Hey everyone,
It’s hard to believe how far we’ve come since Parasite Black first came to life on March 26, 2020. What started as a casual conversation between Raven and me quickly turned into a full-blown project.

From that day, we worked to build a team, and while much has changed over the years, we’re proud to say that Stanivuk, our oldest artist, has been with us since the beginning, helping to shape the game’s identity.
The journey hasn’t been easy. We’ve faced everything from inconsistent art to stubborn bugs, but with the help of "The Masked Man" and "Dr.Aida" we’ve grown through it all and created something truly unique.
Now, we’re approaching a major milestone: our Steam release (Wishlist!). This launch is a pivotal moment for Parasite Black—a strong release will help us gain visibility, drive sales (Hopefully make this profitable), and reinvest in making the game even better.
To all our patrons: thank you. Since launching our Patreon in August 2021, your support has been essential. You’ve made this journey possible, and we’re incredibly grateful.
But your support is needed now more than ever as we prepare for launch day, we hope you’ll stand with us by buying the game on steam, leaving reviews, and help us turn Steam's algorithm to our favor. Let’s make this release a success and show the world what we have been quietly been working on all those years.
Thank you for being part of this journey.
The Parasite Black Team
RamLock
2024-12-07 04:07:35 +0000 UTCDon
2024-12-06 15:07:28 +0000 UTCDon
2024-12-03 12:41:31 +0000 UTC