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Deathmatch Standard - March Poll 1

Voting for next week (March week 2)

!! There will not be voting for location this week, Iโ€™m still working on some maps so only the Arena will be available this week !!
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-> Vote for one - First place pick will fight second place pick.

This week's girls and stats:

** For reference (simplified):

Health -> Overall HP. Boxer is completely knocked out and won't get back up when health is 0. Health does not recovery over time.
Stamina -> Boxer gets knocked out when stamina reaches 0, but will still get back up and recovers over time.
Stun -> Boxer gets stunned/rocked/punch-drunk for a duration, but recovers over time.

Seraphina

- Seraphina has higher movement and attack speed, but her punches are a little weaker

- Greater chance of dodging attacks, faster dodges

- Seraphina takes more damage due to being fragile 


Kanna

- Kanna's core training allows her to take more body blows

- Kanna starts with higher stamina, but she dodges less frequently due to her laziness

- Kanna's attacks are slower but hit harder

- Kanna does more damage when fighting at close quarters


Mikan

- Mikan starts with -50% starting stamina, but has 2x stamina recovery rate

- Take 50% less damage when KO'd and get up faster after knocked out

- Mikan's superior health allows her to keep her stance even when exhausted, allowing her punches to stay accurate even when low on health


Nova

- Nova deals 50% more damage when administering a knockout punch

- Nova's punches stop her opponent's stun recovery for 0.5 extra seconds and stamina recovery for 1 second

- Nova's health heals over time but no longer recovers stamina over time


Emeraldine

- Emeraldine is less likely to get staggered when hit, and gain damage reduction while blocking

- Emeraldine gains extra damage for 1 second after getting hit

- Emeraldine is less likely to be defensive when against ropes


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