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Baileywiki Jan 2024 Release - The Bioship, Industrial Expansion, Regional Maps, 3D Painting, and Dungeondraft Assets

It's January 2024, and we're riding the astral plains. From bioships to Mad Max, we've got a whole new set of metallic assets to play with.

Take a look at our tutorial on the new Mass Edit Prefabs functionality to see what else you get

Foundry Basic tiers get three new dungeon themes, all based on metallic/industrial themes, new audio, new "biological" overlays, and lots of new scenes to play,

Foundry Advanced tiers get a double-header starting with Landing Pages module updates featuring the new Regional Maps assets, and also some epic new 3D tools and scenes, which now let you paint textures!

And Dungeondraft tiers get all of the elements that went into this release. Hundreds of new assets.

Complete Change Log

##1.3.24 Industrial Release Expansion, 3D Expansion

FREE AND BASIC FOUNDRY CONTENT

224 new tiles (mostly in Dungeons, but also some in Premium and Towns)

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BAILEYWIKI NUTS AND BOLTS - v0.2.6
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REMASTERED OVERLAY MACROS

Remastered and simplified most overlay macros. Instead of using multiple macros, now a single overlay will randomize across 3 filter IDs. Just keep spamming it to try it out. Some randomization values and fields were adjusted/optimized as well. You can always use TMFX Mass Edit macro to adjust the results.  Recommend deleting all “Macrowheel” macros and replacing with new from the compendium.

NEW MACROS:

NEW COMPENDIUM!! “Baileywiki Mass Edit Prefabs”

This new compendium utilizes Mass Edit’s Prefab feature to establish a library of helpful ‘preset” configurations for tiles, sounds, lights, and more. See Youtube tutorial for the basics.

You can find this compendium in the “Utility Pieces” sub-folder of the Baileywiki Content folder in your compendiums tab.

Mass Edit Prefab Categories and Folders:

FIXED/UPDATED

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BAILEYWIKI TOWNS- v0.5.9
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NEW AUDIO:

NEW SCENES:

NEW PREFABS:

FIXED/UPDATED

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BAILEYWIKI MAPS PREMIUM - v0.5.6
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New Tiles Added to support the release.

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BAILEYWIKI CABAL DUNGEON - v0.2.4
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New Tiles Added to support the release.

FOUNDRY ADVANCED CONTENT

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BAILEYWIKI 3D - v 0.2.7
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NEW SCENES:

NEW MODELS:

A new set of trees with a ‘Seasonal’ theme to them, comprised of:

A set of rocks for detailing work and terrain pieces, comprised of:

A set of map clutter for extra detail work, comprised of:

FIXED/UPDATED

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BAILEYWIKI LANDING PAGES - v 0.2.3
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NEW SCENES:

NEW ASSETS:

DUNGEONDRAFT CONTENT

New Maps (Original Dungeondraft File):

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BAILEYWIKI ASSETS A - v 0.0.19
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NEW ASSETS

140 new assets

OBJECT TAGS UPDATED:

NEW PATTERNS

REMASTERED ASSETS

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[BW] BASE 05 - Artificial- v 0.0.5
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See new Dungeondraft File for this month for the Inventory levels. Use EssentialUtils mod to see more about each asset and where it lives.

276 New Assets

OBJECT TAGS UPDATED:

NEW PATHS:

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[BW] BASE 05 - Industrial - v 0.0.2
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76 New Assets

OBJECT TAGS UPDATED:

NEW PATHS:

NEW WALLS:

NEW PATTERNS:

Baileywiki Jan 2024 Release - The Bioship, Industrial Expansion, Regional Maps, 3D Painting, and Dungeondraft Assets

Comments

Can you do own a rocket in the #bw-troubleshooting channel of our discord? DISCORD: https://discord.gg/wgPbnfgJAJ

Baileywiki

I am having an issue with Free Maps due to the compendium-folders. I am using Foundry VTT version 11, which is already updated to the latest version. I keep receiving an error message related to compendium-folders. Could you please help me resolve this issue?

Mike Carvalho Barbosa

Awesome. Ping me or Zephyr or Swift on my discord anytime you're struggling with things. We have a new Getting Started with Baileywiki playlist of short videos coming out this week so that should get you even more foundation

Baileywiki

Oh, that's quite nice - makes it easy to see what I can grab and what isn't available at this tier. Very handy! I'm not using the Forge - yet. I'm still really early in the "learning Foundry" process, and until/unless I get something together - and find some players who want to do it - it doesn't make sense for me to buy hosting over there (though that's where I'm planning to do so, if the time ever comes when that's a thing). I've got Moulinette core and a couple of others already; looked like a handy module when I ran into it elsewhere. I'll look forward to all the new things to examine and probably get a headache from initially. 🤣 Thanks for the help. Can't wait to use those Active Tokens I saw in your video. 👍‍

SuperDave

Oh, an additional note - The Free Maps Pack (as well as your installation Wiki) mentions a dependency on compendium-folders. I had installed that after looking at the Installation wiki page while I was hunting how to download this. When I installed it and added it to the test world, it gave a popup saying that those functions were incorporated in Foundry Core and so was no longer necessary (and wouldn't be further maintained). You might want to check into that for your instructions and the dependency within the Free Maps Pack. 👍‍

SuperDave

It's all done through Foundry itself. Once you connect your Patreon to Foundry (and the Forge if you use that), then you will unlock all of the Baileywiki modules in the Foundry directory. Installing them will download all the content and introduce a ton of compendiums of Prefabs and Scenes. You can use Dig Down and/or Moulinette modules to easily see and search the entire library of tiles.

Baileywiki

Ok, I am clearly blind. I can't find where to download the assets for the Basic membership tier for Foundry. Can someone please give me a pointer? 😉

SuperDave

Thanks for reporting it! And for reporting back that it's fixed. You helped us all 😊

Baileywiki

Extracted fine now. Thanks so much for the prompt fix. Awesome job.

Alison Daines

Sorry, looks like one of the parts wasn't correct. Should be fixed now. Can you try again and let me know?

Baileywiki

[BW] Assets_A.zip.001 and 002 show a Data error when using 7zip to unzip the first part as instructed. The file that extracts is 236mb in size, not 346 as expected. Tried extracting by browsing within 7zip and also from windows right click context menu - both result in same data error.

Alison Daines


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