SakeTami
mattiaheron
mattiaheron

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Env for vam 1/ vam2 ready.

Alright so I recently found a really cool env on daz and decided to try and make a closely-inspired version. Took me a whole day in maya to build it by hand but its basically ready for use.

It has baked lighting that isn't too strong, and the water is animated w/ baked reflections, so it should be performance friendly. Models under the water should distort when looking from above. Its actually a flat plane because in order to make it appear deep and stuff it would totally fuck your gpu because of how unity 2018 handles depth buffer stuff. ANYWAY, I've also gotten up to speed a fair bit on unity 2023, the water wont be in that version as it will use unities water system which is CRAZY good, I'm talking some of the best water you've ever seen in gaming, that stuff gives me a hardon. I will possibly release this at the start of next month OR the resident evil secret room with hq baked lighting, it really depends what you people want, so please speak up.

Screenshot of lara was taken in vam + reshade + a special unfinished fog asset from haz, he's an absolute wizard

Env for vam 1/ vam2 ready. Env for vam 1/ vam2 ready. Env for vam 1/ vam2 ready. Env for vam 1/ vam2 ready.

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