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FireBreak Dev Update #1

There it is, finally, what you've been waiting for!

It's been a pretty crazy month as our workflows tighten up and we are starting to see the first chapter beginning to come together (Giggity!)

In order to ensure Kent wasn't idle, I opted to get him started on a bunch of content so I can finish reworking the broken bits of Chasing Sunsets in the background, and that's something I've slowly but surely been making progress on.

As of today, we are approximately 500 images into the introductory chapter of Firebreak, and the base framework for the game is beginning to take shape.

Music selection is ongoing with several great pieces already selected. As always, the title track is the most challenging, because you never get a second chance to make a first impression.

Workflow issues linger with the transition into DAZ 2025. Nothing that's adding too many headaches, but things we have to work around all the same. One of the downsides is that it's harder to have the renders finish "when they're done," so we have to set static render settings. What this means is that most images take between 20-45m each as we set their iterations in batches designed to minimize graininess. This has the advantage of ensuring the output has a consistent quality, but it keeps the art cooking in the queue probably longer than strictly necessary for many images.

All in all the more things change, the more things stay the same. Kent and I have a development rhythm we've both become very tuned into, and the content is churning out at a pace very reminiscent of our previous work.

Our Community Manager has hit the ground running with and takes personal pleasure in ensuring Kent and I provide regular updates, as you'll see with the coming character profiles and other quizzes and sneak peeks.

Starting from scratch is always a weird mix of opportunity and risk, but attacking the same problems the second time around with the lessons learned from the first is always a huge advantage.

We're super excited to be working on a second project and I'm no less excited to be putting some extra love and polish into our last one.

We can't wait to show you all what we've been cooking up!

Stoya

FireBreak Dev Update #1 FireBreak Dev Update #1

Comments

And so the new masterpiece begins, and also the first game I can support right from the beginning. Happy to tag along with you guys!

Ilya D

Great to see things are cooking over there. Really looking forward to what you guys come up with next.

Batman_Sid

Thanks for the first update for Firebreak.๐Ÿ‘๐Ÿ˜Š

JEH

Good Sunday night, everyone ๐Ÿ˜! The first snow โ„๏ธ has hit today this morning!!!! Got a radio station already blasting Christmas songs ๐ŸŽ๐ŸŽ„ already! Winter has finally arrived ๐Ÿฅณ๐Ÿงฅ๐Ÿ™Œ๐Ÿป!!! ๐ŸŽถ It's the most wonderful time of theโ€”YEARRRRRRRR! ๐ŸŽค ๐ŸŽถ I love winter... just hate driving in the snow ๐Ÿ˜…. Now onto the post ๐Ÿ˜‹. The first Dev Log for FireBreak!!! And I get to be here for the start of it ๐Ÿฅณ๐ŸŽ‰! "I always love the feeling of knowing that I was there since the beginning ๐Ÿ˜. It feels satisfying/validating ๐Ÿ˜‹." "Yeah, put Kent to work! No slacking (even though we know you guys aren't ๐Ÿ˜…)." Nice on everything. It was a fun read ๐Ÿ˜๐Ÿ‘๐Ÿป! Can't wait for those characters' profiles (even though we're already familiar with some of the ladies ๐Ÿฅฐ), the quiz, and the sneaks ๐Ÿ˜‰. And of course, for FIREBREAK โœŠ๐Ÿป๐Ÿ”ฅ!!! As always, thanks for the Dev Update, Stoya!!! All of you (you, Kent, and CM) keep on keeping on ๐Ÿ˜‰!!! ALWAYS EXCITED AND EAGERLY WAITING FOR THE GAME TO BE RELEASE AND READING YOU GUYS' POSTS ๐Ÿ™Œ๐Ÿป๐Ÿ”ฅ!!! Love and appreciate everything! All of you (you, Kent, and CM โค๏ธ), the ladies ๐Ÿ˜, the posts ๐Ÿฅฐ, the renders ๐Ÿ˜˜, and the game/world that you both have created โค๏ธ! FB can't come fast enough ๐Ÿ˜‹! Always make my days better ๐ŸŒˆ! Thank you, everyone, for being a part of my life/routine ๐Ÿ˜‰! Stay safe, stay blessed, and stay in PERFECT health, beautiful people! And don't forget to hydrate! Have an amazing and beautiful week! I'll catch you allโ€”ON THE NEXT ONE โœŒ๐Ÿป๐Ÿ˜!!!

Jonathan Hang

I can't wait either ... though patient ... I'm a senior member ...

fannum

Great to see progress. This will be the very first game that i will follow from the start. Cant wait to see how it grows

Tom W

First step is always special! Time to break that bottle of champagne you've been saving. ๐Ÿพ๐Ÿฅ‚

Calhoun28

Can't wait!

Joshua Dershem

Great news. Can't wait to see the results once they roll out.

Paladin93230

๐Ÿ‘๐Ÿฟ๐Ÿ‘๐Ÿฟ๐Ÿ‘๐Ÿฟ

dice45


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