This may come as a surprise, but I’ve created a simple game as a demonstration for Action Game Maker (AGM).
It’s a vore simulation where you can experience the journey from the mouth all the way into the stomach.
Controls
A / D: Move left and right
Mouse: Shine flashlight
F5: Reset
Esc: Quit game
This game was created to test several features that were difficult to achieve in Action Game Tsukuru
Smooth animation via bone control
Realistic lighting using darkness + flashlight
Basic liquid effects
Control of a giant boss
Playable on macOS
Among these, bone control in particular is a game-changer—it allows editing with images visible in the test environment, making it possible to recreate more realistic grab attacks and swallowing sequences than ever before.
It’ll still be a while before this makes it into the main project, but based on timing and current development, I’ve come to feel that switching over to AGM is a very viable path.
The game content is simple, but I hope you enjoy trying it out!