Baileywiki April 2023 - Orcish Release, 3D Expansion, Landing Pages Expansion, and Dungeondraft Assets
Added 2023-04-03 18:09:30 +0000 UTC
The new month is here, and we've got radically new assets for you to play with. This month we're going tribal with a new set of orcish-themed assets and scenes. Here's a quick run-down of everything:
Foundry Basic Tiers
We kick things off with dozens of new colorable tent tiles and prefabs, a defensive wall system that interlocks together, and lots of new standalone orcish/tribal decor, furniture, lighting, and plot hooks, most of which is prefabbed, interactive, and colorable.
We also announce new tileable terrain tiles which leverage the new TMFX Overlay Sprite introduced last month to let us generate unlimited, on-the-fly terrains. You'll be seeing some fascinating new macros and tutorials coming later this month to really "power build" scenes in Foundry.
Also this month you get the colorable bushes to go with the trees from last month.
Finally, 11 new pre-made scenes, including 2 new "orc" ambient loops from Michael Ghelfi to finish your scenes. I hope you investigate more of their great work here. And, Ghelfi subscribers, check out this post for lots of orcish SFX and ambients to make your scenes pop.
Important:
Foundry Advanced Tiers
For Foundry Advanced tiers, we continue to expand the props and assets you have access to. This month focuses on props for wilderness and also lighting with a particular focus on prefabs like ready-made Dungeon hallways and rooms. And now that lights work properly with 3D and Token Attacher, you can quickly drag in working lights!
You also have all new ready-to-play scenes, including some phenomenal scenes from new artist, Violet.
Dungeondraft Tiers
And for Dungeondraft tiers, we've added all of the new orcish assets, which includes colorable versions of bones, leathers, paths, walls, and other pieces that made this month's release possible.
Complete Change Log
##4.3.23 Orcish Architecture, Tileable Terrain Overlays, 3D Expansion, Orcish Dungeondraft
FREE AND BASIC FOUNDRY CONTENT
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BAILEYWIKI NUTS AND BOLTS - v0.1.6
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NEW MACROS:
- TMFX+Mass Edit: Random Leather (Colors)
- Overlay Filters
- Nature
- Overlay Terrain Tileable (18x new terrains)
- Desert (x2)
- Desert Rocky (x4)
- Grass (x1)
- Hills (x7)
- Rocky (x4)
- Scene Transitions Macros
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BAILEYWIKI TOWNS- v 0.4.7
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NEW AMBIENTS AND MUSIC:
Tons more Orcish ambiences and sound fx by Michael Ghelfi https://www.patreon.com/posts/orc-camp-huge-14-68468758
NEW TILE SETS:
- 01 Tile Set Orcish Tent Portal Door Transitions (8 pieces)
- TILE SET Decor Orcish Bone Tusk Fence (5 pieces)
- TILE SET Decor Orcish Campsite (14 pieces)
- TILE SET Decor Orcish Seating, Chairs, Benches, Beds (14 pieces)
- TILE SET Defensive Wall Transitions, Stairs, Ladder (6 pieces)
- TILE SET Orcish Defensive Wall (18 pieces)
- TILE SET Orcish Lighting and Pillars (8 pieces)
NEW PREFABS:
- Decor
- DECOR Orcish Leanto 01-03 Colorable MATT
- DECOR Orcish Table Chairs 01-03 Pelts Brazier MATT
- TILE SET Decor Orcish Seating, Chairs, Benches, and Beds
- Defensive Wall System
- WALL ORCISH Balcony 01
- WALL ORCISH Large 1x-2x Multi Spiked Armored
- WALL ORCISH Leather Awnings Colorable
- WALL ORCISH Tower Base 01
- WALL ORCISH Tower Base 02
- WALL ORCISH Tower Top 01 Round Multi
- WALL ORCISH Tower Top 02 Square Multi
- WALL ORCISH Transition 01 Multi
- Ladders and Stairs
- Orcish Stairs Up / Down Transparent MULTI
- WALL ORCISH Ladder Rope MATT
- Lighting and Pillars
- DECOR Orcish Pillar 01
- DECOR Orcish Pillar 01 Torch MATT
- DECOR Orcish Pillar 02 Torch MATT
- LIGHTING Orcish Torch 01 MATT
- LIGHTING Orcish Torch 02 MATT
- LIGHTING Orcish Torch 03 Skull MATT
- LIGHTING Orcish Torch 04 Bone MATT
- Plot Hooks
- PLOT HOOK Orcish Altar Runes MATT
- PLOT HOOK Orcish Fighting Pit MATT
- PLOT HOOK Orcish Large Crate Pile
- PLOT HOOK Orcish Large Statue MATT Multi TMFX
- PLOT HOOK Orcish Large Throne Pelts MATT Colorable
- Tents and Rooms
- 01 TILE SET Orcish Tent Portal Doors Transitions
- ORCISH ROOM Wood 01 Empty (Variants: Jail, Storage)
- ORCISH ROOM Wood 02 Empty (Variants: Storage, Worship)
- ORCISH TENT 01 Empty Multi Colorable (Variants: Meeting, Kitchen)
- ORCISH TENT 03 Empty Multi Colorable (Variants: Storage, Throne Room)
- ORCISH TENT 04 Empty Multi Colorable (Variants: Bedroom, Blood)
- ORCISH TENT 06 Empty Multi Colorable (Variants: Bedroom, Armoury)
- ORCISH TENT 07 Empty Multi Colorable (Variants: Meeting, Bedroom)
- Whole Prefabs
- CAMPSITE Large 01 Tents Wagons Bones MATT
- CAMPSITE Small 01 Tents Wagon TMFX MATT
- CAMPSITE Small 02 Tents Wagon TMFX MATT
- CAMPSITE Small 03 Tents Wagon TMFX MATT
- CAMPSITE Small 05 Tents Camouflage MATT TMFX
- WALL ORCISH Tower Whole Round Multi
- WALL ORCISH Tower Whole Square Multi
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BAILEYWIKI CITY DISTRICTS
City District 01 - v 0.1.6
Master City Scenes Compendium
City District 04 - v 0.1.4
All Orcish Tiles and Scenes
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NEW SCENES: (Found in City District 04 Scenes Compendium)
- 01 Release - Camp Prefabs
- 01 Release - Orcish Decor, Props, and Lighting
- 01 Release - Orcish Defensive Walls
- 01 Release - Orcish Tents and Rooms
- Barbarian Ambush
- Barbarian Camp
- Barbarian Defended Altar
- Horsemasters of the Plains
- Lost in the Hills
- Orc Slaver Camp
- Orc Stronghold
- Orc Tent City
- Orc East Gate
- Path to the Barbarian Temple
FOUNDRY ADVANCED CONTENT
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BAILEYWIKI 3D - v 0.1.7
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NEW MODELS:
- Rocks - 15 stones/boulders/rocks of varying sizes and shapes
- Trees - Four deciduous trees along with matching stumps, three evergreen/conical trees with varying degrees of sparseness, all somewhat stylised (tint them grey to mute the colours slightly and make them fit in better with less stylised scenes)
- Foliage - Five large leafy plants; currently green, may be converted back to greyscale later depending on how much people like the colour swap shader for colouring them.
- Misc. structures - Three fence pieces, a small watchtower and the broken/destroyed version of said watchtower
- Rugs - Three more rugs for use in adding flavour to interior scenes, a large square, large circle and a pelt rug
- Lights - Fourteen new light-based objects; two braziers, two torch poles, six lanterns and four lantern posts - the lanterns and lantern posts are split into ‘lit’ and ‘unlit’ versions, ‘lit’ versions are self-illuminated and should look great in dark/dim scenes when paired with an actual light.
NEW SCENES:
- ‘Derelict Sanctuary’ - Derelict/abandoned/slowly collapsing structure with surrounding grassy terrain and stairs down to the lower floors - unfurnished version also included
- ‘Sanctuary Basement’ - A compact mini-dungeon decorated to be a hideout/resting area for the true occupants of the apparently-abandoned sanctuary above - also including an unfurnished version for creating your own concepts
- ‘Sanctuary Crypts’ - cramped/claustrophobic crypts with narrow corridors leading into larger rooms, decorated to be a necromancer/cult hideout - also unfurnished version for putting your own spin on it.
- ‘City Bridge’ A narrow, dark passageway between tall buildings, including MATT-enabled lights for a rooftop ambush - a daytime version is also included for broad daylight street fights
- ‘Lava Bridges’ - An ancient structure collapsing into the lava, raising and lowering bridges are functional using nearby levers thanks to MATT, treacherous and fiery environment
- ‘Dragon Cave’ - An underground map made by pairing a terrain piece with another upside-down terrain piece above, scattered with pink crystals shedding a dim light on the scene
- ‘Mystery Forest’ - An idyllic grove occupied by a petrified troll and scattered with some ancient stone remnants, easily usable for a wide variety of scenes.
NEW MAP PIECES
- Prefab corridors: several lengths and junctions that can be dropped into a scene with token attacher then moved and rotated around to quickly construct dungeon passageways
- Prefab rooms: Several sizes, snap to the grid and can be used with the corridors in order to very rapidly construct dungeons
- Prefab lights: Great time-saving arrangements; light objects (lanterns, torches etc) paired with special fire effect lights where relevant and normal light-shedding lights that can be just dropped anywhere in a scene without having to fiddle with the lighting layer.
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BAILEYWIKI LANDING PAGES - v 0.1.3
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UPDATES/FIXES
- Overhauled configurable landing pages to use fewer tiles
- Added Scene Transitions support for tiles
- Scene Transitions is supported, but not required for all scene changing tiles
- Added additional information to Configuration tool
- Added background and sigil customization to Configuration tool
NEW TILES
- 15 New Backgrounds
- City Gates 01-04
- Cliff Ocean 01
- Clockwork Door 01-02
- Forest 03
- Mountains Snowy 01-02
- Prairie 01-02
- Stormy Sea 01-02
- Swamp 01
- 8 New Dividers
- 6 New Talismans
NEW SCENES
- 5 new configurable scenes
- LP City Gates - Simple
- LP Ocean View - Simple
- LP Clockwork Door - Simple
- LP Stormy Seas - Simple
- LP Swamp - Simple
REMASTERED SCENES
- All configurable landing pages templates updated to use simplified MATT tiles and support Scene Transitions macros
DUNGEONDRAFT CONTENT
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BAILEYWIKI ASSETS A - v 0.0.10
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NEW ASSETS - 332 new Objects and 14 new Paths
- 38 Bone and skull assets with Colorable variants and Shadow overlays (90 Total Assets)
- 11 rope binding assets (+1 colorable version)
- Modular chair (24 Total Assets)
- 3 static variants
- 5 colorable variants
- 8 parts with colorable variants (16 Total Assets)
- Modular bed (20 Total Assets)
- 2 Static Variants
- 4 Colorable Variants
- 7 parts with Colorable variants (14 Total Assets)
- 18 Leather Skins with Colorable variants and Shadow overlays (54 Total Assets)
- 18 Ripped Leather Skins with Colorable variants and Shadow overlays (54 Total Assets)
- 8 Wooden Awning support assets
- 14 Rough Wooden Planks with Colorable variants (28 Total Assets)
- 8 Wooden Stakes with Colorable variants and shadow overlays (24 Total Assets)
- 2 Wooden Bridges with Colorable variants and shadow overlays (6 Total Assets)
- 2 Leather Tents with Colorable variants and shadow overlays (6 Total Assets)
- 2 Ripped Leather Tents with Colorable variants and shadow overlays (6 Total Assets)
- 7 new PATHS with Shadow overlays (14 total PATHS)
- Bone
- Spine
- Metal Wall of Iron Blocks
- Rope
- Stone Wall
- Wooden Walkway
- Palisade Wall 04
OTHER UPDATES/Fixes
- Added new “Cultural” Tags
- [BW] Orcish
- [BW] Dwarvish
- [BW] Elvish
- Added additional tags to some assets to make discoverability easier
- Updated “Tag Sets” to provide more utility
- Kitbash Mats
- Cultural
- Nature