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heazhan
heazhan

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WIP Third-Person Shooter#1

I've finished building the basic system for a TPS game. (Movement, shooting, animation) I am satisfied because the result is better than I expected. Next I'm going to work on the body amputation element when attacked. ็งใฏTPSใ‚ฒใƒผใƒ ใฎๅŸบๆœฌ็š„ใชใ‚ทใ‚นใƒ†ใƒ ๅˆถไฝœใ‚’ๅฎŒไบ†ใ—ใพใ—ใŸใ€‚ ๏ผˆ็งปๅ‹•ใ€ๅฐ„ๆ’ƒใ€ใ‚ขใƒ‹ใƒกใƒผใ‚ทใƒงใƒณ๏ผ‰ไบˆๆƒณใ—ใŸใ‚ˆใ‚Šใ‚‚็ตๆžœใŒ่‰ฏใ„ใ‚ˆใ†ใงๆบ€่ถณใงใ™ใ€‚ ็งใฏๆฌกใซๆ”ปๆ’ƒใ•ใ‚ŒใŸใจใใฎ่บซไฝ“ๅˆ‡ๆ–ญ่ฆ็ด ใ‚’ไฝœๆฅญใ—ใ‚ˆใ†ใจใ—ใฆใ„ใพใ™ใ€‚

WIP Third-Person Shooter#1 WIP Third-Person Shooter#1 WIP Third-Person Shooter#1 WIP Third-Person Shooter#1 WIP Third-Person Shooter#1

Comments

Looks good although I'm not really good with shooting games but the target (robot?) is big so it shouldn't be a problem or maybe it's expected to lose for a bad end animation, Idk. Anyway, I'm rather curious if it can do other things besides amputation.

S-HP51

when I first saw that this project was a FPS, I was skeptical, but upon reading what you said about it, I love the concept. FPS with body amputation sounds fun. Will definitely give it a shot when it's released

kirklangsjoen

ๆ–ฌ้ฆ–่ฆ็ด ๅธŒๆœ›www

Does


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