You have spoken. And the results show a clear winner. We want to build "Waterdeep". Or more accurately (and legally), we want to build out the asset library sufficiently that we can build scenes for an entire city!
This is clearly a grand scale, so it won't be done in a month. But focusing first on the main areas, like Trollskull alley, will be the path. I mean, can you imagine the "Magic House" version of Trollskull manor, where players can dynamically upgrade a ruin into a base?!
There will be plenty of opportunity for community involvement, especially with assembling scenes, or designing any of the myriad of locations available. I smell a contest! So consider this a call-to-arms for the designers in this community to start designing locations that inspire you. It takes a village to raise a city!
But what about all those other cool suggestions? Ready-made maps? More interactive elements? And landing page templates? Do we have to wait for all that?
I'm thinking no. Let's not wait. Let's pepper those into this project, using the project itself to inform what to build in these areas next.
So let's get to planning!
We have some tracks to lay down. You'll likely see a new Discord channel for this and related topics, and Zephyr is a wiz at creating checklists and systems to keep us on track. Stay tuned, and we'll see you in the Workshop.
Guildhall_DM
2022-03-20 22:27:18 +0000 UTCBaileywiki
2022-02-07 18:15:19 +0000 UTC