Baileywiki June 2023 Release - Dungeondraft Rich Textures, Unlimited Terrain 2.0, and 3D Expansion
Added 2023-06-03 15:45:23 +0000 UTC
DUNGEONDRAFT LOVE! It's time for the big monthly release, and this one features a huge expansion of Dungeondraft assets with the new Rich Textures system. Design crazy detailed maps in seconds with over 100 tileable images that you can use as terrains and patterns. See the full Dungeondraft tutorial here: https://youtu.be/JYp2KTu0VTw
FOUNDRY BASIC
We also expand on the Unlimited Terrain system for Foundry while adding 28 new playable scenes and introduce new bridges for your scenes. For installation instructions for Foundry content, go here.
FOUNDRY ADVANCED
We expand your urban assets with some attractive and flexible new buildings and marketplace components, along with plenty of new scenes to play with. Check out our take on the Delian Tomb with Joby's one-shot featuring Baileywiki community members here:
Complete Change Log
##6.3.23 Unlimited Terrain Expansion, Dungeondraft Rich Textures, 3D Expansion
FREE AND BASIC FOUNDRY CONTENT
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BAILEYWIKI NUTS AND BOLTS - v0.1.8
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NEW MACROS:
- Random Overlay Terrain (Airship)
- Scrolling TMFX Controls
UPDATES/FIXES
- All Random Overlay macros updated with Maintain Aspect Ratio/Scale fields
- TMFX - Random Leather updated/fixed
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BAILEYWIKI PREMIUM MODULE V 0.4.5
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NEW SCENES: 28 Unique Scenes
- Canyon Crossing
- Cave in Frozen Mountains
- Cemetery by the Stream
- Desert Border Crossing
- Desert Road Defended
- Fire River
- Flame Chasm
- Hidden Waterfall
- Island Mountain
- Jungle Crater
- Jungle Ruins
- River in the Hills
- River Peninsula Shrine
- Rock Quarry
- Rocky Cape Lighthouse
- Scar in the Earth
- Seaside Cliffs
- Secret Caves (3 versions)
- Smoldering Nexus
- Snowy Fjord Town
- Snowy Landscape 1
- Snowy Landscape 2
- Snowy Plains
- Stone Canyon
- Stream Crossing
- Temple of the Gift
- Volcano Island
- White Mountains Circle
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BAILEYWIKI TOWNS- v 0.4.11
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NEW SCENES:
- 00 Release - Unlimited Terrain v2
- 00 Release Bridges
- 01b Unlimited Terrain Template (long)
- 01b Unlimited Terrain Template (rectangle)
NEW PREFABS:
- TACTICAL Bridge Modular Multi Colorable
- TACTICAL Bridge Rope Suspension Wood Multi
- TACTICAL Bridge Segmented Multi Colorable
- TACTICAL Bridge Simple Stone 01 Multi Colorable
- TACTICAL Bridge Simple Stone 02 Multi Colorable
- TACTICAL Bridge Simple Stone 02b Multi Colorable
- TACTICAL Bridge Simple Wood Multi
NEW TILES:
- 50 New Bridge Tiles, Some Colorable, Some Modular
FIXED AND UPDATED:
- Updated The Town Map scenes (Map, Night, and Parchment) to properly link back to all of The Town scenes
- Updated The Town 06 Farmhouse scene to match the rest of The Town teleport methods
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BAILEYWIKI CITY
District 01 - v 0.1.8
District 02 - v 0.1.4
District 03 - v 0.1.4
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FIXED/UPDATED
- Updated scripts for Districts 02 and 03. Should no longer have cosmetic errors about systems not being defined.
- Updated incorrect filepaths on some tiles within city scenes
FOUNDRY ADVANCED CONTENT
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BAILEYWIKI 3D - v 0.1.9
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NEW SCENES:
- ‘Delian Tomb (FoundryCon)’ - The event map from the Foundrycon session that ran this month, a version of the delian tomb tweaked for playability and verticality.
- ‘Market Street’ - Showcase map of new market props, works as an extension of last months' city street, includes a street market area and an elevated cafe/eatery interior.
- ‘City Sewers’ - A traditional sewer dungeon map using deep water channels and natural caves to augment a constructed dungeon.
- ‘3D Arena (Large/Small)’ - A pair of maps, traditional combat arenas complete with MATT-enabled trapdoors for spawning monsters automatically.
- ‘Tree Inn’ - Multi-floor building containing a guildhall, tavern and inn, large and diverse enough to have several uses and/or be used several times.
- ‘Desert Canyon (Day/Night)’ - A narrow desert pass between rocks, the daytime version features a harsh sandstorm that limits visibility, and the night time version is clear but dark.
- ‘Desert Dunes’ - A daytime desert map with a sandstorm, with a campsite featuring in the center along with some prior occupants.
NEW MODELS:
- MARKET STALLS: Three stationary market stalls designed to be easily swappable with the more comprehensive clutter this month, two 'larger' and one 'small', with four collections of clutter that just snaps straight on - A grocer, newsagent, butcher, and a simpler grocer. In additiona a small market cart, along with a matching set of clutter of a herbalist/grocer/alchemist.
- MARKET DECOR: Two crate rack variants, along with two matching clutters that should fit with either one - a bakers' rack and a grocers' rack. In addition, two drying racks - one for meat and one for fish - a free-standing signboard and a city mailbox.
- STRUCTURES: Four "Backdrop" buildings with no interiors, super lightweight and designed to be spammable, with slightly different front/back/sides so they can be rotated and appear like even more buildings. Also one L-shaped building with an interior split into interior/exterior/upper parts designed to be used with levels. This building is accompanied by some exterior decor (greenery to go on the side of the building), an interior furniture set combined into a single tile, and an exterior seating area that can be used independently.
MAP PIECES
- Misc. fixes to some older tiles/props, realigning pivot points/fixing textures.
DUNGEONDRAFT CONTENT
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BAILEYWIKI ASSETS A - v 0.0.12
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New Paths:
- Bridges x 7+2 Shadow Paths
- Railings x 3+3 Shadow Paths
New Bridge Objects[BW] Bridges, [BW] Structures, and [BW] Kitbash Mats tags
- 32 static bridges
- 23 colorable bridges
- 45 static bridge components (railings, statues etc.)
- 30 colorable bridge components (railings, statues etc.)
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BAILEYWIKI BASE ASSETS - v 0.0.2
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New Sample Scene: Rich Terrains 01 32x32
- 20 Completed Scenes (Levels)
New Terrains:
- 112 Rich Terrains:Badlands x7
Desert x17
Farmland x6
Grass x22
Jungle x1
Forest x1
Snowy Forest x1
Overgrowth x1
Forest Evil x2
Rocky x6
Snowy x16
Hills x5
Ocean x4
Settlement Grassy x3
Settlement Desert x5
Settlement Ruins x2
Swamp x4
- Chromatic Terrains x9
- Basic Terrains: Rock (various), Dirt, Snow (x2) Grass, Ocean, Desert (x2), Rocky
- Liquid Terrains: Lava (4 variants), Ocean (2 variants)
New Patterns:
- 112 Rich Patterns (see above)
- Rivers (4 variations)
New Objects:
- BW Wilderness Tag SetWilderness Chasms and Craters, x33
Wilderness Hills, x34
Wilderness Ocean, x5
Wilderness Overgrowth, x11
Wilderness Paths, x27
Wilderness Rivers Ponds, x20
Wilderness Rocky, x27
Wilderness Waterfalls, x15