It's time to get down in the mud with this month's latest release! Some headlines before we start:
v12 and v13 Support: We are still providing full v12 support and only partial v13 support insofar as the Monks Active Tiles stuff is still not working, but everything else does!
New Dungeondraft Mod!! That's right, another mod. This one came out of my brain and, thanks to Uchideshi, it's now available to you all for free. It's called Convert Objects to Patterns, and it's a game-changer. Check out my tutorial on it here.
3D Enhancements: The 3D Scene Browser now has full, beautiful thumbnails to make browsing scenes delightful. And the entire pack shrunk by over 300Mb thanks to new optimizations by Swift.
So Foundry Basic tiers get all the new 2D muddy assets, including terrains, decor, ruins, and caves. You also get some new "muddy" audio loops and effects and even a muddy TMFX filter and macro to cover anything and everyone in slop.
Foundry Advanced Tiers get a handy expansion of dungeon rooms, modular and easily snapped together so you can quickly make your own dungeons. Also lots of new, magical scenes that will no-doubt give you inspiration for your next encounter.
And Dungeondraft users get all the new stuff along with that handy new mod to take your designs to the next level!
See the Change Log here!
FOUNDRY FREE CONTENT
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BAILEYWIKI MASS EDIT - v2.1.0 (v13)
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V13
Drag/Drop Upload
Files dragged onto canvas or 'Preset Browser' will be uploaded to a configurable location
Files dropped on canvas will be spawned as Tiles (images/video), Tokens (images/video + Shift key), or AmbientSounds (audio)
Files dropped onto the 'Preset Browser' will be created as Tile/Token/AmbientSound presets
If multiple files are dropped in a prompt will be shown to allow creation of multiple or a singular preset containing all files
Settings
Enable Drag Upload
Allows toggling the feature on/off
Upload Destination
Location the dragged in files are to be stored within
Template Presets
Presets of Token, Tile, and AmbientSound types can be dragged in here to act as templates
Dragged in files will be matched against a template and replace the template's referenced image, video, or audio file
If a template does not define width and/or height these will be derived from the original file
Misc
Improved preset drag/drop handling to align better with foundry drag/drop flows
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BAILEYWIKI NUTS AND BOLTS - 0.3.5 (v12)/0.4.1 (v13)
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UPDATED MACROS:
2D Scene Category Browser (automatically updated)
2D Asset Browser (automatically updated)
3D Scene Category Browser (automatically updated)
BW FX - All TMFX Filters v2.1 (formerly v2)
Fixes issues with edit and clear filters buttons displaying incorrectly on v13
All FXMaster Macros (Weather etc.)
Updated to new api for FXMaster.
Other Fixes/Changes
Minor re-vamp of organization
Dedicated FXMaster folder
Added “Migration Macros” subfolder to utilities
Moved some macros from Utilities to “For Making Stuff Work”
Removed some old/depricated macros
Using/for MLT, Parallaxia, Token Attacher, etc.
V13 version only
Fixed issue with “Open Compendium” being missing from the right-click menu on the BW 2D and 3D Scenes compendiums.
V13 VERSION
IT IS STILL NOT RECOMMENDED TO UPDATE TO V13!
You will not have access to Monk’s Active Tiles (yet)
This is only for users who don’t need MATT functionality.
Requires manual link install:
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BAILEYWIKI TOWNS- v0.6.14
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SCENES:
INVENTORY:
00 Inventory Muddy Cave Ruins Decor
00 Inventory Muddy Diorama Terrain
00 Inventory Muddy Tileable Patterns
TEMPLATES:
01 Diorama Template - Muddy Terrain
01 Diorama Template - Muddy Terrain 5x
01 Template Muddy Bridge
01 Template Muddy Plateaus
01 Template Muddy Ruins
01 Unlimited Template Muddy Cave (3)
DIORAMA SCENES:
Muddy Arena
Muddy Cave 01
Muddy Cave Insect Lair
Muddy Ochre Pit
Muddy Ruin 01
Muddy Tavern
Stalagmite Forest Cave
OTHER SCENES:
Muddy Bridge Crossing
Muddy Bridge Stone Pillars
Muddy Village Settlement
MASS EDIT PREFABS:
TAGS
2025, aug, backdrop, background, bw, caves, decoration, diorama, dirt, dungeons, nature, new, rocks, ruins, settlement, spawners, terrain, tmfx
Brush: Muddy Path Wood Boards
Brush: Muddy Ruins
Brush: Muddy Ruins Walls
Brush: Footprints 01 Boots
Brush: Footprints 02 Creature
Brush: Footprints 03 Boots
Brush: Footprints 04 Muddy Boots
Brush: Footprints 05 Muddy Boots
Brush: Footprints 06 Muddy Boots
Brush: Footprints 07 Muddy Boots
Brush: Footprints 08 Muddy Boots
Brush: Footprints 09 Muddy Creature
Brush: Footprints 10 Muddy Creature
Brush: Muddy Tools
Random Sounds (Muddy Cave)
Terrain Spawners:
Diorama Tile - Muddy MATT TMFX Adjust
Unlimited Terrain Spawner - Caves Muddy
Brush: Muddy Boulders
Brush: Muddy Cave Prefabs Decor
Brush: Muddy Cave Stalagmites
Brush: Muddy Caves and Mud Piles
Brush: Muddy Skeletons
TILES: (156 new)
bw_muddy_cave_pattern_tileable_01_4k (7)
bw_muddy_cave_pattern_tileable (4)
bw_muddy_boulder (4)
bw_muddy_cave (3)
bw_muddy_footprint (10)
bw_muddy_footprint_01_path (7)
bw_muddy_cave_mud_piles (6)
bw_muddy_river_01_path
bw_muddy_river_02_path
bw_muddy_ruins_18_wall_path
bw_muddy_ruins_18_wall_path_end
bw_muddy_stalagmites_01_path
bw_muddy_canyon_prefab_01
bw_muddy_cave_prefab (12)
bw_muddy_ruins (26)
bw_muddy_ruins_17_terrain_patch_prefab
bw_muddy_ruins_18_wall (8)
bw_muddy_skeleton (47)
bw_muddy_cave_stalagmites (28)
bw_muddy_terrain (11)
bw_terrain_patch_muddy (34)
bw_terrain_patch_muddy_35_stalagmites
bw_terrain_patch_muddy_36_stalagmites
bw_terrain_patch_muddy_37_stalagmites
bw_terrain_patch_muddy_38_prefab
bw_terrain_patch_muddy_39_prefab
bw_terrain_patch_muddy_40_prefab
bw_terrain_patch_muddy_41_prefab
bw_muddy_weapon (24)
bw_muddy_wood_planks_path (10)
bw_muddy_wood_planks_path_10_path
bw_muddy_wood_planks_path_11_path
Bw_muddy_wood_planks_path_12_path
AUDIO FILES:
muddy-ooze-dungeon.ogg
muddy-torchlit-ooze-dungeon.ogg
muddy-elemental-patrol_michael_ghelfi.ogg
muddy-ooze-explosion_michael_ghelfi.ogg
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BAILEYWIKI PREMIUM - v0.6.3
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New map tiles to support the release
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BAILEYWIKI 3D - v0.3.13
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NEW SCENES:
Tomb Approach
Tomb Approach (Night)
Steel Tomb
Cave Breach
Random House (Villager)
Swamp Encounter - Gaseous Cross
Swamp Encounter - Bank
Village Encounter - 3-way street
Village Encounter - Crop Fields
Village Encounter - Windmill
FEATURE UPDATES:
3D Scene Category Browser - The Scene Browser now displays improved thumbnails that should be much more coherent and make it much easier to get a feel for a scene at a glance.
NEW ASSETS:
An expansion of the prefab one-piece dungeons set; these rooms are all a singular mesh which will mean they are more efficient than traditional maps made with dungeon pieces, and it will be much easier to use features like projectors on them as their surface is coherent.
6x 10x20-size rectangular room variants
8x 10x10 “L-shaped” rooms, 4x left and 4x right (mirrored)
5x 6x6 “T-shaped” rooms
5x 3x3 “L-shaped” rooms
3x3 and 2x1 staircase rooms
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[BW] Base Textures 11 Goblin Caves - v0.0.2
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NOTE: The sample scene for August 2025 requires these three free mods to render everything correctly:
Direct Links to mods (all free!):
Convert Objects to Patterns Mod by Uchideshi: https://cartographyassets.com/assets/87173/convert-object-to-pattern/
Blurred Edge Patterns Mod: https://cartographyassets.com/assets/57470/blurred-edge-patterns /
Colourable Objects and Paths Mod: https://cartographyassets.com/assets/57221/colourable-objects-and-paths /
OBJECTS:
bw_muddy_boulder (4)
bw_muddy_cave (3)
bw_muddy_footprint (10)
bw_muddy_cave_mud_piles (6)
bw_muddy_canyon_prefab_01
bw_muddy_cave_prefab (12)
bw_muddy_ruins (26)
bw_muddy_ruins_17_terrain_patch_prefab
bw_muddy_ruins_18_wall (8)
bw_muddy_skeleton (47)
bw_muddy_cave_stalagmites (28)
bw_muddy_terrain (11)
bw_terrain_patch_muddy (34)
bw_terrain_patch_muddy_35_stalagmites
bw_terrain_patch_muddy_36_stalagmites
bw_terrain_patch_muddy_37_stalagmites
bw_terrain_patch_muddy_38_prefab
bw_terrain_patch_muddy_39_prefab
bw_terrain_patch_muddy_40_prefab
bw_terrain_patch_muddy_41_prefab
bw_muddy_weapon (24)
PATHS
bw_muddy_river_01_path
Bw_muddy_river_02_path
bw_muddy_footprint_01_path (7)
bw_muddy_ruins_18_wall_path
bw_muddy_ruins_18_wall_path_end
Bw_muddy_stalagmites_01_path
bw_muddy_wood_planks_path (10)
bw_muddy_wood_planks_path_10_path
bw_muddy_wood_planks_path_11_path
Bw_muddy_wood_planks_path_12_path
WALLS
bw_muddy_ruins_18_wall_path
bw_muddy_ruins_18_wall_path_end
PATTERNS AND TEXTURES:
bw_muddy_cave_pattern_tileable_01_4k (7)
bw_muddy_cave_pattern_tileable (4)
Zach Newman
2025-08-23 02:23:57 +0000 UTCMartin VanWoudenberg
2025-08-07 19:59:44 +0000 UTCMartin VanWoudenberg
2025-08-07 17:16:16 +0000 UTC