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[EN]SHOWTIMExMONSTERS 2 Dev Letter [vol.3]

Hello, I'm Satoh. A Happy New Year!

Thank you for your continuous support.


2020 will be the year that I being working on SHOWTIMExMONSTERS2 in earnest.

There are many ideas that come up while I'm making a game, so I'm also looking forward to see the final version.

Just like last year, I'll be showing you new information little by little, so please look forward to it!


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I am making a lot of the skills and UIs for the new game systems these days.

I enjoy seeing the programmer putting my ideas into the actual game system little by little.

As I completed designing the new main characters, I began drawing new monsters too.


In this letter, I'll introduce you the last main character and one of the new monsters.


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He is one of the main characters. His name is "Toma".

I used motifs of wizard, alchemist, and scholar in his design.

He is characterized by his oversized coat and glasses.

He is one of the teachers of a magic school. He has great knowledge of ancient relics and ruins.



The main characters for SHOWTIMExMONSTERS2 are these 5.

Their names are "Toma", "Reo", "Jin"(default name), "Eight", "Ios"

Take good care of them!

(The main characters of SHOWTIMExMONSTERS will also be there.)



He is one of the new monsters. "King Bee".

The leader of the bees.

I designed him like a dignified king with honey and bee.


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This time, with sincere gratitude for you, supporters,

I drew a New Year-themed special illustration for you.




Blue Oni from Japanese monsters.

He's raising a sake cup to good health.


Blue Oni fights with lightning power boosted by his body tatoo.

His tatoo matches his muscular body with his revealing costume. I like it.

A famous Oni (Japanese demon) from a myth, Shuten-dōji loves sake (Japanese liquor).


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That's all for this letter.

I'll post vol.4 on around 2020/2/20.


Time flies, 1/18 was the 3rd anniversary of "SHOWTIMExMONSTERS".

Thank you for loving the SHOWTIMExMONSTERS series so far. I am very happy about it.

I would like to continue my production activities so you can enjoy my best work in the future.


↓Feel free to give me a comment (questions, impressions etc..)

[EN]SHOWTIMExMONSTERS 2 Dev Letter [vol.3] [EN]SHOWTIMExMONSTERS 2 Dev Letter [vol.3] [EN]SHOWTIMExMONSTERS 2 Dev Letter [vol.3] [EN]SHOWTIMExMONSTERS 2 Dev Letter [vol.3] [EN]SHOWTIMExMONSTERS 2 Dev Letter [vol.3]

Comments

That will be interesting with that. though it increases the number of dialogs to make a lot. I'm considering how to increase the presence of partner characters.

サトー

Oh, I also wanted to ask, will there be more interaction with the characters? Like in SxM, the characters you could romance played more passive roles, as they only really talked to you inbetween stratums. But for the sequel, will you be able to talk to them outside of just major plot points, and will you have them interact with each other?

Thank you very much for enjoying the game and supporting my work! Please look forward to the sequel too :)

サトー

I, for one, am excited to see SxM2! Again, I actually enjoyed the gameplay of SxM, so it's awesome to hear that a lot of effort is still being put into the gameplay, as, first-and-foremost, it is a good game!

I'm sorry to hear that. As I'm explaining in the description and Dev Letter vol.0, this is a support for my creative activity. I'm posting dev letters every month to prove supporters that I'm working on my work properly.

サトー

Thank you! I'm glad to hear you like it. I wanted to give them their king :)

サトー

AAAHHHH I LOVE THE NEW KING BEE. <3 Thank you so much I love him <3

clickbait? The description literally says he will be posting dev letters... that's it.

this is a waste of money and time its just alll dev letters unsubbing for the clickbait

アレックス・ヤムチ


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