Fixed the stamina regen bug!!!
Named NPCs should now correctly save and load items the player pickpockets from / to them. Armor works but there's still a few issues with weapons being unequipped correctly
Hotkeys in menus have gotten a polish pass - so opening multiple menus and getting locked out of previous ones shouldn't happen
Scene repositioning movement + rotation buttons should work correctly now
Being encumbered now has a warning on the HUD and error noise
1st person camera should stay connected to player instead of spawning under the floor and breaking things
AI should check to see if the player is in dialogue before starting a grapple
Mushroom dude is in game!
His basics of walking, running, attacking should all work. He doesn't have any scene animations yet though! and his behavior tree still needs polish but he's functional and I'll drop a couple spawn points in the swamp.
Lastly there's an interior lighting bug that I still want to try and fix. And I'm hoping to get the new hotel building model in for the next build. But it shouldn't be too much longer for the next build - depending on how long the lighting bug takes me to figure out!