SakeTami
epicthunder
epicthunder

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New Update - June 18th

Download it here:
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sound{
speakerMode:t="stereo"
fmod_sound_enable:b=yes
enable_mod:b=yes
useLoopsForGunSound:b=yes
}


Changelog (main things):

- Added new RWR tones:

- SPO-15 for most of soviet-modern planes
- SPO-150 for Ka-50
- ALR-56m for F-16
- ALR-69 for modern helis, A-10
- ALR-67(old) as default


- Added AAM tones:

- Aim-9 for the vast majority of planes
- Aim-9x for F-16
- Rita (SPO-15) approval
- Rita (SPO-150) approval

- Fixed bug "Sound emitter is not exactly following your tank (when shooting while driving/reloading)
- Fixed bug when you could hear multiple plane passbys simultaneously
- Adjusted volume for nozzle_moving
- Adjusted volume for redout

New Update - June 18th New Update - June 18th

Comments

is the alr67 supposed to sound the same as last update?

Greyson Isaacs

Ive also noticed the repeat sound fx of the main gun for jets when shot. Idk if others have posted that or if there is "report bug here" spot.

Scuba steve

thank you for your continued awesome work. I'm sure you'll find your way through that spaghetti code eventually.

Billothy

Yeah, .masterbank holds information about volumes, new crew sounds contains something, that overrides crew volumes. Waiting for new project files to see what can be done to fix it.

Jack Martison

any fix for the the crew sounds not working?

Robbie Miller

Just checking in with everyone else round here, seems as though this mod still breaks the new crew voices? Bizzare, considering it doesn't alter them in any way, as far as i can see from the files. Edit: After playing around a bit, if you don't copy the masterbank, you will be able to keep the crew voices, however this will reduce the quality of the sounds (i've made a few recordings to compare and they seem lacking in bass, reverb and general "oomph" compared to the test with the masterbank installed.)

Billothy


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