Baileywiki March 2023 Release - Tile Overlay Effects, Tile Terrain Expansion, 3D Interior Props, and Dungeondraft Wilderness
Added 2023-03-03 18:45:36 +0000 UTC
We're inventing brand new tech for you this month with the new tile overlay effects, and that's on top of the promised expansion of the terrain tiles introduced last month.
Foundry Basic Tiers
That's right, you now have new capabilities to modify tiles (and other entities) with a new Token Magic FX filter utilizing sprites (watch the tutorial), which I personally helped design. I've made dozens of new overlays for you to leverage including cold overlays (frost, ice, snow), biological, nature, grunge, and more.
Use these overlays in conjunction with the huge expansion of terrain tiles (over a hundred) to make icy maps, overgrown, spider-infested, and so much more. You now get terrains like hills, craters, rivers, ponds, and even waterfalls.
And you also get a new set of colorable trees, that leverage all the new tech.
Finally, 10 new pre-made scenes, including 2 new music loops and 2 new ambient loops from Michael Ghelfi to finish your scenes. I hope you investigate more of their great work here.
And finally, new artwork in the Towns module that reflect a lot of the new content.
Important:
Foundry Advanced Tiers
For Foundry Advanced tiers, we continue to expand the props and assets you have access to. This month focuses on props for decorating interiors, as well as some pre-assembled building prefabs and scenes to speed up your design efforts.
And in these release you also get pictures and picture frames where you can insert your own custom artwork! Yes, put Strahd's mug on the wall, or make a whole gallery.
Dungeondraft Tiers
And for Dungeondraft tiers, we've introduced more colorable nature items, continuing from the rocks and boulders from last month, but now include trees, tree components, and bushes. Also new paths and kitbash components.
##3.3.23 Overlay Effects, Terrain Tile Expansion, Colorable Wilderness, 3D Expansion
FREE AND BASIC FOUNDRY CONTENT
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BAILEYWIKI NUTS AND BOLTS - v0.1.4
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NEW MACROS:
- TMFX Edit - Mass Edit (adjusts overlay filters)
- Overlay Filters
- FREE Overlays (sample of all available)
- Ropes | Webs | Frost | Snow | Grunge | Flowers | Grass | Vines
- Tree Presets (Summer, Fall, Feywild) - randomizes tree colors if the tile has red pixels
- PREMIUM Overlays (Requires premium module, Towns, to be installed)
- Biological
- Cold
- Damage
- Roof damage
- Cracks x9
- Scorch
- Grunge
- 7 overlays with uniform effect
- Grunge Dust
- 7 Overlays with vignette effect
- Nature
- Overgrowth x2
- Vines x2
- Grass x4
- Moss x6
- Flowers (ground)
- Flowers (trees) x3
- Fruit (trees) x3
- River overlay (various options)
- Terrain overlay (many options)
- Artificial
- Chains
- Ropes
- Table Clutter (experimentational)
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BAILEYWIKI TOWNS- v 0.4.5
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NEW COMPENDIUM ORGANIZATION!
All prefabs from all modules have been consolidated to Towns module into intuitive categories:
- BW Prefabs 00 - NEW Content
- BW Prefabs 01 - Buildings and Facades
- BW Prefabs 02 - Nature
- BW Prefabs 03 - Furnishings and Special
- BW Prefabs 04 - Modular Buildings
- BW Prefabs 05 - Other Sets
NEW AMBIENTS AND MUSIC:
- Michael Ghelfi https://www.patreon.com/MichaelGhelfi/
- Ambient Loop: forest-river-loop.ogg
- Ambient Loop: spiders-cave.loop.ogg
- Music Loop (ominous): walk-the-path-of-shadows-loop.ogg
- Music Loop (adventuring): merchants-caravan-loop.ogg
NEW PROPS:
- WILDERNESS
- Tree 01b 1x and 2x Multi Colorable
- Tree 02b 1x and 2x Multi Colorable
- Tree 03b 1x and 2x Multi Colorable
- Tree 04 1x and 2x Multi Colorable
- Tree 05 1x and 2x Multi Colorable
- Tree 06 1x and 2x Multi Colorable
- Tree 07 1x and 2x Multi Colorable
NEW TILE SETS:
- Paths 01 Dirt
- Paths 02 Stone
- Paths 03 Dirt
- Paths 04 Dirt
- Paths Platforms Circles
- Terrains Stone Circles Multi x5
- Terrains Craters Multi x5 in colored, monochrome and transparent
- Terrains Grass Multi x4
- Terrains Hills Grassy 01 x12
- Terrains Hills Rocky 01 x10
- Terrains Hills Rocky 02 x10
- Terrains Overgrown Multi x10
- Terrains Ponds Multi x6
- Terrains Rivers and Streams x11
- Terrains Rocky Overlays x5 colored, mixed, and transparent
- Terrains Waterfalls x15
NEW SCENES:
- 00 Release - Overlay Browswer
- 00 Release - Terrain Tiles, Grassy, Craters, Paths, Ponds, Overgrowth
- 00 Release - Terrain Tiles, Hills
- 00 Release - Terrain Tiles, Hills 2 and Overlays
- 00 Release - Terrain Tiles, Waterfalls
- Circle Ruins (Grassy)
- Circle Ruins (Snowy)
- Faerie Falls Elevated Vision
- Hills, Grass, and Rivers Elevated Vision
- Mount T’eril Trailhead Elevated Vision
- Orc Camp 01
- Overgrown Temple Ruin Elevated Vision
- Path Through Boulders Elevated Vision
- River Crossing Elevated Vision
- Secure Camp (Grassy) Elevated Vision
- Secure Camp (Snowy) Elevated Vision
- Spider Lair
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BAILEYWIKI MAPS PREMIUM - v0.4.3
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ALL PREFABS COPIED TO TOWNS COMPENDIUM
No update needed
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BAILEYWIKI CITY DISTRICTS
City District 01 - v 0.1.5
(no update needed for Districts 02 - 05)
City District 02 - v 0.1.3
City District 03 - v 0.1.3
City District 04 - v 0.1.3
City District 05 - Affluent - v 0.1.3)
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ALL PREFABS MOVED TO TOWNS COMPENDIUMS
Fixed issue with some Elvish asset file paths (referenced non-existent District 06 instead of District 05)
FOUNDRY ADVANCED CONTENT
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BAILEYWIKI 3D - v 0.1.6
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NEW MODELS:
- “Town Set” furniture - 67 new assets, including;
- Bedroom furniture - three beds and about 8 different storage units
- Dining room furniture - three tables (including one ‘set’ table) and four wooden seats
- Seating/Lounge furniture - four more upholstered chairs, three rugs, three decorative plants and a grandfather clock
- Bathroom furniture - a lavatory, cabinet with toiletries, bathtub and two different wall mirrors
- Study furniture - Two desks (with/without clutter), three bookshelves (two with clutter one without) and four more paintings
- Kitchen furniture - Barrels, crates, kitchen cabinets and an a-frame worktable with a ‘kitchen clutter’ variant
- Fireplaces - Four variants (plain, two ‘trophy’ variants and a ‘cooking’ variant)
NEW SCENES:
- ‘Forest Cottage’ - A small scene involving a cottage nearby to a dirt road through a forest
- ‘Noble House’ - A large house with two floors in an even grounds, with functional occlusion
- ‘Rural Street’ - a large multi-building map great for large battles or general ‘hanging around town’
- ‘Lake Houses’ - A pair of houses flanking a lake or pond.
- Night variants - Variants with a changed HDRI and adjusted atmospherics for a convincing ‘night’ feel, along with extra lights added (both diegetic and non) to enhance the maps aesthetically.
NEW MAP PIECES
- “Township Tileset” - 23 new assets including;
- Interior walls - 10 walls, 5 ‘normal’ and 5 ‘transparent’
- Exterior walls - 5 walls, yellow-orange brick to pair with the interior walls
- Floors/roof - wooden planks and stone tiles, and a blue roof object.
- Prefabs - 9 prefab structures; use token attacher to spawn fully furnished buildings by just clicking and dragging a token onto your scene. Several small one-or-two room buildings, a larger four-room building and an even larger multi-storey manor house.
DUNGEONDRAFT CONTENT
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BAILEYWIKI ASSETS A - v 0.0.9
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NEW ASSETS
- Trees
- Available in the [BW] Plants and [BW] Trees tags
- 7 complete trees
- Static and colorable variants
- 3 dead variants
- 10 branches with 5 variants/overlays
- Static
- Colorable
- Frost - Static
- Frost - Overlay
- Shadow - Overlay
- 10 Tree Stump Roots with 4 variants/overlays
- Static
- Colorable
- Frost - Static
- Frost - Overlay
- 15 (10 cut + 5 standing) Tree Stump Trunks with 4 variants/overlays
- Static
- Colorable
- Frost - Static
- Frost - Overlay
- 15 Tree Leaves with 4 variants/overlays
- Static
- Colorable
- Accent - Overlay
- Shadow - Overlay
- Bushes
- Available in the [BW] Plants and [BW] Bushes tags
- 10 “Leafy” Bushes with 3 variants/overlays
- Static
- Colorable
- Shadow - Overlay
- 10 “Fern” Bushes with 3 variants/overlays
- Static
- Colorable
- Shadow - Overlay
- Wooden Palisades Paths
- 3 New Paths
- BW Wood Palisade 01
- BW Wood Palisade 02
- BW Wood Palisade 03
- Wooden Palisade Components
- Available in the [BW] Structures and [BW] Kitbash Mats Wood tags
- 22 components with 2 variants
FIXES
- BREAKING: Fixed mis-named modular axes and axe handles.
- Added missing modular axes
- Added tags for some assets that were missing tags
- Added additional tags for some assets
- Updated Tag Sets to be more useful