Baileywiki Oct 2023 Release - Wood and Stone Settlement Expansion, 3D Scenes, Dungeondraft Ancient Architecture v2 and Feywild
Added 2023-10-03 20:26:08 +0000 UTC
Ok crew! Taking a little inspiration from Baldur's Gate 3, the Basic Tier release includes a bunch of new assets to add "stone and wood" to any map including settlements, dungeons, caves, and wilderness. Add to this a new Feywild release. Your maps will be instantly tactical, detailed and interesting.
Foundry Advanced tiers get some flexible new 3D maps like a cemetery, a cave, and wilderness maps (using the new splat map function), that you can jump right into modifying or playing out of the box.
And finally, Dungeondraft tiers (link here) get a large expansion of stone and wood building components, more decor pieces like cages and lights, and the new Feywild Rich Textures.
Take a look at the full change log, and watch the video above to see everything!
Complete Change Log
##10.3.23 City Settlements Expansion, Fey and Magic, 3D
FREE AND BASIC FOUNDRY CONTENT
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BAILEYWIKI NUTS AND BOLTS - v0.2.4
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NEW MACROS: (NOTE: To make your own custom randomizations macros, use Mass Edit’s premium version)
- Random Overlay Terrain (Magic Fey) v0.0.1
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BAILEYWIKI PREMIUM MODULE v0.5.3
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NEW SCENES:
- Fey Clearing
- Fey Path
- Fey Road
- Fey Swamps
CHANGES/FIXES:
- Simplified TA script to fix issues with the Forge
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BAILEYWIKI TOWNS- v0.5.5
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NEW SCENES:
- 00 Release City Backdrops v2
- 00 Release City Settlement Prefabs and Materials
- 00 Release Fey and Magic Endless Terrain
- 00 Release Treehouse Materials
- 00 Release Wood and Wood Platforms
- Archfey Home
- Battle in the District
- Courtyard Battle
- Defended Stockpile
- Goblin Settlement
- Mountain Guard Tower
- Orc Arena
- Smuggler's Gorge
- The Blushing Beluga
NEW PREFABS:
- Building Ancient 001 Library
- Building Ancient 001 Tavern
- Building Ancient Stables 01
- Building Ancient Stables 02
- Building Ancient Stables 03
- Building Castle Fortification
- Building Scaffolding Fortification
- Building Scaffolding Tower Wood
- City Decor Stone Chevron Multi
- City Decor Stone Pillar Round Multi
- City Decor Stone Pillar Square Multi
- City Decor Stone Stair Multi
- City Decor Stone Triangle Multi
- City Decor Wood Platform Rectangle Multi
- City Decor Wood Platform Scaffolding Multi
- City Decor Wood Platform Square Multi
- TILE SET City Settlement Planks and Platforms
- TILE SET City Settlement v2a Multi
- TILE SET City Settlement v2b Multi
- Treehouse 001
- Treehouse Decor Wood Natural Multi
- Treehouse Decor Wood Natural Pillar Multi
- Treehouse Decor Wood Natural Portal Door Multi
- Treehouse Decor Wood Natural Stair Multi
- MATT Combination Puzzle Room
CHANGES/FIXES:
- Simplified TA script to fix issues with the Forge
- Fixed issue with some MATT tiles that used the old “cycle images” action
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BAILEYWIKI CITY District 01 - v0.2.3
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New Tiles Added to support the release.
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BAILEYWIKI CITY District 04 - v0.2.1
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New Tiles Added to support the release.
FOUNDRY ADVANCED CONTENT
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BAILEYWIKI 3D - v 0.2.4
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NEW SCENES:
- ‘Rural Junction` and `Rural Junction (Night)’ - A 30x30 country road map centered around an intersection flanked on two sides by cliffs. Two versions of the map; one in the afternoon and one at night, and both versions are using the splatmap shader so they can be made radically different with just a quick texture switch.
- ‘Tower Lake’ and ‘Tower Lake (Night)’ - A 60x42 map with a lone tower built into the side of a cliff as the centerpiece. The water is a tile, and can either be moved downwards to create a dry basin at the foot of the tower, or raised up to the level of the tower to turn it into a coastal map or a tower on the edge of a very large lake. The night version has some lights on the tower itself to imply that it is occupied, and both maps are using the splatmap shader for customisability.
- ‘’Ambush Trail’ and ‘Ambush Trail (Night)’ - A classic map for a traveling party, a sharp bend in the road through a narrow pass fit for any sort of surprise encounter. By default there’s already a broken-down cart being used as a roadblock, however this can just be removed and replaced with other elements depending on your particular situation. This map is also using the splatmap shader, some examples for which can be found in the update video.
- ‘Local Cemetery’ and ‘Local Cemetery (Day)’ - A medium size (30x35) cemetery made using our cemetery tileset, the ‘default’ for this scene is at night with the VFX mist floating around the graves for extra spook factor, however there is also a daytime map with an overcast environment and light rain to give it a dreary vibe. The statue in the center is a token with a stone texture applied so it can be changed to any person, creature or object, however this can be switched out for a tile if it is only going to be used decoratively which will give you a bit more control over its appearance. This map is again using the splatmap shader for flexibility.
- ‘Glittering Caverns’ - A huge (80x60) map of an entire dungeon floor, consisting of natural caverns and rough-hewn areas littered with various points of interest. As it’s using a classic design style it has branching paths and offshoots off the main path, and has plenty of room for encounters in any of its areas.
NEW TOOLS:
Textures for use with the splatmap shader, they can be found in the baileywiki-3D module under textures/splatmap-textures
- ‘Ancient-castle-terrain’ textures: These textures are designed to match up with the ‘Ancient Castle’ tileset, and include four textures (grass, dirt, rocky ground, and stone cliff) that can be used to create a variety of terrains.
- ‘Graveyard-terrain’ textures: These match up with our graveyard tileset, being more stylised than the above - five textures (grass, dirt, grassy dirt, a pathway and tree roots) that would be best used to create ‘spooky’ environments, but can be mixed and matched to fit in anywhere.
DUNGEONDRAFT CONTENT
New Maps (Original Dungeondraft File):
city-expansion-oct-2023.dungeondraft_map
bw-feywild.dungeondraft_map
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BAILEYWIKI ASSETS A - v 0.0.16
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NEW OBJECTS
- TAG: [BW] Structures
- 21 manhole objects (+ colorable versions)
- 2 holes/tunnels
- 5 cover designs with 3 versions each: clean, damaged, destroyed
- TAG: [BW] Pillars
- 2 objects (+ colorable versions)
- TAG: [BW] Lighting
- 49 objects (+ colorable versions)
- 22 lanterns and lantern modifications
- 18 torches and torch modifications
- 9 lamp posts
- TAG: [BW] Laboratory
- 10 cages (+ colorable versions)
- TAG: [BW] Storage
- 3 shelves (+ colorable versions)
CHANGES
- Moved all BW Magic Writing paths to a separate pack
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BAILEYWIKI MAGIC WRITING PATHS - v 0.0.1
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- New Pack
- Contains the 146 “Magic Writing Paths” formerly in the Assets A pack
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[BW] BASE 01 ARTIFICIAL - v 0.0.2
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NEW OBJECTS:
- TAG: BW Stone Pieces
- 45 (Triangle, Circular and Square Blocks)
- TAG” BW Stone Stair
- TAG: BW Wood Floors
- 13 Natural Wood
- 24 Wood Floors
- TAG: BW Wood Pillars
- TAG: BW Wood Planks and Beams
- 32 Various Planks and Beams
- TAG: BW Wood Platforms
- 29 Various Platforms and Scaffolding
- TAG: BW Wood Stair
- 16 New Stairs and Bannisters
NEW PATHS:
- 3 Bark Paths with different transitions
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[BW] RICH 08 FEY AND MAGIC - v 0.0.1
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- 35 New Fey Textures: Grass, Forest, and Badlands
- 35 New Fey Patterns: Grass, Forest, and Badlands