metal_disc_inlay_01
bw_elvish_decor_stone_awning_support_1x
bw_elvish_decor_stone_awning_support_2x
bw_elvish_decor_stone_disc_01
bw_elvish_decor_stone_disc_01_dais
bw_elvish_decor_stone_disc_01_inlay_colorable
bw_elvish_decor_stone_well_01
bw_elvish_streetlamp_light_01
bw_elvish_merchant_stall_canopy (3)
bw_elvish_floor_ornament_gold_glossy_colorable (11)
bw_elvish_floor_ornament_gold_matte_colorable (11)
bw_elvish_floor_ornament_embossed (11)
bw_elvish_floor_ornament_gold_glossy (11)
bw_elvish_floor_ornament_gold_matte (11)
bw_bw_terrain_patch_cobblestones_elvish_circle_16
bw_terrain_patch_cobblestones_elvish (29)
bw_terrain_patch_ruins_elvish_01_prefab (7)
bw_path_cobblestone_elvish_flagstone (13)
bw_path_cobblestone_elvish (6)
bw_path_cobblestone_elvish_16b
bw_path_cobblestone_elvish_16c
bw_path_cobblestone_elvish_16d
bw_path_cobblestone_elvish_16e
bw_path_cobblestone_elvish_17_curb
bw_path_cobblestone_elvish_18_curb
bw_path_cobblestone_elvish_19_curb
bw_path_cobblestone_elvish_20_grout
bw_platform_cobblestones_elvish_circle (2)
bw_platform_cobblestones_elvish_circle_01b
bw_platform_cobblestones_elvish_circle_01c
bw_platform_cobblestones_elvish_circle_02b
bw_platform_cobblestones_elvish_circle_03b
bw_platform_cobblestones_elvish_circle_03c
bw_platform_cobblestones_elvish_octagonal (6)
bw_platform_cobblestones_elvish_square (4)
bw_platform_cobblestones_elvish_triangle (13)
bw_path_cobblestone_river_elvish (8)
c2041a-roof-elvish
c2041b-roof-elvish
c20421-roof-elvish
c20422-roof-elvish (2)
c20423-roof-elvish-copy
c20423-roof-elvish
c20424-roof-elvish-copy
c20424-roof-elvish
c2042b-roof-elvish
c2043-roof-elvish
c2081-roof-red-elvish
c2084comb-roof-elvish
c21231-roof_elvish-copy
c21231-roof_elvish
c2124-roof-blue_elvish
c2125-roof-orange-elvish
c2126-roof-gray-elvish
c214b-roof-elvish
c3125-roof-orange-elvish
granary_roof_clean_elvish-copy
granary_roof_clean_elvish
roof-08c-composite-elvish
roof-08d-composite-elvish
roof-08e-composite-elvish
roof-08e-elvish
roof-08f-composite-elvish
roof-08f-elvish
roof-08g-composite-elvish
bw_patch_shrubbery_stones_elvish (7)
bw_stairs_elvish (4)
bw_stone_stairs_elvish (22)
bw_cobblestone_elvish_tileable (13)
unlimited_terrain_elvish_ruins (3)
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.12
~~~~~~~~~~~~~~~~~~
NEW SCENES:
Nine maps - one set of three, one set of four, and two individual maps
01 - Abandoned Mage Tower
02 - Mage’s Desk
03 - Mad Mage Dungeon
04 - Entrance to Underdark
05 - Underdark Encounter 1 (Chasm)
06 - Underdark Encounter 2 (Stairs)
07 - Underdark Encounter 3 (Mush-room)
08 - Fort Entrance
09 - The Archives
NEW FEATURES:
3D Scene Category Browser - the 3D module now has a scene browser arranged into categories (such as Nature, Settlements, Dungeons etc) which are subsequently divided into subcategories (e.g. Grassy, Snowy, Desert etc), which allows DMs to browse the 3D scene library by style or tag.
DUNGEONDRAFT CONTENT
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 01b Artificial - v0.0.7
~~~~~~~~~~~~~~~~~~
NOTE: The sample scene for July 2025 requires these two free mods to render everything correctly:
Direct Links to both mods (both free!):
https://cartographyassets.com/assets/57470/blurred-edge-patterns/
https://cartographyassets.com/assets/57221/colourable-objects-and-paths /
OBJECTS:
bw_awning_elvish (31)
bw_awning_elvish_32_archway_pillar
bw_elvish_ruin_platform_01_waterfall
bw_elvish_ruin_platform_aqueduct (2)
bw_elvish_ruin_platform_stair (14)
bw_elvish_ruin_platform_stair_07_fountain
bw_elvish_decor_metal_disc_inlay_01
bw_elvish_decor_stone_awning_support_1x
bw_elvish_decor_stone_awning_support_2x
bw_elvish_decor_stone_disc_01
bw_elvish_decor_stone_disc_01_dais
bw_elvish_decor_stone_disc_01_inlay_colorable
bw_elvish_decor_stone_well_01
bw_elvish_streetlamp_light_01
bw_elvish_merchant_stall_canopy (3)
bw_elvish_floor_ornament_gold_glossy_colorable (11)
bw_elvish_floor_ornament_gold_matte_colorable (11)
bw_elvish_floor_ornament_embossed (11)
bw_elvish_floor_ornament_gold_glossy (11)
bw_elvish_floor_ornament_gold_matte (11)
bw_bw_terrain_patch_cobblestones_elvish_circle_16
bw_terrain_patch_cobblestones_elvish (29)
bw_terrain_patch_ruins_elvish_01_prefab (7)
bw_path_cobblestone_elvish_flagstone (13)
bw_platform_cobblestones_elvish_circle (2)
bw_platform_cobblestones_elvish_circle_01b
bw_platform_cobblestones_elvish_circle_01c
bw_platform_cobblestones_elvish_circle_02b
bw_platform_cobblestones_elvish_circle_03b
bw_platform_cobblestones_elvish_circle_03c
bw_platform_cobblestones_elvish_octagonal (6)
bw_platform_cobblestones_elvish_square (4)
bw_platform_cobblestones_elvish_triangle (13)
bw_path_cobblestone_river_elvish (8)
c2041a-roof-elvish
c2041b-roof-elvish
c20421-roof-elvish
c20422-roof-elvish (2)
c20423-roof-elvish-copy
c20423-roof-elvish
c20424-roof-elvish-copy
c20424-roof-elvish
c2042b-roof-elvish
c2043-roof-elvish
c2081-roof-red-elvish
c2084comb-roof-elvish
c21231-roof_elvish-copy
c21231-roof_elvish
c2124-roof-blue_elvish
c2125-roof-orange-elvish
c2126-roof-gray-elvish
c214b-roof-elvish
c3125-roof-orange-elvish
granary_roof_clean_elvish-copy
granary_roof_clean_elvish
roof-08c-composite-elvish
roof-08d-composite-elvish
roof-08e-composite-elvish
roof-08e-elvish
roof-08f-composite-elvish
roof-08f-elvish
roof-08g-composite-elvish
bw_patch_shrubbery_stones_elvish (7)
bw_stairs_elvish (4)
bw_stone_stairs_elvish (22)
PATHS
bw_path_cobblestone_elvish (6)
bw_path_cobblestone_elvish_16b
bw_path_cobblestone_elvish_16c
bw_path_cobblestone_elvish_16d
bw_path_cobblestone_elvish_16e
bw_path_cobblestone_elvish_17_curb
bw_path_cobblestone_elvish_18_curb
bw_path_cobblestone_elvish_19_curb
Bw_path_cobblestone_elvish_20_grout
PATTERNS AND TEXTURES:
bw_cobblestone_elvish_tileable (13)
It's time for the monthly release, and we're hitting the beach!
Foundry Basic users get new Barber and Wig Maker assets and buildings, and also lake and ocean beach diorama tiles. Plus a modular river system to go with it.
Foundry Advanced users get a slew of new scenes that your players will love along with a massively refactored modular dungeon system so you can build your own.
Dungeondraft users get all of the assets that went into this release (as per the usual)).
Let us know what you think!
FOUNDRY FREE CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v2.0.1 (v13)
~~~~~~~~~~~~~~~~~~
Bug fixes for drag and drop bag presets
Bug fixes for some token linking behavior
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.3.3
~~~~~~~~~~~~~~~~~~
UPDATED MACROS:
2D Scene and 2D Asset Browsers
FOUNDRY BASIC CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.12
~~~~~~~~~~~~~~~~~~
NEW SCENES:
INVENTORY SCENES:
00 Inventory Modular River
00 Inventory Beaches Lake
00 Inventory Beaches Ocean Rocky
00 Inventory Beaches Ocean Sandy
00 Inventory Barber and Wig Maker
TEMPLATE SCENES:
01 Unlimited Template - Ocean Beach 02
01 Diorama Template - Lakes 5x
01 Diorama Template - Ocean Island Archipelago 3x
01 Diorama Template - Ocean Island Large Multiface Tile
01 Unlimited Template - Lake Beach
01 Unlimited Template - Ocean Beach 01
01 Diorama Template - Lake 1x
DIOROMA SCENES:
Diorama - Archipelago Tower Ruin
Diorama - Tropical Island with Cave
Diorama Grassy Lake Pond Home
Diorama Waterfall Lake Grassy
OTHER SCENES:
Warehouse Battle
City Warehouse District
City Market - Barber Clothing
NEW PREFABS/PRESETS:
BEACHES:
Diorama Tile - Grassy Beach Lake MATT TMFX Adjust
Diorama Tile - Grassy Beach Ocean MATT TMFX Adjust
Water Patch Lake Adjust
Water Patch Ocean Adjust
Unlimited Terrain Spawner - Lake
Unlimited Terrain Spawner - Ocean
Brush: Modular River Adjust
Brush: Modular River Ocean Transition Adjust
BARBER / WIG MAKER:
Building Merchant Barber Wig Maker
Building Warehouse Empty Levels Regions
Building Warehouse Levels Regions
Brush: Barber Chair
Brush: Barber Wig Beauty Equipment Tools
Brush: Barber Wig Display Desk
Brush: Barber Wig Mannequin
Brush: Barber Wigs
NEW TILES: 224 new assets
BEACHES:
bw_river_modular_01 (30)
bw_river_modular_01_90_ocean_transition
bw_river_modular_01_91_ocean_transition
bw_river_modular_01_92_ocean_transition
bw_river_modular_01_93_ocean_transition
bw_terrain_patch_beach_island_prefab (4)
bw_terrain_patch_beach_island_prefab_05_volcano
bw_terrain_patch_beach_island_prefab_06_desolate
bw_terrain_patch_beach_lake_prefab (3)
bw_terrain_patch_grassy_shore_beach_rocky (17)
bw_terrain_patch_grassy_shore_beach_sandy (14)
bw_terrain_patch_grassy_shore_beach_sandy_00a_ocean
bw_terrain_patch_grassy_shore_beach_sandy_15_island
bw_terrain_patch_grassy_shore_beach_sandy_16_island
bw_terrain_patch_grassy_shore_beach_sandy_17_island
bw_terrain_patch_grassy_shore_beach_sandy_18_island
bw_terrain_patch_grassy_shore_beach_sandy_19_island
bw_terrain_patch_grassy_shore_beach_sandy_20_island
bw_terrain_patch_grassy_shore_beach_sandy_21_island
bw_terrain_patch_grassy_shore_beach_sandy_22_island
bw_terrain_patch_grassy_shore_lake (17)
bw_terrain_patch_grassy_shore_lake_216_waterfall
bw_terrain_patch_grassy_shore_lake_217_waterfall
bw_terrain_patch_grassy_shore_lake_218_waterfall
BARBER / WIG MAKER:
bw_barber_chair (11)
bw_barber_equipment_tool_hair_ornament (19)
bw_barber_equipment_tool_hair_wig_brush (4)
bw_barber_equipment_tool_hair_wig_comb (15)
bw_barber_equipment_tool_hand_mirror (3)
bw_barber_fabric_hair_wig_ribbon (3)
bw_barber_merchant_display_wig_mannequin (8)
bw_barber_merchant_wig_maker_display (7)
bw_barber_wig_hair (47)
bw_building_merchant_barber_wig_maker_01
bw_building_warehouse_200
bw_building_warehouse_200_empty
bw_building_warehouse_200_roof
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.11
~~~~~~~~~~~~~~~~~~
NEW SCENES:
Nine maps - one set of three, one set of four, and two individual maps
01 - Warehouse Brawl
02 - Drake’s Last Thirst
03 - Titan’s End
04 - Fangrot Hollow
05 - Ruined Rooms 3
06 - Ruined Rooms 4
07 - Ruined Rooms 5
08 - Road Encounter (Wagon on the Road)
09 - Road Encounter (House on the Hill)
10 - Road Encounter (Ferryman Creek)
NEW MODELS:
Approximately 600 props comprised of three groups (Pristine, Cracked, Mossy) of approximately 200 props, being a remaster and an expansion of the ‘weathered’ tileset.
Columns - ~20 column props of wood and stone
Doorways: ~15 doorways (open, barred, tall)
Floor tiles: ~39 floor tiles of different sizes/shapes
Railing tiles: ~93 railing tiles (intended to be used as suspended walkways)
Stairs: ~200 stairs (straight, curved, walkways, standalone, etc)
Walls: ~240 wall tiles of varing heights and shapes
DUNGEONDRAFT CONTENT
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 04a - Natural v0.1.0
~~~~~~~~~~~~~~~~~~
PATTERNS:
bw_terrain_patch_grassy_shore_beach_sandy_00a_ocean_pattern_tileable
bw_terrain_patch_grassy_shore_lake_200_pattern
OBJECTS:
TAGS: wilderness rivers ponds, wilderness terrain patches, wilderness ocean,
bw_river_modular_01 (30)
bw_river_modular_01_90_ocean_transition
bw_river_modular_01_91_ocean_transition
bw_river_modular_01_92_ocean_transition
bw_river_modular_01_93_ocean_transition
bw_terrain_patch_beach_island_prefab (4)
bw_terrain_patch_beach_island_prefab_05_volcano
bw_terrain_patch_beach_island_prefab_06_desolate
bw_terrain_patch_beach_lake_prefab (3)
bw_terrain_patch_grassy_shore_beach_rocky (17)
bw_terrain_patch_grassy_shore_beach_sandy (14)
bw_terrain_patch_grassy_shore_beach_sandy_00a_ocean
bw_terrain_patch_grassy_shore_beach_sandy_15_island
bw_terrain_patch_grassy_shore_beach_sandy_16_island
bw_terrain_patch_grassy_shore_beach_sandy_17_island
bw_terrain_patch_grassy_shore_beach_sandy_18_island
bw_terrain_patch_grassy_shore_beach_sandy_19_island
bw_terrain_patch_grassy_shore_beach_sandy_20_island
bw_terrain_patch_grassy_shore_beach_sandy_21_island
bw_terrain_patch_grassy_shore_beach_sandy_22_island
bw_terrain_patch_grassy_shore_lake (17)
bw_terrain_patch_grassy_shore_lake_216_waterfall
bw_terrain_patch_grassy_shore_lake_217_waterfall
bw_terrain_patch_grassy_shore_lake_218_waterfall
~~~~~~~~~~~~~~~~~~
[BW] 10 Equipment, Tools and Weapons v0.0.7
~~~~~~~~~~~~~~~~~~
OBJECTS:
TAGS: craft barber
bw_barber_chair (11)
bw_barber_equipment_tool_hair_ornament (19)
bw_barber_equipment_tool_hair_wig_brush (4)
bw_barber_equipment_tool_hair_wig_comb (15)
bw_barber_equipment_tool_hand_mirror (3)
bw_barber_fabric_hair_wig_ribbon (3)
bw_barber_merchant_display_wig_mannequin (8)
bw_barber_merchant_wig_maker_display (7)
bw_barber_wig_hair (47)
bw_building_merchant_barber_wig_maker_01
It's May 2025 and it's heating up with the latest release. This one takes us under volcanos, into the fire plane, and buries our cities in ash. And to celebrate #bg3 Patch 8, we might as well throw in some opulent dungeons in the mix while we're at it.
Free Updates
Mass Edit continues to undergo lots of QOL changes, with the MOST IMPORTANT being the new Category Browser macros. Download the latest version, and it will automatically stay up-to-date with future changes!
Basic Foundry Tiers
Enjoy tons of new fiery assets with the "Inferno" release, featuring multiple terrain types, diorama tiles, volcanic and ashy, with decorative assets to go with them. Plenty of new scenes to give you inspiration, and some special effects applied to make that lava HOT.
Advanced Foundry Tiers
Magical new 3D scenes from the design team and a new 'Mage's Tower' set of props to make that tower as high as you want!
Get all the hot new stuff that went into this release and ALSO some new patterns and paths to make your own opulent dungeons.
Take a look at the Change Log for all the detail, and have fun with the new release!
FOUNDRY FREE CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.88.0 (v12) / v2.0.0 (v13)
~~~~~~~~~~~~~~~~~~
V13 Support! Already?! Yes! But this doesn’t mean you should upgrade to v13 yet. Lots of other modules are still catching up. But if you’re interested in experimenting using the new portable Foundry, Mass Edit has you covered.
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.3.1
~~~~~~~~~~~~~~~~~~
NEW MACROS:
UPDATED CATEGORY ASSET AND SCENE BROWSERS! We updated the Category Asset and Scene Browser macros so you only have to import them once. This new version now always stays the same, but automatically “calls” the always updated version in the Compendium.
NEW FEATURES:
The “BW 2D Scenes Browser” and “BW 3D Scenes Browser” compendiums will automatically open their respective scene browsers on click, so if you’d prefer to access the scene browsers from your compendiums directory, you can! No macro needed.
FOUNDRY BASIC CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.11
~~~~~~~~~~~~~~~~~~
NEW SCENES:
INVENTORY SCENES:
00 Inventory Military Tents
00 Inventory Opulent Dungeon
00 Inventory Volcanic Ash Assets
00 Inventory Volcanic Assets
00 Inventory Volcanic Terrain Patches
TEMPLATE SCENES:
01 Diorama Template - Ashen Fields 5x
01 Diorama Template - Volcanic 1x
01 Diorama Template - Volcanic 5x
01 Diorama Template - Volcanic XL (Multi)
01 Dungeon Template - Opulent Infernal Castle
01 Unlimited Template - Inferno Ash Fields 1 1x
01 Unlimited Template - Inferno Ash Fields 2 1x
01 Unlimited Template - Inferno Lava 1 1x
01 Unlimited Template - Inferno Lava 2 1x
DIORAMA SCENES:
Diorama - Ash Wastelands Devil's Bridge
Diorama - Ashen Ruin - Pompei
Diorama - Flame Planar Vortex
Diorama - Geyser Field
Diorama - Lava Plains and Bridges
Diorama - Lava River
OTHER SCENES:
Ash Wastelands - Military Encampment
Ash Wastelands
Dungeon - The Golden Halls (Opulent)
Dungeon - The Infernal Castle (Opulent)
NEW PREFABS/PRESETS:
INFERNO:
Brush: Inferno Bridge Lava TMFX Glow
Brush: Inferno Construction Ruins
Brush: Inferno Ash Cloud
Brush: Inferno Ash Trees
Brush: Inferno Lava Animated TMFX Glow
Brush: Inferno Terrain Components Lava TMFX Glow
Brush: Inferno Volcano 1 TMFX Glow
Brush: Inferno Volcano 2 TMFX Glow
Brush: Inferno Volcano 3 TMFX Glow
Unlimited Terrain Spawner - Inferno
Diorama Tile - Inferno Ash 1 MATT TMFX Adjust
Diorama Tile - Inferno Ash 2 MATT TMFX Adjust
Diorama Tile - Inferno Ash Forest MATT TMFX Adjust
Diorama Tile - Inferno Clearing MATT TMFX Adjust
Diorama Tile - Inferno Lava MATT TMFX Adjust Glow
Diorama Tile - Inferno Volcano 1 MATT TMFX Adjust Glow
Diorama Tile - Inferno Volcano 2 MATT TMFX Adjust Glow
DUNGEON OPULENT:
Brush: Floor Metal Inlays TINTABLE
Dungeon Opulent Infernal Door Overhead Multi
Dungeon Opulent Infernal Hallway 01a
Dungeon Opulent Infernal Hallway 01b
Dungeon Opulent Infernal Hallway 01c
Dungeon Opulent Infernal Hallway 02
Dungeon Opulent Infernal Hallway 03b
Dungeon Opulent Infernal Hallway 03c
Dungeon Opulent Infernal Hallway 03c
Dungeon Opulent Infernal Room 01 Library
Dungeon Opulent Infernal Room 02 Ballroom
Dungeon Opulent Infernal Room 03 Bedroom
Dungeon Opulent Infernal Room 03
Dungeon Opulent Infernal Room 04 Dining
Dungeon Opulent Infernal Room 04
Dungeon Opulent Infernal Room 05
Dungeon Opulent Infernal Room 06 Throne
MILITARY TENTS:
Facade Tent Military Colorable 01
Facade Tent Military Colorable 02
Facade Tent Military Colorable 03 Animated
Facade Tent Military Colorable 04
Facade Tent Military Colorable 05 Animated
Tent Military Empty Colorable
Tent Military Home Barracks Colorable
Tent Military Office Colorable
Tent Military Storage Warehouse Colorable
NEW TILES: 250 new assets
DUNGEON OPULENT ROOMS:
bw_dungeon_hallway_inferno_opulent_01a
bw_dungeon_hallway_inferno_opulent_01b
bw_dungeon_hallway_inferno_opulent_01c
bw_dungeon_hallway_inferno_opulent_02
bw_dungeon_hallway_inferno_opulent_03a
bw_dungeon_hallway_inferno_opulent_03b
bw_dungeon_hallway_inferno_opulent_03c
bw_dungeon_room_inferno_opulent_01_library
bw_dungeon_room_inferno_opulent_02_ballroom
bw_dungeon_room_inferno_opulent_03
bw_dungeon_room_inferno_opulent_03_bedroom
bw_dungeon_room_inferno_opulent_04
bw_dungeon_room_inferno_opulent_04_dining
bw_dungeon_room_inferno_opulent_05
bw_dungeon_room_inferno_opulent_06_throne
bw_floor_inlay_decoration (26)
INFERNO:
bw_inferno_ash_cloud (5)
bw_inferno_ash_tree (25)
bw_inferno_bridge (29)
bw_inferno_building (6)
bw_inferno_fire_vortex (8)
bw_inferno_infinite_terrain_ash_tileable_01
bw_inferno_infinite_terrain_ash_tileable_02
bw_inferno_infinite_terrain_tileable_01
bw_inferno_infinite_terrain_tileable_02
bw_inferno_terrain_component (33)
bw_inferno_terrain_patch_ash (29)
bw_inferno_terrain_patch_ash_forest (6)
bw_inferno_volcano (24)
bw_terrain_patch_inferno_volcano (37)
bw_terrain_patch_inferno_volcano_prefab (5)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI CABAL DUNGEON 01 - v0.3.3
~~~~~~~~~~~~~~~~~~
Opulent Dungeon Tiles to support the release
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.10
~~~~~~~~~~~~~~~~~~
NEW SCENES:
Nine maps - one set of three, one set of four, and two individual maps
01 - Delian Redux
02 - Riverside Tavern
03 - Skull Pass
04 - Skull Cavern Entrance
05 - Skull Cavern (Floating Crystal)
06 - Skull Cavern (Pentagram)
07 - Ruined Basement
08 - Ruined Rooms 1
09 - Ruined Rooms 2
NEW MODELS:
Approximately 110 props; a collection of Mage Tower pieces including surrounding structural decorations (walls, fences, bridges), several rocks and terrain pieces for mapmakers, a collection of trees, bushes and foliage that matches the colour palette of the tower
Structural pieces: ~28 props (tower pieces, walls, bridges etc)
Rocks: ~18 props including 8 for steep terrain and 5 for decoration
Trees and foliage: 9 tree props, ~24 foliage props (grass, flowers, bushes etc)
Furniture: ~9 props (chair/desk, bookshelves)
Misc. Props: ~12 coloured crystals/crystal clusters, ~12 props (books, decor)
DUNGEONDRAFT CONTENT
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 04b - Artificial v0.0.6
~~~~~~~~~~~~~~~~~~
PATHS:
Fabric Floor Rug Path (9)
Metal Stairs Gold (11)
Metal Strip Brass (2)
Metal Strip Gold (2)
Metal Strip Silver (3)
Stone Stairs Black (4)
PATTERNS:
Fabric Floor Rug Tileable (11)
Floor Inlay (25)
Metal Floor Tile Gold (9)
Rocky Floor Black (2)
Stone Floor Concrete Gray (2)
Stone Floor Concrete Red (4)
Stone Floor Tile Black (25)
Stone Floor Tile White (18)
OBJECTS:
Floor Inlay Colorable (25)
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 13 - Inferno v0.0.1
~~~~~~~~~~~~~~~~~~
TAGS: Inferno
OBJECTS:
Inferno Ash Cloud (5)
Inferno Ash Terrain (29)
Inferno Ash Terrain Components (22)
Inferno Ash Terrain Forest (5)
Inferno Bridge (29)
Inferno Buildings (4)
Inferno Fire Vortex (8)
Inferno Terrain (42)
Inferno Terrain Components (33)
Inferno Ash Trees (25)
Inferno Volcanos (24)
PATTERNS:
Inferno Infinite Terrain
TERRAINS:
Inferno Infinite Terrain
It's that time again, and we have some extra special toys coming to you with this release:
First, unshackle yourself from Compendiums! Not only are all Baileywiki assets now indexed and searchable through Mass Edit, but now all Baileywiki Scenes also just got "the treatment". The new Scene Category Browser is a game changer for finding scenes. Jump to the time stamps in the release video above to check it out.
But we also have a new UI for the Diorama tiles! This new tools makes it easy to finesse your backgrounds however you like.
As for Basic Foundry tiers, we've got hundreds of new tiles, prefabs, and scenes all leveraging the new Castle Ruins, Swamp assets, and Tailor/Weaver assets.
Advanced Foundry tiers get all new 3D scenes and more optimizations.
And Dungeondraft tiers get all the assets that went into this release.
##4.7.2025
FOUNDRY FREE CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.87.2
~~~~~~~~~~~~~~~~~~
FauxScene Category Browser Support
#null and -#null tags for finding untagged assets
Indexing support for Sqyre hosting service
Autosave index for virtual directories (for creators)
Various bug fixes
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.3.0
~~~~~~~~~~~~~~~~~~
Now requires Foundry v12.
NEW MACROS:
NEW CATEGORY SCENE BROWSER! No need to search the scene compendium anymore. Search by intuitive categories, keywords, and tags, combined with larger and square thumbnails.
NEW DIORAMA INTERFACE!: Double-right click diorama tiles to get a whole new level of controlling and combining dioramas!
UPDATED/FIXED:
Fixed some issues with the Landing Pages macros (MATT Temp Img etc.)
FOUNDRY BASIC CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.10
~~~~~~~~~~~~~~~~~~
FIXED:
Fixed all prefabs and scenes with the extra walls on doorways introduced by a bug from the Perceptive module
NEW SCENES:
INVENTORY:
00 Inventory - Castle Ruins
00 Inventory - Swamps 1
00 Inventory - Swamps 2
00 Inventory - Tailor and Weaver
TEMPLATES:
01 Blank Scene Template
01 Diorama Template - Castle Ruins 1x
01 Diorama Template - Castle Ruins 5x
01 Diorama Template - Swamp 1x
01 Diorama Template - Swamp 5x
01 Unlimited Template - Swamp Desolate 01
01 Unlimited Template - Swamp Desolate 02
01 Unlimited Template - Swamp Desolate 03
DIORAMA SCENES:
Diorama - Ancient Causeway
Diorama - Insect Infestation in the Ruins
Diorama - Military Camp
Diorama - Ruins Desolate 1x
Diorama - Swamp Crossing and Tree
Diorama - Swamp Path
Diorama - Swamp Ruin and Stream
Diorama - Swamp Ruins
Diorama - Swamp Trail and Ruin
Diorama - Swamp Village
OTHER SCENES:
Dungeon Foggy Depths
Dungeon Planar Otherworldly
Infested Swamp
NEW PREFABS/PRESETS:
RUINS:
Brush: Castle Ruins Swamps
Brush: Castle Ruins
Diorama Castle Ruins MATT Adjust
SWAMPS:
Brush: Insect Nests Egg Pods 01
Brush: Insect Nests Egg Pods 02
Brush: Insect Nests Egg Pods 03
Brush: Insect Nests Egg Pods Various
Brush: Insect Nests Hives
Brush: Insect Nests Large Prefabs
Brush: Spiderwebs Webs TMFX Drop Shadow Overhead
Brush: Swamp Plants Ponds
Unlimited Terrain Spawner - Swamps
TAILOR:
Brush: Candle MATT to Randomize
Brush: Clothing Colorable
Brush: Clothing
Brush: Fabric Scissors and Shears
Brush: Tailor Fabric Bolt Upright
Brush: Tailor Fabric Bolt
Brush: Tailor Fabric Bolts Display
Brush: Tailor Fabric Bolts
Brush: Tailor Fabric Dye
Brush: Tailor Fabric
Brush: Tailor Tools
Brush: Tailor Vendor Merchant Tent Canopy
Brush: Tailor Weaver Fabric Loom
Brush: Tailor Workbench Table, decoration, furniture, display
Building Facade Tailor
Building Facade Weaver
Building Tailor Shop
Building Weaver Operation Tailor
Tailor Outdoor Canopy Merchant 01
Tailor Outdoor Canopy Merchant 02
Tailor Outdoor Canopy Merchant 03
Tailor Outdoor Canopy Merchant 04
Tailor Outdoor Canopy Merchant 05
Tailor Outdoor Canopy Merchant 06
Tailor Outdoor Canopy Merchant 07
OTHER:
Brush: Tables All
Brush: Tables Common
Brush: Tables Fabric
Brush: Tables Ornate
Brush: Tables Rustic
Brush: Wood Bridges
Magic House Tavern Inn Haunted Cultist
NEW TILES: 603 new assets
RUINS:
bw_castle_ruins_stone (50)
SWAMPS:
bw_bridge_wood (5)
bw_bridge_wood_suspension (2)
bw_nest_insect (76)
bw_nest_insect_22_animated
bw_nest_insect_prefab (5)
bw_plant_vines (4)
bw_spiderweb (29)
bw_swamp_lily_pads (27)
bw_swamp_plant_prefab (4)
bw_swamp_plants (18)
bw_swamp_plants_01_animated
bw_swamp_unlimited_terrain_tileable (3)
bw_terrain_patch_swamp_clearing (3)
bw_terrain_patch_swamp_large (2)
bw_tree_canopy_swamp (5)
bw_tree_canopy_swamp_colorable (5)
bw_tree_roots (4)
bw_tree_roots_evil (16)
bw_tree_stump_roots (17)
TAILOR:
bw_canopy_awning (7)
bw_equipment_library_tailor_monocle (5)
bw_equipment_tool_tailor_needles (10)
bw_equipment_tool_tailor_pincushions (16)
bw_equipment_tool_tailor_thimble (12)
bw_equipment_tool_tailor_thread_spool (10)
bw_furniture_table_fabric (17)
Bw_furniture_table_tailor_fabric_workbench (6)
bw_lighting_candle (15)
bw_merchant_tailor_fabric (10)
bw_merchant_tailor_fabric_canopy (7)
bw_merchant_tailor_fabric_display (20)
bw_merchant_tailor_fabric_dyed (16)
bw_parchment_tailor_notes_designs (10)
bw_tailor_clothing_shop_01
bw_tailor_clothing_shop_01_roof
bw_tailor_fabric_clothing (44)
bw_tailor_fabric_clothing_colorable (23)
bw_tool_weaver_fabric_loom (25)
bw_tool_weaver_fabric_shears (8)
bw_tool_weaver_measuring_tape (5)
bw_weaver_fabric (4)
bw_weaver_fabric_bolt (30)
bw_weaver_fabric_bolt_perspective (7)
bw_weaver_fabric_bolts (7)
bw_weaver_operation_fabric_shop_01
bw_weaver_operation_fabric_shop_01_roof
~~~~~~~~~~~~~~~~~~
BAILEYWIKI CITY DISTRICT 01 - v0.3.4
~~~~~~~~~~~~~~~~~~
New “industry” tiles to support the Tailor release
~~~~~~~~~~~~~~~~~~
BAILEYWIKI CITY DISTRICT 04 - v0.3.1
~~~~~~~~~~~~~~~~~~
New “ruins” tiles to support the Castle Ruins release
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.9
~~~~~~~~~~~~~~~~~~
NEW SCENES:
A set of five maps in an arabic/desert style, a pair of scifi maps using some experimental mapping techniques, and a standalone forest map using a levels setup.
01 - Sunlit Caravanserai
02 - Moonlit Caravanserai
03 - Sunset Road
04 - Moonlit Quarry
05 - Sunlit Quarry
06 - Bow Fighter
07 - Sector V-57
08 - Forest Cottage
DUNGEONDRAFT CONTENT
603 new assets
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 07 - Ruins v0.0.7
~~~~~~~~~~~~~~~~~~
RUINS:
bw_castle_ruins_stone (50)
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 10 - Equipment Tools and Weapons v0.0.7
~~~~~~~~~~~~~~~~~~
TAILOR:
bw_canopy_awning (7)
bw_equipment_library_tailor_monocle (5)
bw_equipment_tool_tailor_needles (10)
bw_equipment_tool_tailor_pincushions (16)
bw_equipment_tool_tailor_thimble (12)
bw_equipment_tool_tailor_thread_spool (10)
bw_furniture_table_fabric (17)
Bw_furniture_table_tailor_fabric_workbench (6)
bw_lighting_candle (15)
bw_merchant_tailor_fabric (10)
bw_merchant_tailor_fabric_canopy (7)
bw_merchant_tailor_fabric_display (20)
bw_merchant_tailor_fabric_dyed (16)
bw_parchment_tailor_notes_designs (10)
bw_tailor_clothing_shop_01
bw_tailor_clothing_shop_01_roof
bw_tailor_fabric_clothing (44)
bw_tailor_fabric_clothing_colorable (23)
bw_tool_weaver_fabric_loom (25)
bw_tool_weaver_fabric_shears (8)
bw_tool_weaver_measuring_tape (5)
bw_weaver_fabric (4)
bw_weaver_fabric_bolt (30)
bw_weaver_fabric_bolt_perspective (7)
bw_weaver_fabric_bolts (7)
bw_weaver_operation_fabric_shop_01
bw_weaver_operation_fabric_shop_01_roof
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 04b - Natural v0.0.4
~~~~~~~~~~~~~~~~~~
SWAMPS:
bw_bridge_wood (5)
bw_bridge_wood_suspension (2)
bw_nest_insect (76)
bw_nest_insect_22_animated
bw_nest_insect_prefab (5)
bw_plant_vines (4)
bw_spiderweb (29)
bw_swamp_lily_pads (27)
bw_swamp_plant_prefab (4)
bw_swamp_plants (18)
bw_swamp_plants_01_animated
bw_swamp_unlimited_terrain_tileable (3)
bw_terrain_patch_swamp_clearing (3)
bw_terrain_patch_swamp_large (2)
bw_tree_canopy_swamp (5)
bw_tree_canopy_swamp_colorable (5)
bw_tree_roots (4)
bw_tree_roots_evil (16)
bw_tree_stump_roots (17)
Hey Everyone, at long last, the full DC20 0.9 game system is officially launched, and what's better... The Foundry module is ready to go! Watch the launch video and see the latest enhancements here. This module unlocks content to level your players beyond level 2.
WHAT IS DC20??
If you haven't been tracking its progress on our Youtube channel, DC20 has become one of the most advanced systems on Foundry, with built-in automations, character building and leveling, all designed around a familiar yet groundbreaking and intuitive alternative to D&D5e and PF2e. Learn more here.
HOW DO I GET DC20?
Kickstarters will get a message from DC20/Dungeon Coach with instructions for getting an unlock key. For those who missed out on the Kickstarter benefits, you can buy the premium module directly from our Itch.io page here for a one-time cost of $44.95.
For a full tutorial on how to get started with DC20, including helpful links, modules, and where to find help, check it out here.
2025-03-17 17:29:16 +0000 UTC View Post
Happy Sunday, Baileywiki community! I just released a special Design with Me video: a timelapse using the latest release to create 8 unique maps :map: . But notice that you can view any of the maps in real-time by clicking into them from the video description (or linked here below).
In those slowed-down videos, you can watch me design and narrate in real-time.
SEE EACH MAP IN REAL-TIME:
Outpost in the Swamp https://youtu.be/RIHOwznTVeM
Orc Camp in the Ruins https://youtu.be/fjSKwlDIubw
Lumber Operations in the Woods https://youtu.be/caca6LpJ68c
Snowy Ruin Entrance https://youtu.be/_OZmUEfJbm8
Buried Bioship https://youtu.be/meZ_pztb0PA
Archeological Dig Site https://youtu.be/1qSt49yfif8
Ruins in the Swamp https://youtu.be/AGn-YLGBq4k
Old Church in the Mountains https://youtu.be/2EPSTjhu6vo
Enjoy!
-Baileywiki
2025-03-16 18:16:56 +0000 UTC View Post
It's time for new toys... literally! Yes, it's the March Baileywiki release, and we've got some new stuff for you...
First off, check out the Release Video above for the new Mass Edit "Category Browser". It's a new way to find and navigate the vast Baileywiki library.
Foundry Basic Tiers are getting the Woodworker release. From lumber to toys, you've got a lot of assets to whittle away your afternoons. But also new Ruins diorama tiles that look great with each other or combined with other diorama tiles.
Advanced Tiers get brand new 3D scenes and dungeon room and hallway props, and some new Scenescape scenes featuring Blacksmiths and Woodworkers.
Dungeondraft tiers get all of the hundreds of new tiles and assets that went into this release.
Enjoy!
FOUNDRY FREE CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.84.2
~~~~~~~~~~~~~~~~~~
Various improvements to Scenescapes including improved handling and “auto-flip” on movement for tokens
Engaging preview mode (Shift+D) while hovering over a placeable makes it the pivot point for presets that it is attached to.
Introduced Category Browser with a variety of parameters. Accessible via macro (see Nuts and Bolts)
Bug Fixes and tweaks.
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.22
~~~~~~~~~~~~~~~~~~
NEW MACROS:
NEW CATEGORY BROWSER! A whole new way to browse and use Baileywiki assets. It’s an alternative interface to Mass Edit that supports category trees. This is the first version and does not include 100% of the library, but it’s pretty close. The Search function will surface anything that might be missing.
FOUNDRY BASIC CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.8
~~~~~~~~~~~~~~~~~~
FIXED:
Ghost Ship maps are now on modern teleport technology. But this also broke/lost the old “Projection” ability. Working on making this a true Levels-enabled map. All sound beacons now set to go through walls. This was broken previously in a migration bug.
All Diorama spawners now function the same, including double-right click and double-click functions, and included Adjust filter. They are also split into respective types (paths, forests, mountains, clearings, etc)
Gnollspine Keep maps are also (back) on modern teleport technology with a few other tweaks and optimizations.
NEW TOKENS:
Scenescape Merchant Blacksmith
NEW SCENES:
INVENTORY:
00 Inventory Animated Flags
00 Inventory Ruins Terrain 01
00 Inventory Ruins Terrain 02
00 Inventory Ruins Terrain 03 Mountains Swamps
00 Inventory Woodworker
TEMPLATES:
01 1x Diorama Template - Ruins
01 5x Diorama Template - Ruins
01 Unlimited Ruins Dirt Desolate
01 Unlimited Ruins Forest
01 Unlimited Ruins Grassy
DIORAMA:
Diorama - Archeological Dig Site
Diorama - Buried Bioship
Diorama - Large Ruins
Diorama - Lumber Operation in the Woods
Diorama - Old Church in the Mountains
Diorama - Orc Camp in the Ruins - Arena
Diorama - Outpost in the Swamp Ruins
Diorama - Phoenix Trading Post
Diorama - Ruins in the Swamp
Diorama - Ruins in the Woods
Diorama Snowy Ruin Entrance
OTHER SCENES:
Cult Occupied Ruins
SCENESCAPES:
Scenescape Merchant Blacksmith Shop 01
Scenescape Merchant Blacksmith Shop 02
Scenescape Merchant Blacksmith Shop 03
Scenescape Merchant Toymaker Shop 01
Scenescape Merchant Woodworker Shop 01
NEW PREFABS/PRESETS:
BANNERS:
ANIMATED:
Brush: Fabric Banners Animated TMFX Drop Shadow
Brush: Fabric Banners Colorable Animated TMFX Drop Shadow
NORMAL:
Brush: Fabric Banners Colorable TMFX Drop Shadow
Brush: Fabric Banners TMFX Drop Shadow
DIORAMA PREFABS:
Diorama Tile - Canyon Desolate MATT TMFX Adjust
Diorama Tile - Clearing Desolate MATT TMFX Adjust
Diorama Tile - Clearing Grass Dead MATT TMFX Adjust
Diorama Tile - Mountains Desolate MATT TMFX Adjust
Diorama Tile - Path Grassy MATT TMFX Adjust
Diorama Tile - Ruins MATT TMFX Adjust
UNLIMITED TERRAIN SPAWNERS:
Unlimited Terrain Spawner - Ruins Dirt / Forest / Grassy
WOODWORKER PREFABS:
Brush: Furniture Woodworker Saw Horses
Brush: Wood Toys
Brush: Woodworker Furniture Prefabs Piles
Brush: Woodworker Saw Dust Rubble
Brush: Woodworker Tools
Brush: Woodworker Toy Boxes
Brush: Woodworker Unfinished Furniture
Brush: Woodworker Vendor Merchant Tent Canopy
Brush: Woodworker Wood Pile
Brush: Woodworker Wood Piles
Brush: Woodworker Work Benches
FACADE Woodworker Lumber
FACADE Woodworkers Toymaker
Building Woodworker Lumber 01
Building Woodworker Toymaker 01 2 Story
Woodworker Outdoor Canopy Merchant 01
Woodworker Outdoor Canopy Merchant 02
Woodworker Outdoor Canopy Merchant 03
Woodworker Outdoor Canopy Merchant 04
Woodworker Outdoor Canopy Merchant 05
Woodworker Outdoor Canopy Merchant 06
Woodworker Outdoor Canopy Merchant 07
Woodworker Outdoor Canopy Merchant 08
Woodworker Outdoor Canopy Merchant 09
AMBIENT SOUND PAIRS:
Ambient Day/Night Desolate Dirt
Ambient Day/Night Forest
Ambient Day/Night Lake
Ambient Day/Night Snowy Cold
Ambient Day/Night Swamps
FIREPLACE PREFABS WITH LIGHTING AND WALLS:
LIGHTING Decor Fireplace 01 MATT
LIGHTING Decor Fireplace 02 MATT
LIGHTING Decor Fireplace 02 MATT
LIGHTING Decor Fireplace 03 MATT
LIGHTING Decor Fireplace 04 MATT
LIGHTING Decor Fireplace 05 MATT
LIGHTING Decor Fireplace 06 MATT
LIGHTING Decor Fireplace 07 MATT
LIGHTING Decor Fireplace 08 MATT
LIGHTING Decor Fireplace 09 MATT
LIGHTING Decor Fireplace 200 MATT
LIGHTING Decor Fireplace 201 MATT
LIGHTING Decor Fireplace Oven 01 MATT
LIGHTING Decor Fireplace Oven Stone 01 MATT
NEW TILES:
bw_basket (46)
bw_building_woodworker_lumber_01_roof_colorable
bw_building_woodworker_toymaker_01_roof_colorable
bw_fabric_banner (24)
bw_fabric_banner_animated (17)
Bw_furniture_table_woodworker_workbench (14)
bw_merchant_woodworker_canopy (9)
bw_terrain_patch_canyon_dirt_desolate
bw_terrain_patch_dirt_desolate_clearing (17)
bw_terrain_patch_dirt_desolate_mountain (26)
bw_terrain_patch_forest_swamp (15)
bw_terrain_patch_grass_canyon (2)
bw_terrain_patch_grass_dead (5)
bw_terrain_patch_ruins_cobble (2)
bw_terrain_patch_ruins_dirt (62)
bw_terrain_patch_ruins_grass (28)
bw_tools_woodworker_bucket
bw_tools_woodworking_axe
bw_tools_woodworking_drill (13)
bw_tools_woodworking_gimlet (12)
bw_tools_woodworking_hammer (10)
bw_tools_woodworking_measure (15)
bw_tools_woodworking_other (41)
bw_tools_woodworking_saw (15)
bw_tools_woodworking_toolbox (11)
bw_woodworker_furniture_unfinished (20)
bw_woodworker_lumber_stacks (9)
bw_woodworker_saw_dust_rubble (36)
bw_woodworker_saw_horse (32)
bw_woodworker_stacked (4)
bw_woodworker_tools_pile (10)
bw_woodworker_toy_boat (8)
bw_woodworker_toy_doll (30)
bw_woodworker_toy_dragon (2)
bw_woodworker_toy_horse (6)
bw_woodworker_toy_rooster (2)
bw_woodworker_toy_sword (2)
bw_woodworker_toy_wagon
bw_woodworker_toybox (8)
Bw_scenescape_merchant_blacksmith artwork (7)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI CITY DISTRICT 01 - v0.3.3
~~~~~~~~~~~~~~~~~~
New “industry” tiles to support the Woodworker release
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.8
~~~~~~~~~~~~~~~~~~
NEW SCENES:
Three sets of three maps - Bridge Entrance, Inner Courtyard and The Shattered Throne are a three-part progression through a ruined fort, the three Cave Encounter maps are diorama-style “maps on a table”, and the Fey Swamp maps are set in the same general area. Bigtop is standalone, and is a continuation from last months’ ticket booth.
01 - Bridge Entrance
02 - Inner Courtyard
03 - The Shattered Throne
04 - Cave Encounter (Lava Trail)
05 - Cave Encounter (Poison Pit)
06 - Cave Encounter (Spider Cave)
07 - Ruined Fey Swamp Causeway
08 - Fey Swamp Well
09 - Fey Swamp Well Erupting
10 - Bigtop
NEW MODELS:
A collection of highly efficient prefabricated dungeon rooms using the new more efficient techniques - these should have almost zero performance impact when compared to the traditional rooms constructed with tiles, but be just as easy to snap into a scene and look just as good, so let us know how you get on with them.
Rooms:
5x5 rooms - 6 variants, 1-4 doorways in varying directions
3x3 rooms - 6 variants, 1-4 doorways in varying directions
Corridors:
5x5 corridors - 5 variants, cross/left/right/T/straight
3x3 corridors - 5 variants, cross/left/right/T/straight
Props:
Two doorframes, a matching door, and a pillar designed to slot into the above rooms/corridors
~~~~~~~~~~~~~~~~~~
BAILEYWIKI Landing Pages - v0.3.2
~~~~~~~~~~~~~~~~~~
NEW SCENESCAPES
Blacksmith Shop 01
Blacksmith Shop 02
Blacksmith Shop 03
Toymaker Shop 01
Woodworker Shop 01
DUNGEONDRAFT CONTENT
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 10 - Equipment Tools and Weapons v0.0.6
~~~~~~~~~~~~~~~~~~
bw_building_woodworker_lumber_01_roof_colorable
bw_building_woodworker_toymaker_01_roof_colorable
bw_fabric_banner (24)
bw_fabric_banner_animated (17)
Bw_furniture_table_woodworker_workbench (14)
bw_merchant_woodworker_canopy (9)
bw_tools_woodworker_bucket
bw_tools_woodworking_axe
bw_tools_woodworking_drill (13)
bw_tools_woodworking_gimlet (12)
bw_tools_woodworking_hammer (10)
bw_tools_woodworking_measure (15)
bw_tools_woodworking_other (41)
bw_tools_woodworking_saw (15)
bw_tools_woodworking_toolbox (11)
bw_woodworker_furniture_unfinished (20)
bw_woodworker_lumber_stacks (9)
bw_woodworker_saw_dust_rubble (36)
bw_woodworker_saw_horse (32)
bw_woodworker_stacked (4)
bw_woodworker_tools_pile (10)
bw_woodworker_toy_boat (8)
bw_woodworker_toy_doll (30)
bw_woodworker_toy_dragon (2)
bw_woodworker_toy_horse (6)
bw_woodworker_toy_rooster (2)
bw_woodworker_toy_sword (2)
bw_woodworker_toy_wagon
bw_woodworker_toybox (8)
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 04b - Natural v0.0.3
~~~~~~~~~~~~~~~~~~
bw_terrain_patch_canyon_dirt_desolate
bw_terrain_patch_dirt_desolate_clearing (17)
bw_terrain_patch_dirt_desolate_mountain (26)
bw_terrain_patch_forest_swamp (15)
bw_terrain_patch_grass_canyon (2)
bw_terrain_patch_grass_dead (5)
bw_terrain_patch_ruins_cobble (2)
bw_terrain_patch_ruins_dirt (62)
bw_terrain_patch_ruins_grass (28)
I hope you're bundled up because we're heading for the frigid north. This month features an oversized release with some very special new asset types, animated assets!
Now you, too, can animate anything, from tokens, to tiles, to full maps. Take a look at the tutorial here: https://youtu.be/txpFeMm3YbY
As for the release, Foundry Basic tiers get hundreds of new tiles, including a whole Snowy themed Diorama set, snowy assets, sleighs and sleds, an entire Blacksmith release, and even Valentines-themed assets. But that's not all! You also get the new Animated assets, and dozens of Guard and Blacksmith tokens to spam around your maps. Lots of the usual scene templates and completed scenes to help you jump right in.
Foundry Advanced tiers get the usual treatment of awesome maps in addition to new 'realistic' asset types.
And Dungeondraft Tiers get 680 new assets that went into creating everything in this release.
Check out the detailed change log below for details, and let's go!
##2.3.2025
FOUNDRY FREE CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.83.1
~~~~~~~~~~~~~~~~~~
New button added to Linker menu (Shift+Q) to toggle LinkToken behavior interactions on selected tokens
When toggled on Tokens will not be automatically linked to regions they enter
Pixel Perfect scene control toggles are now accessible by players
Horizontal and Vertical mirroring keybinding are now accessbile by players
Flag fields inserted into Bag configuration windows will now be applied to all spawned placeables
Preset search queries now support negative terms
Add a - next to a name, tag, or preset type to exclude it from the search
e.g. house -red
e.g. house #player -#colorable
e.g. ship -@Tile
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BAILEYWIKI NUTS AND BOLTS - v0.2.21
~~~~~~~~~~~~~~~~~~
MACROS:
V2 of “BW FX” Macro - Now includes TMFX Edit Macro shortcut at the top, next to Delete TMFX Effects. Replace the current version in your world
Token Base - Metal (Red, Green, Yellow)
Token Base - Pulse (Red, Green, Yellow)
FOUNDRY BASIC CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.7
~~~~~~~~~~~~~~~~~~
NEW MACROS:
Token Base Disk (Green, Yellow, Red) - applies a colored, animated base to any token
Token Base Pulse (Green, Yellow, Red) - applies a colored, animated pulse to any token
NEW TOKENS:
NPC Random Guard (colorable) (24 varieties)
NPC Random Blacksmith (10 varieties)
NEW SCENES:
INVENTORY:
00 Inventory Animated Canopies
00 Inventory Blacksmith
00 Inventory Diorama Snowy Clearings
00 Inventory Diorama Snowy Forests and Paths
00 Inventory Diorama Snowy Hills
00 Inventory Diorama Snowy Mountains
00 Inventory Diorama Snowy
00 Inventory Valentines Hedge Maze
TEMPLATES:
01 1x Diorama Template - Snowy
01 5x Diorama Template - Snowy
01 Template - 1x Desolate
01 Template - 2x Snowy Forest
01 Template - 2x Snowy Mountains
01 Template Hedge Maze
DIORAMA:
Blacksmith in the Snowy Woods
Blacksmith Market in the City
Cottage in the Hills
Dwarven Stronghold Entrance
Frozen Ruins
Mountain Outpost
Road through the Snowy Wood
Road to the old mine
Snowy Encampment
Snowy Village
OTHER SCENES:
Dwarven Halls and Blacksmith
Frozen Treasure Halls
Hedge Maze
Royal Gardens - Hedge Maze
NEW PREFABS/PRESETS:
ANIMATED:
Brush: Animated Canopy Overhead
BLACKSMITH:
Blacksmith Outdoor Canopy Merchant (13)
Brush: Blacksmith Anvils
Brush: Blacksmith Aprons
Brush: Blacksmith Bellows
Building Forge Blacksmith
Building Forge Blacksmith 2 (animated)
Brush: Blacksmith Crucibles and Forges
Brush: Blacksmith Equipment, Tools, Hammers, Gloves, Goggles
Brush: Blacksmith Heated Metal
Brush: Blacksmith Metal Ingot
Brush: Blacksmith Metal Ingots
Brush: Blacksmith Metal Molds
Brush: Blacksmith Prefabs Equipment, Anvil, Crucible, Forge, Workbench
Brush: Blacksmith Vendor Merchant Tent Canopy
SNOWY:
Brush: Boulders Snowy
Brush: Chairs Valentines
Brush: Snowy Bridge Ruins
Brush: Snowy Bushes
Brush: Snowy Fir Pine Trees
Brush: Snowy Stairs Ruins
Brush: Snowy Tree Canopies Overhead
Brush: Snowy Tree Roots
Brush: Snowy Wood Log Piles
VALENTINES/GARDENS/MAZE:
Garden and Yard Venus Valentines
Hedge Maze Prefab 00 Wall Insert
Hedge Maze Prefab (16)
TERRAIN SPAWNERS:
Unlimited Terrain Spawner - Snowy
Diorama Tile - Snowy ALL Diorama MATT TMFX Adjust
Diorama Tile - Snowy Canyon Diorama MATT TMFX Adjust
Diorama Tile - Snowy Clearing Diorama MATT TMFX Adjust
Diorama Tile - Snowy Forest Diorama MATT TMFX Adjust
Diorama Tile - Snowy Hill Diorama MATT TMFX Adjust
Diorama Tile - Snowy Mountain Diorama MATT TMFX Adjust
Diorama Tile - Snowy Path Diorama MATT TMFX Adjust
NEW TILES: (680 total new tiles)
ANIMATED:
bw_torch_animated_01 (1)
Fabric Canopies (14)
bw_blacksmith_forge_fire (1)
bw_blacksmith_molten_crucible (1)
BLACKSMITH:
bw_blacksmith_anvil (5)
bw_blacksmith_anvil_prefab (6)
bw_blacksmith_bellows (3)
bw_blacksmith_forge (20)
bw_blacksmith_forge_fire_01_animated (1)
bw_blacksmith_metal_hot (9)
bw_blacksmith_metal_ingot (56)
bw_blacksmith_metal_ingots (stacks) (7)
bw_blacksmith_metal_molten_crucible (6)
bw_blacksmith_metal_molten_crucible_prefab (12)
bw_blacksmith_molten_crucible_01_animated (1)
bw_blacksmith_weapon_mould (17)
bw_equipment_blacksmith_apron_leather (14)
bw_equipment_tol_blacksmith_glove (3)
bw_equipment_tool_blacksmith_blunt_hammer (19)
bw_equipment_tool_blacksmith_goggles (6)
bw_equipment_tool_blacksmith_tongs (8)
bw_furniture_bench_blacksmith (10)
bw_furniture_chair_blacksmith (1)
bw_furniture_chair_valentines (11)
bw_furniture_slack tub_blacksmith (2)
TOKEN TILES:
bw_merchant_blacksmith_drow_girl (1)
bw_merchant_blacksmith_dwarf_girl (1)
bw_merchant_blacksmith_dwarf_male (2)
bw_merchant_blacksmith_elf_male_01 (1)
bw_merchant_blacksmith_gnome_male (2)
bw_merchant_blacksmith_human_girl_apprentice (1)
bw_merchant_blacksmith_human_male (1)
bw_merchant_blacksmith_human_male_apprentice (1)
bw_merchant_vendor_blacksmith (13)
bw_merchant_vendor_blacksmith_prefab (3)
bw_guard_01_human_male (8)
bw_guard_human_girl (20)
bw_guard_human_male (10)
bw_guard_orc_male (4)
SNOWY:
bw_leather_skin_bundle (3)
bw_plant_bush_snowy (40)
bw_ruins_snowy_bridge (7)
bw_ruins_snowy_pillar (5)
bw_sled_snowy (3)
bw_sleigh_snowy (9)
bw_snowy_boulder (49)
bw_stone_ruins_stairs_snowy (11)
bw_tree_fir_pine_snowy (8)
bw_tree_snowy (4)
bw_tree_snowy_roots (3)
bw_wood_logs_snowy (11)
TERRAIN PATCHES/DIORAMAS:
bw_terrain_patch_snowy_canyon (21)
bw_terrain_patch_snowy_clearing (43)
bw_terrain_patch_snowy_forest (24)
bw_terrain_patch_snowy_hills (28)
bw_terrain_patch_snowy_mountains (26)
bw_terrain_patch_snowy_path (9)
bw_terrain_patch_snowy_water_pond (5)
VALENTINES:
bw_clothing_dress_valentines (3)
bw_equipment_weapon_staff_valentines (8)
bw_magic_item_treasure_ornament_love_valentines (12)
bw_plant_hedge_flowers_valentines (31)
bw_plant_hedge_flowers_valentines_circle (5)
bw_treasure_chalice_valentines (8)
bw_valentines_hedge_maze_tile (16)
bw_weapon_blade_valentines_sword (6)
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.7
~~~~~~~~~~~~~~~~~~
NEW SCENES:
01 - Bridgeport
02 - Cave Encounter - Cultist Crypt
03 - Cave Encounter - River Crossing
04 - Cave Encounter - Goblin Camp
05 - Cave Encounter - Dragon’s Hoard
06 - Table base - Mapper’s Base
07 - Giant Pumpkin Farm
08 - Giant Lilypad Pond
09 - Carnival Ticket Booth
NEW MODELS:
Two collections of props done in a realistic style - a set of trees of various sizes, and a set of structure components intended to create “frontier” or quickly-made buildings. Also, a set of carts for general use, textured to match the trees and structure components.
Trees:
Two varieties of tree (European Beech and Silverfir) in various sizes (tiny sapling to gigantic), including some dead trees - 23 props
Floors, roofs, and walls in a simply made style (planks nailed to beams, thatched roofs), as well as three sizes of palisade wall pieces - 35 props
Two cart variants, one of which including cargo and intended to be used as stationary decorative assets - 4 props
DUNGEONDRAFT CONTENT
680 new assets overall
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[BW] Base Textures 10 - Equipment Tools and Weapons v0.0.5
~~~~~~~~~~~~~~~~~~
Valentines Swords (6)
Valentines Chalices (8)
Valentines Wands (8)
Valentines Dresses (3)
Valentines Ornaments (12)
bw_leather_skin_bundle (3)
bw_sled_snowy (3)
bw_sleigh_snowy (9)
bw_blacksmith_anvil (5)
bw_blacksmith_anvil_prefab (6)
bw_blacksmith_bellows (3)
bw_blacksmith_forge (20)
bw_blacksmith_forge_fire_01_animated (1)
bw_blacksmith_metal_hot (9)
bw_blacksmith_metal_ingot (56)
bw_blacksmith_metal_ingots (stacks) (7)
bw_blacksmith_metal_molten_crucible (6)
bw_blacksmith_metal_molten_crucible_prefab (12)
bw_blacksmith_molten_crucible_01_animated (1)
bw_blacksmith_weapon_mould (17)
bw_equipment_blacksmith_apron_leather (14)
bw_equipment_tol_blacksmith_glove (3)
bw_equipment_tool_blacksmith_blunt_hammer (19)
bw_equipment_tool_blacksmith_goggles (6)
bw_equipment_tool_blacksmith_tongs (8)
bw_furniture_bench_blacksmith (10)
bw_furniture_chair_blacksmith (1)
bw_furniture_chair_valentines (11)
bw_furniture_slack tub_blacksmith (2)
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 04b - Natural v0.0.2
~~~~~~~~~~~~~~~~~~
Flower Hedges (Valentines) (36)
Flower Hedges Paths (2)
bw_terrain_patch_snowy_canyon (21)
bw_terrain_patch_snowy_clearing (43)
bw_terrain_patch_snowy_forest (24)
bw_terrain_patch_snowy_hills (28)
bw_terrain_patch_snowy_mountains (26)
bw_terrain_patch_snowy_path (9)
bw_terrain_patch_snowy_water_pond (5)
bw_plant_bush_snowy (40)
bw_snowy_boulder (49)
bw_tree_fir_pine_snowy (8)
bw_tree_snowy (4)
bw_tree_snowy_roots (3)
bw_wood_logs_snowy (11)
~~~~~~~~~~~~~~~~~~
[BW] [BW] Base Textures 07 - Ruins v0.0.4
~~~~~~~~~~~~~~~~~~
Stone Ruins Stairs Snowy (11)
Stone Ruins Pillars Snowy (5)
Stone Ruins Bridges Snowy (7)
~~~~~~~~~~~~~~~~~~
[BW] Base Textures 09 - Interior Furniture and Furnishings v0.0.4
~~~~~~~~~~~~~~~~~~
Valentines chairs (11)
It's January 2025, and the Baileywiki team is back with some new toys. Like, literally spaceships you can smash together, pew-pew style.
First, we're introducing Bags with Mass Edit, a new and convenient way for you to organized your favorite assets, including from other creators. Check out the short tutorial here.
Foundry Basic Tiers are getting a huge expansion of the Diorama tile system with the new Desolate Tiles, plus accompanying assets and audio loops, while Foundry Advanced tiers are getting a massive expansion of fantasy-themed buildings and also sci-fi themed maps and spaceships!
Dungeondraft tiers get all of the assets that went into this release, including all the new diorama tiles, called "terrain patches".
##1.6.2025
FOUNDRY FREE CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.79.0
~~~~~~~~~~~~~~~~~~
Introducing Bags. Storable, reusable contains for prefabs and presets
Search inclusion/exclusion, include virtual directory toggle
Create macro and give to players (optional)
Change icon, tags, and colors of bags
Replaces Favorites category
Added Scene presets to the main browser. Added settings button to move unused tabs to a drop-down
Added setting to maintain search between tabs
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.20
~~~~~~~~~~~~~~~~~~
NEW MACROS:
BW FX - All TMFX Filters (Contains all BW TMFX Presets)
Random Overlay: Canyon v1
Random Overlay: Dirt Path v1
UPDATED:
MATT Reference Tile
Has “redirect” setup for proximity filter example
Has variables example for alternating triggers (in addition to tagger example)
FOUNDRY BASIC CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.6
~~~~~~~~~~~~~~~~~~
CHANGES/FIXES:
All Diorama/Patch tile artwork has been altered to look more “illustrated” for scale
All Scrolling Maps have been bug-fixed to latest MATT schema
All Taverns Maps (Stage, Fighting, Yawning) have had background elevations corrected
All Ships (Galleons, Frigates, Sloops) have had the mysterious extra walls removed
NEW SCENES:
Inventory Scenes:
00 Inventory Diorama Dirt (Desolate) 01
00 Inventory Diorama Dirt (Desolate) 02
00 Inventory Diorama Dirt (Desolate) 03
00 Inventory Diorama Forest (Desolate)
00 Inventory Diorama Grassy Clearings
00 Inventory Diorama Grassy Tor Hills
00 Inventory Diorama Path (Grassy)
00 Inventory Unlimited Terrain Desolate Tiles
Template Scenes:
01 1x Diorama Template - Desolate (Copy)
01 5x Diorama Template - Desolate
01 Template - 1x Desolate
01 Template - 2x Desolate Forest (Copy)
Diorama Scenes:
Diorama 01 - Crossing the Chasm
Diorama 02 - Forest Cave
Diorama 03 - Long Path in the Forest
Diorama 04 - Desert Gully
Diorama 05 - Desert Encampment
Diorama 06 - Hangman's Rock
Diorama 07 - Desert Oasis
Diorama 08 - Stone Pillar and Circle
Diorama 09 - Ritual Circle
Diorama 10 - Darkwood Ruins
Spawner Maps:
Airship Crash Site
Border Checkpoint
Desert River Crossing
Mysterious Desert Totem
NEW PREFABS/PRESETS:
23 New Presets
AutoBag: Kitchen Table Clutter
AutoBag: Storage Clutter
Bag: Campsite Stuff
Bag: Magic Spawns
Bag: Nature Desert
Bag: Nature Green
Brush: Boulder Desert
Brush: Boulders Desert
Brush: Boulders Mossy
Brush: Boulders
Brush: Bush Brown Desolate 01 Colorable
Brush: Bush Dead 01
Brush: Bush Dead 02
Brush: Bushes Green
Brush: Fallen Logs
Brush: Flagstones
Brush: Sleeping Bags
Brush: Sleeping Bag Prefabs
Brush: Tree Dead Multi Drop Shadow
Diorama Tile - Grassy Path MATT TMFX Adjust
Diorama Tile Spawner - Desolate Diorama TMFX Adjust
Tree Dead MATT Prefab
Unlimited Terrain Spawner - Desolate Diorama TMFX Adjust
Unlimited Terrain Spawner - Desolate Dirt
NEW TILES:
418 Tile Assets
bw_desert_boulder (38)
bw_desert_boulders (6)
bw_gray_boulder (28)
bw_mossy_boulder (17)
bw_plant_bush_dead (8)
bw_plant_bush_dead coloreable (8)
bw_plant_bush_green (25)
bw_plant_bush_green_coloreable (25)
bw_bed_sleeping_bag (14)
bw_bed_sleeping_bag_prefab (5)
bw_terrain_patch_dirt_desert (6)
bw_terrain_patch_dirt_forest (11)
bw_terrain_patch_dirt_rocky_canyon (4)
bw_terrain_patch_dirt_rocky_cave_ivy (3)
bw_terrain_patch_dirt_rocky_cave (5)
bw_terrain_patch_dirt_rocky_cave_mouth_ivy (3)
bw_terrain_patch_dirt_rocky_cave_mouth (3)
bw_terrain_patch_dirt_rocky_clearing (45)
bw_terrain_patch_dirt_rocky_tor_hills (92)
bw_terrain_patch_dirt_rocky_waterfall (6)
bw_terrain_patch_grassy_clearing_green 10-17
bw_terrain_patch_path_road_green (29)
bw_terrain_patch_rocky_tor_green (20)
bw_tree_dead_winter (6)
bw_tree_shadow_dead_winter (3)
bw_wood_log (7)
bw_wood_logs (10)
Unlimited terrain dirt desolate tileable (4)
NEW AUDIO:
27 new audio tracks
bw_rustling_large (3)
bw_tumbleweed_rolling (2)
bw-coyotes (4)
bw-desert-loop-01
bw-footsteps-grass (3)
bw-footsteps-sand-desert (4)
bw-footsteps-twig (3)
bw-hawk-call (3)
Michael Ghelfi Audio
cactus-desert-loop
desert-rain-and-thunder-loop
desert-refuge-with-humans-loop
desert-refuge-with-orcs-loop
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.6
~~~~~~~~~~~~~~~~~~
NEW SCENES:
01 - Sandy Seaside
02 - Sandy Seaside (Night Landing)
03 - Ships at Sea
04 - Smuggler’s Den
05 - Tavern by the Market
06 - Tavern by the Market (Sunny)
07 - Tavern by the Market (Night)
08 - Forest Village
09 - Forest Village (Night)
10 - Space Station
NEW MODELS:
Two collections of new props - an expansion of our previous City set of buildings (~43 new buildings) and a very large collection of scifi props for use in space (~193 new props)
City set:
Decorative structures (No interiors) - 26 buildings
Vacant structures (Interiors, no decor) - 7 buildings
Prefab structures (Decorated interiors) - 10 buildings
Scifi set:
Asteroids (14 props)
Debris (16 props)
Space Stations (8 props)
Space ships (155 props, consisting of:)
Fighters (70 props)
Bombers/Cruisers (35 props)
Transports (10 props)
Capital Ships (15 props)
Probes/Drones/Pods (20 props)
Misc/Other (5 props)
DUNGEONDRAFT CONTENT
~~~~~~~~~~~~~~~~~~
[BW] Base 04b Natural v1
~~~~~~~~~~~~~~~~~~
NEW OBJECTS:
NEW TILES:
418 Tile Assets
bw_desert_boulder (38)
bw_desert_boulders (6)
bw_gray_boulder (28)
bw_mossy_boulder (17)
bw_plant_bush_dead (8)
bw_plant_bush_dead coloreable (8)
bw_plant_bush_green (25)
bw_plant_bush_green_coloreable (25)
bw_bed_sleeping_bag (14)
bw_bed_sleeping_bag_prefab (5)
bw_terrain_patch_dirt_desert (6)
bw_terrain_patch_dirt_forest (11)
bw_terrain_patch_dirt_rocky_canyon (4)
bw_terrain_patch_dirt_rocky_cave_ivy (3)
bw_terrain_patch_dirt_rocky_cave (5)
bw_terrain_patch_dirt_rocky_cave_mouth_ivy (3)
bw_terrain_patch_dirt_rocky_cave_mouth (3)
bw_terrain_patch_dirt_rocky_clearing (45)
bw_terrain_patch_dirt_rocky_tor_hills (92)
bw_terrain_patch_dirt_rocky_waterfall (6)
bw_terrain_patch_grassy_clearing_green 10-17
bw_terrain_patch_path_road_green (29)
bw_terrain_patch_rocky_tor_green (20)
bw_tree_dead_winter (6)
bw_tree_shadow_dead_winter (3)
bw_wood_log (7)
bw_wood_logs (10)
~~~~~~~~~~~~~~~~~~
[BW] Base 04a Natural v0.0.9
~~~~~~~~~~~~~~~~~~
CHANGE:
Adjusted the artwork on all Terrain Patches (Diorama Tiles) to be more “illustrated”
NEW OBJECTS:
Terrain Patch - Grassy Clearings (9)
Terrain Patch - Tor Grassy (19)
We're placing happy little trees in this month's release. Introducing "diorama tiles" to help you make non-square maps that quickly set the scene for adding tiles and prefabs. It's like playing with models, but better. Also new overlay and FX macros.
Premium subscribers get a ton of new 3D dungeon props as well as some great fantasy and sci-fi battle 3D maps.
And Dungeondraft users get all of the diorama goodness for using in original map designs.
Check out the brand new Design with Me Tutorial (Dec 2024) to see the new assets in action: https://youtu.be/6t0KAmBe3is
And also check out the coverage of a couple of Ripper modules that you might like to pair with this!
FOUNDRY FREE CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.77.1
~~~~~~~~~~~~~~~~~~
Creating Macros for Automating Scene Settings: Added Current Scene target option to macro generator when opened via a Scene Mass Edit form
Various bug fixes and optimizations
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.18
~~~~~~~~~~~~~~~~~~
NEW MACROS:
Random Overlay Pond v1
Random Overlay River v0.0.2
TMFX Turn to Stone
NEW PRESET:
MATT Helper
Tile with commonly used actions/blocks of actions with notes explaining the different uses. A helpful reference tool when doing anything with Monk’s Active Tile Triggers.
~~~~~~~~~~~~~~~~~~
BAILEYWIKI FREE MAPS PACK - v0.6.1
~~~~~~~~~~~~~~~~~~
Notes and annotations added to scenes
Various bug fixes and optimizations
FOUNDRY BASIC CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.5
~~~~~~~~~~~~~~~~~~
NEW SCENES
00 Inventory Diorama Forest
00 Inventory Diorama Grass and Hills
00 Inventory Diorama Grassy Clearings
00 Inventory Diorama Green Tor (Hills)
01 Diorama Template - Five Regions
01 Diorama Template - Nine Regions
01 Diorama Template 1x
01 Diorama Template 2x
01 Template - 1x Forest
01 Template - 1x Grass and Hills
01 Template - 2x Grass and Hills
01 Template - 2x Grass
Diorama 01 Fish in a Barrel
Diorama 02 Secret Camp
Diorama 03 Travelling Merchant
Diorama 04 The Portal
Diorama 05 Country Home
Diorama 06 Ruins
Diorama 07 Elven Council
Diorama 08 River Crossing
Diorama 09 Under the Surface
Diorama 10 Hermit's Shrine
Forest Altar
Forest Village
Guarded Pass
Hunter's Woods
Mage's Tower Entrance
The Western Wall
NEW MASS EDIT PREFABS:
Brush: Tree Fir Evergreen 01 Multi
Brush: Tree Fir Evergreen 02 Multi
Gondola 01 - Working MATT Multi
Rowboat 01 - Working MATT Multi
Rowboat 02 - Working MATT Multi
Unlimited Terrain Spawner - Grassland and Hills Diorama
Unlimited Terrain Spawner - Grassland and Hills
NEW TILES:
bw_pond_01-11
bw_terrain_patch_forest_green 01-12
bw_terrain_patch_grassy_clearing_green 01-09
bw_terrain_patch_rocky_pond_green 01-11
bw_terrain_patch_rocky_tor_green 01-33
bw_tree_fir_pine 01-11
bw_tree_fir_pine_shadow 01-03
bw_tree_stump 200-204
NEW AUDIO:
Lake-02
River-01
Water-wave-lake-quiet
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.3.5
~~~~~~~~~~~~~~~~~~
NEW SCENES:
01 - Bandit Hideout (Exterior) (Day)
02 - Bandit Hideout (Exterior) (Night)
03 - Bandit Hideout (Interior)
04 - Bandit Hideout (Interior) (Dark)
05 - Desolation
06 - Siege
07 - Industrial Depot (Exterior)
08 - Industrial Depot (Interior)
09 - Lakeside Mansion
10 - Lakeside Mansion (Night)
NEW MODELS:
A large collection (~260 items) of generally ‘dungeon’-themed map pieces; walls, floors, fences, etc
‘Clutter’ - 15 items, debris and wooden planks.
‘Columns and pillars’ - 22 items, pillars made of stone, wood and metal, with some extra pieces to stick to the top/sides of pillars for extra detail.
‘Decor’ - 29 items, carpets and banners, plain and decorated, pristine and ripped.
‘Floors and stairs’ - 48 items, floor tiles, brick piles, metal floor frames, and stone staircases.
‘Props and Lighting’ - 38 items, furniture, tools, weapons, crates, barrels, lanterns/lamps and chains.
‘Structures’ - 23 items, wooden frames and constructions, metal pipes.
‘Walls and doors’ - 84 items, many variants of walls, barriers, fences and doorways.
DUNGEONDRAFT CONTENT
~~~~~~~~~~~~~~~~~~
[BW] Base 04 Natural v0.0.8
~~~~~~~~~~~~~~~~~~
BREAKING:
Changed all plants to WEBP to considerably reduce pack size. This will break old maps unless you find/replace “.PNG” with “.WEBP” in the Dungeondraft map source file
NEW OBJECTS:
Terrain Patch - Forest Green (12)
Terrain Patch - Grassy Clearing (18)
Terrain Patch - Pond (11)
Terrain Patch - Rocky Tor (33)
Fir Tree Pine (11)
Fir Tree Pine Shadow (3)
Tree Stump (5)
~~~~~~~~~~~~~~~~~~
[BW] Base 00 Basic v0.0.3
~~~~~~~~~~~~~~~~~~
NEW PATTERNS:
Grass patterns (4)
NEW TEXTURES:
Grass textures (4)
Scenescapes are here!! What's a Scenescape, you ask? Well, it's a lot like Vistas (as demo'd by Atropos in our Ember interview), but they are system-agnostic and available to anyone to build!). They are a new way of building a point-of-view scene with your players and characters inside of them. Of course, we have given y'all some starting assets and will be taking requests like short-order cooks.
Scenescapes are coming through the Landing Pages module, which will be set as "Basic Tier" for at least the next month so all Patrons can try it out.
Be sure to check out the Scenescapes Demo here.
On top of that!!
MASS EDIT (FREE):
Scenescapes is now supported, of course, as well as Pixel Perfect Hover for super-precise tile selection without Tile Sort. And lots of under-the-hood performance enhancements.
NUTS AND BOLTS (FREE)
New special FX macros and some of the new free Scenescapes assets so everyone can try them out (even non-subscribers).
FOUNDRY BASIC TIERS:
On top of Scenescapes, you also get the brand new, reimagined Magic Tower, featuring larger floors with more detail, more interactions, and more special effects, as well as new Mass Edit Presets and 650 new tiles.
Don't forget a couple new audio loops by Michael Ghelfi, for the magic library and also entirely updated ships (Galleon, Frigate, Trireme, etc) that feature the latest Linker-Region vehicle technology, and even larger pre-made scenes.
FOUNDRY ADVANCED TIERS:
We're giving you a bunch of new scenes this month on top of a slew of new smaller items, knick-knacks and bric-a-brac galore... for those fine details!
DUNGEONDRAFT TIERS:
All the raw material that went into this release, including new walls, paths, patterns, on top of over 650 new tile assets.
Enjoy!
FOUNDRY FREE CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.77.0
~~~~~~~~~~~~~~~~~~
NEW FEATURES
Scenescapes
New button added to scene configuration menu to set up scenes as “Scenescapes”
Scenescapes are similar to “Vistas” in Ember
Includes tools for setting up dynamic scaling of tiles and tokens throughout a Scenescape
Pixel Perfect Hover
Toggle in Tile and Token tools to enable “pixel perfect” hovering for element selection
Allows users to select entities by artwork rather than clickboxes
Includes “alpha threshold” to support semi-transparent objects
Toggle available to hide/remove the Pixel Perfect Hover button from Token and Tile tools
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.17
~~~~~~~~~~~~~~~~~~
NEW SCENES
Scenescape Camp (free)
Scenescape Village 01 (free)
NEW SCENESCAPE PROPS:
Buildings
Building Castle 04
Building Home Tudor 04
Building Tower 03
Camping Decor
Campfire Pit
Camping Tent 02
Camping Tent 03
Natural Decor
Rocks 07
Rocks 08
Tree Dead 01
Tree Green 01 TMFX Animated
Tree Green 08 TMFX Animated
Settlement Decor
Bridge Stone 01
Flags 01 TMFX Animated
Lamp Post 03
Merchant 03
Wagon 01
Characters/Tokens
Barbarian Ogre - Ur'kek
Mage Human - Erstwin
Rogue Elf - Fael
NEW SCENESCAPE BACKDROPS
Bw_scenescape_backdrop_forest_01
Bw_scenescape_backdrop_town_01-07
bw_scenescape_backdrop_valley_01-02
NEW MACROS
Floating Books (1 and 2)
Floating Lights (1 and 2)
Floating Planets (1 and 2)
Swing Horizontal
Swing Vertical
UPDATED
The “Regional Maps” and “Landing Page Elements” Mass Edit prefabs have been moved to the Landing Pages module (these contained references to assets within the Landing Pages module)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI FREE MAPS PACK - v0.6.0
~~~~~~~~~~~~~~~~~~
NEW SCENES
Ancient Ruins
City Street
Carnival Grounds
NEW MASS EDIT PREFABS/BRUSHES
Brush: Tree Canopy Free
UPDATES
Remastered Scenes
Galleon - Icebound
Galleon - Multilevel
Modern scenes and prefabs using Mass Edit introduced
Updated organization with built in compendium folders
Updated dependencies and recommended modules to be much lighter weight.
Resolved issue with compendium folders and scene packer modules
Old scenes and prefabs removed from compendiums (art is still there if you’ve been using them)
FOUNDRY BASIC CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.4
~~~~~~~~~~~~~~~~~~
REMASTERED
All Token Attacher prefabs have been converted to Mass Edit prefabs. Find them in the Tiles tab!
All big ships (Galleon, Frigate, Airship, Trireme) have been updated to modern methods, including Regions vehicle support
All big ship scenes have been updated and made larger
NEW SCENES
00 Release - Magic and Arcane Items 1
00 Release - Magic and Arcane Items 2
00 Release - Magic Tower Levels 1-4
00 Release - Magic Tower Levels 5-8
00 Release - Magic Tower Levels 9-10
Magic Tower 2024 - 01 Entrance
Magic Tower 2024 - 02 Dining Hall
Magic Tower 2024 - 03 Library
Magic Tower 2024 - 04 Hallways and Rooms
Magic Tower 2024 - 05 Automaton Factory
Magic Tower 2024 - 06 Laboratory
Magic Tower 2024 - 07 Cages and Beasts
Magic Tower 2024 - 08 Airship Hangar
Magic Tower 2024 - 08b Flying Scene Airship
Magic Tower 2024 - 09 Scrying Room
Magic Tower 2024 - 10 Planetarium
NEW PRESETS
Beating Heart Animated TMFX
Discoverable: Crystal Ball (any square item) MATT
Discoverable: Magic Book MATT
Discoverable: Scroll MATT
Laboratory Ooze Vat MATT Animated
Magic Tower 2024 - 01 Entrance
Magic Tower 2024 - 02 Dining Hall
Magic Tower 2024 - 03 Library
Magic Tower 2024 - 04 Hallways and Rooms
Magic Tower 2024 - 05 Automaton Factory
Magic Tower 2024 - 06 Laboratory
Magic Tower 2024 - 07 Cages and Beasts
Magic Tower 2024 - 08 Airship Hangar
Magic Tower 2024 - 09 Scrying Room
Magic Tower 2024 - 10 Planetarium
Magic Tower 2024 - Roof
Magic Tower Flying Machine Airship
Orrery Animated TMFX Tile Scroll
Overhead Swinging Lantern Multi TMFX Animated
TMFX Tile Floating Books Animated TMFX
TMFX Tile Floating Candles Animated TMFX
TMFX Tile Floating Planets Animated TMFX
NEW TILES (695 new tiles)
bw_arcane_machine (33)
bw_arcane_machine_vat (11)
bw_arcane_machine_pipes_wires (3)
bw_arcane_machine (7)
bw_arcane_machine_robot_arm
bw_arcane_machine_robot_leg
bw_arcane_machine_robot_torso_02
bw_arcane_machine_robot_torso_03
bw_book_closed_spell (5)
bw_book_open_spell (19)
bw_book_pedestal (3)
bw_book_shelf_01
bw_book_shelf_02
bw_book_shelf_large (7)
bw_book_shelf_wood_perspective (13)
bw_book_side_spell_200
bw_book_side_spell_201
bw_fireplace_brick_200
bw_fireplace_brick_201
bw_furniture_chair_gothic_leather (64)
bw_furniture_ottoman_gothic_leather (6)
bw_furniture_sofa_couch_gothic_leather (10)
bw_globe_01 (10)
bw_globe_10 (35)
bw_ink_well_01
bw_ink_well_02
bw_laboratory_destiller (21)
bw_liquid_colorable_01
bw_magic_crystal_ball (64)
bw_magic_fx_circle_colorable (9)
bw_magic_fx_cloud_colorable_01
bw_magic_fx_cloud_colorable_02
bw_magic_object (35)
bw_magic_orrery (34)
bw_magic_tower_2024_arcane_library
bw_magic_tower_2024_automaton_factory
bw_magic_tower_2024_beast_cages
bw_magic_tower_2024_bedrooms
bw_magic_tower_2024_dining_room
bw_magic_tower_2024_entrance
bw_magic_tower_2024_flying_machine.png
bw_magic_tower_2024_flying_machine
bw_magic_tower_2024_hallways_empty
bw_magic_tower_2024_hangar
bw_magic_tower_2024_hangar_empty
bw_magic_tower_2024_laboratory
bw_magic_tower_2024_planetarium
bw_magic_tower_2024_roof_colorable
bw_magic_tower_2024_scrying_room
bw_orrery_component (14)
bw_orrery_component_planet (23)
bw_parchment_letter_bloody (4)
bw_parchment_spell (18)
bw_pen (16)
bw_pen_quill (41)
bw_puddle_colorable (6)
bw_regent_tincture (10)
bw_regent_tincture_side (10)
bw_scroll (36)
bw_scroll_case_leather (41)
bw_scroll_open (13)
bw_stone_statue_angel_female_200
bw_stone_statue_art_200
bw_stone_statue_demon_gargoyle (6)
bw_stone_statue_hand (6)
bw_stone_statue_human_female (4)
bw_stone_statue_human_male_mage_200
bw_stone_statue_human_petrified (3)
bw_stone_statue_pedestal_demon_gargoyle (11)
bw_telescope (12)
bw_wood_statue_spider_200
NEW AUDIO (by Michael Ghelfi Studios, https://www.patreon.com/MichaelGhelfi)
Medieval-office-loop
medieval-office-with-voices-loop
~~~~~~~~~~~~~~~~~~
OTHER BW MODULES
~~~~~~~~~~~~~~~~~~
Baileywiki Modular City District 01: v0.3.1
Assets to support release
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v0.6.4
~~~~~~~~~~~~~~~~~~
NEW SCENES:
01 - Farmlands - Morning
02 - Farmlands - Midnight
03 - Wonders on the Road
04 - Underground Central Cavern
05 - Flooded Underground Central Cavern
06 - Underground River Falls
07 - Forest Road
08 - Rural Temple
09 - Yawning Portal Inn
10 - Desert Mountain Path
11 - Pyramid Dungeon
12 - Pyramid Dungeon (Lights)
13 - Desert Oasis
NEW MODELS:
A collection of small but detailed decorative pieces that would most aptly be used to add finishing touches to a scene, or to represent important details;
Storage objects (16 props, barrels/chests/boxes/etc)
Lighting objects (15 props, chandeliers/candelabras/candles/lamps)
Paintings (6 props)
Books (~22 props, single book/open book/scrolls/pages)
Book groups (17 props, stacked books and low-poly ‘bookshelf filler’ book groups)
Cushions (12 props, four styles)
Pottery (~30 props, individual pots, mugs, cups, plates, vases, and collections of various objects)
Misc. objects (firewood/wood axe, ladder, package, globe, decorative shields)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI LANDING PAGES - v0.3.1
~~~~~~~~~~~~~~~~~~
NEW SCENES:
Scenescape Wizard's Dining Hall
NEW ASSETS:
Buildings:
bw_scenescapes_building_blacksmith_01
bw_scenescapes_building_castle_01-07
bw_scenescapes_building_house_tudor_01-13
bw_scenescapes_building_mansion_01_
bw_scenescapes_building_tower_01-07
Camping:
bw_scenescape_boulder_01-10
bw_scenescape_bush_green_01, 04
bw_scenescape_hill_01, 06
bw_scenescapes_bench_log_01-03
bw_scenescapes_campfire_02, 03
bw_scenescapes_sleeping_bag_01, 02
bw_scenescapes_tent_01-24
Interior Decor:
bw_scenescape_dining_table_01, 02
bw_scenescape_chandelier_01
bw_scenescape_lighting_candle_floating_01-05
Natural Decor:
bw_scenescape_tree_dead_02-10
bw_scenescape_tree_green_02-07 TMFX Animated
bw_scenescape_tree_trunk_01
Town Decor:
bw_scenescape_barrels_01, 02
bw_scenescape_bench_01-05
bw_scenescape_bridge_02, 03
bw_scenescape_clothesline_01 TMFX Animated
bw_scenescape_crates_01, 02
bw_scenescape_lamp_post_01, 02, 04, 06
bw_scenescape_sign_01, 02
Bw_scenescape_street_lamp_05
bw_scenescape_vendor_merchant_01, 09
bw_scenescape_wagon_02
bw_scenescapes_bench_01, 02
Characters/Tokens::
The Mage
UPDATED:
“Regional Map Elements” and some additional “Landing Page UI” Mass Edit prefabs have been moved from Nuts and Bolts to the Landing Pages module.
DUNGEONDRAFT CONTENT
~~~~~~~~~~~~~~~~~~
[BW] Base 12 Magic and Science - v1
~~~~~~~~~~~~~~~~~~
NEW OBJECTS
Arcane Machines (58)
Book Pedestals (3)
Bookshelves (22)
Book Spells (23)
Chairs Gothic (77)
Crystal Balls (64)
Distillers (21)
Fireplaces (2)
Globes (46)
Ink Pens (57)
Ink Wells (2)
Magical Objects (35)
Magic FX (11)
Orrery Planet Models (35)
Orrery Components (37)
Parchment Bloody (4)
Parchment Spells (18)
Puddles (7) - colorable
Regents and Tinctures (20)
Scroll Cases (41)
Scrolls (37)
Scrolls Open (13)
Statues (35)
Telescopes - large (22)
Vats (4)
Vats Colorable (4)
NEW PATHS
Bookshelves (4)
NEW PATTERNS / TEXTURES
Runes (3)
Slime (7)
Slime Colorable (7)
~~~~~~~~~~~~~~~~~~
[BW] Base 01b Artificial - v0.0.4
~~~~~~~~~~~~~~~~~~
NEW OBJECTS
Benches (7)
Brooms (23)
Lanterns (22)
Mops (10)
Paintings (26)
Paintings Colorable (26)
Stairs (7)
Baskets (15)
Buckets (17)
Wood Pieces (17)
Overhead Beams (12)
NEW WALLS
Wood Railing Ornate (2)
NEW PATHS
Staircase Wood Path (2)
Wood Railing (4)
Bring your torch! There are goblins in these caves. It's time for the monthly release, and we're descending into caves and mines.
FOUNDRY BASIC
Get hundreds of new tiles, presets, scenes and scene templates including a new Spawner Tile, all around caves, mines, and goblin settlements. Also new audio from Michael Ghelfi studios!
Be sure to check out the Spawner Tile tutorial here.
FOUNDRY ADVANCED
Get ready to level up your interiors with all new props for interior walls, windows, and new furniture that you'll use everywhere. And wait until you see the 3D maps this month. Have you unleashed a 3D scene on your players yet??
DUNGEONDRAFT
Dungeondraft tiers get all the stone and goblin materials that went into this month's release, including the original map for creating some of the Spawner Tiles.
Change Log
##10.7.24 Goblin Caves, Mines, 3D Props
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.74.1
~~~~~~~~~~~~~~~~~~
NEW FEATURES:
New keybinding: Smart Link (L key)
When pressed will either automatically link selected placeables or initiate a multi-layer select to link box selected placeables across all layers
New keybinding: Smart Un-Link (U key)
When pressed will either remove links from selected placeables or initiate a multi-layer select to un-link box selected placeables across all layers
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.3
~~~~~~~~~~~~~~~~~~
NEW SCENES:
00 Release - Caves and Mines
00 Release - Goblin Settlement
01 Template Cave 1x
01 Template Cave 2x
01 Template Cave 3x
01 Template Goblin Settlement 1x
01 Template Goblin Settlement 2x
Border Crossing - Battlefield, Goblin, Orc
Crystal Caves (Cool)
Crystal Caves (Warm)
Goblin Camp
Goblin Herbalist
Goblin Taxidermy Artisan
Goblin Village
Myconid Mushroom Cave 01
Myconid Mushroom Cave 02
Sunlit Cave
The Dark Pillar
The Old Mine - Burrowed Tunnels
The Old Mine - Deadman's Gulch
NEW MASS EDIT PREFABS/BRUSHES:
Unlimited Terrain Spawner - Caves and Mines
Brush: Cave Stone Decor Outcroppings
Brush: Crystals Amber
Brush: Crystals Geodes Green
Brush: Crystals Geodes Teal
Brush: Crystals Green 01
Brush: Crystals Green 02
Brush: Crystals Green Clusters
Brush: Crystals Purple 01
Brush: Crystals White
Brush: Dirt Patch Colorable
Brush: Dirt Patch
Brush: Equipment Tribal Goblin Orcish Staff
Brush: Goblin Orcish Skull Effegies
Brush: Minecarts Toppled Perspective
Brush: Minecarts Toppled
Brush: Minecarts with Drop Shadow TMFX
Brush: Moveable Barricades Barrier Wood MATT
Brush: Mushrooms Gold
Brush: Mushrooms Green
Brush: Mushrooms Teal
Brush: Mushrooms Varied
Brush: Stalagmites Colored
Brush: Stalagmites Transparent
Brush: Vendor Goblin Orcish Tribal MATT Randomization
NEW TILES:
bw_cave_crystals_geodes_minerals (120)
bw_cave_crystals_geodes_minerals_colorable (15)
bw_cave_frame_overlay_01_square.webp
bw_cave_frame_overlay_02_square_goblin.webp
bw_cave_mouth_overlay (4)
bw_cave_rock_outcropping (13)
bw_cave_stalagmite (16)
bw_dirt_pile (6)
bw_dirt_pile_colorable (6)
bw_effegy_totem_goblin (17)
bw_equipment_weapon_staff_goblin (6)
bw_goblin_settlement_tempate_01.webp
bw_merchant_stall_goblin_canopy (57)
bw_mine_minecart_perspective (8)
bw_mine_minecart_side (8)
bw_mine_minecart_top (8)
bw_mine_minecart_wheel (2)
bw_vegetation_mushroom (65)
bw_wood_barrier_moveable (9)
bw_wood_cheval_de_frise_barricade (2)
NEW AUDIO:
kobold-junkyard-cave.ogg
kobold-junkyard-village.ogg
~~~~~~~~~~~~~~~~~~
OTHER BW MODULES
~~~~~~~~~~~~~~~~~~
VERSIONS
Baileywiki Maps Cabal Dungeon: v0.3.2
Assets to support release
Baileywiki Maps Premium: v0.6.2
Assets to support release
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v 0.3.3
~~~~~~~~~~~~~~~~~~
NEW SCENES:
01 - Graveyard
02 - Autumn Gravesite
03 - Pumpkin Trench
04 - Floating Isles
05 - The Dragonsnake Inn
06 - City Sewers
07 - The Gilded Barrel
08 - The Gilded Barrel (Halloween)
09 - Mountain Valley
10 - Narrow Alleys
NEW MODELS:
A large collection of furniture and structural pieces intended for use in creating ‘interior’ scenes;
Structure Pieces
Walls (72 pieces split into 6 styles with 5-8 subtypes)
Floors (8 pieces including “broken” segments)
Pillars (17 pieces, wood and brick with various styles)
Stairs (9 pieces, narrow and wide stairs)
Barriers (9 pieces, railings and walls)
Doors (2 types)
Furniture
Beds (18 pieces, single and bunks)
Benches/Chairs (13 pieces)
Carpets/Rugs (20 pieces, circular/square/rectangular)
Banners/Curtains (13 pieces)
Cupboards/Bookshelves (14 pieces, empty/books/pottery)
Fireplaces/Fires (10 pieces, with/without wood)
Misc. Furniture (19 pieces, sideboards/cupboards/etc)
Tables (7 pieces)
Tavern Counters (4 pieces)
DUNGEONDRAFT CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE TEXTURES 11 GOBLIN CAVES V1
~~~~~~~~~~~~~~~~~~
NEW OBJECTS:
Cave Mouths (4)
Cave Wall Perspective (end piece) (1)
Goblin Merchant Stall Canopies (55)
Wood Bridge Goblin (1)
Goblin Effigy (17)
Cave Crystals Minerals Geodes (101)
Cave Crystals Minerals Geodes Colorable (15)
Cave Outcroppings (13)
Cave Stalagmites (8)
Cave Stalagmites (Semi-transparent) (8)
NEW PATHS:
Cave Walls (2)
Cracks (4)
Wood Bridge (1)
Wood Fence (2)
NEW TERRAINS:
Cave Floor Rich Tileable (15)
Cave Dirt Floor Tileable (8)
NEW PATTERNS:
Cave Floor Rich Tileable (15)
Cave Dirt Floor Tileable (8)
NEW WALLS:
Cave Wall (1) (with end piece)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE TEXTURES - NATURAL 0.0.7
~~~~~~~~~~~~~~~~~~
NEW OBJECTS
Grass Patch Colorable (17)
Vegetation Mushroom (65)
Vegetation Mushroom Colorable (12)
NEW TEXTURES:
Dirt Floor Tileable (3)
Dirt Floor Tileable (gray) (3)
NEW PATTERNS:
Dirt Floor Tileable (3)
Dirt Floor Tileable (gray) (3)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 01b ARTIFICIAL - v 0.0.3
~~~~~~~~~~~~~~~~~~
NEW OBJECTS
Dirt Pile (9)
Dirt Pile Colorable (9)
Minecarts (26)
Wood Barriers (11)
NEW PATHS:
Metal Strip (10)
Minecart Tracks (6)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 10 EQUIPMENT TOOLS AND WEAPONS - v 0.0.4
~~~~~~~~~~~~~~~~~~
OBJECTS:
Goblin Orcish Staff (6)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 06 GEMS CRYSTALS GEODES - v 0.0.2
~~~~~~~~~~~~~~~~~~
CHANGED:
Made more colorable
This month we're heading for the tropics, with all new terrain spawners to generate islands, beaches, ocean and jungle scenes. Then add to those dozens of new hut prefabs, palms trees, undergrowth, hammocks, and food... so much food. All the assets and artwork you need for tropical island and jungle maps.
IMPORTANT! We are experimenting with new ways to deliver prefabs for this month:
To see the Mass Edit "Linker" Tutorial: https://youtu.be/XNmHmgXsDps
Premium Foundry tiers get our first major sci fi prop set plus plenty of fantasy maps to work with any campaign.
And Dungeondraft tiers get over 800 new assets, all around thatch construction, island and jungle sets, and... all that food!
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.73.1
~~~~~~~~~~~~~~~~~~
NEW FEATURES:
“Linking” capabilities and interface
Allows for linking different elements that can then be moved and manipulated together, similar to Token Attacher prefabs.
Includes hotkeys for copying, pasting, deleting, and other manipulation
Updated and improved Spawn Previews for 3D elements
Fixed/Updated:
Resolved issues with Brush color controls
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.16
~~~~~~~~~~~~~~~~~~
Modified:
Changed the Terrain Spawner adjustment macro to zoom in/out faster
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.2
~~~~~~~~~~~~~~~~~~
NEW SCENES:
24 new scenes
00 Release - Hut Facades
00 Release - Inventory Food and Market
00 Release - Inventory Island Decor Equipment
00 Release - Inventory Island Tropics Nature
00 Release - Thatch Huts 01
00 Release - Thatch Huts 2
01 Template Beach 1x
01 Template Beach 2x
01 Template Forest Glade
01 Template Island Village
Beach Village
Bustling Fishing Village
Island Lookout
Island Settlement 1
Island Tower Defense
Island Village Complete
Island Village Square
Island Village Storyteller Boatwright Home
Nordic Woodland Village
Pirate Cave
The Island Hermit
The Pirate's Booty
Village Chieftain
Witch's Hut
NEW MASS EDIT PREFABS/BRUSHES:
72 new assets
Unlimited Terrain Spawner - Islands
Brush: Clutter Study Decor
Brush: Equipment Tribal Orcish Primitive
Brush: Hammock Free Standing MATT
Brush: Hammock Prefab 1x MATT
Brush: Hammock Prefab 2x MATT
Brush: Hammock Prefab 3x MATT
Brush: Hammock Single MATT
Thatch Canopy Umbrella Random MATT
Tile Set: Modular Rug Colorable
Cooking Fire Spit MATT Multi
Cooking Fire Tripod MATT Multi
Brush: Food
Brush: Food Display Bread
Brush: Food Display Empty
Brush: Food Display Fruit
Brush: Food Display Prefab Market
Brush: Food Display Vegetables
Brush: Food Loose Bread
Brush: Food Loose Cheese
Brush: Food Loose Dessert Cake Tintable
Brush: Food Loose Dessert Pie
Brush: Food Loose Fruit
Brush: Food Loose Herbs
Brush: Food Loose Meat Humanoid
Brush: Food Loose Meat
Brush: Food Loose Moldy Spoiled
Brush: Food Loose Spices
Brush: Food Loose Vegetables
Brush: Food Plated Bread
Brush: Food Plated Fruit
Brush: Food Plated Meat
Brush: Food Plated Other
Brush: Food Plated Soup Stew
Brush: Food Plated Spices
Brush: Food Plated Vegetables
Brush: Nature
Palm Tree Prefab 01 MATT
Palm Tree Prefab 02 2x
Palm Tree Prefab 03 2x
Palm Tree Prefab 04 3x
Brush: Palm Tree Canopy Simple
Brush: Sand Dunes Island Beach
Brush: Undergrowth Jungle Island Plants
Huts:
Basic Hut 1, 2, 3, and 4 ( Ground, Platform, Raised)
Hut 10 Home Empty Multi
Hut 11 Shipwright Empty Multi
Hut 12 Home Empty Multi
Hut 13 Home Empty Multi
Hut 14 Cartography Explorers Guild Empty Multi
Hut 15 Storyteller Meeting Empty Multi
Hut 16 Home Empty Multi
Hut 17 Shaman Witch Doctor Empty Multi
Hut 18 Herbalist Merchant Empty Multi
Hut 19 Tavern Empty Multi
Hut 20 Hunting Lodge Taxidermy Empty Multi
Hut 21 Forge Blacksmith Empty Multi
Hut 22 Sweat Lodge Storyteller Empty Multi
Hut 23 Merchant Shop Empty Multi
Hut 24 Cooking Kitchen Empty Multi
Hut 25 Grocery Market Empty Multi
Hut 26 Stables Empty Multi
Hut 27 Stranger Druid Hermit Arcane Empty Multi
Hut 28 Altar Shrine Empty Multi
Hut 29 Merchant Fletcher Empty Multi
Hut 30 Merchant Bakery Empty Multi
Hut 31 Throne Room Chief Altar Empty Multi
Hut 32 Inn Bordello Big Home Empty Multi
Hut 33 Merchant Fish Monger Empty Multi
Hut Facades 1x (33 distinct prefabs)
Hut Facades 2x (8 distinct prefabs)
Hut Facades 3x (6 distinct prefabs)
Thatch Hut Lookout Tower Circle Terrain Mapper MATT Multi
Thatch Hut Lookout Tower Square Terrain Mapper MATT Multi
NEW TILES:
788 new tiles
bw_beach_sand_terrain_tileable_01.webp
bw_body_humanoid (10)
bw_bowl_wood_food_fruit (4)
bw_clutter_storage_lobster_cages_nets_docks_01_prefab.webp
bw_clutter_storage_lobster_cages_nets_docks_02_prefab.webp
bw_curtain_01_colorable (8)
bw_decor_study (20)
bw_dishes_bowl_food_01.webp
bw_dishes_pot_meta (10)
bw_dock_beach_01.webp
bw_fireplace_cooking (11)
bw_fishing_lobster_cage (18)
bw_fishing_net (12)
bw_food_bread (3)
bw_food_bread_cutting_board (3)
bw_food_bread_roll_01.webp
bw_food_cheese (7)
bw_food_cutting_board_charcuterie (6)
bw_food_dessert (10)
bw_food_display (182)
bw_food_fruit (26)
bw_food_mea (16)
bw_food_vegetable (110)
bw_hammock_stand (3)
bw_jungle_tropical_undergrowth_plants (11)
bw_parchment_map (28)
bw_parchment_map_ripped (7)
bw_plate_food_spices (7)
bw_plate_wood_food_01.webp
bw_plate_wood_food_02.webp
bw_plate_wood_food_fruit_watermellon_04.webp
bw_rug_fur_07.webp
bw_rug_mat (7)
bw_rug_ornate (46)
bw_rug_runner_modular (4)
bw_sand_dune (15)
bw_study_bobble (17)
bw_table_clutter_20_cutting_board_stew_food_pitcher_candles.webp
bw_table_clutter_20_pot_food_candles_pitcher.webp
bw_thatch_bundle_01.webp
bw_thatch_bundle_02.webp
bw_thatch_hut_modular (99)
bw_thatch_hut_window (3)
bw_thatch_roof_circle (12)
bw_thatch_roof_rectangle (8)
bw_thatch_roof_square (6)
bw_throne_bone_animal_tribal_orcish_01.webp
bw_torch_tiki (2)
bw_tree_palm (15)
bw_tree_palm_shadow_01.webp
bw_tree_palm_shadow_02.webp
bw_tree_palm_stump (3)
bw_weapon_axe (15)
bw_weapon_dagger_12_orcish_tribal.webp
bw_weapon_mace_30_orcish_tribal.webp
bw_weapon_mace_31_club_orcish_tribal.webp
bw_weapon_mace_32_club_orcish_tribal.webp
bw_wood_piece_beam_thatch (6)
bw_wood_piece_frame_01.webp
bw_wood_platform_26.webp
bw_wood_platform_fence_01.webp
bw_wood_platform_fence_01_path.webp
bw_wood_platform_fence_01b.webp
bw_wood_rod_natural_perspective (8)
~~~~~~~~~~~~~~~~~~
OTHER BW MODULES
~~~~~~~~~~~~~~~~~~
VERSIONS
BaileywikiMaps Premium: v0.6.1
Assets to support release
Baileywiki Modular City District 02 - Docks and Sewers: 0.3.1
Assets to support release
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v 0.3.2
~~~~~~~~~~~~~~~~~~
NEW SCENES:
01 - Starship
02 - Red Crystal Ruins
03 - Swamp Village
04 - The Peak
05 - City Chase
06 - Abandoned Mine Entrance
07 - Abandoned Mine Interior
08 - Abandoned Mine Lake
09 - Forest Bridge
10 - Ruined Gatehouse
11 - Riverside Sawmill
12 - Wild River Dam
13 - Metal Dungeon
14 - Metal Dungeon Pt.2
NEW MODELS:
A large collection of scifi-style props modeled after the inside of a starship that can be categorised into three groups;
Rooms
Starship Bridge
Briefing Room
Hydroponics Bay
Cryo-lab
Medical lab
Mess hall
Engine room
Storage room
Science lab
Crew quarters (3x small and 1x medium rooms)
Landing pad (exterior)
Hangar
Structure Pieces
Walls (8 interior/6 exterior)
Floors (11 4x4, 9 2x2, plus walkways)
Arches/Doorways (7 doorways, 5 arches)
Pillars (17x, various types)
Doors (6 types)
Props
“Devices” (~21 props)
“Living Area” (~12 props)
Control Stations (5 props)
Controls and screens (~34 props)
Plants/Vents (8 props)
Stairs/walkways/ladders (~8 props)
Storage objects (~15 props)
Floor greebles (~11 props)
Wall/ceiling greebles (~30 props)
Lights (~16 props)
Cables/Hoses (~16 props)
DUNGEONDRAFT CONTENT
860 new assets
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BUILDINGS 0.0.7
~~~~~~~~~~~~~~~~~~
NEW OBJECTS:
Thatch Roof Modular (23)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE TEXTURES - NATURAL 0.0.5
~~~~~~~~~~~~~~~~~~
NEW OBJECTS
Undergrowth (11)
Remastered Plans (29)
Sand Dunes (15)
Taxidermy (29)
Palm Tree Canopy (15)
Palm Tree Shadow (2)
Palm Tree Stump (3)
NEW PATTERNS
Bw_beach_sand_terrain_tileable_01
NEW PATHS
Grass Paths (6)
Sea Weed (2)
Vine (2)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 01b ARTIFICIAL - v 0.0.2
~~~~~~~~~~~~~~~~~~
NEW OBJECTS
bw_food_bread (3)
bw_food_bread_cutting_board (3)
bw_food_bread_roll_01.webp
bw_food_cheese (7)
bw_food_cutting_board_charcuterie (6)
bw_food_dessert (10)
bw_food_display (182)
bw_food_fruit (26)
bw_food_meat (16)
bw_food_vegetable (110)
Bw_dock_beach
Bw_clutter_storage_lobster_cages (2)
Fireplace Cooking Spits (15)
Hammock Stands (3)
Thatch Windows (6)
Bone Throne Animal
Thatch Roofs (26)
Tiki Torch (2)
Wood Beam Thatch (6)
Wood Platform
Wood Platform Fence (2)
Wood Rod Natural (10)
NEW PATHS
Grass Rope (2)
Wood Beam Thatch (6)
Wood Platform Fence
NEW PATTERNS
Stone Floor Low Detail
NEW TERRAIN
Stone Floor Low Detail
NEW WALLS
Wood Beam Thatch (6)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 09 INTERIOR FURNITURE AND FURNISHINGS - v 0.0.3
~~~~~~~~~~~~~~~~~~
NEW OBJECTS:
Music Instruments (19)
Lobster Cages (18)
Fishing Nets (12)
Weapons Orcish/Tribal (19)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 10 EQUIPMENT TOOLS AND WEAPONS - v 0.0.3
~~~~~~~~~~~~~~~~~~
Decor Study (37) - Bobbles, Spyglass, Monocle, Sextant, Game Board, Magnifying Glass
Parchment Maps (35)
We're armed to the teeth this month with the massive new 1,500 tile equipment expansion, including weapons, armor, potions, clothing, and more. We also have a bunch of new 3D scenes and assets to round it off for our advanced Foundry tiers. Have fun!
To see the Regions tutorial and new functionality from Mass Edit, go here: https://youtu.be/lPz9l2csStA
IMPORTANT:: V12 SUPPORT ONLY!!
We had to retire v11 for the production of new assets, so everything this month is v12 only.
FREE USERS:
Mass Edit has had some major updates, including new features for using with Regions, a new linking function that lets you make token-less prefabs.
FOUNDRY BASIC TIERS
All of the new equipment is now in Foundry! This includes equipment prefabs like weapon racks and loot piles. And you have new dungeon rooms to connect up with an entire set of necromancer overlay assets to add to these rooms and others.
FOUNDRY ADVANCED TIERS
Our new, larger 3D design team was hard at work this month creating a swath of great maps, and Swift dropped in a dollop of new realistic trees and rocks for those cartographers in the crowd.
With over 1,500 new assets, you'll have your hands full for a while. All of the equipment, equipment prefabs, new furniture and dungeon decor items, and now our first "perspective walls"!!
##8.3.24 Equipment (Weapons, Armor, Clothing) and Dungeon Expansion
FREE AND BASIC FOUNDRY CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.72.3
~~~~~~~~~~~~~~~~~~
https://github.com/Aedif/multi-token-edit/releases
Introducing Linker function for creating prefabs! https://github.com/Aedif/multi-token-edit/wiki/Linker
New “Link Token” behavior for Regions to create sticky vehicles
Rotate and Resize Regions
Preset Browser enhancements
New keybindings to mirror prefabs/presets
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.15
~~~~~~~~~~~~~~~~~~
Updated Macro: Token Attacher - Delete All Control Tokens v3 (replace other instances for a v12 world)
New Macro: Background Elevation to Lowest Tile (3 versions)
Current Scene
World Scenes
Compendium Scenes
Scans all tiles in a scene and sets the Background Elevation for the scene to the lowest elevation among tiles
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.6.1
~~~~~~~~~~~~~~~~~~
NEW SCENES:
00 Release - Dungeon Rooms Bones Necromancer Death
00 Release - Dungeon Rooms Generic
00 Release - Equipment Weapons Clothing Armor
Bottomless
Caverns Under the Abbey (Dungeon Cave)
Cultist stronghold
Graves
Necromancer Ancient Cave
Necromancer Beast Room
Necromancer Boss Fight
Necromancer Laboratory
The Bone Altar
Throne Room Day and Night
PREFABS AND PRESETS:
Prefabs are created with Token Attacher and have a ‘control token’ that can be moved around the scene. Presets are typically made with Tiles or other entities and have special properties (given by other modules like Token Magic FX, Levels, or Monk’s Active Tiles).
A “brush” is a preset that already includes more than one tile and possibly other effects or metadata from other modules.
NEW PREFABS
DUNGEON Necromancer Bones Death Room 01
DUNGEON Necromancer Bones Death Room 02
DUNGEON Necromancer Bones Death Room 03
DUNGEON Necromancer Bones Death Room 04 Colorable
DUNGEON Necromancer Bones Death Room 05 Cave Transition
DUNGEON Necromancer Bones Death Room Extension Enclave
DUNGEON Necromancer Bones Death Room Extension
DUNGEON Necromancer Bones Death Room Hallway 01
DUNGEON Necromancer Bones Death Room Hallway 02
DUNGEON Necromancer Bones Death Room Hallway 03
DUNGEON Necromancer Bones Death Room Hallway 04
DUNGEON Stone Room 01
DUNGEON Stone Room 02
DUNGEON Stone Room 03
DUNGEON Stone Room 04 Colorable
DUNGEON Stone Room 05 Cave Transition
DUNGEON Stone Room Extension 01
DUNGEON Stone Room Extension 02 Enclave
DUNGEON Stone Room Hallway 01
DUNGEON Stone Room Hallway 02
DUNGEON Stone Room Hallway 03
DUNGEON Stone Room Hallway 04
NEW TILE PRESETS
Brush: Animal Bones Pile Skeletons
Brush: Animal Bones
Brush: Clothing Coats Laying
Brush: Clothing Dresses Laying
Brush: Clothing Dresses Standing Mannequin
Brush: Clothing Dresses Standing
Brush: Clothing Footwear Boots Shoes
Brush: Clothing Footwear Sandals
Brush: Clothing Hats
Brush: Clothing Prefabs Dress Hat Footwear Closet
Brush: Coffin Lids Cemetery Decor Multi
Brush: Dishes Bottles Wine Laying Side
Brush: Dishes Bottles Wine Standing Upright
Brush: Dungeon Door Perspective Light Dark Multi
Brush: Dungeon Door Perspective Multi
Brush: Dungeon Overhead Beam Multi
Brush: Dungeon Overhead Door Portal Archway Multi
Brush: Dungeon Pillar - Wall Covers Multi
Brush: Dungeon Stone Circle Multi
Brush: Dungeon Stone Hole Multi
Brush: Dungeon Stone Ornament Platform Multi
Brush: Equipment Armor Bracers
Brush: Equipment Armor Footwear Boots
Brush: Equipment Armor Gauntlets Gloves
Brush: Equipment Armor Helmets
Brush: Equipment Armor Shields Flat
Brush: Equipment Armor Shields Standing
Brush: Equipment Armor
Brush: Equipment Pile Weapon Armor Prefabs
Brush: Equipment Potions Colorable
Brush: Equipment Potions Laying Side
Brush: Equipment Potions Standing Upright
Brush: Equipment Weapon Buckets Sword Axe Spear
Brush: Equipment Weapon Racks Sword Axe Mace Spear
Brush: Equipment Weapons Blades Axes Perspective
Brush: Equipment Weapons Blades Axes
Brush: Equipment Weapons Blades Daggers
Brush: Equipment Weapons Blades Longswords
Brush: Equipment Weapons Blades Shortswords
Brush: Equipment Weapons Blades Swords Perspective
Brush: Equipment Weapons Blunts Maces Perspectives
Brush: Equipment Weapons Blunts Maces
Brush: Equipment Weapons Bows Arrows
Brush: Equipment Weapons Bows Crossbows
Brush: Equipment Weapons Bows Perspective
Brush: Equipment Weapons Bows Quivers
Brush: Equipment Weapons Bows
Brush: Equipment Weapons Reach Spears Perspective
Brush: Equipment Weapons Reach Spears Polearms Halberds
Brush: Furniture Tavern Bars Cupboards
Brush: Furniture Wine Racks Prefabs
Brush: Humanoid Bones
Brush: Necromancer Decor Skulls Altar Pillars Blood Multi
Brush: Skeletons Armored Dead Multi
Brush: Storage Chests Padded Hay Clutter
Brush: Storage Crate Equipment Potion
Brush: Suit of Armor Knight
Brush: Treasure Chalices Gold Silver
Brush: Treasure Coin Piles Copper
Brush: Treasure Coin Piles Gold
Brush: Treasure Coin Piles Silver
Brush: Treasure Coin Piles
Brush: Treasure Coins Large
Brush: Treasure Coins
Brush: Treasure Scepters Gold Silver
Coffin 10 Working MATT Multi
Coffin 3 Working MATT Multi
Coffin 4 Working MATT Multi
Coffin 5 Working MATT Multi
Coffin 8 Working MATT Multi
REGULAR TILES
Re-index your Mass Edit browser to see them.
931 New Tiles
Equipment:
bw_armor_leather_boot_side (9)
bw_armor_metal_boot_side (8)
bw_armor_metal_boots_pair (5)
bw_armor_metal_bracer (44)
bw_armor_metal_full_standing (24)
bw_armor_metal_glove (62)
bw_armor_metal_helmet (56)
bw_armor_metal_shield (27)
bw_armor_metal_shield_perspective (27)
bw_clothing_coat (8)
bw_clothing_dress (19)
bw_clothing_dress_upright (10)
bw_clothing_dress_upright_mannequin (10)
bw_clothing_mannequin (2)
bw_equipment_fabric_hat (74)
bw_leather_boots_pair (14)
bw_leather_sandals (36)
bw_leather_shoe_pair (27)
bw_leather_shoe_side (14)
bw_potion_bottle_side (71) + colorable
bw_potion_bottle_upright (43) + colorable
bw_weapon_axe (16)
bw_weapon_axe_perspective (21)
bw_weapon_bow_perspective_01.webp
bw_weapon_mace (29)
bw_weapon_mace_perspective (13)
Equipment Prefabs:
bw_armor_suit_statue_metal (6)
bw_weapon_rack_bucket (38)
bw_equipment_loot_prefab (20) - bow, potions, shields, weapons, armor
bw_skeleton_prefab (3)
bw_wine_racks (16)
Dungeon and Decor
bw_bones_animal_pile_prefab (3)
bw_bones_dungeon_altar (8)
bw_coffin_open (5)
bw_coffin_lid (9)
bw_merchant_clothing_dresses_seamstress_prefab (11)
bw_metal_swords_throne_prefab (2)
bw_stone_floor_circle (6)
bw_stone_hole (9)
bw_stone_ornament (11)
bw_stone_piece_rectangle (98)
bw_stone_wall_dungeon_door (6), lit and unlit
bw_stone_wall_dungeon_perspective (13)
Dungeon Rooms
bw_dungeon_broken_floor_dirt.webp
bw_dungeon_room_extension_005.webp
bw_dungeon_room_extension_006.webp
bw_dungeon_room_hallway_007.webp
bw_dungeon_room_hallway_008.webp
bw_dungeon_room_hallway_009.webp
bw_dungeon_room_hallway_010.webp
bw_dungeon_room_001.webp
bw_dungeon_room_002.webp
bw_dungeon_room_003.webp
bw_dungeon_room_004.webp
Bw_dungeon_room_005_cave.webp
UPDATED/FIXED
Multilevel Ship Presets and Ships on scenes updated to have all decks that would be exposed to the air at or above 0 for their elevation (prevents water/ocean tiles from sitting above decks)
Scene Background Elevations changed to match the lowest elevation among tiles on the scene to reduce confusing hide-on-hover behavior (ie: 0 if the lowest tile in the scene has an elevation of 0)
Use provided macros to apply this same process to an individual scene, all imported scenes, or a specific compendium.
~~~~~~~~~~~~~~~~~~
OTHER BW MODULES
~~~~~~~~~~~~~~~~~~
VERSIONS
Baileywiki Cabal Dungeon: v0.3.1
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v 0.3.1
~~~~~~~~~~~~~~~~~~
NEW SCENES:
01 - Frosthold Fortress
02 - Frosthold Fortress (1st Floor)
03 - Frosthold Fortress (Basement)
04 - Frosthold Fortress (2nd Floor)
05 - Sea Floor
06 - Sunken Temple
07 - Solar System
08 - Docks in Slums
09 - Docks in Slums (w/table)
10 - Encampment
11 - Encampment (w/table)
12 - Forest Hillside Monoliths
13 - Swamp Monoliths
NEW MODELS:
A collection of ~70 props in the ‘Forest Lake’ set comprised of trees, saplings, stones, ferns/grass, and a collection of “Far Trees” with 200m offset “center points” intended to be used as off-map decoration.
This also includes a set of 4 realistic style terrain textures for use with the splatmap shader, which should suit these new props.
’Forest Lake’ set
Trees - 16 props - Spring/Summer/Autumn/Winter variants
Saplings- 16 props - Spring/Summer/Autumn/Winter variants
Ferns/Grass - 3 fern props, 4 grass props
Rocks - 2 large, 5 medium, 3 small, 3 ‘flat’ and two flat gravel mounds
Far Trees - 16 props - four sizes (small/medium/large/’wide’) with four variants (Spring/Summer/Autumn/Winter)
Splatmap Terrain
Four large textures - ‘moss’, ‘forest-floor’, ‘earth’ and ‘rocks’
DUNGEONDRAFT CONTENT
1,878 new assets
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 10 - EQUIPMENT, TOOLS AND WEAPONS v0.0.2
~~~~~~~~~~~~~~~~~~
1,249 new assets
NEW OBJECTS:
Equipment:
bw_armor_leather_boot_side (9)
bw_armor_metal_boot_side (8)
bw_armor_metal_boots_pair (5)
bw_armor_metal_bracer (44)
bw_armor_metal_full_standing (24)
bw_armor_metal_glove (62)
bw_armor_metal_helmet (56)
bw_armor_metal_shield (27)
bw_armor_metal_shield_perspective (27)
bw_clothing_coat (8)
bw_clothing_dress (19)
bw_clothing_dress_upright (10)
bw_clothing_dress_upright_mannequin (10)
bw_clothing_mannequin (2)
bw_equipment_fabric_hat (74)
bw_leather_boots_pair (14)
bw_leather_sandals (36)
bw_leather_shoe_pair (27)
bw_leather_shoe_side (14)
bw_potion_bottle_side (71) + colorable
bw_potion_bottle_upright (43) + colorable
bw_weapon_axe (16)
bw_weapon_axe_perspective (21)
bw_weapon_bow_perspective_01.webp
bw_weapon_mace (29)
bw_weapon_mace_perspective (13)
Equipment Prefabs:
bw_armor_suit_statue_metal (6)
bw_weapon_rack_bucket (38)
bw_equipment_loot_prefab (20) - bow, potions, shields, weapons, armor
bw_skeleton_prefab (3)
bw_wine_racks (16)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 01b ARTIFICIAL - v 0.1.0
~~~~~~~~~~~~~~~~~~
452 New Assets
NEW OBJECTS:
Animal bones (69)
Humanoid bones (96)
Necromancer dungeon (13)
Coffins and Coffin Lids (15)
Stone Wall Doors (6) - in perspective to match new walls
Dungeon Embellishments (122) - includes floors, pillars, and doors
Dungeon Stone Holes (6)
Metal Pieces (19) - beams and brackets
Dungeon Stone Ornaments (11)
NEW PORTALS:
Stone Wall Dungeon Perspective (2)
NEW PATTERNS:
Stone Floor Dungeon (18) + colorable
NEW WALLS:
Dungeon Stone Perspective (13) - 3 sets have wall ends
Dungeon Stone Embellishment Walls 3)
Metal Beams (4)
NEW PATHS:
Dungeon Stone Perspective (13)
Dungeon Stone Embellishment (3)
Metal Beams (4)
NEW TERRAINS:
Dungeon Stone Floors White (14)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 09 INTERIOR FURNITURE AND FURNISHINGS - v 0.0.3
~~~~~~~~~~~~~~~~~~
177 New Assets
Wine Racks (16)
Wine bottles side (80)
Wine bottles standing (25)
Crates_hay (4)
Tavern furniture (5)
Picnic blanket
Suits of armor (6)
Treasure chalice (26) - resized
Hey community, starting this month (August), Baileywiki and team are moving to a different release schedule. It's still monthly, but it will be the first Monday of the month, rather than the 3rd day of the month.
Why?
Well, one, it helps ensure our staff don't have to work on weekends. Second, it gives us some predictability around our social media channels, and third, since we moved to subscription-based Patreon, our release date is more arbitrary these days anyway.
So you will see the massive new weapons and equipment update hit this Monday, August 5th, along with some interesting new dungeon rooms and maps, and a few extra goodies.
See you in a few days!
Baileywiki
It's a real barn burner this month! Another mega-release for Dungeondraft users, a 3x expansion of the Terrain Spawning system, this time with rural/farm, docks, and walled cities, and lots of new 3D props and scenes with crazy puzzles and interactions to wow your players!
v12 Support is here! Plus, we're dual-releasing on v11, so choose your poison! But you've got our blessing on v12 if you think you're ready!
If you DO update to v12, make sure you check out the recent tutorial on Parallax Tiles to create some cool overhead effects with these new assets!
Basic Foundry Tiers
New terrain spawner tiles to expand your settlements, including a new randomization function to really spin that wheel of discovery!, new farm and dock prefabs, presets, tiles, and audio, including 6 new sailing vessels!
Advanced Foundry Tiers
All new 3D assets for decorating forest scenes, a giant 'experimental' scene that shows early promise along with some great puzzle scenes and ambient wastlelands.
Nearly 1,500 new assets this month, including all the kitbash wood components that generated hundreds of pieces of furniture last month, as well as all the bed pieces like blankets, pillows, and mattresses, in addition to the spawner tile images and other elements of this month's Foundry release.
Mass Edit
v12 support! Plus support for new Foundry Regions! Also, Tag Selector, maintain rotate/scale in brushes, and ambient sounds/WEBM preview-on-hover.
Complete Change Log
##7.3.24 Settlements: Walled City, Docks and Farms
FREE AND BASIC FOUNDRY CONTENT
Version 12 Support is Here!
If you want to update to v12 and have it work with Baileywiki content, you now have our blessing. INSTRUCTIONS: (1) Backup your world. (2) Update to Foundry v12, (3) Reinstall all Baileywiki modules.
Version 11 Support:
Not ready to update to v12 yet? This release is also available to v11 users. Just update your Baileywiki modules like normal and you will automatically get the v11 versions of this release. NOTE: We will discontinue v11 support next month (starting Aug 3, 2024)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.70.0
~~~~~~~~~~~~~~~~~~
https://github.com/Aedif/multi-token-edit/releases
V12 support and automatic migration
Ambient Sounds and WEBM preview (hover over)
Tag Selector (located left of the search bar)
Manually adjusted scale/rotation will now be preserved with brush
Regions support!
Drag and drop
Mass editing
Transform
Create Regions presets
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.14
~~~~~~~~~~~~~~~~~~
NEW MACROS:
Levels - v12 Migration Menu
Opens the Levels migration menu on v12 to migrate your scenes and compendiums to Levels’s updated v12 data structures. These should be migrated automatically the first time you launch a world in v12. Baileywiki scenes have been migrated to v12 in the v12 versions of BW modules.
Mass Edit Migration Macros
3 Macros:
Migration - Core - All Packs (Mass Edit)
Migration - Core - Working Pack (Mass Edit)
Migration - Core + Levels - All Packs (Mass Edit)
Same macros as included in Mass Edit’s macro compendium with “(Mass Edit” appended to the names.
Used to migrate data stored in Mass Edit presets to the latest core Foundry version and Levels’s v12 data structure.
Baileywiki Prefabs and Presets are already migrated to v12 on the v12 versions of the modules.
UPDATED MACROS:
MATT Targeted Scrolling TMFX Controls - Now includes a “Randomization” button (dice icon) for use with the Terrain Spawner (Mass Edit tile preset). The ranges of randomization are hard-coded into the macro, which you can change there.
~~~~~~~~~~~~~~~~~~
ALL BASIC AND ADVANCED MODULES
~~~~~~~~~~~~~~~~~~
UPDATED MANIFEST INFORMATION
Added Changelog field to modules. Links directly to changelog from Module entry within Foundry (Manage Modules, Setup, and Add-on Module Browser).
Updated Thumbnails (mainly visible on The Forge Bazaar) and Setup Images (logos on the Add-On Modules section of Setup)
Updated Relationships (Required and Recommended Modules)
“Resource” modules (Dungeon, City Districts, Premium Maps) now list Towns as their one and only requirement/recommendation.
All “Content” modules (Towns, 3D, Landing Pages) now list Mass Edit as a requirement
All “recommended modules” on the Installation Guide and FAQ are now recommended for Towns, appropriate modules are also recommended for 3D and Landing Pages
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.5.18
~~~~~~~~~~~~~~~~~~
NEW AUDIO:
Docks and Docks at Night ambient loops by Michael Ghelfi Studios
NEW TILEABLE BACKGROUNDS:
Docks:
(Street Spawner Folder) - bw-terrain-city-docks-01.webp
Farm:
(Street Spawner Folder) - bw_terrain_rural_crops_01_tileable.webp
(Street Spawner Folder) - bw_terrain_rural_crops_02_tileable.webp
Walled City:
(Street Spawner Folder) - bw_terrain_walled_city_tileable_01.webp (closed wall)
(Street Spawner Folder) - bw_terrain_walled_city_tileable_02.webp (open wall)
NEW SCENES:
DOCKS:
00 RELEASE Docks Decor
01 Template Docks 1x
01 Template Docks 2x
01 Template Docks 3x
Pirate Island
Port 1: Destroyed Port on Fire
Port 1: Restored Port
Port Garrison
The Docks - Dockside Market
The Docks - Warehouse
FARM:
00 RELEASE Farm Decor
01 Template Farm 1x
01 Template Farm 2x
01 Template Farm 3x
Broken Wagon
Campsite by the Road
Country Road
Rural Village
The Farm and Farmhouse
WALLED CITY:
01 Template Walled City 1x
01 Template Walled City 2x
01 Template Walled City 3x
Outer District Gate
OTHER:
Roc's Nest
PREFABS AND PRESETS:
Prefabs are created with Token Attacher and have a ‘control token’ that can be moved around the scene. Presets are typically made with Tiles or other entities and have special properties (given by other modules like Token Magic FX, Levels, or Monk’s Active Tiles).
A “brush” is a preset that already includes more than one tile and possibly other effects or metadata from other modules.
NEW PREFABS
Docks Crane Rideable TMFX Levels
Small Sailing Boat 01b Multi TMFX Overhead
Small Sailing Boat 02 Multi TMFX Overhead
Small Sailing Boat 03 Multi TMFX Overhead
Small Sailing Boat 10 Multi TMFX Overhead
Small Sailing Boat 11 Multi TMFX Overhead
Small Sailing Boat 12 Multi TMFX Overhead
Small Sailing Boat Multi TMFX Overhead
NEW TILE PRESETS
Brush: Clutter Farm Troughs Basins
Brush: Dock Extension 1 Multi
Brush: Dock Extension 2 Multi
Brush: Docks Extension 3 Multi
Brush: Docks Ship Sails Colorable Multi
Brush: Farm Docks Fence Tile Set 02
Brush: Farm Docks Fence Tile Set 03
Brush: Farm Fence Tile Set 01
Brush: Farm Furniture Hay Beds
Brush: Farm Hay Bales Stacked 01
Brush: Farm Hay Bales Stacked 02
Brush: Farm Hay Bales
Brush: Farm Hay Piles Colorable
Brush: Farm Hay Piles
Brush: Farm Hay Wagon Multi
Brush: Farm Hitching Post Multi
Brush: Farm Overlays Clearings Fences Pens
Brush: Farm Scarecrow Multi
Brush: Nest Large Roc Multi
Brush: Storage Clutter Docks Fish Poles Barrels Crate
REGULAR TILES
Re-index your Mass Edit browser to see them.
220 New Tiles
Small Sailing Boats (7)
Sails (32) including colorable
Cargo Covers (4) including colorable
Fish Barrels and Crates (17)
Fishing Poles (6)
Dock Crane Components (4)
Dock Extensions (10)
Farm Overlays (3)
Scarecrows (6)
Fences (8)
Hitching Posts (6)
Hay Beds (5)
Hay Bales (27)
Hay Bale Prefabs (6)
Hay Piles (34)
Hay Piles Colorable (3)
Hay Wagons (3)
Nests (3)
Tools (Farm) (14)
Troughs (22)
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OTHER BW MODULES
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FOUNDRY ADVANCED CONTENT
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BAILEYWIKI 3D - v 0.2.17
~~~~~~~~~~~~~~~~~~
NEW SCENES:
01 - Ancient Forest
02 - Ancient Forest (Night)
03 - Swamp Settlement
04 - The Gauntlet
05 - The Grove
06 - Temple of the Three Waters
07 - Ancient Ruins
08 - Dead Lands 1
09 - Dead Lands 2
NEW MODELS:
A collection of ~100 props in the ‘Ancient Forest’ set comprised of trees, stones, decor objects (Pillars, braziers etc) and foliage (bushes, flowers, mushrooms etc), as well as a collection of ~37 props in the ‘Stylised’ set comprised of various stylised trees.
’Ancient Forest’ set
Trees - 3 props
tree root/tree trunk/branches - 12 props
Stones, pillars, stone head, pebbles - 15 props
Decor items (pots, braziers, bird nests) - 7 props
Large bushes - 5 props
Foliage (flowers, mushrooms, small bushes) - 57 props
‘Stylised’ set
Birch trees - 9 props
Maple trees - 12 props
Pine trees - 13 props
Tree stumps - 3 props
DUNGEONDRAFT CONTENT
1,468 new assets
~~~~~~~~~~~~~~~~~~
NEW!! BAILEYWIKI BASE 10 - EQUIPMENT, TOOLS AND WEAPONS v1.0
~~~~~~~~~~~~~~~~~~
99 New Assets
BREAKING CHANGE:
All packs (packs, bundles, backpacks, etc) were moved to this asset pack and resized to smaller scale
NEW OBJECTS:
Packs (80)
Garden Tools
Watering Can (3)
Rake (3)
Shovel/Spade (3)
Pitchfork (4) including perspectives
Fishing Tools
Fishing Poles (6)
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BAILEYWIKI BASE 01 ARTIFICIAL - v 0.1.0
~~~~~~~~~~~~~~~~~~
399 New Assets
BREAKING CHANGES:
Converted all stone and wood floor terrains to webp to save space
OBJECTS:
Boats (15)
Boat Sails (10) + Colorable
Ship Cargo Covers (2) + colorable
Wood Basin Crows Nest (1)
Net Rigging (2)
Fish Barrels and Crates (17)
Fences (8)
Horse Hitching Posts (6)
Hay Bed (6)
Hay Bales (27)
Hay Bales Prefabs (6)
Hay Piles (13)
Hay Piles colorable (3)
Hay Wagons (3)
Rope Pieces, Knots, Piles and Straps (21)
Scarecrows (6)
Troughs (22)
Metal Brackets (18)
Metal Rods Perspective (5)
Wood Pieces (200)
TERRAINS:
Crops Corn (1k and 2k) (4)
PATTERNS:
Ship cargo cover (1)
PATHS:
Rope perspective (1)
Crops (2)
Fences, wood/rope (3)
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BAILEYWIKI RICH 05 OCEANS AND WATER - v 0.0.2
~~~~~~~~~~~~~~~~~~
49 New Assets
NEW TERRAINS:
Tileable Ocean Textures (49) 0 2k and 4k
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BAILEYWIKI BASE 09 INTERIOR FURNITURE AND FURNISHINGS - v 0.0.2
~~~~~~~~~~~~~~~~~~
921 New Assets
NEW OBJECTS:
Closed Books (15)
Urns (90) - broken, side, standing
Dishes:
Teapots (13)
Cutting Boards (52)
Bowls and Plates (200)
Mugs and Cups (45)
Pitchers and Carafes (52)
Utensils (205) - forks, spoons, knives, spatulas
Furniture:
Hammocks (35)
Hammock Prefabs (51)
Sleeping Bags (18) including colorable
Sleeping Bag Prefabs (5)
Sofas and Couches (colorable) (11)
Bed Add-ons:
Bed covers / duvets (14)
Blankets (45)
Mattresses (39)
Pillows and Cushions (31)
Hey Baileywiki community,
This is big news! As the new TTRPG system, DC20, approaches a historic milestone of $2M on its Kickstarter, (which closes tomorrow, July 1 at 9pm MST), they just announced their partnership with Baileywiki to bring the new game system to life in the way only Foundry and our spectacular community can do.
If you haven't heard of DC20, it's a sort of magical amalgamation of dnd5e and PF2e with some extra creativity and nuance to resolve all kind of TTRPG problems. If you're like me, you'll fall in love with it.
And if you're a Foundry user, Kickstarter backers will get the DC20 system and premium add-ons for free. The Kickstarter closes tomorrow, so if you're interested, check it out.
And if you're interested in collaborating or contributing to the Foundry/DC20 project in any way, come check out our new #DC20 discord channel and make yourself known!
It's like an IKEA exploded. Over a thousand new 2D assets including a veritable warehouse full of furniture, storage, and furnishings for your interiors. This is all part of Mass Edit's new Indexing function, that lets you easily index and search all of your assets, not just Baileywiki stuff.
We've also got new scenes, new spawner terrains, and much more.
Check out the new Design with Me session for a start-to-finish tutorial on how to make maps with Baileywiki assets.
FOUNDRY BASIC TIERS
The 2D release features a few dozen new new prefab homes, empty buildings, and tudor-style buildings, thousands of tiles for furniture and furnishings, and new Mass Edit brushes to make decorating your scenes easy.
FOUNDRY ADVANCED TIERS
Advanced tiers get all new scenes for playing, and a double-helping of 3D props this month. Wait until you see this stuff. (reminder that all tiers, thanks to the 3D contest, get the Advanced Foundry content through June).
DUNGEONDRAFT
For our Dungeondraft users, all of the new tiles in the Foundry release are also available to you. Now you can use Baileywiki assets to design interior spaces, with more to come!
Getting Started with Baileywiki Playlist (new Prefabs tutorial!)
##6.3.24 Interiors, Furniture, and Furnishings
FREE AND BASIC FOUNDRY CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI MASS EDIT - v1.68.0
~~~~~~~~~~~~~~~~~~
https://github.com/Aedif/multi-token-edit/releases/tag/1.68.0
Preset Browser
Directory Indexer can now be accessed via the header
Presets belonging to unlocked compendiums can now be edited even if they're not part of the current working compendium
Tags can be explicitly searched for using #
e.g. rock #terrain
This would bring up all presets that have been tagged with terrain and that contain rock in their name
Switching placeable types will now reset the search textbox
Search mode toggle can now be used to turn-off display of folders during searches
Due to allowing scanning and inclusion of tens of thousands of files within the form, searches have been limited to the first 1000 presets
Fixed folders showing up as visible during searches even if they do not contain matched presets
Fixed FAVORITES tab rendering sluggishly compared to other tabs
Fixed AmbientLight and AmbientSound previews only rendering their controls
Fixed images floating up when in thumbnail view mode
Directory Indexer
The module now supports indexing of directories and displaying them within the Preset Browser as Tile and AmbientSound presets.
Indexer menu is accessed via a new Preset Browsers header button
Select directories you want to be indexed, filters, and override settings
The index will be created as a file within your user data folder and will be re-used on all subsequent openings of the Preset Browser
Any module directories found as part of indexing will result in assets found within being tagged with the author's name (e.g. baileywiki, caeora, etc)
Supported sources: data, public, s3, forgevtt, forge-bazaar
noscan.txt file can be added to directories you do not wish to be indexed
indexer.json file can be added to directories to modify folder appearance, tags, and indexing exclusions.
Format:
{
"modules/baileywiki-3d": {
"tags": ["3d_canvas"],
"color": "#7e1212",
"icon": "icons/vtt-512.png",
"subtext": "3D Canvas"
},
"modules/baileywiki-3d/icons": {
"noscan": true
}
}
Misc.
Preset pasting onto existing placeables will no longer include position data
Tiles spawned through the Brush Menu will have their Z-Index be automatically set to the current highest on the scene.
History recording feature has been removed
~~~~~~~~~~~~~~~~~~
BAILEYWIKI NUTS AND BOLTS - v0.2.13
~~~~~~~~~~~~~~~~~~
NEW SETTINGS:
Registered settings menu for Nuts and Bolts
There is now a button to import the Baileywiki TMFX preset library into your world’s library (instead of using the macro, the macro can still be used)
This is useful for applying TMFX filters to Mass Edit tile presets as you drop them, such as with the brush setting.
A dialog should appear upon updating prompting you to import the TMFX presets library. This should disappear after merging, or selecting “Don’t Ask Again.”
NEW MACROS:
Damage Brush - Scorch, Cracks, Rubble - (alter these using the TMFX drop-down in the brush tool)
DELETED MACROS:
BW Mass Import Tiles to Mass Edit (no longer needed with the new directory Index function)
NEW DUNGEON DRAW TEXTURES:
45 Wood Floor Textures (also usable for DD wall textures)
45 Wood Door Tiles (for placing over DD door/walls)
FIXED/UPDATED:
Macros for MATT have been updated for the latest MATT api. If you are using any of the MATT/targeted macros and have them imported in your world, replace them with the latest versions in the compendium
~~~~~~~~~~~~~~~~~~
BAILEYWIKI TOWNS- v0.5.17
~~~~~~~~~~~~~~~~~~
UPDATED ORGANIZATION:
After the addition of thousands of tiles in the last edition, these tiles have been relegated to a special “Virtual Directory” in the Mass Edit browser. This Virtual Directory supports tagging and folder organization as well as the ability to index any other user data or module folders automatically, not just Baileywiki content.
Tiles in the Virtual Directory can be added to the Mass Edit brush, saved as new presets, and more
NEW TILEABLE BACKGROUNDS:
(Street Spawner Folder) - bw-terrain-village-bridge.webp
(Street Spawner Folder) - bw-terrain-village-canals-01.webp
NEW SCENES:
00 Release - Buildings Tudors
00 Release - Furnishings and Furniture
00 Release - Furniture
00 Release - Storage
Graveyard and Church
Graveyard Only
Graveyard Template
Tavern by the road
Village Bridge 01
Village Bridge 02
Village Bridge Template 01
Village Bridge Template 02
Village Bridge Template 03
Village Canals 01
Village Canals 02
Village Canals 03
Village Canals 04
Village Canals 05
Village Canals Template 01
Village Canals Template 02
Village Canals Template 03
Village Forest
Village Haunted Ale House
PREFABS AND PRESETS:
Prefabs are created with Token Attacher and have a ‘control token’ that can be moved around the scene. Presets are typically made with Tiles or other entities and have special properties (given by other modules like Token Magic FX, Levels, or Monk’s Active Tiles).
A “brush” is a preset that already includes more than one tile and possibly other effects or metadata from other modules.
Brush Storage: Chests Metal Clutter
Brush: Clutter - Fallen Books Pile
Brush: Clutter Books Shelved
Brush: Fabric Runners
Brush: Furniture - Beds Double Common
Brush: Furniture - Beds Double Ornate
Brush: Furniture - Beds Single Common
Brush: Furniture - Beds Single Metal
Brush: Furniture - Beds Single Ornate
Brush: Furniture - Benches (other)
Brush: Furniture Chairs
Brush: Furniture Stools
Brush: Lighting Candles Lit
Brush: Lighting Candles Unlit
Brush: Stone Ruins Rubble Clutter
Brush: Storage Barrels Clutter MATT
Brush: Storage Chests Gold Silver Treasure Clutter
Brush: Storage Chests Trunks Wood Clutter
Brush: Storage Crates Clutter
Brush: Storage Prefabs Barrel Crate Sack Clutter
Brush: Storage Sacks Clutter
Brush: Table Clutter Centerpieces
Brush: Table Clutter Dishes Common
Brush: Table Clutter Dishes Ornate
Brush: Table Clutter Dishes Pots and Pans
Brush: Vehicles: Boats Skiffs Gondolas
Building 01 -17 Home Empty Multi
Building Church Clean Multi
Building Church Ruined Multi
Building Tudor 01 Stables Empty Multi
Building Tudor 01 Stables, Shop, Tavern, Inn, Home, Empty Multi
Building Tudor 02 Empty Multi
Building Tudor 02 Haunted Ruined Ale Brew House Multi
Building Tudor 03 Empty Multi
Building Tudor 03 Hideout Thieves Multi
Building Tudor 04 Shop Empty Multi
Building Tudor 04 Shop Home Inn Tavern Multi
Empty Blank Brush for TMFX
fx Brush: Working Boat, Skiff, Gondola TMFX MATT
REGULAR TILES
884 New Tiles
bw_building_01-17 Home and Empty
bw_candle_cluster_melted_01-05
bw_candle_side_01-08 (plus colorable)
bw_candle_standing_01-09 (plus colorable)
bw_chest_metal_02-23
bw_chest_ornate_gold_silver_01-09
bw_chest_trunk_wood_01-39
bw_crate_wood_rectangle_001-074
bw_crate_wood_rectangle_lid_01 and 02
bw_crate_wood_square_001-056
bw_dishes_mortar_and_pestle_01-03
bw_dishes_pan_metal_01-12
bw_dishes_pot_metal_01-70
bw_fabric_sack_001-032
bw_fabric_sack_open_001-016
bw_fabric_sack_upright_018-020
bw_furniture_cabin_01_-023 tables, shelves, end tables, cabinets
bw_furniture_cabinet_door_ornate_common_01-04
bw_furniture_cabinet_door_rustic_01.webp
bw_furniture_common_01-46 wardrobes, cabinets, shelfs
bw_furniture_common_bed_01a_06b dressed and undressed
bw_furniture_common_metal_01_-27b tables, cabinets, shelfs, wardrobes
bw_furniture_common_metal_bed_01a-06b single, double, dressed, undressed
bw_furniture_crib_display_01-02
bw_furniture_drawer_ornate_01.webp
bw_furniture_drawer_ornate_common_02-05
bw_furniture_drawer_rustic_cabin_01-04
bw_furniture_metal_01_bed_frame_single.webp
bw_furniture_metal_01a-03b single, double, dressed, undressed
bw_furniture_ornate_01-45 tables, wardobes, cabinets
bw_furniture_ornate_bed_01a-06b single, double, dressed, undressed
bw_furniture_ottoman_01-34
bw_furniture_rustic_01-38 tables, cabinets, wardorbes
bw_furniture_rustic_bed_01a-12b single, double, dressed, undressed
bw_furniture_sofa_couch_01-14
bw_furniture_special_04_display_case.webp
bw_furniture_special_05_display_case.webp
bw_furniture_special_07_table_stone.webp
bw_furniture_special_08_table_stone.webp
bw_furniture_special_09_table_stone.webp
bw_furniture_special_10_table_stone.webp
bw_furniture_special_11_table_stone_gothic.webp
bw_furniture_special_hanging_pegs_01.webp
bw_furniture_special_hanging_pegs_01_rustic.webp
bw_furniture_special_hanging_pegs_02.webp
bw_furniture_wood_bench_01-09.webp
bw_furniture_wood_desk_01-03.webp
bw_furniture_wood_table_rectangle_01.webp
bw_lectern_book_holder_stone_01-06.webp
bw_lighting_candle_lit_01-07.webp
bw_lighting_candles_lit_01.webp
bw_lighting_crystal_lit_01-05.webp
bw_lighting_crystal_salt_lamp_01-12 (plus colorable)
bw_metal_oven_01-02b
bw_metal_oven_98_pipe.webp
bw_metal_oven_99_pipe.webp
bw_stone_basin_rectangle_01-05.webp
bw_stone_fireplace_01-08.webp
bw_stone_fireplace_09.webp
bw_stone_fireplace_99_base_circle.webp
bw_stone_fireplace_99_base_square.webp
bw_stone_fireplace_99_wood.webp
bw_stone_oven_01-03.webp
bw_stone_oven_99_opening.webp
bw_table_clutter_-15c.webp
bw_table_clutter_20_candles_lit_01.webp
bw_table_clutter_20_candles_pitcher.webp
bw_table_clutter_20_candles_unlit_01.webp
bw_table_clutter_20_candles_unlit_02.webp
bw_table_clutter_20_cutting_board_knife.webp
bw_table_clutter_20_cutting_board_pan.webp
bw_table_clutter_20_cutting_board_pitcher.webp
bw_table_clutter_20_cutting_board_stew_food_pitcher_candles.webp
bw_table_clutter_20_cutting_board_vase_candles.webp
bw_table_clutter_20_martar_pestle_pitcher.webp
bw_table_clutter_20_ornate_silver_basin_pitcher.webp
bw_table_clutter_20_pot_food_candles_pitcher.webp
bw_table_clutter_20_pot_pitcher_candles.webp
bw_wood_table_circle_round_01-14.webp
~~~~~~~~~~~~~~~~~~
OTHER BW MODULES
~~~~~~~~~~~~~~~~~~
Baileywiki Premium Module - v 0.5.12
Added Graveyard terrain and supporting tiles
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~
BAILEYWIKI 3D - v 0.2.15
~~~~~~~~~~~~~~~~~~
NEW SCENES:
01 - Coaching Inn - Interior 3rd Floor and Basement
02 - Cavern Arena
03 - Dwarven Throne Room
04 - Dockyard
05 - Sunken Temple
06 - Sunken Temple (Static water)
07 - 06. Greenhouse
08 - 08. Great Hall
NEW MODELS:
A collection of ~270 props comprised of full structures with interiors, efficient ‘background’ structures without interiors, structure pieces (walls, walkways, stairs etc), ruin fragments, an extensive collection of cave pieces, magic crystals and a small set of foliage for decor.
Structures/Structure fragments/Ruins
D-old-house - 11 props (buildings w/interiors)
D-house and d-house-attachment - 21 props (background houses/pieces)
D-ruins - 16 props (Wall pieces/stairways)
D-stone - 13 props (walls/stairs)
Fire-podium and pillar - 7 props (pillars/braziers)
Statue - 4 props
Temple-pillar and temple-door - 17 props (Pillars/archways)
Tiled-floor and tiled-platform - 11 props (Floor pieces)
Natural
Ceiling-crystals and crystals - 22 props
Background-platform - 4 props (Extremely large base platforms)
Cave-large-cluster - 9 props (large-sized scene-building rocks)
Cave-rock - 24 props (mid-sized scene-building rocks)
Cave-rock-stairs, cave-stairs and cave-stairs-rocks - 14 props
Cave-small-cluster - 5 props (small-sized scene-building rocks)
Platform-rock and platform-rock-single - 19 props (bridge/cave floor rocks)
Rock-ramp - 8 props
Small-rock-cluster - 7 props (Very small-sized decor rocks)
Stalagmites and stalactites - 25 props
Plant-bushy, plant-small and plant-tall - 18 props
Sapling - 12 props
DUNGEONDRAFT CONTENT
1,492 new assets
~~~~~~~~~~~~~~~~~~
NEW!! BAILEYWIKI BASE 09 - Interior Furniture and Furnishings v 1
~~~~~~~~~~~~~~~~~~
1,173 New Assets
OBJECTS:
Stone Basins (5)
Bathtubs (10)
Books (51) - open, closed, row
Candles (50) - lit, unlit, colorable
Crystal Salt Lamp (36) - colorable
Dishes - Pots and Pans (82)
Dishes - Mortar and Pestle (3)
Dishes - Table Clutter
Centerpieces (13)
Dishes Prefabs (45)
Ovens and Fireplaces (22)
Mattresses and Pillows (Colorable (3)
Furniture - Ornate, Common, Rustic, Metal
Beds (67) - Dressed, Undressed
Cabinets and Wardrobes (41)
Chairs and Stools (51)
Countertops (11)
Other / Misc (5)
Ottomans (34)
Shelves and Cupboards (46)
Couches and Sofas (14)
Tables and Desks (106)
Drawers and Cupboard Doors (14)
Mirrors (4)
Fabric - Runners (34) - some colorable
Storage:
Chests and Trunks (71)
Crates (131)
Sacks (151)
Trash and Rubish (8)
Storage Prefabs (34)
Toilet hole (overlay)
Windows:
Overlays (7), and colorable
Rods and Pieces (8)
PATHS:
Book Paths (2)
Furniture Paths (11)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 01 ARTIFICIAL - v 0.0.9
~~~~~~~~~~~~~~~~~~
292 New Assets
OBJECTS:
Bw_stone_basin_rectangle_01-05.webp
Bw_stone_stair (4 tiles)
Bw_boat (17 tiles) skiffs, rowboats, gondolas
Bw_stone_bridge (2 tiles)
Bw_gravestone (64 tiles)
Bw_dirt_grass_grave (4 tiles)
Bw_wood_block (12 tiles)
Bw_trapdoor (6 tiles)
WALLS:
Bw_wall_wood (110 tiles)
Bw_wall_brick (34 tiles)
Bw_wall_wood_studs (5 tiles)
PATTERNS:
Bw_floor_brick (4 tiles)
Bw_floor_wood (31 tiles)
Bw_floor_marble (11 tiles)
PATHS:
Bw_wall_wood (31 TILES)
Bw_white_line_path (1)
PORTALS:
Bw_door_wood (37 tiles) - mahogany, rustic, light
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 04 NATURE - v 0.0.3
~~~~~~~~~~~~~~~~~~
Bw_grass_patch (15)
Bw_grass_path (6)
~~~~~~~~~~~~~~~~~~
BAILEYWIKI BASE 07 Base Textures 07 - Ruins - v 0.0.3
~~~~~~~~~~~~~~~~~~
Tower doors, windows (6)