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The Modular Dungeon System by Baileywiki and community contributors

Introducing the Modular Dungeon System. Compatible with Modular Towns and expandable by the community. 

Download it today by going here https://www.patreon.com/posts/44077469/

Features:

ADDED: Modular tiles for Halls, Rooms, Stairs, Pillars, Walls

ADDED: Motif-agnostic tactical and feature elements:

 - Chasms

 - Dais (circle and square)

 - Bones/skeletons

 - Holes

 - Wells (multicolored, Token Magix FX filters enabled)

 - Overlay prefabs for placing in any dungeon

   * Bones 16x16

   * Campsite 16x15 w/ working tents

   * Crypts 11x13 w/ modular/removable lids

   * Mushrooms 8x8

   * Campsite 8x8 

   * Blood Circle 8x8

ADDED: Sample Dungeon Maps

ADDED: 13 Throne types including Orc, Bones, Mage, Dwarf and more.


The Modular Dungeon System by Baileywiki and community contributors

Comments

Excellent. I'm using my own creatíons for my games. It really does help speed things up (if I wasn't spending hours on them in the first place!) But the actual setup time is lightning fast.

Baileywiki

Loving your creations! Makes my job so much easier so I can focus on the story itself

Shawn McBride

Yep, makes sense for ruins to be "terrain agnostic"

Baileywiki

on the ruins request, if they can include at least some with map agnostic bases (like rural buildings) so they (or some of them) can also be used on the wilderness or city backgrounds that would be great


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